axmol/cocos2dx/proj.linux/.project

216 lines
5.8 KiB
XML
Executable File

<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>cocos2dx-base</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
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<triggers>clean,full,incremental,</triggers>
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<key>?name?</key>
<value></value>
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<value>true</value>
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<key>org.eclipse.cdt.make.core.autoBuildTarget</key>
<value>all</value>
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<key>org.eclipse.cdt.make.core.buildArguments</key>
<value></value>
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<key>org.eclipse.cdt.make.core.buildCommand</key>
<value>make</value>
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<dictionary>
<key>org.eclipse.cdt.make.core.buildLocation</key>
<value>${workspace_loc:/cocos2dx-base/Debug}</value>
</dictionary>
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<key>org.eclipse.cdt.make.core.cleanBuildTarget</key>
<value>clean</value>
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<key>org.eclipse.cdt.make.core.contents</key>
<value>org.eclipse.cdt.make.core.activeConfigSettings</value>
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<key>org.eclipse.cdt.make.core.enableAutoBuild</key>
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<key>org.eclipse.cdt.make.core.enableCleanBuild</key>
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<key>org.eclipse.cdt.make.core.stopOnError</key>
<value>true</value>
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<key>org.eclipse.cdt.make.core.useDefaultBuildCmd</key>
<value>true</value>
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<name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name>
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<arguments>
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<nature>org.eclipse.cdt.core.cnature</nature>
<nature>org.eclipse.cdt.core.ccnature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
</natures>
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<link>
<name>CCCamera.cpp</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/CCCamera.cpp</locationURI>
</link>
<link>
<name>CCConfiguration.cpp</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/CCConfiguration.cpp</locationURI>
</link>
<link>
<name>CCConfiguration.h</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/CCConfiguration.h</locationURI>
</link>
<link>
<name>CCDirector.cpp</name>
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<locationURI>PARENT-1-PROJECT_LOC/CCDirector.cpp</locationURI>
</link>
<link>
<name>CCDrawingPrimitives.cpp</name>
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<locationURI>PARENT-1-PROJECT_LOC/CCDrawingPrimitives.cpp</locationURI>
</link>
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<name>CCScheduler.cpp</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/CCScheduler.cpp</locationURI>
</link>
<link>
<name>actions</name>
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/actions</locationURI>
</link>
<link>
<name>base_nodes</name>
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<locationURI>PARENT-1-PROJECT_LOC/base_nodes</locationURI>
</link>
<link>
<name>cocoa</name>
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/cocoa</locationURI>
</link>
<link>
<name>cocos2d.cpp</name>
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<locationURI>PARENT-1-PROJECT_LOC/cocos2d.cpp</locationURI>
</link>
<link>
<name>effects</name>
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<locationURI>PARENT-1-PROJECT_LOC/effects</locationURI>
</link>
<link>
<name>include</name>
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<locationURI>PARENT-1-PROJECT_LOC/include</locationURI>
</link>
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<name>keypad_dispatcher</name>
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<locationURI>PARENT-1-PROJECT_LOC/keypad_dispatcher</locationURI>
</link>
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<locationURI>PARENT-1-PROJECT_LOC/label_nodes</locationURI>
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<locationURI>PARENT-1-PROJECT_LOC/menu_nodes</locationURI>
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<locationURI>PARENT-1-PROJECT_LOC/misc_nodes</locationURI>
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<link>
<name>particle_nodes</name>
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<locationURI>PARENT-1-PROJECT_LOC/particle_nodes</locationURI>
</link>
<link>
<name>platform</name>
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<locationURI>PARENT-1-PROJECT_LOC/platform</locationURI>
</link>
<link>
<name>script_support</name>
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<locationURI>PARENT-1-PROJECT_LOC/script_support</locationURI>
</link>
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<name>sprite_nodes</name>
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<locationURI>PARENT-1-PROJECT_LOC/sprite_nodes</locationURI>
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<name>support</name>
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/support</locationURI>
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<link>
<name>text_input_node</name>
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/text_input_node</locationURI>
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<name>textures</name>
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<locationURI>PARENT-1-PROJECT_LOC/tileMap_parallax_nodes</locationURI>
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<link>
<name>touch_dispatcher</name>
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<locationURI>PARENT-1-PROJECT_LOC/touch_dispatcher</locationURI>
</link>
</linkedResources>
</projectDescription>