mirror of https://github.com/axmolengine/axmol.git
453 lines
18 KiB
C
453 lines
18 KiB
C
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2017 Chukong Technologies
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md).
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __AX_PLATFORM_MACROS_H__
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#define __AX_PLATFORM_MACROS_H__
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/**
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* Define some platform specific macros.
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*/
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#include "base/Config.h"
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#include "base/hlookup.h"
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#include "platform/PlatformConfig.h"
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#include "platform/PlatformDefine.h"
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/** @def CREATE_FUNC(__TYPE__)
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* Define a create function for a specific type, such as Layer.
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*
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* @param __TYPE__ class type to add create(), such as Layer.
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*/
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#define CREATE_FUNC(__TYPE__) \
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static __TYPE__* create() \
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{ \
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__TYPE__* pRet = new __TYPE__(); \
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if (pRet->init()) \
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{ \
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pRet->autorelease(); \
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return pRet; \
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} \
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else \
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{ \
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delete pRet; \
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pRet = nullptr; \
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return nullptr; \
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} \
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}
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/** @def NODE_FUNC(__TYPE__)
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* Define a node function for a specific type, such as Layer.
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*
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* @param __TYPE__ class type to add node(), such as Layer.
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* @deprecated This interface will be deprecated sooner or later.
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*/
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#define NODE_FUNC(__TYPE__) \
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AX_DEPRECATED_ATTRIBUTE static __TYPE__* node() \
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{ \
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__TYPE__* pRet = new __TYPE__(); \
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if (pRet->init()) \
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{ \
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pRet->autorelease(); \
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return pRet; \
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} \
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else \
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{ \
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delete pRet; \
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pRet = NULL; \
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return NULL; \
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} \
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}
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/** @def AX_ENABLE_CACHE_TEXTURE_DATA
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* Enable it if you want to cache the texture data.
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* Not enabling for Emscripten any more -- doesn't seem necessary and don't want
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* to be different from other platforms unless there's a good reason.
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*
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* @since v0.99.5
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*/
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
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# define AX_ENABLE_CACHE_TEXTURE_DATA 1
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#else
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# define AX_ENABLE_CACHE_TEXTURE_DATA 0
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#endif
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/** @def AX_ENABLE_RESTART_APPLICATION_ON_CONTEXT_LOST
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* Enable this if application should be restarted after the OpenGL context is lost
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*
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*/
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID && !AX_ENABLE_CACHE_TEXTURE_DATA)
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# define AX_ENABLE_RESTART_APPLICATION_ON_CONTEXT_LOST 1
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#else
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# define AX_ENABLE_RESTART_APPLICATION_ON_CONTEXT_LOST 0
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#endif
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID) || (AX_TARGET_PLATFORM == AX_PLATFORM_WIN32)
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/** Application will crash in glDrawElements function on some win32 computers and some android devices.
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* Indices should be bound again while drawing to avoid this bug.
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*/
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# define AX_REBIND_INDICES_BUFFER 1
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#else
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# define AX_REBIND_INDICES_BUFFER 0
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#endif
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// Generic macros
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/** @def AX_PROPERTY_READONLY
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* It is used to declare a protected variable. We can use getter to read the variable.
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*
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* @param varType the type of variable.
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* @param varName variable name.
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* @param funName "get + funName" will be the name of the getter.
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* @warning The getter is a public virtual function, you should rewrite it first.
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* The variables and methods declared after AX_PROPERTY_READONLY are all public.
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* If you need protected or private, please declare.
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*/
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#define AX_PROPERTY_READONLY(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual varType get##funName() const;
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#define AX_PROPERTY_READONLY_PASS_BY_REF(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual const varType& get##funName() const;
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/** @def AX_PROPERTY
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* It is used to declare a protected variable.
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* We can use getter to read the variable, and use the setter to change the variable.
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*
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* @param varType The type of variable.
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* @param varName Variable name.
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* @param funName "get + funName" will be the name of the getter.
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* "set + funName" will be the name of the setter.
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* @warning The getter and setter are public virtual functions, you should rewrite them first.
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* The variables and methods declared after AX_PROPERTY are all public.
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* If you need protected or private, please declare.
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*/
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#define AX_PROPERTY(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual varType get##funName() const; \
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virtual void set##funName(varType var);
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#define AX_PROPERTY_PASS_BY_REF(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual const varType& get##funName() const; \
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virtual void set##funName(const varType& var);
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/** @def AX_SYNTHESIZE_READONLY
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* It is used to declare a protected variable. We can use getter to read the variable.
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*
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* @param varType The type of variable.
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* @param varName Variable name.
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* @param funName "get + funName" will be the name of the getter.
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* @warning The getter is a public inline function.
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* The variables and methods declared after AX_SYNTHESIZE_READONLY are all public.
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* If you need protected or private, please declare.
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*/
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#define AX_SYNTHESIZE_READONLY(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual inline varType get##funName() const { return varName; }
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#define AX_SYNTHESIZE_READONLY_PASS_BY_REF(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual inline const varType& get##funName() const { return varName; }
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/** @def AX_SYNTHESIZE
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* It is used to declare a protected variable.
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* We can use getter to read the variable, and use the setter to change the variable.
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*
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* @param varType The type of variable.
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* @param varName Variable name.
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* @param funName "get + funName" will be the name of the getter.
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* "set + funName" will be the name of the setter.
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* @warning The getter and setter are public inline functions.
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* The variables and methods declared after AX_SYNTHESIZE are all public.
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* If you need protected or private, please declare.
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*/
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#define AX_SYNTHESIZE(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual inline varType get##funName() const { return varName; } \
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virtual inline void set##funName(varType var) { varName = var; }
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#define AX_SYNTHESIZE_PASS_BY_REF(varType, varName, funName) \
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protected: \
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varType varName; \
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\
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public: \
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virtual inline const varType& get##funName() const { return varName; } \
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virtual inline void set##funName(const varType& var) { varName = var; }
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#define AX_SYNTHESIZE_RETAIN(varType, varName, funName) \
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private: \
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varType varName; \
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\
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public: \
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virtual inline varType get##funName() const { return varName; } \
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virtual inline void set##funName(varType var) \
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{ \
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if (varName != var) \
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{ \
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AX_SAFE_RETAIN(var); \
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AX_SAFE_RELEASE(varName); \
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varName = var; \
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} \
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}
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#define AX_SAFE_DELETE(p) \
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do \
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{ \
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delete (p); \
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(p) = nullptr; \
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} while (0)
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#define AX_SAFE_DELETE_ARRAY(p) \
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do \
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{ \
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if (p) \
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{ \
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delete[](p); \
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(p) = nullptr; \
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} \
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} while (0)
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#define AX_SAFE_FREE(p) \
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do \
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{ \
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if (p) \
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{ \
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free(p); \
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(p) = nullptr; \
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} \
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} while (0)
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#define AX_SAFE_RELEASE(p) \
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do \
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{ \
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if (p) \
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{ \
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(p)->release(); \
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} \
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} while (0)
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#define AX_SAFE_RELEASE_NULL(p) \
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do \
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{ \
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if (p) \
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{ \
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(p)->release(); \
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(p) = nullptr; \
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} \
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} while (0)
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#define AX_SAFE_RETAIN(p) \
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do \
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{ \
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if (p) \
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{ \
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(p)->retain(); \
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} \
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} while (0)
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#define AX_BREAK_IF(cond) \
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if (cond) \
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break
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#define __AXLOGWITHFUNCTION(s, ...) \
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ax::print("%s : %s", __FUNCTION__, ax::StringUtils::format(s, ##__VA_ARGS__).c_str())
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/// @name Cocos2d debug
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/// @{
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#if !defined(_AX_DEBUG) || _AX_DEBUG == 0
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# define AXLOG(...) \
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do \
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{ \
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} while (0)
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# define AXLOGINFO(...) \
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do \
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{ \
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} while (0)
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# define AXLOGERROR(...) \
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do \
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{ \
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} while (0)
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# define AXLOGWARN(...) \
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do \
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{ \
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} while (0)
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#elif _AX_DEBUG == 1
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# define AXLOG(format, ...) ax::print(format, ##__VA_ARGS__)
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# define AXLOGERROR(format, ...) ax::print(format, ##__VA_ARGS__)
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# define AXLOGINFO(format, ...) \
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do \
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{ \
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} while (0)
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# define AXLOGWARN(...) __AXLOGWITHFUNCTION(__VA_ARGS__)
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#elif _AX_DEBUG > 1
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# define AXLOG(format, ...) ax::print(format, ##__VA_ARGS__)
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# define AXLOGERROR(format, ...) ax::print(format, ##__VA_ARGS__)
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# define AXLOGINFO(format, ...) ax::print(format, ##__VA_ARGS__)
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# define AXLOGWARN(...) __AXLOGWITHFUNCTION(__VA_ARGS__)
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#endif // _AX_DEBUG
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/** Lua engine debug */
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#if !defined(_AX_DEBUG) || _AX_DEBUG == 0 || AX_LUA_ENGINE_DEBUG == 0
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# define LUALOG(...)
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#else
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# define LUALOG(format, ...) ax::print(format, ##__VA_ARGS__)
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#endif // Lua engine debug
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// end of debug group
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/// @}
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/** @def AX_DISALLOW_COPY_AND_ASSIGN(TypeName)
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* A macro to disallow the copy constructor and operator= functions.
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* This should be used in the private: declarations for a class
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*/
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#if defined(__GNUC__) && ((__GNUC__ >= 5) || ((__GNUG__ == 4) && (__GNUC_MINOR__ >= 4))) || \
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(defined(__clang__) && (__clang_major__ >= 3)) || (_MSC_VER >= 1800)
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# define AX_DISALLOW_COPY_AND_ASSIGN(TypeName) \
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TypeName(const TypeName&) = delete; \
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TypeName& operator=(const TypeName&) = delete;
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#else
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# define AX_DISALLOW_COPY_AND_ASSIGN(TypeName) \
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TypeName(const TypeName&); \
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TypeName& operator=(const TypeName&);
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#endif
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/** @def AX_DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName)
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* A macro to disallow all the implicit constructors, namely the
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* default constructor, copy constructor and operator= functions.
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*
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* This should be used in the private: declarations for a class
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* that wants to prevent anyone from instantiating it. This is
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* especially useful for classes containing only static methods.
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*/
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#define AX_DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
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TypeName(); \
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AX_DISALLOW_COPY_AND_ASSIGN(TypeName)
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/** @def AX_DEPRECATED_ATTRIBUTE
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* Only certain compilers support __attribute__((deprecated)).
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*/
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#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
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# define AX_DEPRECATED_ATTRIBUTE __attribute__((deprecated))
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#elif _MSC_VER >= 1400 // vs 2005 or higher
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# define AX_DEPRECATED_ATTRIBUTE __declspec(deprecated)
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#else
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# define AX_DEPRECATED_ATTRIBUTE
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#endif
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/** @def AX_DEPRECATED(...)
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* Macro to mark things deprecated as of a particular version
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* can be used with arbitrary parameters which are thrown away.
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* e.g. AX_DEPRECATED(4.0) or AX_DEPRECATED(4.0, "not going to need this anymore") etc.
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*/
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#define AX_DEPRECATED(...) AX_DEPRECATED_ATTRIBUTE
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/** @def AX_FORMAT_PRINTF(formatPos, argPos)
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* Only certain compiler support __attribute__((format))
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*
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* @param formatPos 1-based position of format string argument.
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* @param argPos 1-based position of first format-dependent argument.
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*/
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#if defined(__GNUC__) && (__GNUC__ >= 4)
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# define AX_FORMAT_PRINTF(formatPos, argPos) __attribute__((__format__(printf, formatPos, argPos)))
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#elif defined(__has_attribute)
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# if __has_attribute(format)
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# define AX_FORMAT_PRINTF(formatPos, argPos) __attribute__((__format__(printf, formatPos, argPos)))
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# else
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# define AX_FORMAT_PRINTF(formatPos, argPos)
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# endif // __has_attribute(format)
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#else
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# define AX_FORMAT_PRINTF(formatPos, argPos)
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#endif
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#if defined(_MSC_VER)
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# define AX_FORMAT_PRINTF_SIZE_T "%08lX"
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#else
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# define AX_FORMAT_PRINTF_SIZE_T "%08zX"
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#endif
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#ifdef __GNUC__
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# define AX_UNUSED __attribute__((unused))
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#else
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# define AX_UNUSED
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#endif
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/** @def AX_REQUIRES_NULL_TERMINATION
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*
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*/
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#if !defined(AX_REQUIRES_NULL_TERMINATION)
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# if defined(__APPLE_AX__) && (__APPLE_AX__ >= 5549)
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# define AX_REQUIRES_NULL_TERMINATION __attribute__((sentinel(0, 1)))
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# elif defined(__GNUC__)
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# define AX_REQUIRES_NULL_TERMINATION __attribute__((sentinel))
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# else
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# define AX_REQUIRES_NULL_TERMINATION
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# endif
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#endif
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// compatibility with non-clang compilers...
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#ifndef __has_attribute
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# define __has_attribute(x) 0
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#endif
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#ifndef __has_builtin
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# define __has_builtin(x) 0
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#endif
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/*
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* helps the compiler's optimizer predicting branches
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*/
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#if __has_builtin(__builtin_expect)
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# ifdef __cplusplus
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# define UTILS_LIKELY(exp) (__builtin_expect(!!(exp), true))
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# define UTILS_UNLIKELY(exp) (__builtin_expect(!!(exp), false))
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# else
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# define UTILS_LIKELY(exp) (__builtin_expect(!!(exp), 1))
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# define UTILS_UNLIKELY(exp) (__builtin_expect(!!(exp), 0))
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# endif
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#else
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# define UTILS_LIKELY(exp) (!!(exp))
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# define UTILS_UNLIKELY(exp) (!!(exp))
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#endif
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#endif // __AX_PLATFORM_MACROS_H__
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