mirror of https://github.com/axmolengine/axmol.git
62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
#ifndef _SCENE_TEST_H_
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#define _SCENE_TEST_H_
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////----#include "cocos2d.h"
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#include "../BaseTest.h"
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DEFINE_TEST_SUITE(SceneTests);
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class SceneTestLayer1 : public cocos2d::Layer
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{
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public:
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CREATE_FUNC(SceneTestLayer1);
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SceneTestLayer1();
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~SceneTestLayer1();
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virtual void onEnter() override;
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virtual void onEnterTransitionDidFinish() override;
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void testDealloc(float dt);
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void onPushScene(cocos2d::Ref* sender);
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void onPushSceneTran(cocos2d::Ref* sender);
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void onQuit(cocos2d::Ref* sender);
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} ;
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class SceneTestLayer2 : public cocos2d::Layer
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{
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float _timeCounter;
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public:
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CREATE_FUNC(SceneTestLayer2);
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SceneTestLayer2();
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void testDealloc(float dt);
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void onGoBack(cocos2d::Ref* sender);
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void onReplaceScene(cocos2d::Ref* sender);
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void onReplaceSceneTran(cocos2d::Ref* sender);
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} ;
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class SceneTestLayer3 : public cocos2d::LayerColor
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{
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public:
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CREATE_FUNC(SceneTestLayer3);
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SceneTestLayer3();
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virtual bool init() override;
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virtual void testDealloc(float dt);
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void item0Clicked(cocos2d::Ref* sender);
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void item1Clicked(cocos2d::Ref* sender);
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void item2Clicked(cocos2d::Ref* sender);
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void item3Clicked(cocos2d::Ref* sender);
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} ;
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class SceneTestScene : public TestCase
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{
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public:
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static SceneTestScene* create(int testIndex = 1);
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};
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#endif
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