axmol/cocos
Huabing.Xu f7b8acd6fd change pointer to std::vector for mesh 2014-06-13 11:59:13 +08:00
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2d Fixed #5533: Fix usage of new SpriteFrame in engine 2014-06-10 12:04:20 +08:00
3d change pointer to std::vector for mesh 2014-06-13 11:59:13 +08:00
audio Merge pull request #6657 from asmodehn/asmo_newv3_cmake_win32 2014-05-29 15:25:58 +08:00
base [ccconsole]Add version command. 2014-06-10 16:29:06 +08:00
deprecated Point is no longer deprecated 2014-05-18 15:12:48 -07:00
editor-support Merge remote-tracking branch 'cocos2d/v3' into normalized_position 2014-06-04 09:19:22 -07:00
math Point is no longer deprecated 2014-05-18 15:12:48 -07:00
network Merge pull request #6657 from asmodehn/asmo_newv3_cmake_win32 2014-05-29 15:25:58 +08:00
physics closed #4944: fixed bug: physics engine crashes occasionally when remove bodies at physics contact callback. 2014-05-21 16:07:49 +08:00
platform fix issue on Xcode 6 2014-06-09 17:06:40 +08:00
renderer Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
scripting/lua-bindings [AUTO]: updating luabinding automatically 2014-06-11 02:30:38 +00:00
storage upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found). 2014-05-07 17:41:04 +03:00
ui Fix the crash of cocostudio ui lua test cases and add some deprecated functions of Widget 2014-06-10 11:30:39 +08:00
Android.mk android work 2014-06-12 15:42:53 +08:00
CMakeLists.txt Squashed commit of the following: 2014-05-18 14:49:16 -07:00
cocos2d-prefix.pch Squashed commit of the following: 2014-05-16 14:36:00 -07:00
cocos2d.cpp update version 2014-05-23 14:30:08 +08:00
cocos2d.h * Set COCOS2D_VERSION to 3.2.0 2014-06-06 12:58:32 +03:00