Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A radical fork of Cocos2d-x-4.0)
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natural-law a882532e28 issue #189
add a test case for Accelerometer sensor
2010-11-10 09:47:06 +00:00
Box2D change default Makefile.ARM to build static libraries. 2010-10-26 09:51:37 +00:00
Cocos2dSimpleGame 2010-11-05 06:12:02 +00:00
CocosDenshion fixed #180 implement SimpleAudioEngine using MCI. Support Midi and wave default. 2010-10-22 01:39:14 +00:00
HelloWorld modify .user files 2010-11-05 03:39:55 +00:00
HelloWorld-android fixed #192 2010-11-05 02:23:12 +00:00
Helloworld-win32 fixed #183 run test ok. 2010-10-13 06:46:06 +00:00
TestAudioEngine 2010-11-05 06:12:02 +00:00
TestAudioEngine-win32 fixed #180 implement SimpleAudioEngine using MCI. Support Midi and wave default. 2010-10-22 01:39:14 +00:00
chipmunk change default Makefile.ARM to build static libraries. 2010-10-26 09:51:37 +00:00
cocos2dx issue #189 2010-11-10 08:29:52 +00:00
template modify .user files 2010-11-05 03:39:55 +00:00
test_uphone issue #189 2010-11-10 09:47:06 +00:00
test_win32 rename winmain to main 2010-11-06 10:06:39 +00:00
CHANGELOG issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.artwork issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.box2d issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.chipmunk issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.cocos2d-x issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
cocos2dx-uphone.sln issue #168 2010-10-21 02:21:24 +00:00
cocos2dx-win32.sln fixed #180 implement SimpleAudioEngine using MCI. Support Midi and wave default. 2010-10-22 01:39:14 +00:00
doxygen.config issue #170 2010-09-29 03:06:31 +00:00
include.bat fixed #120, make include directory 2010-09-04 01:36:29 +00:00