axmol/cocos/2d/platform/ios
bmanGH 683ce1692d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into feature/configuration_VAO_runtime
Conflicts:
	cocos2dx/CCConfiguration.cpp
	cocos2dx/draw_nodes/CCDrawNode.cpp
	cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
	cocos2dx/platform/android/CCEGLView.cpp
	cocos2dx/platform/ios/EAGLView.mm
	cocos2dx/textures/CCTextureAtlas.cpp
	cocos2dx/textures/CCTextureAtlas.h
2013-11-12 20:18:04 +08:00
..
Simulation issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCApplication.h android & ios screen size change support 2013-10-23 12:29:59 +04:00
CCApplication.mm android & ios screen size change support 2013-10-23 12:29:59 +04:00
CCCommon.mm issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCDevice.mm calls `delete[]` instead of `delete` 2013-11-11 16:07:46 -08:00
CCDirectorCaller.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCDirectorCaller.mm issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCEGLView.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCEGLView.mm issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCES2Renderer.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCES2Renderer.m issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCESRenderer.h issue #2905: [iOS, Mac] HelloCpp works now. 2013-10-14 15:53:14 +08:00
CCGL.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCImage.mm issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCPlatformDefine.h issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00
CCStdC.h issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
EAGLView.h removes exe bit from text files 2013-11-08 11:30:50 -08:00
EAGLView.mm Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into feature/configuration_VAO_runtime 2013-11-12 20:18:04 +08:00
OpenGL_Internal.h removes exe bit from text files 2013-11-08 11:30:50 -08:00