mirror of https://github.com/axmolengine/axmol.git
239 lines
6.3 KiB
C++
239 lines
6.3 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __LAYOUT_H__
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#define __LAYOUT_H__
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#include "../BaseClasses/UIWidget.h"
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#include "LayoutExecutant.h"
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NS_CC_EXT_BEGIN
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typedef enum
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{
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LAYOUT_COLOR_NONE,
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LAYOUT_COLOR_SOLID,
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LAYOUT_COLOR_GRADIENT
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}LayoutBackGroundColorType;
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class Layout : public UIWidget
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{
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public:
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/**
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* Default constructor
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*/
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Layout();
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/**
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* Default destructor
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*/
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virtual ~Layout();
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/**
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* Allocates and initializes a layout.
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*/
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static Layout* create();
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/**
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* Sets a LayoutExecutant for doing layout.
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*
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* @see LayoutExecutant
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*
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* @param LayoutExecutant pointer.
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*/
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virtual void setLayoutExecutant(LayoutExecutant* exe);
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/**
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* Gets the LayoutExecutant of Layout
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*
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* @see LayoutExecutant
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*
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* @return LayoutExecutant pointer.
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*/
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virtual LayoutExecutant* getLayoutExecutant() const;
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//override "hitTest" method of widget.
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virtual bool hitTest(const Point &pt);
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//background
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/**
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* Sets a background image for layout
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*
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* @param fileName image file path.
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*
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* @param texType @see TextureResType. UI_TEX_TYPE_LOCAL means local file, UI_TEX_TYPE_PLIST means sprite frame.
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*/
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void setBackGroundImage(const char* fileName,TextureResType texType = UI_TEX_TYPE_LOCAL);
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/**
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* Sets a background image capinsets for layout, if the background image is a scale9 render.
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*
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* @param capinsets of background image.
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*
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*/
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void setBackGroundImageCapInsets(const Rect& capInsets);
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/**
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* Sets Color Type for layout.
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*
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* @param type @see LayoutBackGroundColorType.
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*/
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void setBackGroundColorType(LayoutBackGroundColorType type);
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/**
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* Sets background iamge use scale9 renderer.
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*
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* @param enabled true that use scale9 renderer, false otherwise.
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*/
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void setBackGroundImageScale9Enabled(bool enabled);
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/**
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* Sets background color for layout, if color type is LAYOUT_COLOR_SOLID
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*
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* @param color
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*/
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void setBackGroundColor(const Color3B &color);
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/**
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* Sets background color for layout, if color type is LAYOUT_COLOR_GRADIENT
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*
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* @param start color
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*
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* @param end color
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*/
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void setBackGroundColor(const Color3B &startColor, const Color3B &endColor);
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/**
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* Sets background opacity layout.
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*
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* @param opacity
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*/
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void setBackGroundColorOpacity(int opacity);
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/**
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* Sets background color vector for layout, if color type is LAYOUT_COLOR_GRADIENT
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*
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* @param vector
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*/
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void setBackGroundColorVector(const Point &vector);
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//override "setColor" method of widget.
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virtual void setColor(const Color3B &color);
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//override "setOpacity" method of widget.
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virtual void setOpacity(int opacity);
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/**
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* Remove the background image of layout.
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*/
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void removeBackGroundImage();
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/**
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* Gets background image texture size.
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*
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* @return background image texture size.
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*/
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const Size& getBackGroundImageTextureSize() const;
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/**
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* Changes if layout can clip it's content and child.
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*
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* If you really need this, please enable it. But it would reduce the rendering efficiency.
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*
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* @param clipping enabled.
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*/
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virtual void setClippingEnabled(bool able);
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/**
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* Gets if layout is clipping enabled.
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*
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* @return if layout is clipping enabled.
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*/
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virtual bool isClippingEnabled();
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/**
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* Gets the content size of widget.
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*
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* Content size is widget's texture size.
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*/
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virtual const Size& getContentSize() const;
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protected:
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//override "init" method of widget.
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virtual bool init();
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//override "initRenderer" method of widget.
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virtual void initRenderer();
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//override "onSizeChanged" method of widget.
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virtual void onSizeChanged();
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//init background image renderer.
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void addBackGroundImage();
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protected:
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bool m_bClippingEnabled;
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LayoutExecutant* m_pLayoutExecutant;
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//background
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bool m_bBackGroundScale9Enable;
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Node* m_pBackGroundImage;
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std::string m_strBackGroundImageFileName;
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Rect m_backGroundImageCapInsets;
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LayoutBackGroundColorType m_colorType;
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TextureResType m_eBGImageTexType;
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LayerColor* m_pColorRender;
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LayerGradient* m_pGradientRender;
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Color3B m_cColor;
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Color3B m_gStartColor;
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Color3B m_gEndColor;
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Point m_AlongVector;
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int m_nCOpacity;
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Size m_backGroundImageTextureSize;
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};
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class RectClippingNode : public ClippingNode
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{
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public:
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virtual ~RectClippingNode();
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virtual bool init();
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static RectClippingNode* create();
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void setClippingSize(const Size& size);
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void setClippingEnabled(bool enabled);
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virtual void visit();
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void setEnabled(bool enabled);
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bool isEnabled() const;
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protected:
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DrawNode* m_pInnerStencil;
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bool m_bEnabled;
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private:
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RectClippingNode();
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Point rect[4];
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Size m_clippingSize;
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bool m_bClippingEnabled;
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};
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NS_CC_EXT_END
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#endif /* defined(__Layout__) */
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