axmol/extensions/fairygui/GComboBox.h

103 lines
2.8 KiB
C++

#ifndef __GCOMBOBOX_H__
#define __GCOMBOBOX_H__
#include "cocos2d.h"
#include "FairyGUIMacros.h"
#include "GComponent.h"
#include "GList.h"
NS_FGUI_BEGIN
class GTextField;
class GComboBox : public GComponent
{
public:
GComboBox();
virtual ~GComboBox();
CREATE_FUNC(GComboBox);
const std::string& getTitle() const;
void setTitle(const std::string& value);
virtual const std::string& getText() const override { return getTitle(); }
virtual void setText(const std::string& value) override { setTitle(value); }
const axis::Color3B getTitleColor() const;
void setTitleColor(const axis::Color3B& value);
int getTitleFontSize() const;
void setTitleFontSize(int value);
virtual const std::string& getIcon() const override;
virtual void setIcon(const std::string& value) override;
const std::string& getValue() const;
void setValue(const std::string& value);
int getSelectedIndex() const { return _selectedIndex; }
void setSelectedIndex(int value);
GController* getSelectionController() const { return _selectionController; }
void setSelectionController(GController* value) { _selectionController = value; }
std::vector<std::string>& getItems() { return _items; }
std::vector<std::string>& getIcons() { return _icons; }
std::vector<std::string>& getValues() { return _values; }
GObject* getDropdown() const { return _dropdown; }
void refresh();
int visibleItemCount;
PopupDirection popupDirection;
GTextField* getTextField() const;
virtual axis::Value getProp(ObjectPropID propId) override;
virtual void setProp(ObjectPropID propId, const axis::Value& value) override;
protected:
virtual void constructExtension(ByteBuffer* buffer) override;
virtual void setup_afterAdd(ByteBuffer* buffer, int beginPos) override;
virtual void handleControllerChanged(GController* c) override;
virtual void handleGrayedChanged() override;
void setState(const std::string& value);
void setCurrentState();
void updateSelectionController();
void updateDropdownList();
void showDropdown();
void renderDropdownList();
GComponent* _dropdown;
GObject* _titleObject;
GObject* _iconObject;
GList* _list;
GController* _selectionController;
std::vector<std::string> _items;
std::vector<std::string> _icons;
std::vector<std::string> _values;
private:
void onClickItem(EventContext* context);
void onRollover(EventContext* context);
void onRollout(EventContext* context);
void onTouchBegin(EventContext* context);
void onTouchEnd(EventContext* context);
void onPopupWinClosed(EventContext* context);
bool _itemsUpdated;
int _selectedIndex;
GController* _buttonController;
bool _down;
bool _over;
};
NS_FGUI_END
#endif