mirror of https://github.com/axmolengine/axmol.git
155 lines
5.3 KiB
C++
155 lines
5.3 KiB
C++
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated September 24, 2021. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2021, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
#include <spine/Extension.h>
|
|
#include <spine/spine-cocos2dx.h>
|
|
|
|
USING_NS_CC;
|
|
using namespace spine;
|
|
|
|
Cocos2dAtlasAttachmentLoader::Cocos2dAtlasAttachmentLoader(Atlas *atlas) : AtlasAttachmentLoader(atlas) {
|
|
}
|
|
|
|
Cocos2dAtlasAttachmentLoader::~Cocos2dAtlasAttachmentLoader() {}
|
|
|
|
void Cocos2dAtlasAttachmentLoader::configureAttachment(Attachment *attachment) {
|
|
}
|
|
|
|
#if COCOS2D_VERSION >= 0x0040000
|
|
|
|
backend::SamplerAddressMode wrap(TextureWrap wrap) {
|
|
return wrap == TextureWrap_ClampToEdge ? backend::SamplerAddressMode::CLAMP_TO_EDGE : backend::SamplerAddressMode::REPEAT;
|
|
}
|
|
|
|
backend::SamplerFilter filter(TextureFilter filter) {
|
|
switch (filter) {
|
|
case TextureFilter_Unknown:
|
|
break;
|
|
case TextureFilter_Nearest:
|
|
return backend::SamplerFilter::NEAREST;
|
|
case TextureFilter_Linear:
|
|
return backend::SamplerFilter::LINEAR;
|
|
case TextureFilter_MipMap:
|
|
return backend::SamplerFilter::LINEAR;
|
|
case TextureFilter_MipMapNearestNearest:
|
|
return backend::SamplerFilter::NEAREST;
|
|
case TextureFilter_MipMapLinearNearest:
|
|
return backend::SamplerFilter::NEAREST;
|
|
case TextureFilter_MipMapNearestLinear:
|
|
return backend::SamplerFilter::LINEAR;
|
|
case TextureFilter_MipMapLinearLinear:
|
|
return backend::SamplerFilter::LINEAR;
|
|
}
|
|
return backend::SamplerFilter::LINEAR;
|
|
}
|
|
|
|
#else
|
|
|
|
GLuint wrap(TextureWrap wrap) {
|
|
return wrap == TextureWrap_ClampToEdge ? GL_CLAMP_TO_EDGE : GL_REPEAT;
|
|
}
|
|
|
|
GLuint filter(TextureFilter filter) {
|
|
switch (filter) {
|
|
case TextureFilter_Unknown:
|
|
break;
|
|
case TextureFilter_Nearest:
|
|
return GL_NEAREST;
|
|
case TextureFilter_Linear:
|
|
return GL_LINEAR;
|
|
case TextureFilter_MipMap:
|
|
return GL_LINEAR_MIPMAP_LINEAR;
|
|
case TextureFilter_MipMapNearestNearest:
|
|
return GL_NEAREST_MIPMAP_NEAREST;
|
|
case TextureFilter_MipMapLinearNearest:
|
|
return GL_LINEAR_MIPMAP_NEAREST;
|
|
case TextureFilter_MipMapNearestLinear:
|
|
return GL_NEAREST_MIPMAP_LINEAR;
|
|
case TextureFilter_MipMapLinearLinear:
|
|
return GL_LINEAR_MIPMAP_LINEAR;
|
|
}
|
|
return GL_LINEAR;
|
|
}
|
|
|
|
#endif
|
|
|
|
Cocos2dTextureLoader::Cocos2dTextureLoader() : TextureLoader() {}
|
|
Cocos2dTextureLoader::~Cocos2dTextureLoader() {}
|
|
|
|
void Cocos2dTextureLoader::load(AtlasPage &page, const spine::String &path) {
|
|
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(path.buffer());
|
|
CCASSERT(texture != nullptr, "Invalid image");
|
|
if (texture) {
|
|
texture->retain();
|
|
#if COCOS2D_VERSION >= 0x0040000
|
|
Texture2D::TexParams textureParams(filter(page.minFilter), filter(page.magFilter), wrap(page.uWrap), wrap(page.vWrap));
|
|
#else
|
|
Texture2D::TexParams textureParams = {filter(page.minFilter), filter(page.magFilter), wrap(page.uWrap), wrap(page.vWrap)};
|
|
#endif
|
|
texture->setTexParameters(textureParams);
|
|
|
|
page.setRendererObject(texture);
|
|
page.width = texture->getPixelsWide();
|
|
page.height = texture->getPixelsHigh();
|
|
}
|
|
}
|
|
|
|
void Cocos2dTextureLoader::unload(void *texture) {
|
|
if (texture) {
|
|
((Texture2D *) texture)->release();
|
|
}
|
|
}
|
|
|
|
|
|
Cocos2dExtension::Cocos2dExtension() : DefaultSpineExtension() {}
|
|
|
|
Cocos2dExtension::~Cocos2dExtension() {}
|
|
|
|
char *Cocos2dExtension::_readFile(const spine::String &path, int *length) {
|
|
Data data = FileUtils::getInstance()->getDataFromFile(path.buffer());
|
|
if (data.isNull()) return nullptr;
|
|
|
|
// avoid buffer overflow (int is shorter than ssize_t in certain platforms)
|
|
#if COCOS2D_VERSION >= 0x00031200
|
|
ssize_t tmpLen;
|
|
char *ret = (char *) data.takeBuffer(&tmpLen);
|
|
*length = static_cast<int>(tmpLen);
|
|
return ret;
|
|
#else
|
|
*length = static_cast<int>(data.getSize());
|
|
auto bytes = SpineExtension::alloc<char>(*length, __FILE__, __LINE__);
|
|
memcpy(bytes, data.getBytes(), *length);
|
|
return bytes;
|
|
#endif
|
|
}
|
|
|
|
SpineExtension *spine::getDefaultExtension() {
|
|
return new Cocos2dExtension();
|
|
}
|