mirror of https://github.com/axmolengine/axmol.git
110 lines
3.4 KiB
C++
110 lines
3.4 KiB
C++
#ifndef CORE_MIXER_DEFS_H
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#define CORE_MIXER_DEFS_H
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#include <array>
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#include <stdlib.h>
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#include "alspan.h"
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#include "core/bufferline.h"
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#include "core/resampler_limits.h"
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struct CubicCoefficients;
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struct HrtfChannelState;
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struct HrtfFilter;
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struct MixHrtfFilter;
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using uint = unsigned int;
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using float2 = std::array<float,2>;
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constexpr int MixerFracBits{16};
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constexpr int MixerFracOne{1 << MixerFracBits};
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constexpr int MixerFracMask{MixerFracOne - 1};
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constexpr int MixerFracHalf{MixerFracOne >> 1};
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constexpr float GainSilenceThreshold{0.00001f}; /* -100dB */
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enum class Resampler : uint8_t {
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Point,
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Linear,
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Cubic,
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FastBSinc12,
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BSinc12,
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FastBSinc24,
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BSinc24,
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Max = BSinc24
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};
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/* Interpolator state. Kind of a misnomer since the interpolator itself is
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* stateless. This just keeps it from having to recompute scale-related
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* mappings for every sample.
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*/
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struct BsincState {
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float sf; /* Scale interpolation factor. */
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uint m; /* Coefficient count. */
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uint l; /* Left coefficient offset. */
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/* Filter coefficients, followed by the phase, scale, and scale-phase
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* delta coefficients. Starting at phase index 0, each subsequent phase
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* index follows contiguously.
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*/
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const float *filter;
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};
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struct CubicState {
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/* Filter coefficients, and coefficient deltas. Starting at phase index 0,
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* each subsequent phase index follows contiguously.
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*/
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const CubicCoefficients *filter;
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};
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union InterpState {
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CubicState cubic;
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BsincState bsinc;
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};
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using ResamplerFunc = void(*)(const InterpState *state, const float *RESTRICT src, uint frac,
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const uint increment, const al::span<float> dst);
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ResamplerFunc PrepareResampler(Resampler resampler, uint increment, InterpState *state);
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template<typename TypeTag, typename InstTag>
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void Resample_(const InterpState *state, const float *RESTRICT src, uint frac,
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const uint increment, const al::span<float> dst);
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template<typename InstTag>
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void Mix_(const al::span<const float> InSamples, const al::span<FloatBufferLine> OutBuffer,
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float *CurrentGains, const float *TargetGains, const size_t Counter, const size_t OutPos);
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template<typename InstTag>
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void Mix_(const al::span<const float> InSamples, float *OutBuffer, float &CurrentGain,
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const float TargetGain, const size_t Counter);
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template<typename InstTag>
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void MixHrtf_(const float *InSamples, float2 *AccumSamples, const uint IrSize,
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const MixHrtfFilter *hrtfparams, const size_t BufferSize);
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template<typename InstTag>
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void MixHrtfBlend_(const float *InSamples, float2 *AccumSamples, const uint IrSize,
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const HrtfFilter *oldparams, const MixHrtfFilter *newparams, const size_t BufferSize);
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template<typename InstTag>
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void MixDirectHrtf_(const FloatBufferSpan LeftOut, const FloatBufferSpan RightOut,
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const al::span<const FloatBufferLine> InSamples, float2 *AccumSamples,
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float *TempBuf, HrtfChannelState *ChanState, const size_t IrSize, const size_t BufferSize);
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/* Vectorized resampler helpers */
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template<size_t N>
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inline void InitPosArrays(uint frac, uint increment, uint (&frac_arr)[N], uint (&pos_arr)[N])
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{
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pos_arr[0] = 0;
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frac_arr[0] = frac;
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for(size_t i{1};i < N;i++)
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{
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const uint frac_tmp{frac_arr[i-1] + increment};
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pos_arr[i] = pos_arr[i-1] + (frac_tmp>>MixerFracBits);
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frac_arr[i] = frac_tmp&MixerFracMask;
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}
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}
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#endif /* CORE_MIXER_DEFS_H */
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