mirror of https://github.com/axmolengine/axmol.git
94 lines
3.4 KiB
C
94 lines
3.4 KiB
C
#ifndef _TESTS_H_
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#define _TESTS_H_
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#include "SpritePolygonTest/SpritePolygonTest.h"
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#include "UnitTest/UnitTest.h"
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#include "NewRendererTest/NewRendererTest.h"
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#include "ConsoleTest/ConsoleTest.h"
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#include "NewEventDispatcherTest/NewEventDispatcherTest.h"
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#include "ActionsTest/ActionsTest.h"
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#include "TransitionsTest/TransitionsTest.h"
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#include "ActionsProgressTest/ActionsProgressTest.h"
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#include "EffectsTest/EffectsTest.h"
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#include "ClickAndMoveTest/ClickAndMoveTest.h"
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#include "RotateWorldTest/RotateWorldTest.h"
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#include "ParticleTest/ParticleTest.h"
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#include "ActionsEaseTest/ActionsEaseTest.h"
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#include "MotionStreakTest/MotionStreakTest.h"
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#include "DrawPrimitivesTest/DrawPrimitivesTest.h"
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#include "TouchesTest/TouchesTest.h"
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#include "MenuTest/MenuTest.h"
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#include "ActionManagerTest/ActionManagerTest.h"
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#include "LayerTest/LayerTest.h"
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#include "Scene3DTest/Scene3DTest.h"
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#include "SceneTest/SceneTest.h"
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#include "ParallaxTest/ParallaxTest.h"
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#include "TileMapTest/TileMapTest.h"
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#include "TileMapTest/TileMapTest2.h"
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#include "IntervalTest/IntervalTest.h"
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#include "LabelTest/LabelTest.h"
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#include "LabelTest/LabelTestNew.h"
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#include "TextInputTest/TextInputTest.h"
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#include "SpriteTest/SpriteTest.h"
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#include "SchedulerTest/SchedulerTest.h"
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#include "RenderTextureTest/RenderTextureTest.h"
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#if CC_ENABLE_BOX2D_INTEGRATION
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#include "Box2DTest/Box2dTest.h"
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#include "Box2DTestBed/Box2dView.h"
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#endif
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#include "EffectsAdvancedTest/EffectsAdvancedTest.h"
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#include "InputTest/MouseTest.h"
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#include "PerformanceTest/PerformanceTest.h"
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#include "ZwoptexTest/ZwoptexTest.h"
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#include "CocosDenshionTest/CocosDenshionTest.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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#include "NewAudioEngineTest/NewAudioEngineTest.h"
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#endif
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPEN)
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
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// bada don't support libcurl
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_BADA)
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#include "CurlTest/CurlTest.h"
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#endif
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#endif
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#endif
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#include "UserDefaultTest/UserDefaultTest.h"
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#include "BugsTest/BugsTest.h"
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#include "Texture2dTest/Texture2dTest.h"
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#include "FontTest/FontTest.h"
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#include "CurrentLanguageTest/CurrentLanguageTest.h"
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#include "TextureCacheTest/TextureCacheTest.h"
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#include "NodeTest/NodeTest.h"
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#include "ShaderTest/ShaderTest.h"
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#include "ShaderTest/ShaderTest2.h"
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#include "ExtensionsTest/ExtensionsTest.h"
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#include "MutiTouchTest/MutiTouchTest.h"
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
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#include "ClippingNodeTest/ClippingNodeTest.h"
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#include "ChipmunkTest/ChipmunkTest.h"
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#endif
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#include "FileUtilsTest/FileUtilsTest.h"
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#include "SpineTest/SpineTest.h"
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#include "TexturePackerEncryptionTest/TextureAtlasEncryptionTest.h"
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#include "DataVisitorTest/DataVisitorTest.h"
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#include "ConfigurationTest/ConfigurationTest.h"
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#include "PhysicsTest/PhysicsTest.h"
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#include "ReleasePoolTest/ReleasePoolTest.h"
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#include "Sprite3DTest/Sprite3DTest.h"
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#include "TerrainTest/TerrainTest.h"
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#include "Camera3DTest/Camera3DTest.h"
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#include "BillBoardTest/BillBoardTest.h"
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#include "LightTest/LightTest.h"
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#include "Particle3DTest/Particle3DTest.h"
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#include "Physics3DTest/Physics3DTest.h"
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#include "OpenURLTest/OpenURLTest.h"
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#include "AllocatorTest/AllocatorTest.h"
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#include "CocosStudio3DTest/CocosStudio3DTest.h"
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#include "UITest/UITest.h"
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#include "MaterialSystemTest/MaterialSystemTest.h"
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#endif
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