mirror of https://github.com/axmolengine/axmol.git
90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
/****************************************************************************
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Copyright 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN false EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "renderer/CCGLProgramStateCache.h"
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#include "renderer/CCGLProgramState.h"
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#include "renderer/CCGLProgram.h"
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NS_CC_BEGIN
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GLProgramStateCache* GLProgramStateCache::s_instance = nullptr;
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GLProgramStateCache::GLProgramStateCache()
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{
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s_instance = nullptr;
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}
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GLProgramStateCache::~GLProgramStateCache()
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{
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for (auto itr = _glProgramStates.begin(); itr != _glProgramStates.end(); itr++) {
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itr->second->release();
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}
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_glProgramStates.clear();
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s_instance = nullptr;
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}
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GLProgramStateCache* GLProgramStateCache::getInstance()
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{
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if (s_instance == nullptr)
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s_instance = new GLProgramStateCache();
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return s_instance;
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}
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void GLProgramStateCache::destroyInstance()
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{
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delete s_instance;
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}
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GLProgramState* GLProgramStateCache::getProgramState(GLProgram* glprogram)
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{
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const auto& itr = _glProgramStates.find(glprogram);
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if (itr != _glProgramStates.end())
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{
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return itr->second;
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}
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auto ret = new (std::nothrow) GLProgramState;
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if(ret && ret->init(glprogram)) {
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_glProgramStates[glprogram] = ret;
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ret->autorelease();
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return ret;
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}
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CC_SAFE_RELEASE(ret);
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return ret;
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}
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void GLProgramStateCache::removeProgramState(GLProgram* program)
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{
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auto itr = _glProgramStates.find(program);
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if (itr != _glProgramStates.end())
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{
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_glProgramStates.erase(itr);
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}
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}
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NS_CC_END
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