mirror of https://github.com/axmolengine/axmol.git
107 lines
4.6 KiB
C++
107 lines
4.6 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "base/CCDirector.h"
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#include "base/CCEventKeyboard.h"
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#include "base/CCEventDispatcher.h"
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#include "platform/android/CCGLViewImpl-android.h"
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#include <android/log.h>
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#include <jni.h>
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using namespace cocos2d;
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extern "C" {
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JNIEXPORT void JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeTouchesBegin(JNIEnv * env, jobject thiz, jint id, jfloat x, jfloat y) {
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cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &id, &x, &y);
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}
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JNIEXPORT void JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeTouchesEnd(JNIEnv * env, jobject thiz, jint id, jfloat x, jfloat y) {
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cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &id, &x, &y);
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}
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JNIEXPORT void JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeTouchesMove(JNIEnv * env, jobject thiz, jintArray ids, jfloatArray xs, jfloatArray ys) {
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int size = env->GetArrayLength(ids);
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jint id[size];
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jfloat x[size];
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jfloat y[size];
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env->GetIntArrayRegion(ids, 0, size, id);
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env->GetFloatArrayRegion(xs, 0, size, x);
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env->GetFloatArrayRegion(ys, 0, size, y);
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cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(size, id, x, y);
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}
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JNIEXPORT void JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeTouchesCancel(JNIEnv * env, jobject thiz, jintArray ids, jfloatArray xs, jfloatArray ys) {
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int size = env->GetArrayLength(ids);
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jint id[size];
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jfloat x[size];
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jfloat y[size];
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env->GetIntArrayRegion(ids, 0, size, id);
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env->GetFloatArrayRegion(xs, 0, size, x);
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env->GetFloatArrayRegion(ys, 0, size, y);
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cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesCancel(size, id, x, y);
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}
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#define KEYCODE_BACK 0x04
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#define KEYCODE_MENU 0x52
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#define KEYCODE_DPAD_UP 0x13
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#define KEYCODE_DPAD_DOWN 0x14
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#define KEYCODE_DPAD_LEFT 0x15
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#define KEYCODE_DPAD_RIGHT 0x16
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#define KEYCODE_ENTER 0x42
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#define KEYCODE_PLAY 0x7e
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#define KEYCODE_DPAD_CENTER 0x17
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static std::unordered_map<int, cocos2d::EventKeyboard::KeyCode> g_keyCodeMap = {
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{ KEYCODE_BACK , cocos2d::EventKeyboard::KeyCode::KEY_ESCAPE},
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{ KEYCODE_MENU , cocos2d::EventKeyboard::KeyCode::KEY_MENU},
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{ KEYCODE_DPAD_UP , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_UP },
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{ KEYCODE_DPAD_DOWN , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_DOWN },
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{ KEYCODE_DPAD_LEFT , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_LEFT },
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{ KEYCODE_DPAD_RIGHT , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_RIGHT },
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{ KEYCODE_ENTER , cocos2d::EventKeyboard::KeyCode::KEY_ENTER},
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{ KEYCODE_PLAY , cocos2d::EventKeyboard::KeyCode::KEY_PLAY},
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{ KEYCODE_DPAD_CENTER , cocos2d::EventKeyboard::KeyCode::KEY_DPAD_CENTER},
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};
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JNIEXPORT jboolean JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeKeyDown(JNIEnv * env, jobject thiz, jint keyCode) {
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Director* pDirector = Director::getInstance();
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auto iterKeyCode = g_keyCodeMap.find(keyCode);
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if (iterKeyCode == g_keyCodeMap.end()) {
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return JNI_FALSE;
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}
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cocos2d::EventKeyboard::KeyCode cocos2dKey = g_keyCodeMap.at(keyCode);
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cocos2d::EventKeyboard event(cocos2dKey, false);
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cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
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return JNI_TRUE;
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}}
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