.. |
backend
|
Support use google angle support on windows.
|
2020-06-12 12:42:58 +08:00 |
shaders
|
Merge: b350a7abf8 d9e6cb8e33
|
2020-02-24 20:59:11 +08:00 |
CCCallbackCommand.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCCallbackCommand.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCColorizer.cpp
|
Update CCColorizer.cpp
|
2020-08-04 01:31:32 +08:00 |
CCColorizer.h
|
Update CCColorizer.h
|
2020-08-04 00:59:02 +08:00 |
CCCustomCommand.cpp
|
fix memory leak issue (#20440)
|
2020-01-18 20:40:30 +08:00 |
CCCustomCommand.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCGroupCommand.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCGroupCommand.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCMaterial.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCMaterial.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCMeshCommand.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCMeshCommand.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCPass.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCPass.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCPipelineDescriptor.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCQuadCommand.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCQuadCommand.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCRenderCommand.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCRenderCommand.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCRenderCommandPool.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCRenderState.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCRenderState.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCRenderer.cpp
|
Merge: 7624df74f3 d20d3fd241
|
2020-07-10 16:42:57 +08:00 |
CCRenderer.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTechnique.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTechnique.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTexture2D.cpp
|
Merge: f7330a9b3c e2c4b786b8
|
2020-02-15 20:51:20 +08:00 |
CCTexture2D.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTextureAtlas.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTextureAtlas.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTextureCache.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTextureCache.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTextureCube.cpp
|
no need to convert to RGBA8888 when it is DEFAULT (#20397)
|
2019-12-12 23:49:08 +08:00 |
CCTextureCube.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTextureUtils.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTextureUtils.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CCTrianglesCommand.cpp
|
fix incorrect hash structure for RenderPipeline (#20373)
|
2019-11-30 16:54:50 +08:00 |
CCTrianglesCommand.h
|
fix incorrect hash structure for RenderPipeline (#20373)
|
2019-11-30 16:54:50 +08:00 |
CMakeLists.txt
|
Tidy sources
|
2020-08-04 00:14:35 +08:00 |
ccShaders.cpp
|
Merge: f0d60d4a85 a7e118ec0b
|
2020-02-24 17:51:58 +08:00 |
ccShaders.h
|
fix lua link error
|
2020-07-20 17:00:48 +08:00 |