mirror of https://github.com/axmolengine/axmol.git
223 lines
5.5 KiB
C++
223 lines
5.5 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_Vector_h
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#define Spine_Vector_h
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#include <spine/Extension.h>
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#include <spine/SpineObject.h>
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#include <spine/SpineString.h>
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#include <assert.h>
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namespace spine {
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template<typename T>
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class SP_API Vector : public SpineObject {
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public:
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Vector() : _size(0), _capacity(0), _buffer(NULL) {
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}
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Vector(const Vector &inVector) : _size(inVector._size), _capacity(inVector._capacity), _buffer(NULL) {
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if (_capacity > 0) {
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_buffer = allocate(_capacity);
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for (size_t i = 0; i < _size; ++i) {
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construct(_buffer + i, inVector._buffer[i]);
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}
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}
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}
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~Vector() {
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clear();
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deallocate(_buffer);
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}
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inline void clear() {
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for (size_t i = 0; i < _size; ++i) {
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destroy(_buffer + (_size - 1 - i));
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}
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_size = 0;
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}
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inline size_t getCapacity() const {
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return _capacity;
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}
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inline size_t size() const {
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return _size;
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}
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inline void setSize(size_t newSize, const T &defaultValue) {
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assert(newSize >= 0);
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size_t oldSize = _size;
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_size = newSize;
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if (_capacity < newSize) {
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_capacity = (int) (_size * 1.75f);
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if (_capacity < 8) _capacity = 8;
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_buffer = spine::SpineExtension::realloc<T>(_buffer, _capacity, __FILE__, __LINE__);
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}
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if (oldSize < _size) {
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for (size_t i = oldSize; i < _size; i++) {
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construct(_buffer + i, defaultValue);
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}
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}
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}
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inline void ensureCapacity(size_t newCapacity = 0) {
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if (_capacity >= newCapacity) return;
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_capacity = newCapacity;
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_buffer = SpineExtension::realloc<T>(_buffer, newCapacity, __FILE__, __LINE__);
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}
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inline void add(const T &inValue) {
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if (_size == _capacity) {
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// inValue might reference an element in this buffer
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// When we reallocate, the reference becomes invalid.
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// We thus need to create a defensive copy before
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// reallocating.
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T valueCopy = inValue;
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_capacity = (int) (_size * 1.75f);
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if (_capacity < 8) _capacity = 8;
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_buffer = spine::SpineExtension::realloc<T>(_buffer, _capacity, __FILE__, __LINE__);
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construct(_buffer + _size++, valueCopy);
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} else {
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construct(_buffer + _size++, inValue);
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}
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}
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inline void addAll(Vector<T> &inValue) {
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ensureCapacity(this->size() + inValue.size());
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for (size_t i = 0; i < inValue.size(); i++) {
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add(inValue[i]);
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}
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}
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inline void clearAndAddAll(Vector<T> &inValue) {
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this->clear();
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this->addAll(inValue);
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}
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inline void removeAt(size_t inIndex) {
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assert(inIndex < _size);
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--_size;
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if (inIndex != _size) {
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for (size_t i = inIndex; i < _size; ++i) {
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T tmp(_buffer[i]);
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_buffer[i] = _buffer[i + 1];
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_buffer[i + 1] = tmp;
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}
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}
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destroy(_buffer + _size);
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}
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inline bool contains(const T &inValue) {
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for (size_t i = 0; i < _size; ++i) {
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if (_buffer[i] == inValue) {
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return true;
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}
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}
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return false;
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}
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inline int indexOf(const T &inValue) {
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for (size_t i = 0; i < _size; ++i) {
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if (_buffer[i] == inValue) {
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return (int)i;
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}
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}
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return -1;
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}
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inline T &operator[](size_t inIndex) {
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assert(inIndex < _size);
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return _buffer[inIndex];
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}
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inline friend bool operator==(Vector<T> &lhs, Vector<T> &rhs) {
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if (lhs.size() != rhs.size()) {
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return false;
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}
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for (size_t i = 0, n = lhs.size(); i < n; ++i) {
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if (lhs[i] != rhs[i]) {
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return false;
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}
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}
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return true;
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}
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inline friend bool operator!=(Vector<T> &lhs, Vector<T> &rhs) {
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return !(lhs == rhs);
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}
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inline T *buffer() {
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return _buffer;
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}
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private:
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size_t _size;
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size_t _capacity;
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T *_buffer;
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inline T *allocate(size_t n) {
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assert(n > 0);
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T *ptr = SpineExtension::calloc<T>(n, __FILE__, __LINE__);
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assert(ptr);
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return ptr;
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}
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inline void deallocate(T *buffer) {
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if (_buffer) {
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SpineExtension::free(buffer, __FILE__, __LINE__);
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}
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}
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inline void construct(T *buffer, const T &val) {
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new(buffer) T(val);
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}
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inline void destroy(T *buffer) {
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buffer->~T();
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}
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// Vector &operator=(const Vector &inVector) {};
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};
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}
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#endif /* Spine_Vector_h */
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