axmol/scripting/javascript/bindings/ScriptingCore.h

350 lines
11 KiB
C++

//
// ScriptingCore.h
// testmonkey
//
// Created by Rolando Abarca on 3/14/12.
// Copyright (c) 2012 Zynga Inc. All rights reserved.
//
#ifndef __SCRIPTING_CORE_H__
#define __SCRIPTING_CORE_H__
#include <assert.h>
#include <memory>
#include "cocos2d.h"
#include "js_bindings_config.h"
#include "js_bindings_core.h"
#include "jsapi.h"
#include "jsfriendapi.h"
#include "spidermonkey_specifics.h"
void js_log(const char *format, ...);
using namespace cocos2d;
using namespace std;
typedef void (*sc_register_sth)(JSContext* cx, JSObject* global);
void registerDefaultClasses(JSContext* cx, JSObject* global);
class SimpleRunLoop : public Object
{
public:
void update(float d);
};
class ScriptingCore : public ScriptEngineProtocol
{
JSRuntime *rt_;
JSContext *cx_;
JSObject *global_;
JSObject *debugGlobal_;
SimpleRunLoop* runLoop;
ScriptingCore();
public:
~ScriptingCore();
static ScriptingCore *getInstance() {
static ScriptingCore* pInstance = NULL;
if (pInstance == NULL) {
pInstance = new ScriptingCore();
}
return pInstance;
};
virtual ccScriptType getScriptType() { return kScriptTypeJavascript; };
/**
@brief Remove Object from lua state
@param object to remove
*/
virtual void removeScriptObjectByObject(Object* pObj);
/**
@brief Execute script code contained in the given string.
@param codes holding the valid script code that should be executed.
@return 0 if the string is excuted correctly.
@return other if the string is excuted wrongly.
*/
virtual int executeString(const char* codes) { return 0; }
void pauseSchedulesAndActions(js_proxy_t* p);
void resumeSchedulesAndActions(js_proxy_t* p);
void cleanupSchedulesAndActions(js_proxy_t* p);
/**
@brief Execute a script file.
@param filename String object holding the filename of the script file that is to be executed
*/
virtual int executeScriptFile(const char* filename) { return 0; }
/**
@brief Execute a scripted global function.
@brief The function should not take any parameters and should return an integer.
@param functionName String object holding the name of the function, in the global script environment, that is to be executed.
@return The integer value returned from the script function.
*/
virtual int executeGlobalFunction(const char* functionName) { return 0; }
virtual int sendEvent(ScriptEvent* message) override;
virtual bool handleAssert(const char *msg) { return false; }
bool executeFunctionWithObjectData(Node *self, const char *name, JSObject *obj);
JSBool executeFunctionWithOwner(jsval owner, const char *name, uint32_t argc = 0, jsval* vp = NULL, jsval* retVal = NULL);
void executeJSFunctionWithThisObj(jsval thisObj, jsval callback, uint32_t argc = 0, jsval* vp = NULL, jsval* retVal = NULL);
/**
* will eval the specified string
* @param string The string with the javascript code to be evaluated
* @param outVal The jsval that will hold the return value of the evaluation.
* Can be NULL.
*/
JSBool evalString(const char *string, jsval *outVal, const char *filename = NULL, JSContext* cx = NULL, JSObject* global = NULL);
/**
* will run the specified string
* @param string The path of the script to be run
*/
JSBool runScript(const char *path, JSObject* global = NULL, JSContext* cx = NULL);
/**
* initialize everything
*/
void start();
/**
* cleanup everything
*/
void cleanup();
/**
* cleanup everything then initialize everything
*/
void reset();
/**
* will add the register_sth callback to the list of functions that need to be called
* after the creation of the context
*/
void addRegisterCallback(sc_register_sth callback);
/**
* Will create a new context. If one is already there, it will destroy the old context
* and create a new one.
*/
void createGlobalContext();
static void removeAllRoots(JSContext *cx);
int executeCustomTouchEvent(int eventType,
Touch *pTouch, JSObject *obj, jsval &retval);
int executeCustomTouchEvent(int eventType,
Touch *pTouch, JSObject *obj);
int executeCustomTouchesEvent(int eventType,
Set *pTouches, JSObject *obj);
/**
* @return the global context
*/
JSContext* getGlobalContext() {
return cx_;
};
/**
* @param cx
* @param message
* @param report
*/
static void reportError(JSContext *cx, const char *message, JSErrorReport *report);
/**
* Log something using CCLog
* @param cx
* @param argc
* @param vp
*/
static JSBool log(JSContext *cx, uint32_t argc, jsval *vp);
JSBool setReservedSpot(uint32_t i, JSObject *obj, jsval value);
/**
* run a script from script :)
*/
static JSBool executeScript(JSContext *cx, uint32_t argc, jsval *vp);
/**
* Force a cycle of GC
* @param cx
* @param argc
* @param vp
*/
static JSBool forceGC(JSContext *cx, uint32_t argc, jsval *vp);
static JSBool dumpRoot(JSContext *cx, uint32_t argc, jsval *vp);
static JSBool addRootJS(JSContext *cx, uint32_t argc, jsval *vp);
static JSBool removeRootJS(JSContext *cx, uint32_t argc, jsval *vp);
/**
* enable the debug environment
*/
void debugProcessInput(string str);
void enableDebugger();
JSObject* getDebugGlobal() { return debugGlobal_; }
JSObject* getGlobalObject() { return global_; }
private:
void string_report(jsval val);
int handleTouchesEvent(void* data);
int handleTouchEvent(void* data);
int handleNodeEvent(void* data);
int handleMenuClickedEvent(void* data);
int handleAccelerometerEvent(void* data);
int handleKeypadEvent(void* data);
};
// some utility functions
// to native
JSBool jsval_to_int32( JSContext *cx, jsval vp, int32_t *ret );
JSBool jsval_to_uint32( JSContext *cx, jsval vp, uint32_t *ret );
JSBool jsval_to_uint16( JSContext *cx, jsval vp, uint16_t *ret );
JSBool jsval_to_long_long(JSContext *cx, jsval v, long long* ret);
JSBool jsval_to_std_string(JSContext *cx, jsval v, std::string* ret);
JSBool jsval_to_ccpoint(JSContext *cx, jsval v, Point* ret);
JSBool jsval_to_ccrect(JSContext *cx, jsval v, Rect* ret);
JSBool jsval_to_ccsize(JSContext *cx, jsval v, Size* ret);
JSBool jsval_to_cccolor4b(JSContext *cx, jsval v, Color4B* ret);
JSBool jsval_to_cccolor4f(JSContext *cx, jsval v, Color4F* ret);
JSBool jsval_to_cccolor3b(JSContext *cx, jsval v, Color3B* ret);
JSBool jsval_to_ccarray_of_CCPoint(JSContext* cx, jsval v, Point **points, int *numPoints);
JSBool jsval_to_ccarray(JSContext* cx, jsval v, Array** ret);
JSBool jsval_to_ccdictionary(JSContext* cx, jsval v, Dictionary** ret);
JSBool jsval_to_ccacceleration(JSContext* cx,jsval v, Acceleration* ret);
JSBool jsvals_variadic_to_ccarray( JSContext *cx, jsval *vp, int argc, Array** ret);
JSBool jsval_to_ccaffinetransform(JSContext* cx, jsval v, AffineTransform* ret);
JSBool jsval_to_FontDefinition( JSContext *cx, jsval vp, FontDefinition* ret );
// from native
jsval int32_to_jsval( JSContext *cx, int32_t l);
jsval uint32_to_jsval( JSContext *cx, uint32_t number );
jsval long_long_to_jsval(JSContext* cx, long long v);
jsval std_string_to_jsval(JSContext* cx, const string& v);
jsval c_string_to_jsval(JSContext* cx, const char* v, size_t length = -1);
jsval ccpoint_to_jsval(JSContext* cx, const Point& v);
jsval ccrect_to_jsval(JSContext* cx, const Rect& v);
jsval ccsize_to_jsval(JSContext* cx, const Size& v);
jsval cccolor4b_to_jsval(JSContext* cx, const Color4B& v);
jsval cccolor4f_to_jsval(JSContext* cx, const Color4F& v);
jsval cccolor3b_to_jsval(JSContext* cx, const Color3B& v);
jsval ccdictionary_to_jsval(JSContext* cx, Dictionary *dict);
jsval ccarray_to_jsval(JSContext* cx, Array *arr);
jsval ccacceleration_to_jsval(JSContext* cx, const Acceleration& v);
jsval ccaffinetransform_to_jsval(JSContext* cx, const AffineTransform& t);
jsval FontDefinition_to_jsval(JSContext* cx, const FontDefinition& t);
JSObject* NewGlobalObject(JSContext* cx, bool debug = false);
JSBool jsStartDebugger(JSContext* cx, unsigned argc, jsval* vp);
JSBool jsGetScript(JSContext* cx, unsigned argc, jsval* vp);
JSBool JSBDebug_StartDebugger(JSContext* cx, unsigned argc, jsval* vp);
JSBool JSBDebug_BufferRead(JSContext* cx, unsigned argc, jsval* vp);
JSBool JSBDebug_BufferWrite(JSContext* cx, unsigned argc, jsval* vp);
JSBool JSBDebug_LockExecution(JSContext* cx, unsigned argc, jsval* vp);
JSBool JSBDebug_UnlockExecution(JSContext* cx, unsigned argc, jsval* vp);
// just a simple utility to avoid mem leaking when using JSString
class JSStringWrapper
{
JSString* string;
const char* buffer;
public:
JSStringWrapper() {
buffer = NULL;
}
JSStringWrapper(JSString* str, JSContext* cx = NULL) {
set(str, cx);
}
JSStringWrapper(jsval val, JSContext* cx = NULL) {
set(val, cx);
}
~JSStringWrapper() {
if (buffer) {
//JS_free(ScriptingCore::getInstance()->getGlobalContext(), (void*)buffer);
delete[] buffer;
}
}
void set(jsval val, JSContext* cx) {
if (val.isString()) {
this->set(val.toString(), cx);
} else {
buffer = NULL;
}
}
void set(JSString* str, JSContext* cx) {
string = str;
if (!cx) {
cx = ScriptingCore::getInstance()->getGlobalContext();
}
// JS_EncodeString isn't supported in SpiderMonkey ff19.0.
//buffer = JS_EncodeString(cx, string);
unsigned short* pStrUTF16 = (unsigned short*)JS_GetStringCharsZ(cx, str);
buffer = cc_utf16_to_utf8(pStrUTF16, -1, NULL, NULL);
}
std::string get() {
return buffer;
}
operator std::string() {
return std::string(buffer);
}
operator char*() {
return (char*)buffer;
}
private:
/* Copy and assignment are not supported. */
JSStringWrapper(const JSStringWrapper &another);
JSStringWrapper &operator=(const JSStringWrapper &another);
};
// wraps a function and "this" object
class JSFunctionWrapper
{
JSContext *_cx;
JSObject *_jsthis;
jsval _fval;
public:
JSFunctionWrapper(JSContext* cx, JSObject *jsthis, jsval fval)
: _cx(cx)
, _jsthis(jsthis)
, _fval(fval)
{
JS_AddNamedValueRoot(cx, &this->_fval, "JSFunctionWrapper");
JS_AddNamedObjectRoot(cx, &this->_jsthis, "JSFunctionWrapper");
}
~JSFunctionWrapper() {
JS_RemoveValueRoot(this->_cx, &this->_fval);
JS_RemoveObjectRoot(this->_cx, &this->_jsthis);
}
JSBool invoke(unsigned int argc, jsval *argv, jsval &rval) {
return JS_CallFunctionValue(this->_cx, this->_jsthis, this->_fval, argc, argv, &rval);
}
private:
/* Copy and assignment are not supported. */
JSFunctionWrapper(const JSFunctionWrapper &another);
JSFunctionWrapper &operator=(const JSFunctionWrapper &another);
};
JSBool jsb_set_reserved_slot(JSObject *obj, uint32_t idx, jsval value);
JSBool jsb_get_reserved_slot(JSObject *obj, uint32_t idx, jsval& ret);
js_proxy_t* jsb_new_proxy(void* nativeObj, JSObject* jsObj);
js_proxy_t* jsb_get_native_proxy(void* nativeObj);
js_proxy_t* jsb_get_js_proxy(JSObject* jsObj);
void jsb_remove_proxy(js_proxy_t* nativeProxy, js_proxy_t* jsProxy);
#endif /* __SCRIPTING_CORE_H__ */