axmol/core/2d/CCActionManager.cpp

495 lines
14 KiB
C++

/****************************************************************************
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2009 Valentin Milea
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2011 Zynga Inc.
Copyright (c) 2013-2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "2d/CCActionManager.h"
#include "2d/CCNode.h"
#include "2d/CCAction.h"
#include "base/CCScheduler.h"
#include "base/ccMacros.h"
#include "base/ccCArray.h"
#include "base/uthash.h"
NS_CC_BEGIN
//
// singleton stuff
//
typedef struct _hashElement
{
struct _ccArray* actions;
Node* target;
int actionIndex;
Action* currentAction;
bool currentActionSalvaged;
bool paused;
UT_hash_handle hh;
} tHashElement;
ActionManager::ActionManager() : _targets(nullptr), _currentTarget(nullptr), _currentTargetSalvaged(false) {}
ActionManager::~ActionManager()
{
CCLOGINFO("deallocing ActionManager: %p", this);
removeAllActions();
}
// private
void ActionManager::deleteHashElement(tHashElement* element)
{
ccArrayFree(element->actions);
HASH_DEL(_targets, element);
element->target->release();
free(element);
}
void ActionManager::actionAllocWithHashElement(tHashElement* element)
{
// 4 actions per Node by default
if (element->actions == nullptr)
{
element->actions = ccArrayNew(4);
}
else if (element->actions->num == element->actions->max)
{
ccArrayDoubleCapacity(element->actions);
}
}
void ActionManager::removeActionAtIndex(ssize_t index, tHashElement* element)
{
Action* action = static_cast<Action*>(element->actions->arr[index]);
if (action == element->currentAction && (!element->currentActionSalvaged))
{
element->currentAction->retain();
element->currentActionSalvaged = true;
}
ccArrayRemoveObjectAtIndex(element->actions, index, true);
// update actionIndex in case we are in tick. looping over the actions
if (element->actionIndex >= index)
{
element->actionIndex--;
}
if (element->actions->num == 0)
{
if (_currentTarget == element)
{
_currentTargetSalvaged = true;
}
else
{
deleteHashElement(element);
}
}
}
// pause / resume
void ActionManager::pauseTarget(Node* target)
{
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
element->paused = true;
}
}
void ActionManager::resumeTarget(Node* target)
{
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
element->paused = false;
}
}
Vector<Node*> ActionManager::pauseAllRunningActions()
{
Vector<Node*> idsWithActions;
for (tHashElement* element = _targets; element != nullptr; element = (tHashElement*)element->hh.next)
{
if (!element->paused)
{
element->paused = true;
idsWithActions.pushBack(element->target);
}
}
return idsWithActions;
}
void ActionManager::resumeTargets(const Vector<Node*>& targetsToResume)
{
for (const auto& node : targetsToResume)
{
this->resumeTarget(node);
}
}
// run
void ActionManager::addAction(Action* action, Node* target, bool paused)
{
CCASSERT(action != nullptr, "action can't be nullptr!");
CCASSERT(target != nullptr, "target can't be nullptr!");
if (action == nullptr || target == nullptr)
return;
tHashElement* element = nullptr;
// we should convert it to Ref*, because we save it as Ref*
Ref* tmp = target;
HASH_FIND_PTR(_targets, &tmp, element);
if (!element)
{
element = (tHashElement*)calloc(sizeof(*element), 1);
element->paused = paused;
target->retain();
element->target = target;
HASH_ADD_PTR(_targets, target, element);
}
actionAllocWithHashElement(element);
CCASSERT(!ccArrayContainsObject(element->actions, action), "action already be added!");
ccArrayAppendObject(element->actions, action);
action->startWithTarget(target);
}
// remove
void ActionManager::removeAllActions()
{
for (tHashElement* element = _targets; element != nullptr;)
{
auto target = element->target;
element = (tHashElement*)element->hh.next;
removeAllActionsFromTarget(target);
}
}
void ActionManager::removeAllActionsFromTarget(Node* target)
{
// explicit null handling
if (target == nullptr)
{
return;
}
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
if (ccArrayContainsObject(element->actions, element->currentAction) && (!element->currentActionSalvaged))
{
element->currentAction->retain();
element->currentActionSalvaged = true;
}
ccArrayRemoveAllObjects(element->actions);
if (_currentTarget == element)
{
_currentTargetSalvaged = true;
}
else
{
deleteHashElement(element);
}
}
}
void ActionManager::removeAction(Action* action)
{
// explicit null handling
if (action == nullptr)
{
return;
}
tHashElement* element = nullptr;
Ref* target = action->getOriginalTarget();
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
auto i = ccArrayGetIndexOfObject(element->actions, action);
if (i != CC_INVALID_INDEX)
{
removeActionAtIndex(i, element);
}
}
}
void ActionManager::removeActionByTag(int tag, Node* target)
{
CCASSERT(tag != Action::INVALID_TAG, "Invalid tag value!");
CCASSERT(target != nullptr, "target can't be nullptr!");
if (target == nullptr)
{
return;
}
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
auto limit = element->actions->num;
for (int i = 0; i < limit; ++i)
{
Action* action = static_cast<Action*>(element->actions->arr[i]);
if (action->getTag() == (int)tag && action->getOriginalTarget() == target)
{
removeActionAtIndex(i, element);
break;
}
}
}
}
void ActionManager::removeAllActionsByTag(int tag, Node* target)
{
CCASSERT(tag != Action::INVALID_TAG, "Invalid tag value!");
CCASSERT(target != nullptr, "target can't be nullptr!");
if (target == nullptr)
{
return;
}
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
auto limit = element->actions->num;
for (int i = 0; i < limit;)
{
Action* action = static_cast<Action*>(element->actions->arr[i]);
if (action->getTag() == (int)tag && action->getOriginalTarget() == target)
{
removeActionAtIndex(i, element);
--limit;
}
else
{
++i;
}
}
}
}
void ActionManager::removeActionsByFlags(unsigned int flags, Node* target)
{
if (flags == 0)
{
return;
}
CCASSERT(target != nullptr, "target can't be nullptr!");
if (target == nullptr)
{
return;
}
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
auto limit = element->actions->num;
for (int i = 0; i < limit;)
{
Action* action = static_cast<Action*>(element->actions->arr[i]);
if ((action->getFlags() & flags) != 0 && action->getOriginalTarget() == target)
{
removeActionAtIndex(i, element);
--limit;
}
else
{
++i;
}
}
}
}
// get
// FIXME: Passing "const O *" instead of "const O&" because HASH_FIND_IT requires the address of a pointer
// and, it is not possible to get the address of a reference
Action* ActionManager::getActionByTag(int tag, const Node* target) const
{
CCASSERT(tag != Action::INVALID_TAG, "Invalid tag value!");
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
if (element->actions != nullptr)
{
auto limit = element->actions->num;
for (int i = 0; i < limit; ++i)
{
Action* action = static_cast<Action*>(element->actions->arr[i]);
if (action->getTag() == (int)tag)
{
return action;
}
}
}
}
return nullptr;
}
// FIXME: Passing "const O *" instead of "const O&" because HASH_FIND_IT requires the address of a pointer
// and, it is not possible to get the address of a reference
ssize_t ActionManager::getNumberOfRunningActionsInTarget(const Node* target) const
{
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
return element->actions ? element->actions->num : 0;
}
return 0;
}
// FIXME: Passing "const O *" instead of "const O&" because HASH_FIND_IT requires the address of a pointer
// and, it is not possible to get the address of a reference
size_t ActionManager::getNumberOfRunningActionsInTargetByTag(const Node* target, int tag)
{
CCASSERT(tag != Action::INVALID_TAG, "Invalid tag value!");
tHashElement* element = nullptr;
HASH_FIND_PTR(_targets, &target, element);
if (!element || !element->actions)
return 0;
int count = 0;
auto limit = element->actions->num;
for (int i = 0; i < limit; ++i)
{
auto action = static_cast<Action*>(element->actions->arr[i]);
if (action->getTag() == tag)
++count;
}
return count;
}
ssize_t ActionManager::getNumberOfRunningActions() const
{
ssize_t count = 0;
struct _hashElement* element = nullptr;
struct _hashElement* tmp = nullptr;
HASH_ITER(hh, _targets, element, tmp) { count += (element->actions ? element->actions->num : 0); }
return count;
}
// main loop
void ActionManager::update(float dt)
{
for (tHashElement* elt = _targets; elt != nullptr;)
{
_currentTarget = elt;
_currentTargetSalvaged = false;
if (!_currentTarget->paused)
{
// The 'actions' MutableArray may change while inside this loop.
for (_currentTarget->actionIndex = 0; _currentTarget->actionIndex < _currentTarget->actions->num;
_currentTarget->actionIndex++)
{
_currentTarget->currentAction =
static_cast<Action*>(_currentTarget->actions->arr[_currentTarget->actionIndex]);
if (_currentTarget->currentAction == nullptr)
{
continue;
}
_currentTarget->currentActionSalvaged = false;
_currentTarget->currentAction->step(dt);
if (_currentTarget->currentActionSalvaged)
{
// The currentAction told the node to remove it. To prevent the action from
// accidentally deallocating itself before finishing its step, we retained
// it. Now that step is done, it's safe to release it.
_currentTarget->currentAction->release();
}
else if (_currentTarget->currentAction->isDone())
{
_currentTarget->currentAction->stop();
Action* action = _currentTarget->currentAction;
// Make currentAction nil to prevent removeAction from salvaging it.
_currentTarget->currentAction = nullptr;
removeAction(action);
}
_currentTarget->currentAction = nullptr;
}
}
// elt, at this moment, is still valid
// so it is safe to ask this here (issue #490)
elt = (tHashElement*)(elt->hh.next);
// only delete currentTarget if no actions were scheduled during the cycle (issue #481)
if (_currentTargetSalvaged && _currentTarget->actions->num == 0)
{
deleteHashElement(_currentTarget);
}
// if some node reference 'target', it's reference count >= 2 (issues #14050)
else if (_currentTarget->target->getReferenceCount() == 1)
{
deleteHashElement(_currentTarget);
}
}
// issue #635
_currentTarget = nullptr;
}
NS_CC_END