mirror of https://github.com/axmolengine/axmol.git
34 lines
665 B
C++
34 lines
665 B
C++
//
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// Created by NiTe Luo on 11/11/13.
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//
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#ifndef __CCNewSpriteBatchNode_H_
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#define __CCNewSpriteBatchNode_H_
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#include "CCPlatformMacros.h"
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#include "CCTexture2D.h"
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#include "CCSpriteBatchNode.h"
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NS_CC_BEGIN
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class NewSpriteBatchNode : public SpriteBatchNode
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{
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static const int DEFAULT_CAPACITY = 29;
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public:
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static NewSpriteBatchNode* createWithTexture(Texture2D* tex, int capacity = DEFAULT_CAPACITY);
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static NewSpriteBatchNode* create(const char* fileImage, long capacity = DEFAULT_CAPACITY);
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NewSpriteBatchNode();
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virtual ~NewSpriteBatchNode();
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bool init();
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void draw(void);
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};
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NS_CC_END
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#endif //__CCNewSpriteBatchNode_H_
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