mirror of https://github.com/axmolengine/axmol.git
103 lines
2.7 KiB
C++
103 lines
2.7 KiB
C++
#ifndef __GROOT_H__
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#define __GROOT_H__
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#include "FairyGUIMacros.h"
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#include "GComponent.h"
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#include "GGraph.h"
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#include "Window.h"
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#include "cocos2d.h"
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#include "event/InputProcessor.h"
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NS_FGUI_BEGIN
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class WeakPtr;
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class GRoot : public GComponent
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{
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public:
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GRoot();
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virtual ~GRoot();
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static GRoot* create(axis::Scene* scene, int zOrder = 1000);
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static GRoot* getInstance() { return _inst; }
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void showWindow(Window* win);
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void hideWindow(Window* win);
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void hideWindowImmediately(Window* win);
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void bringToFront(Window* win);
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void showModalWait();
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void closeModalWait();
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void closeAllExceptModals();
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void closeAllWindows();
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Window* getTopWindow();
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GObject* getModalWaitingPane();
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GGraph* getModalLayer();
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bool hasModalWindow();
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bool isModalWaiting();
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InputProcessor* getInputProcessor() const { return _inputProcessor; }
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axis::Vec2 getTouchPosition(int touchId);
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GObject* getTouchTarget();
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axis::Vec2 worldToRoot(const axis::Vec2 &pt);
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axis::Vec2 rootToWorld(const axis::Vec2 &pt);
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void showPopup(GObject* popup);
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void showPopup(GObject* popup, GObject* target, PopupDirection dir);
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void togglePopup(GObject* popup);
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void togglePopup(GObject* popup, GObject* target, PopupDirection dir);
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void hidePopup();
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void hidePopup(GObject* popup);
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bool hasAnyPopup();
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axis::Vec2 getPoupPosition(GObject* popup, GObject* target, PopupDirection dir);
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void showTooltips(const std::string& msg);
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void showTooltipsWin(GObject* tooltipWin);
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void hideTooltips();
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void playSound(const std::string& url, float volumeScale = 1);
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bool isSoundEnabled() const { return _soundEnabled; }
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void setSoundEnabled(bool value);
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float getSoundVolumeScale() const { return _soundVolumeScale; }
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void setSoundVolumeScale(float value);
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static int contentScaleLevel;
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protected:
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virtual void handlePositionChanged() override;
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virtual void onEnter() override;
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virtual void onExit() override;
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private:
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bool initWithScene(axis::Scene* scene, int zOrder);
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void onWindowSizeChanged();
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void createModalLayer();
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void adjustModalLayer();
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void closePopup(GObject* target);
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void checkPopups();
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void onTouchEvent(int eventType);
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void updateContentScaleLevel();
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CALL_LATER_FUNC(GRoot, doShowTooltipsWin);
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axis::EventListener* _windowSizeListener;
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InputProcessor* _inputProcessor;
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GGraph* _modalLayer;
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GObject* _modalWaitPane;
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std::vector<WeakPtr> _popupStack;
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std::vector<WeakPtr> _justClosedPopups;
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GObject* _tooltipWin;
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GObject* _defaultTooltipWin;
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static bool _soundEnabled;
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static float _soundVolumeScale;
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static GRoot* _inst;
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};
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NS_FGUI_END
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#endif
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