mirror of https://github.com/axmolengine/axmol.git
274 lines
8.5 KiB
C++
274 lines
8.5 KiB
C++
/****************************************************************************
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Copyright (c) 2014 cocos2d-x.org
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Copyright (c) 2014-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md).
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __cocos2dx__ccUTF8__
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#define __cocos2dx__ccUTF8__
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#include "platform/PlatformMacros.h"
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#include <vector>
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#include <string>
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#include <sstream>
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
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# include "platform/android/jni/JniHelper.h"
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#endif
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NS_AX_BEGIN
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namespace StringUtils
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{
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namespace UnicodeCharacters
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{
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const char32_t NewLine = 0x000A; // 10
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const char32_t CarriageReturn = 0x000D; // 13
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const char32_t NextCharNoChangeX = 0x0008; // 8
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const char32_t Space = 0x0020; // 32
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const char32_t NoBreakSpace = 0x00A0; // 160
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} // namespace UnicodeCharacters
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namespace AsciiCharacters
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{
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const char NewLine = '\n';
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const char CarriageReturn = '\r';
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const char NextCharNoChangeX = '\b';
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const char Space = ' ';
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} // namespace AsciiCharacters
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template <typename T>
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std::string toString(T arg)
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{
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std::stringstream ss;
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ss << arg;
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return ss.str();
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}
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std::string AX_DLL format(const char* format, ...) AX_FORMAT_PRINTF(1, 2);
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std::string AX_DLL vformat(const char* format, va_list ap);
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/**
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* @brief Converts from UTF8 string to UTF16 string.
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*
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* This function resizes \p outUtf16 to required size and
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* fill its contents with result UTF16 string if conversion success.
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* If conversion fails it guarantees not to change \p outUtf16.
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*
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* @param inUtf8 The source UTF8 string to be converted from.
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* @param outUtf16 The output string to hold the result UTF16s.
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* @return True if succeed, otherwise false.
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* @note Please check the return value before using \p outUtf16
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* e.g.
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* @code
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* std::u16string utf16;
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* bool ret = StringUtils::UTF8ToUTF16("你好hello", utf16);
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* if (ret) {
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* do_some_thing_with_utf16(utf16);
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* }
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* @endcode
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*/
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AX_DLL bool UTF8ToUTF16(std::string_view inUtf8, std::u16string& outUtf16);
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/**
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* @brief Same as \a UTF8ToUTF16 but converts form UTF8 to UTF32.
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*
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* @see UTF8ToUTF16
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*/
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AX_DLL bool UTF8ToUTF32(std::string_view inUtf8, std::u32string& outUtf32);
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/**
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* @brief Same as \a UTF8ToUTF16 but converts form UTF16 to UTF8.
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*
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* @see UTF8ToUTF16
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*/
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AX_DLL bool UTF16ToUTF8(std::u16string_view inUtf16, std::string& outUtf8);
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/**
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* @brief Same as \a UTF8ToUTF16 but converts form UTF16 to UTF32.
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*
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* @see UTF8ToUTF16
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*/
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AX_DLL bool UTF16ToUTF32(std::u16string_view inUtf16, std::u32string& outUtf32);
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/**
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* @brief Same as \a UTF8ToUTF16 but converts form UTF32 to UTF8.
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*
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* @see UTF8ToUTF16
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*/
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AX_DLL bool UTF32ToUTF8(std::u32string_view inUtf32, std::string& outUtf8);
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/**
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* @brief Same as \a UTF8ToUTF16 but converts form UTF32 to UTF16.
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*
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* @see UTF8ToUTF16
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*/
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AX_DLL bool UTF32ToUTF16(std::u32string_view inUtf32, std::u16string& outUtf16);
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
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/**
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* @brief convert jstring to utf8 std::string, same function with env->getStringUTFChars.
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* because getStringUTFChars can not pass special emoticon
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* @param env The JNI Env
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* @param srcjStr The jstring which want to convert
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* @param ret True if the conversion succeeds and the ret pointer isn't null
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* @returns the result of utf8 string
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*/
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AX_DLL std::string getStringUTFCharsJNI(JNIEnv* env, jstring srcjStr, bool* ret = nullptr);
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/**
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* @brief create a jstring with utf8 std::string, same function with env->newStringUTF
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* because newStringUTF can not convert special emoticon
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* @param env The JNI Env
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* @param srcjStr The std::string which want to convert
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* @param ret True if the conversion succeeds and the ret pointer isn't null
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* @returns the result of jstring,the jstring need to DeleteLocalRef(jstring);
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*/
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AX_DLL jstring newStringUTFJNI(JNIEnv* env, std::string_view utf8Str, bool* ret = nullptr);
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#endif
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/**
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* @brief Trims the unicode spaces at the end of char16_t vector.
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*/
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AX_DLL void trimUTF16Vector(std::vector<char16_t>& str);
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/**
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* @brief Trims the unicode spaces at the end of char32_t vector.
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*/
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AX_DLL void trimUTF32Vector(std::vector<char32_t>& str);
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/**
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* @brief Whether the character is a whitespace character.
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* @param ch The unicode character.
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* @returns Whether the character is a white space character.
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*
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* @see http://en.wikipedia.org/wiki/Whitespace_character#Unicode
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*
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*/
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AX_DLL bool isUnicodeSpace(char32_t ch);
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/**
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* @brief Whether the character is a Chinese/Japanese/Korean character.
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* @param ch The unicode character.
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* @returns Whether the character is a Chinese character.
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*
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* @see http://www.searchtb.com/2012/04/chinese_encode.html
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* @see http://tieba.baidu.com/p/748765987
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*
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*/
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AX_DLL bool isCJKUnicode(char32_t ch);
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/**
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* @brief Whether the character is a non-breaking character.
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* @param ch The unicode character.
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* @returns Whether the character is a non-breaking character.
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*
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* @see https://en.wikipedia.org/wiki/Space_(punctuation)#Spaces_in_Unicode
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* @see https://en.wikipedia.org/wiki/Non-breaking_space
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* @see https://en.wikipedia.org/wiki/Figure_space
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* @see https://en.wikipedia.org/wiki/Word_joiner
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*
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*/
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AX_DLL bool isUnicodeNonBreaking(char32_t ch);
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/**
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* @brief Returns the length of the string in characters.
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* @param utf8 An UTF-8 encoded string.
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* @returns The length of the string in characters.
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*/
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AX_DLL int32_t getCharacterCountInUTF8String(std::string_view utf8);
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/**
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* @brief Gets the index of the last character that is not equal to the character given.
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* @param str The string to be searched.
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* @param c The character to be searched for.
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* @returns The index of the last character that is not \p c.
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*/
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AX_DLL unsigned int getIndexOfLastNotChar16(const std::vector<char16_t>& str, char16_t c);
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/**
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* @brief Gets char16_t vector from a given utf16 string.
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*/
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AX_DLL std::vector<char16_t> getChar16VectorFromUTF16String(const std::u16string& utf16);
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/**
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* @brief Whether has non-ascii utf-8 characters
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*/
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AX_DLL bool hasNonAsciiUTF8(const char* str, size_t len);
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/**
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* @brief Whether contains utf-8 or all characters are ascii
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*/
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AX_DLL bool detectNonAsciiUTF8(const char* str, size_t len, bool restrictUTF8, bool* pAllCharsAreAscii);
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/**
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* @brief isLegalUTF8String, contains ascii characters
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*/
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AX_DLL bool isLegalUTF8String(const char* str, size_t len);
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/**
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* Utf8 sequence
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* Store all utf8 chars as std::string
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* Build from std::string
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*/
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class AX_DLL StringUTF8
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{
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public:
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struct CharUTF8
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{
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std::string _char;
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bool isASCII() const { return _char.size() == 1; }
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};
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typedef std::vector<CharUTF8> CharUTF8Store;
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StringUTF8();
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StringUTF8(std::string_view newStr);
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~StringUTF8();
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std::size_t length() const;
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void replace(std::string_view newStr);
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std::string getAsCharSequence() const;
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std::string getAsCharSequence(std::size_t pos) const;
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std::string getAsCharSequence(std::size_t pos, std::size_t len) const;
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bool deleteChar(std::size_t pos);
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bool insert(std::size_t pos, std::string_view insertStr);
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bool insert(std::size_t pos, const StringUTF8& insertStr);
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CharUTF8Store& getString() { return _str; }
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const CharUTF8Store& getString() const { return _str; }
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private:
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CharUTF8Store _str;
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};
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} // namespace StringUtils
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NS_AX_END
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#endif /** defined(__cocos2dx__ccUTF8__) */
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