mirror of https://github.com/axmolengine/axmol.git
171 lines
5.1 KiB
C++
171 lines
5.1 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/CCPlatformConfig.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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#include "cocos2d.h"
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#include "platform/CCDevice.h"
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#include "platform/CCFileUtils.h"
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#include "platform/winrt/CCFreeTypeFont.h"
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#include "platform/CCStdC.h"
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using namespace Windows::Graphics::Display;
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using namespace Windows::Devices::Sensors;
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using namespace Windows::Foundation;
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NS_CC_BEGIN
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CCFreeTypeFont sFT;
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int Device::getDPI()
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{
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static const float dipsPerInch = 96.0f;
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return floor(DisplayProperties::LogicalDpi / dipsPerInch + 0.5f); // Round to nearest integer.
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}
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static Accelerometer^ sAccelerometer = nullptr;
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void Device::setAccelerometerEnabled(bool isEnabled)
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{
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#ifndef WP8_SHADER_COMPILER
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static Windows::Foundation::EventRegistrationToken sToken;
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static bool sEnabled = false;
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// we always need to reset the accelerometer
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if (sAccelerometer)
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{
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sAccelerometer->ReadingChanged -= sToken;
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sAccelerometer = nullptr;
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sEnabled = false;
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}
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if (isEnabled)
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{
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sAccelerometer = Accelerometer::GetDefault();
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if(sAccelerometer == nullptr)
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{
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MessageBox("This device does not have an accelerometer.","Alert");
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return;
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}
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setAccelerometerInterval(0.0f);
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sEnabled = true;
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sToken = sAccelerometer->ReadingChanged += ref new TypedEventHandler
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<Accelerometer^,AccelerometerReadingChangedEventArgs^>
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([](Accelerometer^ a, AccelerometerReadingChangedEventArgs^ e)
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{
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if (!sEnabled)
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{
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return;
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}
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AccelerometerReading^ reading = e->Reading;
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cocos2d::Acceleration acc;
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acc.x = reading->AccelerationX;
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acc.y = reading->AccelerationY;
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acc.z = reading->AccelerationZ;
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acc.timestamp = 0;
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auto orientation = GLViewImpl::sharedOpenGLView()->getDeviceOrientation();
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switch (orientation)
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{
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case DisplayOrientations::Portrait:
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acc.x = reading->AccelerationX;
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acc.y = reading->AccelerationY;
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break;
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case DisplayOrientations::Landscape:
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acc.x = -reading->AccelerationY;
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acc.y = reading->AccelerationX;
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break;
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case DisplayOrientations::PortraitFlipped:
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acc.x = -reading->AccelerationX;
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acc.y = reading->AccelerationY;
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break;
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case DisplayOrientations::LandscapeFlipped:
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acc.x = reading->AccelerationY;
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acc.y = reading->AccelerationX;
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break;
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default:
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acc.x = reading->AccelerationX;
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acc.y = reading->AccelerationY;
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break;
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}
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std::shared_ptr<cocos2d::InputEvent> event(new AccelerometerEvent(acc));
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cocos2d::GLViewImpl::sharedOpenGLView()->QueueEvent(event);
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});
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}
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#endif
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}
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void Device::setAccelerometerInterval(float interval)
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{
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if (sAccelerometer)
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{
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int minInterval = sAccelerometer->MinimumReportInterval;
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int reqInterval = (int) interval;
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sAccelerometer->ReportInterval = reqInterval < minInterval ? minInterval : reqInterval;
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}
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else
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{
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CCLOG("Device::setAccelerometerInterval: accelerometer not enabled.");
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}
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}
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Data Device::getTextureDataForText(const char * text, const FontDefinition& textDefinition, TextAlign align, int &width, int &height, bool& hasPremultipliedAlpha)
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{
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Data ret;
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ssize_t dataLen;
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unsigned char* data = sFT.initWithString(text, textDefinition, align, width, height, dataLen);
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if (data)
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{
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ret.fastSet(data, dataLen);
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hasPremultipliedAlpha = false;
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}
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return ret;
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}
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void Device::setKeepScreenOn(bool value)
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{
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}
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NS_CC_END
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#endif // (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
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