axmol/cocos2dx/platform
RongHong a253909030 fixed #630 To realize the buffer-saving function in CCRenderTexture 2011-07-27 16:55:04 +08:00
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airplay [airplay] fix : incorrect calculation of the bit depth 2011-07-07 08:40:29 -07:00
android [android] fixed #631: Send \n to engine when user input nothing 2011-07-26 11:41:28 +08:00
ios issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet. 2011-07-19 15:14:59 +08:00
third_party fixed #582, use libpng instead of CIwImage in CCImage_airplay.cpp. Thanks to Max Akensov's contribution. 2011-07-07 14:45:59 +08:00
win32 fixed #526 Wrap glScissor in CCEGLVIew::setScissorInPoints. 2011-06-27 10:55:45 +08:00
wophone fixed #526 Wrap glScissor in CCEGLVIew::setScissorInPoints. 2011-06-27 10:55:45 +08:00
CCAccelerometer_platform.h [airplay] first commit of airplay port. Thanks for Аксёнов Максим's contribution! 2011-03-23 22:16:20 +08:00
CCApplication_platform.h [airplay] first commit of airplay port. Thanks for Аксёнов Максим's contribution! 2011-03-23 22:16:20 +08:00
CCArchOptimalParticleSystem.h fixed #451,remove the code of support mac platform. 2011-04-11 11:24:10 +08:00
CCCommon.cpp [android] fixed #623: refactor Cocos2dJni.cpp 2011-07-25 14:12:30 +08:00
CCCommon.h Merge https://github.com/minggo/cocos2d-x into lua 2011-06-21 15:22:00 +08:00
CCEGLView_platform.h [airplay] first commit of airplay port. Thanks for Аксёнов Максим's contribution! 2011-03-23 22:16:20 +08:00
CCFileUtils.cpp Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-06-14 15:05:52 +08:00
CCFileUtils.h issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet. 2011-07-19 15:14:59 +08:00
CCGL.cpp fixed #451,remove the code of support mac platform. 2011-04-11 11:24:10 +08:00
CCGL.h fixed #451,remove the code of support mac platform. 2011-04-11 11:24:10 +08:00
CCImage.cpp fixed #630 To realize the buffer-saving function in CCRenderTexture 2011-07-27 16:55:04 +08:00
CCImage.h fixed #630 To realize the buffer-saving function in CCRenderTexture 2011-07-27 16:55:04 +08:00
CCLibxml2.h move platform_support into cocos2dx/platform 2011-03-09 11:38:36 +08:00
CCPlatformConfig.h issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet. 2011-07-19 15:14:59 +08:00
CCPlatformMacros.h fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
CCSAXParser.cpp fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
CCSAXParser.h add copyright & author name for airplay port 2011-03-25 15:30:10 +08:00
CCStdC.cpp issue #387: move platform_support into cocos2dx/platform 2011-03-09 14:40:05 +08:00
CCStdC.h [airplay] first commit of airplay port. Thanks for Аксёнов Максим's contribution! 2011-03-23 22:16:20 +08:00
CCThread.cpp [wophone]fixed #377,Replace the word "uphone" with "wophone". 2011-03-09 17:28:35 +08:00
CCThread.h issue #396 android modified. 2011-03-28 11:09:49 +08:00
platform.cpp fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
platform.h issue #387: move platform_support into cocos2dx/platform 2011-03-09 14:40:05 +08:00