.. |
Android.mk
|
Improve Android.mk
|
2014-10-17 10:13:33 +08:00 |
CCAABB.cpp
|
deal aabb
|
2014-08-18 17:02:13 +08:00 |
CCAABB.h
|
removes the `3d_export.h` file
|
2014-10-08 18:30:23 -07:00 |
CCAnimate3D.cpp
|
rename Animate::createWithFrames
|
2014-10-17 11:16:07 +08:00 |
CCAnimate3D.h
|
rename Animate::createWithFrames
|
2014-10-17 11:16:07 +08:00 |
CCAnimation3D.cpp
|
remove unneeded includes
|
2014-08-28 17:03:29 +08:00 |
CCAnimation3D.h
|
removes the `3d_export.h` file
|
2014-10-08 18:30:23 -07:00 |
CCAnimationCurve.h
|
Moved base/CCPlatform* -> platform/CCPlatform*
|
2014-09-09 17:17:07 -07:00 |
CCAnimationCurve.inl
|
Adds `std::nothrow` to `new`
|
2014-08-27 16:31:57 -07:00 |
CCAttachNode.cpp
|
remove unneeded includes
|
2014-08-28 17:32:23 +08:00 |
CCAttachNode.h
|
removes the `3d_export.h` file
|
2014-10-08 18:30:23 -07:00 |
CCBillBoard.cpp
|
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
|
2014-10-20 16:25:24 +08:00 |
CCBillBoard.h
|
Fixing bug
|
2014-10-13 19:10:42 +08:00 |
CCBundle3D.cpp
|
adjust code
|
2014-10-21 11:59:03 +08:00 |
CCBundle3D.h
|
fix animation3D ID bug
|
2014-10-20 19:22:00 +08:00 |
CCBundle3DData.h
|
engine adjust
|
2014-08-22 13:25:26 +08:00 |
CCBundleReader.cpp
|
deal the length problem!
|
2014-09-19 14:30:02 +08:00 |
CCBundleReader.h
|
Moved base/CCPlatform* -> platform/CCPlatform*
|
2014-09-09 17:17:07 -07:00 |
CCMesh.cpp
|
fix AABB computation
|
2014-10-20 22:53:24 +08:00 |
CCMesh.h
|
removes the `3d_export.h` file
|
2014-10-08 18:30:23 -07:00 |
CCMeshSkin.cpp
|
fix AABB computation
|
2014-10-20 22:53:24 +08:00 |
CCMeshSkin.h
|
fix AABB computation
|
2014-10-20 22:53:24 +08:00 |
CCMeshVertexIndexData.cpp
|
fix mesh's AABB calculation incorrect by using static variable
|
2014-10-14 09:14:46 +08:00 |
CCMeshVertexIndexData.h
|
Merge pull request #140 from tangziwen/v3
|
2014-10-14 09:23:13 +08:00 |
CCOBB.cpp
|
modify function name and add default to switch block.
|
2014-08-14 13:15:37 +08:00 |
CCOBB.h
|
removes the `3d_export.h` file
|
2014-10-08 18:30:23 -07:00 |
CCObjLoader.cpp
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCObjLoader.h
|
Squashed commit of the following:
|
2014-05-18 14:49:16 -07:00 |
CCRay.cpp
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCRay.h
|
removes the `3d_export.h` file
|
2014-10-08 18:30:23 -07:00 |
CCSkeleton3D.cpp
|
Merge branch 'newcode' into transition
|
2014-09-01 15:14:30 +08:00 |
CCSkeleton3D.h
|
removes the `3d_export.h` file
|
2014-10-08 18:30:23 -07:00 |
CCSprite3D.cpp
|
load attached sprite from cache
|
2014-10-24 15:52:24 +08:00 |
CCSprite3D.h
|
add getMeshCount method
|
2014-10-24 15:57:47 +08:00 |
CCSprite3DMaterial.cpp
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCSprite3DMaterial.h
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CMakeLists.txt
|
Finalise Windows cmake support for mingw-w64
|
2014-10-03 23:22:09 +01:00 |
cocos3d.h
|
Squashed commit of the following:
|
2014-09-09 12:18:31 -07:00 |