axmol/cocos/scripting/lua-bindings/auto/api/AbstractCheckButton.lua

204 lines
7.7 KiB
Lua

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-- @module AbstractCheckButton
-- @extend Widget
-- @parent_module ccui
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--
-- @function [parent=#AbstractCheckButton] getCrossDisabledFile
-- @param self
-- @return ResourceData#ResourceData ret (return value: cc.ResourceData)
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--
-- @function [parent=#AbstractCheckButton] getBackDisabledFile
-- @param self
-- @return ResourceData#ResourceData ret (return value: cc.ResourceData)
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-- Load background selected state texture for check button.<br>
-- param backGroundSelected The background selected state image name.<br>
-- param texType @see `Widget::TextureResType`
-- @function [parent=#AbstractCheckButton] loadTextureBackGroundSelected
-- @param self
-- @param #string backGroundSelected
-- @param #int texType
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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-- Load background disabled state texture for checkbox.<br>
-- param backGroundDisabled The background disabled state texture name.<br>
-- param texType @see `Widget::TextureResType`
-- @function [parent=#AbstractCheckButton] loadTextureBackGroundDisabled
-- @param self
-- @param #string backGroundDisabled
-- @param #int texType
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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--
-- @function [parent=#AbstractCheckButton] getCrossNormalFile
-- @param self
-- @return ResourceData#ResourceData ret (return value: cc.ResourceData)
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-- Change CheckBox state.<br>
-- Set to true will cause the CheckBox's state to "selected", false otherwise.<br>
-- param selected Set to true will change CheckBox to selected state, false otherwise.
-- @function [parent=#AbstractCheckButton] setSelected
-- @param self
-- @param #bool selected
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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--
-- @function [parent=#AbstractCheckButton] getBackPressedFile
-- @param self
-- @return ResourceData#ResourceData ret (return value: cc.ResourceData)
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-- brief Return the sprite instance of front cross when disabled<br>
-- return the sprite instance of front cross when disabled
-- @function [parent=#AbstractCheckButton] getRendererFrontCrossDisabled
-- @param self
-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- brief Return the sprite instance of background<br>
-- return the sprite instance of background.
-- @function [parent=#AbstractCheckButton] getRendererBackground
-- @param self
-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- Load cross texture for check button.<br>
-- param crossTextureName The cross texture name.<br>
-- param texType @see `Widget::TextureResType`
-- @function [parent=#AbstractCheckButton] loadTextureFrontCross
-- @param self
-- @param #string crossTextureName
-- @param #int texType
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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-- brief Return the sprite instance of background when disabled<br>
-- return the sprite instance of background when disabled
-- @function [parent=#AbstractCheckButton] getRendererBackgroundDisabled
-- @param self
-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- Query whether CheckBox is selected or not.<br>
-- return true means "selected", false otherwise.
-- @function [parent=#AbstractCheckButton] isSelected
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#AbstractCheckButton] init
-- @param self
-- @param #string backGround
-- @param #string backGroundSeleted
-- @param #string cross
-- @param #string backGroundDisabled
-- @param #string frontCrossDisabled
-- @param #int texType
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#AbstractCheckButton] getBackNormalFile
-- @param self
-- @return ResourceData#ResourceData ret (return value: cc.ResourceData)
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-- Load all textures for initializing a check button.<br>
-- param background The background image name.<br>
-- param backgroundSelected The background selected image name.<br>
-- param cross The cross image name.<br>
-- param backgroundDisabled The background disabled state texture.<br>
-- param frontCrossDisabled The front cross disabled state image name.<br>
-- param texType @see `Widget::TextureResType`
-- @function [parent=#AbstractCheckButton] loadTextures
-- @param self
-- @param #string background
-- @param #string backgroundSelected
-- @param #string cross
-- @param #string backgroundDisabled
-- @param #string frontCrossDisabled
-- @param #int texType
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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-- brief Return a zoom scale<br>
-- return A zoom scale of Checkbox.<br>
-- since v3.3
-- @function [parent=#AbstractCheckButton] getZoomScale
-- @param self
-- @return float#float ret (return value: float)
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-- brief Return the sprite instance of front cross<br>
-- return the sprite instance of front cross
-- @function [parent=#AbstractCheckButton] getRendererFrontCross
-- @param self
-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- brief Return the sprite instance of background when selected<br>
-- return the sprite instance of background when selected
-- @function [parent=#AbstractCheckButton] getRendererBackgroundSelected
-- @param self
-- @return Sprite#Sprite ret (return value: cc.Sprite)
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-- Load background texture for check button.<br>
-- param backGround The background image name.<br>
-- param type @see `Widget::TextureResType`
-- @function [parent=#AbstractCheckButton] loadTextureBackGround
-- @param self
-- @param #string backGround
-- @param #int type
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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-- When user pressed the CheckBox, the button will zoom to a scale.<br>
-- The final scale of the CheckBox equals (CheckBox original scale + _zoomScale)<br>
-- since v3.3
-- @function [parent=#AbstractCheckButton] setZoomScale
-- @param self
-- @param #float scale
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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-- Load frontcross disabled texture for checkbox.<br>
-- param frontCrossDisabled The front cross disabled state texture name.<br>
-- param texType @see `Widget::TextureResType`
-- @function [parent=#AbstractCheckButton] loadTextureFrontCrossDisabled
-- @param self
-- @param #string frontCrossDisabled
-- @param #int texType
-- @return AbstractCheckButton#AbstractCheckButton self (return value: ccui.AbstractCheckButton)
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--
-- @function [parent=#AbstractCheckButton] getVirtualRenderer
-- @param self
-- @return Node#Node ret (return value: cc.Node)
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--
-- @function [parent=#AbstractCheckButton] init
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#AbstractCheckButton] getVirtualRendererSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
return nil