mirror of https://github.com/axmolengine/axmol.git
158 lines
4.7 KiB
C++
158 lines
4.7 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_Atlas_h
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#define Spine_Atlas_h
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#include <spine/Vector.h>
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#include <spine/Extension.h>
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#include <spine/SpineObject.h>
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#include <spine/SpineString.h>
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#include <spine/HasRendererObject.h>
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namespace spine {
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enum Format {
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Format_Alpha,
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Format_Intensity,
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Format_LuminanceAlpha,
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Format_RGB565,
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Format_RGBA4444,
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Format_RGB888,
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Format_RGBA8888
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};
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enum TextureFilter {
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TextureFilter_Unknown,
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TextureFilter_Nearest,
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TextureFilter_Linear,
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TextureFilter_MipMap,
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TextureFilter_MipMapNearestNearest,
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TextureFilter_MipMapLinearNearest,
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TextureFilter_MipMapNearestLinear,
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TextureFilter_MipMapLinearLinear
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};
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enum TextureWrap {
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TextureWrap_MirroredRepeat,
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TextureWrap_ClampToEdge,
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TextureWrap_Repeat
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};
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class SP_API AtlasPage : public SpineObject, public HasRendererObject {
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public:
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String name;
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String texturePath;
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Format format;
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TextureFilter minFilter;
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TextureFilter magFilter;
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TextureWrap uWrap;
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TextureWrap vWrap;
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int width, height;
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explicit AtlasPage(const String &inName) : name(inName), format(Format_RGBA8888), minFilter(TextureFilter_Nearest),
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magFilter(TextureFilter_Nearest), uWrap(TextureWrap_ClampToEdge),
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vWrap(TextureWrap_ClampToEdge), width(0), height(0) {
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}
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};
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class SP_API AtlasRegion : public SpineObject {
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public:
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AtlasPage *page;
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String name;
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int x, y, width, height;
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float u, v, u2, v2;
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float offsetX, offsetY;
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int originalWidth, originalHeight;
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int index;
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bool rotate;
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int degrees;
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Vector<int> splits;
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Vector<int> pads;
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};
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class TextureLoader;
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class SP_API Atlas : public SpineObject {
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public:
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Atlas(const String &path, TextureLoader *textureLoader, bool createTexture = true);
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Atlas(const char *data, int length, const char *dir, TextureLoader *textureLoader, bool createTexture = true);
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~Atlas();
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void flipV();
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/// Returns the first region found with the specified name. This method uses String comparison to find the region, so the result
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/// should be cached rather than calling this method multiple times.
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/// @return The region, or NULL.
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AtlasRegion *findRegion(const String &name);
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Vector<AtlasPage*> &getPages();
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Vector<AtlasRegion*> &getRegions();
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private:
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Vector<AtlasPage *> _pages;
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Vector<AtlasRegion *> _regions;
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TextureLoader *_textureLoader;
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void load(const char *begin, int length, const char *dir, bool createTexture);
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class Str {
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public:
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const char *begin;
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const char *end;
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};
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static void trim(Str *str);
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/// Tokenize string without modification. Returns 0 on failure
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static int readLine(const char **begin, const char *end, Str *str);
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/// Moves str->begin past the first occurence of c. Returns 0 on failure
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static int beginPast(Str *str, char c);
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/// Returns 0 on failure
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static int readValue(const char **begin, const char *end, Str *str);
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/// Returns the number of tuple values read (1, 2, 4, or 0 for failure)
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static int readTuple(const char **begin, const char *end, Str tuple[]);
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static char *mallocString(Str *str);
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static int indexOf(const char **array, int count, Str *str);
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static int equals(Str *str, const char *other);
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static int toInt(Str *str);
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};
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}
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#endif /* Spine_Atlas_h */
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