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backend
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
shaders
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Merge pull request #72 from c4games/sync-v3-pr20107
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2020-02-24 20:59:11 +08:00 |
CCCallbackCommand.cpp
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Remove unused CaptureCallbackCommand (#2)
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2020-09-13 14:53:17 +08:00 |
CCCallbackCommand.h
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Remove unused CaptureCallbackCommand (#2)
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2020-09-13 14:53:17 +08:00 |
CCColorizer.cpp
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Update CCColorizer.cpp
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2020-08-04 01:31:32 +08:00 |
CCColorizer.h
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Update CCColorizer.h
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2020-08-04 00:59:02 +08:00 |
CCCustomCommand.cpp
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
CCCustomCommand.h
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
CCGroupCommand.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCGroupCommand.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCMaterial.cpp
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
CCMaterial.h
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fix confliction
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2019-03-19 10:44:44 +08:00 |
CCMeshCommand.cpp
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Enable navmesh (#19530)
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2019-03-20 14:34:35 +08:00 |
CCMeshCommand.h
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
CCPass.cpp
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Rename backend::Texture2D (#19821)
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2019-06-12 00:01:15 -07:00 |
CCPass.h
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Rename backend::Texture2D (#19821)
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2019-06-12 00:01:15 -07:00 |
CCPipelineDescriptor.h
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RenderTarget abstract, in-progress (#210)
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2020-09-21 22:10:50 +08:00 |
CCQuadCommand.cpp
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v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
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2019-11-20 18:19:24 +08:00 |
CCQuadCommand.h
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remove opengl codes (#19797)
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2019-06-05 02:58:33 -07:00 |
CCRenderCommand.cpp
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCRenderCommand.h
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Remove unused CaptureCallbackCommand (#2)
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2020-09-13 14:53:17 +08:00 |
CCRenderCommandPool.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCRenderState.cpp
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rename restore
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2019-05-06 09:43:40 +08:00 |
CCRenderState.h
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rename restore
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2019-05-06 09:43:40 +08:00 |
CCRenderer.cpp
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fix #233 (#235)
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2020-10-16 01:41:36 +08:00 |
CCRenderer.h
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fix #233 (#235)
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2020-10-16 01:41:36 +08:00 |
CCTechnique.cpp
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fix confliction
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2019-03-19 10:44:44 +08:00 |
CCTechnique.h
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fix confliction
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2019-03-19 10:44:44 +08:00 |
CCTexture2D.cpp
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Clearly texture usage and TextureGL initWithZeros usage (#219)
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2020-09-25 15:04:55 +08:00 |
CCTexture2D.h
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Clearly texture usage and TextureGL initWithZeros usage (#219)
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2020-09-25 15:04:55 +08:00 |
CCTextureAtlas.cpp
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remove opengl codes (#19797)
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2019-06-05 02:58:33 -07:00 |
CCTextureAtlas.h
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fix outdated documentation [ci skip] (#19618) (#19929)
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2019-07-19 10:19:13 +08:00 |
CCTextureCache.cpp
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Refactor pixel format manipulate (#217)
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2020-09-25 11:07:56 +08:00 |
CCTextureCache.h
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remove tiff (#20047)
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2019-08-20 15:15:40 +08:00 |
CCTextureCube.cpp
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Refactor pixel format manipulate (#217)
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2020-09-25 11:07:56 +08:00 |
CCTextureCube.h
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API qualifiers improments
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2020-10-07 00:07:53 +08:00 |
CCTrianglesCommand.cpp
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fix incorrect hash structure for RenderPipeline (#20373)
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2019-11-30 16:54:50 +08:00 |
CCTrianglesCommand.h
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Delete duplicated _mv (#220)
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2020-09-26 12:33:14 +08:00 |
CMakeLists.txt
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Refactor pixel format manipulate (#217)
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2020-09-25 11:07:56 +08:00 |
ccShaders.cpp
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Remove unused shader
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2020-02-24 16:13:49 +08:00 |
ccShaders.h
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fix lua link error
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2020-07-20 17:00:48 +08:00 |