mirror of https://github.com/axmolengine/axmol.git
62 lines
1.5 KiB
Plaintext
62 lines
1.5 KiB
Plaintext
cocos2d-x authors
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(ordered by the join in time)
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Core Developers:
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Zhe Wang (Walzer)
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XiaoMing Zhang (Minggo)
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WenSheng Yang
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Bin Zhang
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RongHong Huang
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JianHua Chen (Dumganhar)
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Developers:
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dducharme
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author of blackberry port
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HuaXu Cai (laschweinski)
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author of linux port
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ciaranj
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add a build file that correctly generates LuaCocos2d.cpp
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add a lua template
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add particle systems to lua bindings
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use ant to generate LuaCocos2d.cpp and lua projects
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Marat Yakupov (moadib)
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add ability of simulating android enter/resume background on win32
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add ability of simulating android back/menu key on win32
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Eli Yukelzon (reflog)
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add a helper method to draw filled polygons
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improvements to CCUserDefaults
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ZhuoShi Shun
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contribute the lua binding of CocosDenshion
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Jirka Fajfr
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Chris Calm
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authors of CCTexturePVR
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RuiXiang Zhou
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XiDi Peng
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AiYu Ye
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authors of lua binding
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Max Aksenov
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author and maintainer of Airplay port
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Giovanni Zito
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Francis Styck
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maintainers of Marmalade port
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Carlos Sessa
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implement the accelerometer module onto Android
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JianHua Chen (Dumganhar)
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author of Bada port
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Cocos2d-x can not grow so fast without the active community.
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Thanks to all developers who report & trace bugs, dicuss the engine usage in forum & QQ groups!
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Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.
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