axmol/cmake/Modules/AXPlatform.cmake

71 lines
2.0 KiB
CMake

#Please use them everywhere
#WINDOWS = Windows Desktop
#ANDROID = Android
#IOS = iOS
#MACOSX = MacOS X
#LINUX = Linux
#############################
# cmake commands:
# win32: cmake -B build -A x64
# winrt: cmake -B build -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore "-DCMAKE_SYSTEM_VERSION=10.0"
#
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(WINDOWS TRUE)
if("${CMAKE_GENERATOR_PLATFORM}" STREQUAL "Win32")
set(WIN32 TRUE)
set(ARCH_ALIAS "x86")
elseif("${CMAKE_GENERATOR_PLATFORM}" STREQUAL "arm64")
set(WIN64 TRUE)
set(ARCH_ALIAS "arm64")
else()
set(WIN64 TRUE)
set(ARCH_ALIAS "x64")
endif()
set(PLATFORM_NAME win32)
if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
set(WINRT TRUE CACHE BOOL "" FORCE)
set(PLATFORM_NAME winrt)
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Android")
set(PLATFORM_NAME android)
set(ARCH_ALIAS ${ANDROID_ABI})
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if(ANDROID)
set(PLATFORM_NAME android)
else()
set(LINUX TRUE)
set(PLATFORM_NAME linux)
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
set(WASM TRUE)
set(EMSCRIPTEN TRUE)
set(PLATFORM_NAME wasm)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(APPLE TRUE)
set(MACOSX TRUE)
set(PLATFORM_NAME mac)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "iOS")
set(APPLE TRUE)
set(IOS TRUE)
set(PLATFORM_NAME ios)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "tvOS")
set(APPLE TRUE)
set(IOS TRUE)
set(TVOS TRUE)
set(PLATFORM_NAME tvos)
else()
message(FATAL_ERROR "Unsupported platform, CMake will exit")
return()
endif()
# generators that are capable of organizing into a hierarchy of folders
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# simplify generator condition, please use them everywhere
if(CMAKE_GENERATOR STREQUAL Xcode)
set(XCODE TRUE)
elseif(CMAKE_GENERATOR MATCHES Visual)
set(VS TRUE)
endif()