mirror of https://github.com/axmolengine/axmol.git
1293 lines
35 KiB
C++
1293 lines
35 KiB
C++
#include "CCBAnimationManager.h"
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#include "CCBSequence.h"
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#include "CCBSequenceProperty.h"
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#include "CCBReader.h"
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#include "CCBKeyframe.h"
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#include "CCNode+CCBRelativePositioning.h"
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#include <string>
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#include <set>
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#include "SimpleAudioEngine.h"
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#include "CCBSelectorResolver.h"
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using namespace cocos2d;
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using namespace std;
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NS_CC_EXT_BEGIN
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// Implementation of CCBAinmationManager
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CCBAnimationManager::CCBAnimationManager()
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: _jsControlled(false)
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, _owner(NULL)
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, _sequences(NULL)
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, _nodeSequences(NULL)
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, _baseValues(NULL)
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, _autoPlaySequenceId(0)
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, _rootNode(NULL)
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, _rootContainerSize(Size::ZERO)
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, _delegate(NULL)
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, _runningSequence(NULL)
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{
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init();
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}
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bool CCBAnimationManager::init()
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{
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_sequences = new Array();
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_sequences->init();
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_nodeSequences = new Dictionary();
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_baseValues = new Dictionary();
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_documentOutletNames = new Array();
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_documentOutletNames->init();
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_documentOutletNodes = new Array();
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_documentOutletNodes->init();
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_documentCallbackNames = new Array();
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_documentCallbackNames->init();
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_documentCallbackNodes = new Array();
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_documentCallbackNodes->init();
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_documentCallbackControlEvents = new Array();
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_documentCallbackControlEvents->init();
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_keyframeCallbacks = new Array();
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_keyframeCallbacks->init();
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_keyframeCallFuncs = new Dictionary();
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_target = NULL;
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_animationCompleteCallbackFunc = NULL;
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return true;
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}
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CCBAnimationManager::~CCBAnimationManager()
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{
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// DictElement *pElement = NULL;
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// CCDICT_FOREACH(_nodeSequences, pElement)
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// {
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// Node *node = (Node*)pElement->getIntKey();
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// node->release();
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// }
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//
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// CCDICT_FOREACH(_baseValues, pElement)
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// {
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// Node *node = (Node*)pElement->getIntKey();
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// node->release();
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// }
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_nodeSequences->release();
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_baseValues->release();
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_sequences->release();
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setRootNode(NULL);
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setDelegate(NULL);
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CC_SAFE_RELEASE(_documentOutletNames);
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CC_SAFE_RELEASE(_documentOutletNodes);
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CC_SAFE_RELEASE(_documentCallbackNames);
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CC_SAFE_RELEASE(_documentCallbackNodes);
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CC_SAFE_RELEASE(_documentCallbackControlEvents);
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CC_SAFE_RELEASE(_keyframeCallFuncs);
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CC_SAFE_RELEASE(_keyframeCallbacks);
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CC_SAFE_RELEASE(_target);
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}
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Array* CCBAnimationManager::getSequences()
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{
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return _sequences;
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}
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void CCBAnimationManager::setSequences(Array* seq)
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{
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_sequences = seq;
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}
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int CCBAnimationManager::getAutoPlaySequenceId()
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{
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return _autoPlaySequenceId;
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}
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void CCBAnimationManager::setAutoPlaySequenceId(int autoPlaySequenceId)
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{
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_autoPlaySequenceId = autoPlaySequenceId;
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}
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Node* CCBAnimationManager::getRootNode()
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{
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return _rootNode;
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}
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void CCBAnimationManager::setRootNode(Node *pRootNode)
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{
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_rootNode = pRootNode;
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}
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void CCBAnimationManager::setDocumentControllerName(const std::string &name) {
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_documentControllerName = name;
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}
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std::string CCBAnimationManager::getDocumentControllerName() {
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return _documentControllerName;
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}
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void CCBAnimationManager::addDocumentCallbackNode(Node *node) {
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_documentCallbackNodes->addObject(node);
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}
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void CCBAnimationManager::addDocumentCallbackName(std::string name) {
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String *tmpName = String::create(name);
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_documentCallbackNames->addObject(tmpName);
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}
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void CCBAnimationManager::addDocumentCallbackControlEvents(Control::EventType eventType)
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{
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_documentCallbackControlEvents->addObject(Integer::create((int)eventType));
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}
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Array* CCBAnimationManager::getDocumentCallbackNames() {
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return _documentCallbackNames;
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}
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Array* CCBAnimationManager::getDocumentCallbackNodes() {
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return _documentCallbackNodes;
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}
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Array* CCBAnimationManager::getDocumentCallbackControlEvents()
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{
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return _documentCallbackControlEvents;
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}
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void CCBAnimationManager::addDocumentOutletNode(Node *node) {
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_documentOutletNodes->addObject(node);
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}
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void CCBAnimationManager::addDocumentOutletName(std::string name) {
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_documentOutletNames->addObject(String::create(name));
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}
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Array* CCBAnimationManager::getDocumentOutletNames() {
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return _documentOutletNames;
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}
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Array* CCBAnimationManager::getDocumentOutletNodes() {
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return _documentOutletNodes;
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}
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std::string CCBAnimationManager::getLastCompletedSequenceName() {
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return _lastCompletedSequenceName;
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}
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Array* CCBAnimationManager::getKeyframeCallbacks() {
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return _keyframeCallbacks;
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}
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const Size& CCBAnimationManager::getRootContainerSize()
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{
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return _rootContainerSize;
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}
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void CCBAnimationManager::setRootContainerSize(const Size &rootContainerSize)
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{
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_rootContainerSize.setSize(rootContainerSize.width, rootContainerSize.height);
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}
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CCBAnimationManagerDelegate* CCBAnimationManager::getDelegate()
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{
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return _delegate;
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}
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void CCBAnimationManager::setDelegate(CCBAnimationManagerDelegate *pDelegate)
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{
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CC_SAFE_RELEASE(dynamic_cast<Object*>(_delegate));
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_delegate = pDelegate;
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CC_SAFE_RETAIN(dynamic_cast<Object*>(_delegate));
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}
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const char* CCBAnimationManager::getRunningSequenceName()
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{
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if (_runningSequence)
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{
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return _runningSequence->getName();
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}
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return NULL;
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}
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const Size& CCBAnimationManager::getContainerSize(Node *pNode)
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{
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if (pNode)
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{
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return pNode->getContentSize();
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}
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else
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{
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return _rootContainerSize;
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}
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}
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// refer to CCBReader::readNodeGraph() for data structure of pSeq
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void CCBAnimationManager::addNode(Node *pNode, Dictionary *pSeq)
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{
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// pNode->retain();
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_nodeSequences->setObject(pSeq, (intptr_t)pNode);
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}
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void CCBAnimationManager::setBaseValue(Object *pValue, Node *pNode, const char *propName)
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{
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Dictionary *props = (Dictionary*)_baseValues->objectForKey((intptr_t)pNode);
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if (! props)
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{
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props = Dictionary::create();
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_baseValues->setObject(props, (intptr_t)pNode);
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// pNode->retain();
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}
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props->setObject(pValue, propName);
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}
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Object* CCBAnimationManager::getBaseValue(Node *pNode, const char* propName)
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{
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Dictionary *props = (Dictionary*)_baseValues->objectForKey((intptr_t)pNode);
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return props->objectForKey(propName);
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}
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int CCBAnimationManager::getSequenceId(const char* pSequenceName)
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{
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Object *pElement = NULL;
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string seqName(pSequenceName);
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CCARRAY_FOREACH(_sequences, pElement)
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{
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CCBSequence *seq = static_cast<CCBSequence*>(pElement);
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if (seqName.compare(seq->getName()) == 0)
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{
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return seq->getSequenceId();
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}
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}
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return -1;
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}
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CCBSequence* CCBAnimationManager::getSequence(int nSequenceId)
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{
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Object *pElement = NULL;
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CCARRAY_FOREACH(_sequences, pElement)
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{
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CCBSequence *seq = static_cast<CCBSequence*>(pElement);
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if (seq->getSequenceId() == nSequenceId)
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{
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return seq;
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}
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}
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return NULL;
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}
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float CCBAnimationManager::getSequenceDuration(const char *pSequenceName)
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{
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int id = getSequenceId(pSequenceName);
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if (id != -1)
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return getSequence(id)->getDuration();
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return 0;
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}
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void CCBAnimationManager::moveAnimationsFromNode(Node* fromNode, Node* toNode) {
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// Move base values
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Object* baseValue = _baseValues->objectForKey((intptr_t)fromNode);
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if(baseValue) {
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_baseValues->setObject(baseValue, (intptr_t)toNode);
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_baseValues->removeObjectForKey((intptr_t)fromNode);
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// fromNode->release();
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// toNode->retain();
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}
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// Move seqs
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Object *seqs = _nodeSequences->objectForKey((intptr_t)fromNode);
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if(seqs) {
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_nodeSequences->setObject(seqs, (intptr_t)toNode);
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_nodeSequences->removeObjectForKey((intptr_t)fromNode);
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// fromNode->release();
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// toNode->retain();
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}
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}
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// Refer to CCBReader::readKeyframe() for the real type of value
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ActionInterval* CCBAnimationManager::getAction(CCBKeyframe *pKeyframe0, CCBKeyframe *pKeyframe1, const char *propName, Node *pNode)
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{
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float duration = pKeyframe1->getTime() - (pKeyframe0 ? pKeyframe0->getTime() : 0);
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if (strcmp(propName, "rotationX") == 0)
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{
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CCBValue *value = (CCBValue*)pKeyframe1->getValue();
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return CCBRotateXTo::create(duration, value->getFloatValue());
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}
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else if(strcmp(propName, "rotationY") == 0)
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{
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CCBValue *value = (CCBValue*)pKeyframe1->getValue();
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return CCBRotateYTo::create(duration, value->getFloatValue());
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}
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else if (strcmp(propName, "rotation") == 0)
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{
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CCBValue *value = (CCBValue*)pKeyframe1->getValue();
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return CCBRotateTo::create(duration, value->getFloatValue());
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}
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else if (strcmp(propName, "opacity") == 0)
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{
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CCBValue *value = (CCBValue*)pKeyframe1->getValue();
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return FadeTo::create(duration, value->getByteValue());
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}
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else if (strcmp(propName, "color") == 0)
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{
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Color3BWapper* color = (Color3BWapper*)pKeyframe1->getValue();
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Color3B c = color->getColor();
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return TintTo::create(duration, c.r, c.g, c.b);
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}
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else if (strcmp(propName, "visible") == 0)
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{
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CCBValue *value = (CCBValue*)pKeyframe1->getValue();
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if (value->getBoolValue())
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{
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return Sequence::createWithTwoActions(DelayTime::create(duration), Show::create());
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}
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else
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{
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return Sequence::createWithTwoActions(DelayTime::create(duration), Hide::create());
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}
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}
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else if (strcmp(propName, "displayFrame") == 0)
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{
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return Sequence::createWithTwoActions(DelayTime::create(duration),
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CCBSetSpriteFrame::create((SpriteFrame *)pKeyframe1->getValue()));
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}
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else if (strcmp(propName, "position") == 0)
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{
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// Get position type
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Array *array = static_cast<Array*>(getBaseValue(pNode, propName));
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CCBReader::PositionType type = (CCBReader::PositionType)((CCBValue*)array->objectAtIndex(2))->getIntValue();
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// Get relative position
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Array *value = static_cast<Array*>(pKeyframe1->getValue());
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float x = ((CCBValue*)value->objectAtIndex(0))->getFloatValue();
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float y = ((CCBValue*)value->objectAtIndex(1))->getFloatValue();
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Size containerSize = getContainerSize(pNode->getParent());
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Point absPos = getAbsolutePosition(Point(x,y), type, containerSize, propName);
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return MoveTo::create(duration, absPos);
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}
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else if (strcmp(propName, "scale") == 0)
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{
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// Get position type
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Array *array = (Array*)getBaseValue(pNode, propName);
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CCBReader::ScaleType type = (CCBReader::ScaleType)((CCBValue*)array->objectAtIndex(2))->getIntValue();
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// Get relative scale
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Array *value = (Array*)pKeyframe1->getValue();
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float x = ((CCBValue*)value->objectAtIndex(0))->getFloatValue();
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float y = ((CCBValue*)value->objectAtIndex(1))->getFloatValue();
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if (type == CCBReader::ScaleType::MULTIPLY_RESOLUTION)
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{
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float resolutionScale = CCBReader::getResolutionScale();
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x *= resolutionScale;
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y *= resolutionScale;
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}
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return ScaleTo::create(duration, x, y);
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}
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else if(strcmp(propName, "skew") == 0)
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{
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// Get relative skew
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Array *value = (Array*)pKeyframe1->getValue();
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float x = ((CCBValue*)value->objectAtIndex(0))->getFloatValue();
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float y = ((CCBValue*)value->objectAtIndex(1))->getFloatValue();
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return SkewTo::create(duration, x, y);
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}
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else
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{
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log("CCBReader: Failed to create animation for property: %s", propName);
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}
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return NULL;
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}
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void CCBAnimationManager::setAnimatedProperty(const char *propName, Node *pNode, Object *pValue, float fTweenDuration)
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{
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if (fTweenDuration > 0)
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{
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// Create a fake keyframe to generate the action from
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CCBKeyframe *kf1 = new CCBKeyframe();
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kf1->autorelease();
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kf1->setValue(pValue);
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kf1->setTime(fTweenDuration);
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kf1->setEasingType(CCBKeyframe::EasingType::LINEAR);
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// Animate
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ActionInterval *tweenAction = getAction(NULL, kf1, propName, pNode);
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pNode->runAction(tweenAction);
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}
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else
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{
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// Just set the value
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if (strcmp(propName, "position") == 0)
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{
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// Get position type
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Array *array = (Array*)getBaseValue(pNode, propName);
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CCBReader::PositionType type = (CCBReader::PositionType)((CCBValue*)array->objectAtIndex(2))->getIntValue();
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// Get relative position
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Array *value = (Array*)pValue;
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float x = ((CCBValue*)value->objectAtIndex(0))->getFloatValue();
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float y = ((CCBValue*)value->objectAtIndex(1))->getFloatValue();
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pNode->setPosition(getAbsolutePosition(Point(x,y), type, getContainerSize(pNode->getParent()), propName));
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}
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else if (strcmp(propName, "scale") == 0)
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{
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// Get scale type
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Array *array = (Array*)getBaseValue(pNode, propName);
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CCBReader::ScaleType type = (CCBReader::ScaleType)((CCBValue*)array->objectAtIndex(2))->getIntValue();
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// Get relative scale
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Array *value = (Array*)pValue;
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float x = ((CCBValue*)value->objectAtIndex(0))->getFloatValue();
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float y = ((CCBValue*)value->objectAtIndex(1))->getFloatValue();
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setRelativeScale(pNode, x, y, type, propName);
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}
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else if(strcmp(propName, "skew") == 0)
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{
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// Get relative scale
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Array *value = (Array*)pValue;
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float x = ((CCBValue*)value->objectAtIndex(0))->getFloatValue();
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float y = ((CCBValue*)value->objectAtIndex(1))->getFloatValue();
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pNode->setSkewX(x);
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pNode->setSkewY(y);
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}
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else
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{
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// [node setValue:value forKey:name];
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// TODO only handle rotation, opacity, displayFrame, color
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if (strcmp(propName, "rotation") == 0)
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{
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float rotate = ((CCBValue*)pValue)->getFloatValue();
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pNode->setRotation(rotate);
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} else if(strcmp(propName, "rotationX") == 0)
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{
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float rotate = ((CCBValue*)pValue)->getFloatValue();
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pNode->setRotationX(rotate);
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}else if(strcmp(propName, "rotationY") == 0)
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{
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float rotate = ((CCBValue*)pValue)->getFloatValue();
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pNode->setRotationY(rotate);
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}
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else if (strcmp(propName, "opacity") == 0)
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{
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int opacity = ((CCBValue*)pValue)->getByteValue();
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(dynamic_cast<RGBAProtocol*>(pNode))->setOpacity(opacity);
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}
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else if (strcmp(propName, "displayFrame") == 0)
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{
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((Sprite*)pNode)->setDisplayFrame((SpriteFrame*)pValue);
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}
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else if (strcmp(propName, "color") == 0)
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{
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Color3BWapper *color = (Color3BWapper*)pValue;
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(dynamic_cast<RGBAProtocol*>(pNode))->setColor(color->getColor());
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}
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else if (strcmp(propName, "visible") == 0)
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{
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bool visible = ((CCBValue*)pValue)->getBoolValue();
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pNode->setVisible(visible);
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}
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else
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{
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log("unsupported property name is %s", propName);
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CCASSERT(false, "unsupported property now");
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}
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}
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}
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}
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void CCBAnimationManager::setFirstFrame(Node *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration)
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{
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Array *keyframes = pSeqProp->getKeyframes();
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if (keyframes->count() == 0)
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{
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// Use base value (no animation)
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Object *baseValue = getBaseValue(pNode, pSeqProp->getName());
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CCASSERT(baseValue, "No baseValue found for property");
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setAnimatedProperty(pSeqProp->getName(), pNode, baseValue, fTweenDuration);
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}
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else
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{
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// Use first keyframe
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CCBKeyframe *keyframe = (CCBKeyframe*)keyframes->objectAtIndex(0);
|
|
setAnimatedProperty(pSeqProp->getName(), pNode, keyframe->getValue(), fTweenDuration);
|
|
}
|
|
}
|
|
|
|
ActionInterval* CCBAnimationManager::getEaseAction(ActionInterval *pAction, CCBKeyframe::EasingType easingType, float fEasingOpt)
|
|
{
|
|
if (dynamic_cast<Sequence*>(pAction))
|
|
{
|
|
return pAction;
|
|
}
|
|
|
|
if (easingType == CCBKeyframe::EasingType::LINEAR)
|
|
{
|
|
return pAction;
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::INSTANT)
|
|
{
|
|
return CCBEaseInstant::create(pAction);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::CUBIC_IN)
|
|
{
|
|
return EaseIn::create(pAction, fEasingOpt);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::CUBIC_OUT)
|
|
{
|
|
return EaseOut::create(pAction, fEasingOpt);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::CUBIC_INOUT)
|
|
{
|
|
return EaseInOut::create(pAction, fEasingOpt);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::BACK_IN)
|
|
{
|
|
return EaseBackIn::create(pAction);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::BACK_OUT)
|
|
{
|
|
return EaseBackOut::create(pAction);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::BACK_INOUT)
|
|
{
|
|
return EaseBackInOut::create(pAction);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::BOUNCE_IN)
|
|
{
|
|
return EaseBounceIn::create(pAction);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::BOUNCE_OUT)
|
|
{
|
|
return EaseBounceOut::create(pAction);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::BOUNCE_INOUT)
|
|
{
|
|
return EaseBounceInOut::create(pAction);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::ELASTIC_IN)
|
|
{
|
|
return EaseElasticIn::create(pAction, fEasingOpt);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::ELASTIC_OUT)
|
|
{
|
|
return EaseElasticOut::create(pAction, fEasingOpt);
|
|
}
|
|
else if (easingType == CCBKeyframe::EasingType::ELASTIC_INOUT)
|
|
{
|
|
return EaseElasticInOut::create(pAction, fEasingOpt);
|
|
}
|
|
else
|
|
{
|
|
log("CCBReader: Unkown easing type %d", easingType);
|
|
return pAction;
|
|
}
|
|
}
|
|
|
|
Object* CCBAnimationManager::actionForCallbackChannel(CCBSequenceProperty* channel) {
|
|
|
|
float lastKeyframeTime = 0;
|
|
|
|
Array *actions = Array::create();
|
|
Array *keyframes = channel->getKeyframes();
|
|
int numKeyframes = keyframes->count();
|
|
|
|
for (int i = 0; i < numKeyframes; ++i)
|
|
{
|
|
|
|
CCBKeyframe *keyframe = (CCBKeyframe*)keyframes->objectAtIndex(i);
|
|
float timeSinceLastKeyframe = keyframe->getTime() - lastKeyframeTime;
|
|
lastKeyframeTime = keyframe->getTime();
|
|
if(timeSinceLastKeyframe > 0) {
|
|
actions->addObject(DelayTime::create(timeSinceLastKeyframe));
|
|
}
|
|
|
|
Array* keyVal = static_cast<Array *>(keyframe->getValue());
|
|
std::string selectorName = static_cast<String *>(keyVal->objectAtIndex(0))->getCString();
|
|
CCBReader::TargetType selectorTarget = (CCBReader::TargetType)atoi(static_cast<String *>(keyVal->objectAtIndex(1))->getCString());
|
|
|
|
if(_jsControlled) {
|
|
String* callbackName = String::createWithFormat("%d:%s", selectorTarget, selectorName.c_str());
|
|
CallFunc *callback = ((CallFunc*)(_keyframeCallFuncs->objectForKey(callbackName->getCString())))->clone();
|
|
|
|
if(callback != NULL) {
|
|
actions->addObject(callback);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Object* target = NULL;
|
|
|
|
if(selectorTarget == CCBReader::TargetType::DOCUMENT_ROOT)
|
|
target = _rootNode;
|
|
else if (selectorTarget == CCBReader::TargetType::OWNER)
|
|
target = _owner;
|
|
|
|
if(target != NULL)
|
|
{
|
|
if(selectorName.length() > 0)
|
|
{
|
|
SEL_CallFuncN selCallFunc = 0;
|
|
|
|
CCBSelectorResolver* targetAsCCBSelectorResolver = dynamic_cast<CCBSelectorResolver *>(target);
|
|
|
|
if(targetAsCCBSelectorResolver != NULL)
|
|
{
|
|
selCallFunc = targetAsCCBSelectorResolver->onResolveCCBCCCallFuncSelector(target, selectorName.c_str ());
|
|
}
|
|
|
|
if(selCallFunc == 0)
|
|
{
|
|
CCLOG("Skipping selector '%s' since no CCBSelectorResolver is present.", selectorName.c_str());
|
|
}
|
|
else
|
|
{
|
|
CallFuncN *callback = CallFuncN::create(target, selCallFunc);
|
|
actions->addObject(callback);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CCLOG("Unexpected empty selector.");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(actions->count() < 1) return NULL;
|
|
|
|
return (Object *) Sequence::create(actions);
|
|
}
|
|
|
|
Object* CCBAnimationManager::actionForSoundChannel(CCBSequenceProperty* channel) {
|
|
|
|
float lastKeyframeTime = 0;
|
|
|
|
Array *actions = Array::create();
|
|
Array *keyframes = channel->getKeyframes();
|
|
int numKeyframes = keyframes->count();
|
|
|
|
for (int i = 0; i < numKeyframes; ++i) {
|
|
|
|
CCBKeyframe *keyframe = (CCBKeyframe*)keyframes->objectAtIndex(i);
|
|
float timeSinceLastKeyframe = keyframe->getTime() - lastKeyframeTime;
|
|
lastKeyframeTime = keyframe->getTime();
|
|
if(timeSinceLastKeyframe > 0) {
|
|
actions->addObject(DelayTime::create(timeSinceLastKeyframe));
|
|
}
|
|
|
|
stringstream ss (stringstream::in | stringstream::out);
|
|
Array* keyVal = (Array*)keyframe->getValue();
|
|
std::string soundFile = ((String *)keyVal->objectAtIndex(0))->getCString();
|
|
|
|
float pitch, pan, gain;
|
|
ss << ((String *)keyVal->objectAtIndex(1))->getCString();
|
|
ss >> pitch;
|
|
ss.flush();
|
|
|
|
ss << ((String *)keyVal->objectAtIndex(2))->getCString();
|
|
ss >> pan;
|
|
ss.flush();
|
|
|
|
ss << ((String *)keyVal->objectAtIndex(3))->getCString();
|
|
ss >> gain;
|
|
ss.flush();
|
|
|
|
actions->addObject(CCBSoundEffect::actionWithSoundFile(soundFile, pitch, pan, gain));
|
|
}
|
|
|
|
if(actions->count() < 1) return NULL;
|
|
|
|
return (Object *) Sequence::create(actions);
|
|
}
|
|
|
|
|
|
|
|
void CCBAnimationManager::runAction(Node *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration)
|
|
{
|
|
Array *keyframes = pSeqProp->getKeyframes();
|
|
int numKeyframes = keyframes->count();
|
|
|
|
if (numKeyframes > 1)
|
|
{
|
|
// Make an animation!
|
|
Array *actions = Array::create();
|
|
|
|
CCBKeyframe *keyframeFirst = (CCBKeyframe*)keyframes->objectAtIndex(0);
|
|
float timeFirst = keyframeFirst->getTime() + fTweenDuration;
|
|
|
|
if (timeFirst > 0)
|
|
{
|
|
actions->addObject(DelayTime::create(timeFirst));
|
|
}
|
|
|
|
for (int i = 0; i < numKeyframes - 1; ++i)
|
|
{
|
|
CCBKeyframe *kf0 = (CCBKeyframe*)keyframes->objectAtIndex(i);
|
|
CCBKeyframe *kf1 = (CCBKeyframe*)keyframes->objectAtIndex(i+1);
|
|
|
|
ActionInterval *action = getAction(kf0, kf1, pSeqProp->getName(), pNode);
|
|
if (action)
|
|
{
|
|
// Apply easing
|
|
action = getEaseAction(action, kf0->getEasingType(), kf0->getEasingOpt());
|
|
|
|
actions->addObject(action);
|
|
}
|
|
}
|
|
|
|
FiniteTimeAction *seq = Sequence::create(actions);
|
|
pNode->runAction(seq);
|
|
}
|
|
}
|
|
|
|
void CCBAnimationManager::runAnimations(const char *pName, float fTweenDuration)
|
|
{
|
|
runAnimationsForSequenceNamedTweenDuration(pName, fTweenDuration);
|
|
}
|
|
|
|
void CCBAnimationManager::runAnimations(const char *pName)
|
|
{
|
|
runAnimationsForSequenceNamed(pName);
|
|
}
|
|
|
|
void CCBAnimationManager::runAnimations(int nSeqId, float fTweenDuraiton)
|
|
{
|
|
runAnimationsForSequenceIdTweenDuration(nSeqId, fTweenDuraiton);
|
|
}
|
|
|
|
void CCBAnimationManager::runAnimationsForSequenceIdTweenDuration(int nSeqId, float fTweenDuration)
|
|
{
|
|
CCASSERT(nSeqId != -1, "Sequence id couldn't be found");
|
|
|
|
_rootNode->stopAllActions();
|
|
|
|
DictElement* pElement = NULL;
|
|
CCDICT_FOREACH(_nodeSequences, pElement)
|
|
{
|
|
Node *node = reinterpret_cast<Node*>(pElement->getIntKey());
|
|
node->stopAllActions();
|
|
|
|
// Refer to CCBReader::readKeyframe() for the real type of value
|
|
Dictionary *seqs = (Dictionary*)pElement->getObject();
|
|
Dictionary *seqNodeProps = (Dictionary*)seqs->objectForKey(nSeqId);
|
|
|
|
set<string> seqNodePropNames;
|
|
|
|
if (seqNodeProps)
|
|
{
|
|
// Reset nodes that have sequence node properties, and run actions on them
|
|
DictElement* pElement1 = NULL;
|
|
CCDICT_FOREACH(seqNodeProps, pElement1)
|
|
{
|
|
const char *propName = pElement1->getStrKey();
|
|
CCBSequenceProperty *seqProp = static_cast<CCBSequenceProperty*>(seqNodeProps->objectForKey(propName));
|
|
seqNodePropNames.insert(propName);
|
|
|
|
setFirstFrame(node, seqProp, fTweenDuration);
|
|
runAction(node, seqProp, fTweenDuration);
|
|
}
|
|
}
|
|
|
|
// Reset the nodes that may have been changed by other timelines
|
|
Dictionary *nodeBaseValues = (Dictionary*)_baseValues->objectForKey(pElement->getIntKey());
|
|
if (nodeBaseValues)
|
|
{
|
|
DictElement* pElement2 = NULL;
|
|
CCDICT_FOREACH(nodeBaseValues, pElement2)
|
|
{
|
|
if (seqNodePropNames.find(pElement2->getStrKey()) == seqNodePropNames.end())
|
|
{
|
|
Object *value = pElement2->getObject();
|
|
|
|
if (value)
|
|
{
|
|
setAnimatedProperty(pElement2->getStrKey(), node, value, fTweenDuration);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Make callback at end of sequence
|
|
CCBSequence *seq = getSequence(nSeqId);
|
|
Action *completeAction = Sequence::createWithTwoActions(DelayTime::create(seq->getDuration() + fTweenDuration),
|
|
CallFunc::create( CC_CALLBACK_0(CCBAnimationManager::sequenceCompleted,this)));
|
|
_rootNode->runAction(completeAction);
|
|
|
|
// Set the running scene
|
|
|
|
if(seq->getCallbackChannel() != NULL) {
|
|
Action* action = (Action *)actionForCallbackChannel(seq->getCallbackChannel());
|
|
if(action != NULL) {
|
|
_rootNode->runAction(action);
|
|
}
|
|
}
|
|
|
|
if(seq->getSoundChannel() != NULL) {
|
|
Action* action = (Action *)actionForSoundChannel(seq->getSoundChannel());
|
|
if(action != NULL) {
|
|
_rootNode->runAction(action);
|
|
}
|
|
}
|
|
|
|
_runningSequence = getSequence(nSeqId);
|
|
}
|
|
|
|
void CCBAnimationManager::runAnimationsForSequenceNamedTweenDuration(const char *pName, float fTweenDuration)
|
|
{
|
|
int seqId = getSequenceId(pName);
|
|
runAnimationsForSequenceIdTweenDuration(seqId, fTweenDuration);
|
|
}
|
|
|
|
void CCBAnimationManager::runAnimationsForSequenceNamed(const char *pName)
|
|
{
|
|
runAnimationsForSequenceNamedTweenDuration(pName, 0);
|
|
}
|
|
|
|
void CCBAnimationManager::debug()
|
|
{
|
|
|
|
}
|
|
|
|
void CCBAnimationManager::setAnimationCompletedCallback(Object *target, SEL_CallFunc callbackFunc) {
|
|
if (target)
|
|
{
|
|
target->retain();
|
|
}
|
|
|
|
if (_target)
|
|
{
|
|
_target->release();
|
|
}
|
|
|
|
_target = target;
|
|
_animationCompleteCallbackFunc = callbackFunc;
|
|
}
|
|
|
|
void CCBAnimationManager::setCallFunc(CallFunc* callFunc, const std::string &callbackNamed) {
|
|
_keyframeCallFuncs->setObject((Object*)callFunc, callbackNamed);
|
|
}
|
|
|
|
void CCBAnimationManager::sequenceCompleted()
|
|
{
|
|
const char *runningSequenceName = _runningSequence->getName();
|
|
int nextSeqId = _runningSequence->getChainedSequenceId();
|
|
_runningSequence = NULL;
|
|
|
|
if(_lastCompletedSequenceName != runningSequenceName) {
|
|
_lastCompletedSequenceName = runningSequenceName;
|
|
}
|
|
|
|
if (_delegate)
|
|
{
|
|
// There may be another runAnimation() call in this delegate method
|
|
// which will assign _runningSequence
|
|
_delegate->completedAnimationSequenceNamed(runningSequenceName);
|
|
}
|
|
|
|
if (_target && _animationCompleteCallbackFunc) {
|
|
(_target->*_animationCompleteCallbackFunc)();
|
|
}
|
|
|
|
if (nextSeqId != -1)
|
|
{
|
|
runAnimationsForSequenceIdTweenDuration(nextSeqId, 0);
|
|
}
|
|
}
|
|
|
|
// Custom actions
|
|
|
|
/************************************************************
|
|
CCBSetSpriteFrame
|
|
************************************************************/
|
|
|
|
CCBSetSpriteFrame* CCBSetSpriteFrame::create(SpriteFrame *pSpriteFrame)
|
|
{
|
|
CCBSetSpriteFrame *ret = new CCBSetSpriteFrame();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithSpriteFrame(pSpriteFrame))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CCBSetSpriteFrame::initWithSpriteFrame(SpriteFrame *pSpriteFrame)
|
|
{
|
|
_spriteFrame = pSpriteFrame;
|
|
CC_SAFE_RETAIN(_spriteFrame);
|
|
|
|
return true;
|
|
}
|
|
|
|
CCBSetSpriteFrame::~CCBSetSpriteFrame()
|
|
{
|
|
CC_SAFE_RELEASE_NULL(_spriteFrame);
|
|
}
|
|
|
|
CCBSetSpriteFrame* CCBSetSpriteFrame::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new CCBSetSpriteFrame();
|
|
a->initWithSpriteFrame(_spriteFrame);
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
CCBSetSpriteFrame* CCBSetSpriteFrame::reverse() const
|
|
{
|
|
// returns a copy of itself
|
|
return this->clone();
|
|
}
|
|
|
|
void CCBSetSpriteFrame::update(float time)
|
|
{
|
|
((Sprite*)_target)->setDisplayFrame(_spriteFrame);
|
|
}
|
|
|
|
|
|
/************************************************************
|
|
CCBSoundEffect
|
|
************************************************************/
|
|
|
|
CCBSoundEffect* CCBSoundEffect::actionWithSoundFile(const std::string &filename, float pitch, float pan, float gain) {
|
|
CCBSoundEffect* pRet = new CCBSoundEffect();
|
|
if (pRet != NULL && pRet->initWithSoundFile(filename, pitch, pan, gain))
|
|
{
|
|
pRet->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(pRet);
|
|
}
|
|
return pRet;
|
|
}
|
|
|
|
|
|
CCBSoundEffect::~CCBSoundEffect()
|
|
{
|
|
}
|
|
|
|
bool CCBSoundEffect::initWithSoundFile(const std::string &filename, float pitch, float pan, float gain) {
|
|
_soundFile = filename;
|
|
_pitch = pitch;
|
|
_pan = pan;
|
|
_gain = gain;
|
|
return true;
|
|
}
|
|
|
|
CCBSoundEffect* CCBSoundEffect::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new CCBSoundEffect();
|
|
a->initWithSoundFile(_soundFile, _pitch, _pan, _gain);
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
CCBSoundEffect* CCBSoundEffect::reverse() const
|
|
{
|
|
// returns a copy of itself
|
|
return this->clone();
|
|
}
|
|
|
|
void CCBSoundEffect::update(float time)
|
|
{
|
|
CocosDenshion::SimpleAudioEngine::getInstance()->playEffect(_soundFile.c_str());
|
|
}
|
|
|
|
|
|
/************************************************************
|
|
CCBRotateTo
|
|
************************************************************/
|
|
|
|
CCBRotateTo* CCBRotateTo::create(float fDuration, float fAngle)
|
|
{
|
|
CCBRotateTo *ret = new CCBRotateTo();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithDuration(fDuration, fAngle))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CCBRotateTo::initWithDuration(float fDuration, float fAngle)
|
|
{
|
|
if (ActionInterval::initWithDuration(fDuration))
|
|
{
|
|
_dstAngle = fAngle;
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
CCBRotateTo* CCBRotateTo::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new CCBRotateTo();
|
|
a->initWithDuration(_duration, _dstAngle);
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
CCBRotateTo* CCBRotateTo::reverse() const
|
|
{
|
|
CCASSERT(false, "reverse() is not supported in CCBRotateTo");
|
|
return nullptr;
|
|
}
|
|
|
|
void CCBRotateTo::startWithTarget(Node *pNode)
|
|
{
|
|
ActionInterval::startWithTarget(pNode);
|
|
_startAngle = _target->getRotation();
|
|
_diffAngle = _dstAngle - _startAngle;
|
|
}
|
|
|
|
void CCBRotateTo::update(float time)
|
|
{
|
|
_target->setRotation(_startAngle + (_diffAngle * time))
|
|
;
|
|
}
|
|
|
|
|
|
|
|
|
|
/************************************************************
|
|
CCBRotateXTO
|
|
************************************************************/
|
|
|
|
|
|
CCBRotateXTo* CCBRotateXTo::create(float fDuration, float fAngle)
|
|
{
|
|
CCBRotateXTo *ret = new CCBRotateXTo();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithDuration(fDuration, fAngle))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CCBRotateXTo::initWithDuration(float fDuration, float fAngle)
|
|
{
|
|
if (ActionInterval::initWithDuration(fDuration))
|
|
{
|
|
_dstAngle = fAngle;
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void CCBRotateXTo::startWithTarget(Node *pNode)
|
|
{
|
|
//CCActionInterval::startWithTarget(pNode);
|
|
_originalTarget = pNode;
|
|
_target = pNode;
|
|
_elapsed = 0.0f;
|
|
_firstTick = true;
|
|
_startAngle = _target->getRotationX();
|
|
_diffAngle = _dstAngle - _startAngle;
|
|
}
|
|
|
|
CCBRotateXTo* CCBRotateXTo::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new CCBRotateXTo();
|
|
a->initWithDuration(_duration, _dstAngle);
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
CCBRotateXTo* CCBRotateXTo::reverse() const
|
|
{
|
|
CCASSERT(false, "reverse() is not supported in CCBRotateXTo");
|
|
return nullptr;
|
|
}
|
|
|
|
void CCBRotateXTo::update(float time)
|
|
{
|
|
_target->setRotationX(_startAngle + (_diffAngle * time))
|
|
;
|
|
}
|
|
|
|
|
|
|
|
/************************************************************
|
|
CCBRotateYTO
|
|
************************************************************/
|
|
|
|
|
|
|
|
CCBRotateYTo* CCBRotateYTo::create(float fDuration, float fAngle)
|
|
{
|
|
CCBRotateYTo *ret = new CCBRotateYTo();
|
|
if (ret)
|
|
{
|
|
if (ret->initWithDuration(fDuration, fAngle))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CCBRotateYTo::initWithDuration(float fDuration, float fAngle)
|
|
{
|
|
if (ActionInterval::initWithDuration(fDuration))
|
|
{
|
|
_dstAngle = fAngle;
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
CCBRotateYTo* CCBRotateYTo::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new CCBRotateYTo();
|
|
a->initWithDuration(_duration, _dstAngle);
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
CCBRotateYTo* CCBRotateYTo::reverse() const
|
|
{
|
|
CCASSERT(false, "reverse() is not supported in CCBRotateXTo");
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
void CCBRotateYTo::startWithTarget(Node *pNode)
|
|
{
|
|
// ActionInterval::startWithTarget(pNode);
|
|
_originalTarget = pNode;
|
|
_target = pNode;
|
|
_elapsed = 0.0f;
|
|
_firstTick = true;
|
|
_startAngle = _target->getRotationY();
|
|
_diffAngle = _dstAngle - _startAngle;
|
|
}
|
|
|
|
void CCBRotateYTo::update(float time)
|
|
{
|
|
_target->setRotationY(_startAngle + (_diffAngle * time))
|
|
;
|
|
}
|
|
|
|
|
|
|
|
/************************************************************
|
|
CCBEaseInstant
|
|
************************************************************/
|
|
CCBEaseInstant* CCBEaseInstant::create(ActionInterval *pAction)
|
|
{
|
|
CCBEaseInstant *pRet = new CCBEaseInstant();
|
|
if (pRet && pRet->initWithAction(pAction))
|
|
{
|
|
pRet->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_RELEASE_NULL(pRet);
|
|
}
|
|
|
|
return pRet;
|
|
}
|
|
|
|
CCBEaseInstant* CCBEaseInstant::clone() const
|
|
{
|
|
// no copy constructor
|
|
auto a = new CCBEaseInstant();
|
|
a->initWithAction(_inner);
|
|
a->autorelease();
|
|
return a;
|
|
}
|
|
|
|
CCBEaseInstant* CCBEaseInstant::reverse() const
|
|
{
|
|
return CCBEaseInstant::create(_inner->reverse());
|
|
}
|
|
|
|
void CCBEaseInstant::update(float dt)
|
|
{
|
|
if (dt < 0)
|
|
{
|
|
_inner->update(0);
|
|
}
|
|
else
|
|
{
|
|
_inner->update(1);
|
|
}
|
|
}
|
|
|
|
|
|
NS_CC_EXT_END
|