mirror of https://github.com/axmolengine/axmol.git
83 lines
2.5 KiB
C++
83 lines
2.5 KiB
C++
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#include "UILoadingBarTest_Editor.h"
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// UILoadingBarTest_Editor
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UILoadingBarTest_Editor::UILoadingBarTest_Editor()
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{
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}
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UILoadingBarTest_Editor::~UILoadingBarTest_Editor()
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{
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}
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bool UILoadingBarTest_Editor::init()
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{
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if (UIScene_Editor::init())
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{
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scheduleUpdate();
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UILoadingBar_Editor/ui_loadingbar_editor_1.json"));
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_touchGroup->addChild(_layout);
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Size screenSize = CCDirector::getInstance()->getWinSize();
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Size rootSize = _layout->getSize();
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_touchGroup->setPosition(Point((screenSize.width - rootSize.width) / 2,
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(screenSize.height - rootSize.height) / 2));
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Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
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Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
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back_label->addTouchEventListener(this, toucheventselector(UIScene_Editor::toGUIEditorTestScene));
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_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
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LoadingBar* loadingBar_left_to_right = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_856"));
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loadingBar_left_to_right->setPercent(0);
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LoadingBar* loadingBar_right_to_left = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_857"));
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loadingBar_right_to_left->setPercent(0);
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return true;
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}
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return false;
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}
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void UILoadingBarTest_Editor::update(float delta)
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{
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_count++;
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if (_count > 100)
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{
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_count = 0;
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}
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Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
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LoadingBar* loadingBar_left_to_right = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_856"));
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loadingBar_left_to_right->setPercent(_count);
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LoadingBar* loadingBar_right_to_left = dynamic_cast<LoadingBar*>(Helper::seekWidgetByName(root, "LoadingBar_857"));
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loadingBar_right_to_left->setPercent(_count);
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}
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void UILoadingBarTest_Editor::toCocosGUITestScene(Ref *sender, TouchEventType type)
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{
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switch (type)
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{
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case TOUCH_EVENT_ENDED:
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{
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unscheduleUpdate();
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UIScene_Editor::toGUIEditorTestScene(sender, type);
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}
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break;
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default:
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break;
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}
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}
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