mirror of https://github.com/axmolengine/axmol.git
225 lines
7.2 KiB
C++
225 lines
7.2 KiB
C++
#include "PerformanceTest.h"
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#include "../testResource.h"
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#include "PerformanceNodeChildrenTest.h"
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#include "PerformanceParticleTest.h"
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#include "PerformanceParticle3DTest.h"
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#include "PerformanceSpriteTest.h"
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#include "PerformanceTextureTest.h"
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#include "PerformanceTouchesTest.h"
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#include "PerformanceAllocTest.h"
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#include "PerformanceLabelTest.h"
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#include "PerformanceRendererTest.h"
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#include "PerformanceContainerTest.h"
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#include "PerformanceEventDispatcherTest.h"
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#include "PerformanceScenarioTest.h"
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#include "PerformanceCallbackTest.h"
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#include "PerformanceMathTest.h"
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enum
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{
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LINE_SPACE = 40,
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kItemTagBasic = 1000,
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};
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struct {
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const char *name;
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std::function<void(Ref*)> callback;
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} g_testsName[] =
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{
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{ "Alloc Test", [](Ref*sender){runAllocPerformanceTest(); } },
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{ "NodeChildren Test", [](Ref*sender){runNodeChildrenTest();} },
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{ "Particle Test",[](Ref*sender){runParticleTest();} },
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{ "Particle3D Perf Test",[](Ref*sender){runParticle3DTest();} },
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{ "Sprite Perf Test",[](Ref*sender){runSpriteTest();} },
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{ "Texture Perf Test",[](Ref*sender){runTextureTest();} },
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{ "Touches Perf Test",[](Ref*sender){runTouchesTest();} },
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{ "Label Perf Test",[](Ref*sender){runLabelTest();} },
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//{ "Renderer Perf Test",[](Ref*sender){runRendererTest();} },
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{ "Container Perf Test", [](Ref* sender ) { runContainerPerformanceTest(); } },
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{ "EventDispatcher Perf Test", [](Ref* sender ) { runEventDispatcherPerformanceTest(); } },
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{ "Scenario Perf Test", [](Ref* sender ) { runScenarioTest(); } },
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{ "Callback Perf Test", [](Ref* sender ) { runCallbackPerformanceTest(); } },
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{ "Math Perf Test", [](Ref* sender ) { runMathPerformanceTest(); } },
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};
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static const int g_testMax = sizeof(g_testsName)/sizeof(g_testsName[0]);
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Vec2 PerformanceMainLayer::_CurrentPos = Vec2::ZERO;
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////////////////////////////////////////////////////////
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//
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// PerformanceMainLayer
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//
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////////////////////////////////////////////////////////
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void PerformanceMainLayer::onEnter()
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{
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Layer::onEnter();
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auto s = Director::getInstance()->getWinSize();
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_itemMenu = Menu::create();
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_itemMenu->setPosition(_CurrentPos);
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MenuItemFont::setFontName("fonts/arial.ttf");
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MenuItemFont::setFontSize(24);
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for (int i = 0; i < g_testMax; ++i)
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{
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auto pItem = MenuItemFont::create(g_testsName[i].name, g_testsName[i].callback);
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pItem->setPosition(Vec2(s.width / 2, s.height - (i + 1) * LINE_SPACE));
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_itemMenu->addChild(pItem, kItemTagBasic + i);
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}
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addChild(_itemMenu);
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// Register Touch Event
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auto listener = EventListenerTouchOneByOne::create();
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listener->setSwallowTouches(true);
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listener->onTouchBegan = CC_CALLBACK_2(PerformanceMainLayer::onTouchBegan, this);
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listener->onTouchMoved = CC_CALLBACK_2(PerformanceMainLayer::onTouchMoved, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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auto mouseListener = EventListenerMouse::create();
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mouseListener->onMouseScroll = CC_CALLBACK_1(PerformanceMainLayer::onMouseScroll, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(mouseListener, this);
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}
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bool PerformanceMainLayer::onTouchBegan(Touch* touches, Event *event)
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{
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_beginPos = touches->getLocation();
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return true;
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}
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void PerformanceMainLayer::onTouchMoved(Touch* touches, Event *event)
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{
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auto touchLocation = touches->getLocation();
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float nMoveY = touchLocation.y - _beginPos.y;
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auto curPos = _itemMenu->getPosition();
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auto nextPos = Vec2(curPos.x, curPos.y + nMoveY);
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if (nextPos.y < 0.0f)
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{
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_itemMenu->setPosition(Vec2::ZERO);
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return;
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}
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if (nextPos.y > ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
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{
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_itemMenu->setPosition(Vec2(0, ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
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return;
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}
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_itemMenu->setPosition(nextPos);
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_beginPos = touchLocation;
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_CurrentPos = nextPos;
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}
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void PerformanceMainLayer::onMouseScroll(Event *event)
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{
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auto mouseEvent = static_cast<EventMouse*>(event);
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float nMoveY = mouseEvent->getScrollY() * 6;
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auto curPos = _itemMenu->getPosition();
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auto nextPos = Vec2(curPos.x, curPos.y + nMoveY);
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if (nextPos.y < 0.0f)
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{
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_itemMenu->setPosition(Vec2::ZERO);
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return;
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}
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if (nextPos.y > ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
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{
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_itemMenu->setPosition(Vec2(0, ((g_testMax + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
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return;
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}
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_itemMenu->setPosition(nextPos);
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_CurrentPos = nextPos;
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}
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////////////////////////////////////////////////////////
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//
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// PerformBasicLayer
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//
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////////////////////////////////////////////////////////
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PerformBasicLayer::PerformBasicLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase)
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: _controlMenuVisible(bControlMenuVisible)
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, _maxCases(nMaxCases)
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, _curCase(nCurCase)
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{
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}
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void PerformBasicLayer::onEnter()
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{
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Layer::onEnter();
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MenuItemFont::setFontName("fonts/arial.ttf");
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MenuItemFont::setFontSize(24);
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auto pMainItem = MenuItemFont::create("Back", CC_CALLBACK_1(PerformBasicLayer::toMainLayer, this));
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pMainItem->setPosition(Vec2(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
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auto menu = Menu::create(pMainItem, nullptr);
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menu->setPosition( Vec2::ZERO );
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if (_controlMenuVisible)
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{
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auto item1 = MenuItemImage::create(s_pathB1, s_pathB2, CC_CALLBACK_1(PerformBasicLayer::backCallback, this));
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auto item2 = MenuItemImage::create(s_pathR1, s_pathR2, CC_CALLBACK_1(PerformBasicLayer::restartCallback, this));
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auto item3 = MenuItemImage::create(s_pathF1, s_pathF2, CC_CALLBACK_1(PerformBasicLayer::nextCallback, this));
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item1->setPosition(Vec2(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
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item2->setPosition(Vec2(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
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item3->setPosition(Vec2(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
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menu->addChild(item1, kItemTagBasic);
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menu->addChild(item2, kItemTagBasic);
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menu->addChild(item3, kItemTagBasic);
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}
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addChild(menu);
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}
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void PerformBasicLayer::toMainLayer(Ref* sender)
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{
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auto scene = new (std::nothrow) PerformanceTestScene();
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scene->runThisTest();
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scene->release();
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}
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void PerformBasicLayer::restartCallback(Ref* sender)
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{
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showCurrentTest();
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}
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void PerformBasicLayer::nextCallback(Ref* sender)
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{
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_curCase++;
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_curCase = _curCase % _maxCases;
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showCurrentTest();
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}
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void PerformBasicLayer::backCallback(Ref* sender)
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{
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_curCase--;
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if( _curCase < 0 )
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_curCase += _maxCases;
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showCurrentTest();
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}
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////////////////////////////////////////////////////////
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//
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// PerformanceTestScene
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//
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////////////////////////////////////////////////////////
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void PerformanceTestScene::runThisTest()
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{
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auto layer = new (std::nothrow) PerformanceMainLayer();
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addChild(layer);
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layer->release();
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Director::getInstance()->replaceScene(this);
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}
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