axmol/cocos/renderer
halx99 a460438c3b Make astc works on ios platform. 2020-02-14 19:10:01 +08:00
..
backend Make astc works on ios platform. 2020-02-14 19:10:01 +08:00
shaders fix TODO (#20245) 2019-10-25 09:26:57 +08:00
CCCallbackCommand.cpp setFrameBufferOnly to false when necessary (#19843) 2019-06-18 18:05:22 -07:00
CCCallbackCommand.h add api comments (#19922) 2019-07-17 09:26:15 +08:00
CCCustomCommand.cpp fix memory leak issue (#20440) 2020-01-18 20:40:30 +08:00
CCCustomCommand.h fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
CCGroupCommand.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCGroupCommand.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCMaterial.cpp fix ProgramState and Program performance (#20189) 2019-10-15 09:40:59 +08:00
CCMaterial.h fix confliction 2019-03-19 10:44:44 +08:00
CCMeshCommand.cpp Enable navmesh (#19530) 2019-03-20 14:34:35 +08:00
CCMeshCommand.h fix ccpass 2019-03-15 14:41:59 +08:00
CCPass.cpp Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPass.h Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPipelineDescriptor.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
CCQuadCommand.cpp v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
CCQuadCommand.h remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCRenderCommand.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CCRenderCommand.h add api comments (#19922) 2019-07-17 09:26:15 +08:00
CCRenderCommandPool.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCRenderState.cpp rename restore 2019-05-06 09:43:40 +08:00
CCRenderState.h rename restore 2019-05-06 09:43:40 +08:00
CCRenderer.cpp fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
CCRenderer.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
CCTechnique.cpp fix confliction 2019-03-19 10:44:44 +08:00
CCTechnique.h fix confliction 2019-03-19 10:44:44 +08:00
CCTexture2D.cpp Make astc works on ios platform. 2020-02-14 19:10:01 +08:00
CCTexture2D.h TextureFormatEXT 2019-11-22 03:36:01 +08:00
CCTextureAtlas.cpp remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCTextureAtlas.h fix outdated documentation [ci skip] (#19618) (#19929) 2019-07-19 10:19:13 +08:00
CCTextureCache.cpp fix ci error. 2019-11-23 20:27:39 +08:00
CCTextureCache.h remove tiff (#20047) 2019-08-20 15:15:40 +08:00
CCTextureCube.cpp no need to convert to RGBA8888 when it is DEFAULT (#20397) 2019-12-12 23:49:08 +08:00
CCTextureCube.h Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCTextureUtils.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
CCTextureUtils.h add copyright (#19903) 2019-07-04 17:47:24 +08:00
CCTrianglesCommand.cpp fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
CCTrianglesCommand.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
CMakeLists.txt v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
ccShaders.cpp [3d] add CameraBackgroundBrush (#19454) 2019-03-04 09:14:45 +08:00
ccShaders.h [3d] support particle3d (#19464) 2019-03-06 17:03:16 +08:00