mirror of https://github.com/axmolengine/axmol.git
451 lines
13 KiB
C++
451 lines
13 KiB
C++
/*
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* Copyright (c) 2012 cocos2d-x.org
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* http://www.cocos2d-x.org
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*
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* Copyright 2012 Yannick Loriot. All rights reserved.
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* http://yannickloriot.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#include "CCControlSwitch.h"
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#include "cocos2d.h"
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NS_CC_EXT_BEGIN
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// ControlSwitchSprite
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class ControlSwitchSprite : public Sprite, public ActionTweenDelegate
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{
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public:
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ControlSwitchSprite();
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virtual ~ControlSwitchSprite();
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bool initWithMaskSprite(
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Sprite *maskSprite,
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Sprite *onSprite,
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Sprite *offSprite,
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Sprite *thumbSprite,
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LabelTTF* onLabel,
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LabelTTF* offLabel);
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void draw();
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void needsLayout();
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void setSliderXPosition(float sliderXPosition);
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float getSliderXPosition() {return _sliderXPosition;}
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float onSideWidth();
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float offSideWidth();
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virtual void updateTweenAction(float value, const char* key);
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/** Contains the position (in x-axis) of the slider inside the receiver. */
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float _sliderXPosition;
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CC_SYNTHESIZE(float, _onPosition, OnPosition)
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CC_SYNTHESIZE(float, _offPosition, OffPosition)
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CC_SYNTHESIZE_RETAIN(Texture2D*, _maskTexture, MaskTexture)
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CC_SYNTHESIZE(GLuint, _textureLocation, TextureLocation)
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CC_SYNTHESIZE(GLuint, _maskLocation, MaskLocation)
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CC_SYNTHESIZE_RETAIN(Sprite*, _onSprite, OnSprite)
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CC_SYNTHESIZE_RETAIN(Sprite*, _offSprite, OffSprite)
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CC_SYNTHESIZE_RETAIN(Sprite*, _thumbSprite, ThumbSprite)
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CC_SYNTHESIZE_RETAIN(LabelTTF*, _onLabel, OnLabel)
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CC_SYNTHESIZE_RETAIN(LabelTTF*, _offLabel, OffLabel)
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};
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ControlSwitchSprite::ControlSwitchSprite()
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: _sliderXPosition(0.0f)
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, _onPosition(0.0f)
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, _offPosition(0.0f)
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, _maskTexture(NULL)
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, _textureLocation(0)
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, _maskLocation(0)
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, _onSprite(NULL)
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, _offSprite(NULL)
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, _thumbSprite(NULL)
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, _onLabel(NULL)
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, _offLabel(NULL)
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{
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}
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ControlSwitchSprite::~ControlSwitchSprite()
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{
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CC_SAFE_RELEASE(_onSprite);
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CC_SAFE_RELEASE(_offSprite);
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CC_SAFE_RELEASE(_thumbSprite);
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CC_SAFE_RELEASE(_onLabel);
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CC_SAFE_RELEASE(_offLabel);
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CC_SAFE_RELEASE(_maskTexture);
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}
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bool ControlSwitchSprite::initWithMaskSprite(
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Sprite *maskSprite,
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Sprite *onSprite,
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Sprite *offSprite,
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Sprite *thumbSprite,
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LabelTTF* onLabel,
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LabelTTF* offLabel)
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{
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if (Sprite::initWithTexture(maskSprite->getTexture()))
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{
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// Sets the default values
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_onPosition = 0;
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_offPosition = -onSprite->getContentSize().width + thumbSprite->getContentSize().width / 2;
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_sliderXPosition = _onPosition;
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setOnSprite(onSprite);
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setOffSprite(offSprite);
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setThumbSprite(thumbSprite);
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setOnLabel(onLabel);
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setOffLabel(offLabel);
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addChild(_thumbSprite);
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// Set up the mask with the Mask shader
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setMaskTexture(maskSprite->getTexture());
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GLProgram* pProgram = new GLProgram();
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pProgram->initWithVertexShaderByteArray(ccPositionTextureColor_vert, ccExSwitchMask_frag);
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setShaderProgram(pProgram);
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pProgram->release();
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CHECK_GL_ERROR_DEBUG();
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getShaderProgram()->addAttribute(kAttributeNamePosition, kVertexAttrib_Position);
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getShaderProgram()->addAttribute(kAttributeNameColor, kVertexAttrib_Color);
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getShaderProgram()->addAttribute(kAttributeNameTexCoord, kVertexAttrib_TexCoords);
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CHECK_GL_ERROR_DEBUG();
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getShaderProgram()->link();
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CHECK_GL_ERROR_DEBUG();
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getShaderProgram()->updateUniforms();
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CHECK_GL_ERROR_DEBUG();
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_textureLocation = glGetUniformLocation( getShaderProgram()->getProgram(), "u_texture");
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_maskLocation = glGetUniformLocation( getShaderProgram()->getProgram(), "u_mask");
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CHECK_GL_ERROR_DEBUG();
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setContentSize(_maskTexture->getContentSize());
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needsLayout();
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return true;
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}
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return false;
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}
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void ControlSwitchSprite::updateTweenAction(float value, const char* key)
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{
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CCLOG("key = %s, value = %f", key, value);
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setSliderXPosition(value);
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}
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void ControlSwitchSprite::draw()
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{
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CC_NODE_DRAW_SETUP();
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ccGLEnableVertexAttribs(kVertexAttribFlag_PosColorTex);
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ccGLBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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getShaderProgram()->setUniformsForBuiltins();
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glActiveTexture(GL_TEXTURE0);
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glBindTexture( GL_TEXTURE_2D, getTexture()->getName());
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glUniform1i(_textureLocation, 0);
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glActiveTexture(GL_TEXTURE1);
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glBindTexture( GL_TEXTURE_2D, _maskTexture->getName() );
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glUniform1i(_maskLocation, 1);
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#define kQuadSize sizeof(_quad.bl)
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#ifdef EMSCRIPTEN
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long offset = 0;
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setGLBufferData(&_quad, 4 * kQuadSize, 0);
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#else
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long offset = (long)&_quad;
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#endif // EMSCRIPTEN
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// vertex
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int diff = offsetof( ccV3F_C4B_T2F, vertices);
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glVertexAttribPointer(kVertexAttrib_Position, 3, GL_FLOAT, GL_FALSE, kQuadSize, (void*) (offset + diff));
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// texCoods
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diff = offsetof( ccV3F_C4B_T2F, texCoords);
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glVertexAttribPointer(kVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, kQuadSize, (void*)(offset + diff));
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// color
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diff = offsetof( ccV3F_C4B_T2F, colors);
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glVertexAttribPointer(kVertexAttrib_Color, 4, GL_UNSIGNED_BYTE, GL_TRUE, kQuadSize, (void*)(offset + diff));
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glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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glActiveTexture(GL_TEXTURE0);
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}
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void ControlSwitchSprite::needsLayout()
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{
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_onSprite->setPosition(ccp(_onSprite->getContentSize().width / 2 + _sliderXPosition,
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_onSprite->getContentSize().height / 2));
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_offSprite->setPosition(ccp(_onSprite->getContentSize().width + _offSprite->getContentSize().width / 2 + _sliderXPosition,
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_offSprite->getContentSize().height / 2));
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_thumbSprite->setPosition(ccp(_onSprite->getContentSize().width + _sliderXPosition,
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_maskTexture->getContentSize().height / 2));
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if (_onLabel)
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{
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_onLabel->setPosition(ccp(_onSprite->getPosition().x - _thumbSprite->getContentSize().width / 6,
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_onSprite->getContentSize().height / 2));
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}
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if (_offLabel)
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{
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_offLabel->setPosition(ccp(_offSprite->getPosition().x + _thumbSprite->getContentSize().width / 6,
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_offSprite->getContentSize().height / 2));
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}
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RenderTexture *rt = RenderTexture::create((int)_maskTexture->getContentSize().width, (int)_maskTexture->getContentSize().height);
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rt->begin();
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_onSprite->visit();
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_offSprite->visit();
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if (_onLabel)
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{
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_onLabel->visit();
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}
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if (_offLabel)
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{
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_offLabel->visit();
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}
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rt->end();
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setTexture(rt->getSprite()->getTexture());
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setFlipY(true);
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}
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void ControlSwitchSprite::setSliderXPosition(float sliderXPosition)
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{
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if (sliderXPosition <= _offPosition)
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{
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// Off
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sliderXPosition = _offPosition;
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} else if (sliderXPosition >= _onPosition)
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{
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// On
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sliderXPosition = _onPosition;
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}
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_sliderXPosition = sliderXPosition;
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needsLayout();
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}
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float ControlSwitchSprite::onSideWidth()
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{
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return _onSprite->getContentSize().width;
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}
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float ControlSwitchSprite::offSideWidth()
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{
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return _offSprite->getContentSize().height;
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}
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// ControlSwitch
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ControlSwitch::ControlSwitch()
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: _switchSprite(NULL)
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, _initialTouchXPosition(0.0f)
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, _moved(false)
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, _on(false)
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{
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}
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ControlSwitch::~ControlSwitch()
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{
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CC_SAFE_RELEASE(_switchSprite);
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}
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bool ControlSwitch::initWithMaskSprite(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite)
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{
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return initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, NULL, NULL);
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}
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ControlSwitch* ControlSwitch::create(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite)
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{
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ControlSwitch* pRet = new ControlSwitch();
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if (pRet && pRet->initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, NULL, NULL))
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{
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pRet->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(pRet);
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}
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return pRet;
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}
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bool ControlSwitch::initWithMaskSprite(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite, LabelTTF* onLabel, LabelTTF* offLabel)
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{
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if (Control::init())
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{
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CCAssert(maskSprite, "Mask must not be nil.");
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CCAssert(onSprite, "onSprite must not be nil.");
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CCAssert(offSprite, "offSprite must not be nil.");
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CCAssert(thumbSprite, "thumbSprite must not be nil.");
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setTouchEnabled(true);
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_on = true;
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_switchSprite = new ControlSwitchSprite();
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_switchSprite->initWithMaskSprite(maskSprite,
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onSprite,
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offSprite,
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thumbSprite,
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onLabel,
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offLabel);
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_switchSprite->setPosition(ccp (_switchSprite->getContentSize().width / 2, _switchSprite->getContentSize().height / 2));
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addChild(_switchSprite);
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ignoreAnchorPointForPosition(false);
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setAnchorPoint(ccp (0.5f, 0.5f));
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setContentSize(_switchSprite->getContentSize());
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return true;
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}
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return false;
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}
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ControlSwitch* ControlSwitch::create(Sprite *maskSprite, Sprite * onSprite, Sprite * offSprite, Sprite * thumbSprite, LabelTTF* onLabel, LabelTTF* offLabel)
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{
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ControlSwitch* pRet = new ControlSwitch();
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if (pRet && pRet->initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, onLabel, offLabel))
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{
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pRet->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(pRet);
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}
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return pRet;
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}
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void ControlSwitch::setOn(bool isOn)
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{
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setOn(isOn, false);
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}
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void ControlSwitch::setOn(bool isOn, bool animated)
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{
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_on = isOn;
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if (animated) {
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_switchSprite->runAction
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(
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ActionTween::create
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(
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0.2f,
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"sliderXPosition",
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_switchSprite->getSliderXPosition(),
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(_on) ? _switchSprite->getOnPosition() : _switchSprite->getOffPosition()
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)
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);
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}
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else {
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_switchSprite->setSliderXPosition((_on) ? _switchSprite->getOnPosition() : _switchSprite->getOffPosition());
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}
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sendActionsForControlEvents(ControlEventValueChanged);
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}
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void ControlSwitch::setEnabled(bool enabled)
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{
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_enabled = enabled;
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if (_switchSprite != NULL)
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{
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_switchSprite->setOpacity((enabled) ? 255 : 128);
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}
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}
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Point ControlSwitch::locationFromTouch(Touch* pTouch)
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{
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Point touchLocation = pTouch->getLocation(); // Get the touch position
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touchLocation = this->convertToNodeSpace(touchLocation); // Convert to the node space of this class
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return touchLocation;
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}
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bool ControlSwitch::ccTouchBegan(Touch *pTouch, Event *pEvent)
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{
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if (!isTouchInside(pTouch) || !isEnabled() || !isVisible())
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{
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return false;
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}
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_moved = false;
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Point location = this->locationFromTouch(pTouch);
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_initialTouchXPosition = location.x - _switchSprite->getSliderXPosition();
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_switchSprite->getThumbSprite()->setColor(ccGRAY);
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_switchSprite->needsLayout();
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return true;
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}
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void ControlSwitch::ccTouchMoved(Touch *pTouch, Event *pEvent)
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{
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Point location = this->locationFromTouch(pTouch);
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location = ccp (location.x - _initialTouchXPosition, 0);
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_moved = true;
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_switchSprite->setSliderXPosition(location.x);
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}
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void ControlSwitch::ccTouchEnded(Touch *pTouch, Event *pEvent)
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{
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Point location = this->locationFromTouch(pTouch);
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_switchSprite->getThumbSprite()->setColor(ccWHITE);
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if (hasMoved())
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{
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setOn(!(location.x < _switchSprite->getContentSize().width / 2), true);
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}
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else
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{
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setOn(!_on, true);
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}
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}
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void ControlSwitch::ccTouchCancelled(Touch *pTouch, Event *pEvent)
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{
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Point location = this->locationFromTouch(pTouch);
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_switchSprite->getThumbSprite()->setColor(ccWHITE);
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if (hasMoved())
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{
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setOn(!(location.x < _switchSprite->getContentSize().width / 2), true);
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} else
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{
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setOn(!_on, true);
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}
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}
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NS_CC_EXT_END
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