axmol/tests/cpp-tests/Classes/SceneTest/SceneTest.h

62 lines
1.3 KiB
C++

#ifndef _SCENE_TEST_H_
#define _SCENE_TEST_H_
////----#include "cocos2d.h"
#include "../BaseTest.h"
DEFINE_TEST_SUITE(SceneTests);
class SceneTestLayer1 : public cocos2d::Layer
{
public:
CREATE_FUNC(SceneTestLayer1);
SceneTestLayer1();
~SceneTestLayer1();
virtual void onEnter() override;
virtual void onEnterTransitionDidFinish() override;
void testDealloc(float dt);
void onPushScene(cocos2d::Ref* sender);
void onPushSceneTran(cocos2d::Ref* sender);
void onQuit(cocos2d::Ref* sender);
} ;
class SceneTestLayer2 : public cocos2d::Layer
{
float _timeCounter;
public:
CREATE_FUNC(SceneTestLayer2);
SceneTestLayer2();
void testDealloc(float dt);
void onGoBack(cocos2d::Ref* sender);
void onReplaceScene(cocos2d::Ref* sender);
void onReplaceSceneTran(cocos2d::Ref* sender);
} ;
class SceneTestLayer3 : public cocos2d::LayerColor
{
public:
CREATE_FUNC(SceneTestLayer3);
SceneTestLayer3();
virtual bool init() override;
virtual void testDealloc(float dt);
void item0Clicked(cocos2d::Ref* sender);
void item1Clicked(cocos2d::Ref* sender);
void item2Clicked(cocos2d::Ref* sender);
void item3Clicked(cocos2d::Ref* sender);
} ;
class SceneTestScene : public TestCase
{
public:
static SceneTestScene* create(int testIndex = 1);
};
#endif