axmol/tools/jenkins-scripts/slave-scripts/runtime/linux-build.sh

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#!/bin/bash
adxe_cmd=tools/console/bin/adxe
$adxe_cmd new -l $1
if [ $1 = "cpp" ]; then
projectname="MyCppGame"
elif [ $1 = "lua" ]; then
projectname="MyLuaGame"
elif [ $1 = "js" ]; then
projectname="MyJSGame"
fi
$adxe_cmd compile -p linux -s $projectname -m release -j4 --compile-script 0