axmol/scripting/javascript/bindings/js_manual_conversions.cpp

349 lines
9.2 KiB
C++

//
// Created by Rohan Kuruvilla
// Copyright (c) 2012 Zynga Inc. All rights reserved.
//
#include "jsapi.h"
#include "jsfriendapi.h"
#include "ScriptingCore.h"
#include "js_bindings_config.h"
#include "js_manual_conversions.h"
JSBool jsval_to_opaque( JSContext *cx, jsval vp, void **r)
{
#ifdef __LP64__
// begin
JSObject *tmp_arg;
JSBool ok = JS_ValueToObject( cx, vp, &tmp_arg );
JSB_PRECONDITION2( ok, cx, JS_FALSE, "Error converting value to object");
JSB_PRECONDITION2( tmp_arg && JS_IsTypedArrayObject( tmp_arg ), cx, JS_FALSE, "Not a TypedArray object");
JSB_PRECONDITION2( JS_GetTypedArrayByteLength( tmp_arg ) == sizeof(void*), cx, JS_FALSE, "Invalid Typed Array length");
uint32_t* arg_array = (uint32_t*)JS_GetArrayBufferViewData( tmp_arg );
uint64_t ret = arg_array[0];
ret = ret << 32;
ret |= arg_array[1];
#else
assert( sizeof(int)==4);
int32_t ret;
if( ! jsval_to_int32(cx, vp, &ret ) )
return JS_FALSE;
#endif
*r = (void*)ret;
return JS_TRUE;
}
JSBool jsval_to_int( JSContext *cx, jsval vp, int *ret )
{
// Since this is called to cast uint64 to uint32,
// it is needed to initialize the value to 0 first
#ifdef __LP64__
long *tmp = (long*)ret;
*tmp = 0;
#endif
return jsval_to_int32(cx, vp, (int32_t*)ret);
}
// XXX: sizeof(long) == 8 in 64 bits on OS X... apparently on Windows it is 32 bits (???)
JSBool jsval_to_long( JSContext *cx, jsval vp, long *r )
{
#ifdef __LP64__
// compatibility check
assert( sizeof(long)==8);
JSString *jsstr = JS_ValueToString(cx, vp);
JSB_PRECONDITION2(jsstr, cx, JS_FALSE, "Error converting value to string");
char *str = JS_EncodeString(cx, jsstr);
JSB_PRECONDITION2(str, cx, JS_FALSE, "Error encoding string");
char *endptr;
long ret = strtol(str, &endptr, 10);
*r = ret;
return JS_TRUE;
#else
// compatibility check
assert( sizeof(int)==4);
long ret = JSVAL_TO_INT(vp);
#endif
*r = ret;
return JS_TRUE;
}
JSBool jsval_to_longlong( JSContext *cx, jsval vp, long long *r )
{
JSObject *tmp_arg;
JSBool ok = JS_ValueToObject( cx, vp, &tmp_arg );
JSB_PRECONDITION2( ok, cx, JS_FALSE, "Error converting value to object");
JSB_PRECONDITION2( tmp_arg && JS_IsTypedArrayObject( tmp_arg ), cx, JS_FALSE, "Not a TypedArray object");
JSB_PRECONDITION2( JS_GetTypedArrayByteLength( tmp_arg ) == sizeof(long long), cx, JS_FALSE, "Invalid Typed Array length");
uint32_t* arg_array = (uint32_t*)JS_GetArrayBufferViewData( tmp_arg );
long long ret = arg_array[0];
ret = ret << 32;
ret |= arg_array[1];
*r = ret;
return JS_TRUE;
}
jsval opaque_to_jsval( JSContext *cx, void *opaque )
{
#ifdef __LP64__
uint64_t number = (uint64_t)opaque;
JSObject *typedArray = JS_NewUint32Array( cx, 2 );
uint32_t *buffer = (uint32_t*)JS_GetArrayBufferViewData(typedArray);
buffer[0] = number >> 32;
buffer[1] = number & 0xffffffff;
return OBJECT_TO_JSVAL(typedArray);
#else
assert(sizeof(int)==4);
int32_t number = (int32_t) opaque;
return INT_TO_JSVAL(number);
#endif
}
jsval c_class_to_jsval( JSContext *cx, void* handle, JSObject* object, JSClass *klass, const char* class_name)
{
JSObject *jsobj;
jsobj = jsb_get_jsobject_for_proxy(handle);
if( !jsobj ) {
jsobj = JS_NewObject(cx, klass, object, NULL);
CCASSERT(jsobj, "Invalid object");
jsb_set_c_proxy_for_jsobject(jsobj, handle, JSB_C_FLAG_DO_NOT_CALL_FREE);
jsb_set_jsobject_for_proxy(jsobj, handle);
}
return OBJECT_TO_JSVAL(jsobj);
}
JSBool jsval_to_c_class( JSContext *cx, jsval vp, void **out_native, struct jsb_c_proxy_s **out_proxy)
{
JSObject *jsobj;
JSBool ok = JS_ValueToObject(cx, vp, &jsobj);
JSB_PRECONDITION2(ok, cx, JS_FALSE, "Error converting jsval to object");
struct jsb_c_proxy_s *proxy = jsb_get_c_proxy_for_jsobject(jsobj);
*out_native = proxy->handle;
if( out_proxy )
*out_proxy = proxy;
return JS_TRUE;
}
JSBool jsval_to_uint( JSContext *cx, jsval vp, unsigned int *ret )
{
// Since this is called to cast uint64 to uint32,
// it is needed to initialize the value to 0 first
#ifdef __LP64__
long *tmp = (long*)ret;
*tmp = 0;
#endif
return jsval_to_int32(cx, vp, (int32_t*)ret);
}
JSBool JSB_jsval_to_int32( JSContext *cx, jsval vp, int32_t *outval )
{
JSBool ret = JS_FALSE;
double dp;
if( (ret=JS_ValueToNumber(cx, vp, &dp)) ) {
if( isnan(dp))
return JS_FALSE;
*outval = (int32_t)dp;
}
return ret;
}
JSBool JSB_jsval_to_uint32( JSContext *cx, jsval vp, uint32_t *outval )
{
JSBool ret = JS_FALSE;
double dp;
if( (ret=JS_ValueToNumber(cx, vp, &dp)) ) {
if( isnan(dp))
return JS_FALSE;
*outval = (uint32_t)dp;
}
return ret;
}
JSBool JSB_jsval_to_uint16( JSContext *cx, jsval vp, uint16_t *outval )
{
JSBool ret = JS_FALSE;
double dp;
if( (ret=JS_ValueToNumber(cx, vp, &dp)) ) {
if( isnan(dp))
return JS_FALSE;
*outval = (uint16_t)dp;
}
return ret;
}
jsval int_to_jsval( JSContext *cx, int number )
{
return INT_TO_JSVAL(number);
}
jsval uint_to_jsval( JSContext *cx, unsigned int number )
{
return UINT_TO_JSVAL(number);
}
jsval long_to_jsval( JSContext *cx, long number )
{
#ifdef __LP64__
assert( sizeof(long)==8);
char chr[128];
snprintf(chr, sizeof(chr)-1, "%ld", number);
JSString *ret_obj = JS_NewStringCopyZ(cx, chr);
return STRING_TO_JSVAL(ret_obj);
#else
CCASSERT( sizeof(int)==4, "Error!");
return INT_TO_JSVAL(number);
#endif
}
jsval longlong_to_jsval( JSContext *cx, long long number )
{
#if JSB_REPRESENT_LONGLONG_AS_STR
char chr[128];
snprintf(chr, sizeof(chr)-1, "%lld", number);
JSString *ret_obj = JS_NewStringCopyZ(cx, chr);
return STRING_TO_JSVAL(ret_obj);
#else
CCASSERT( sizeof(long long)==8, "Error!");
JSObject *typedArray = JS_NewUint32Array( cx, 2 );
uint32_t *buffer = (uint32_t*)JS_GetArrayBufferViewData(typedArray, cx);
buffer[0] = number >> 32;
buffer[1] = number & 0xffffffff;
return OBJECT_TO_JSVAL(typedArray);
#endif
}
JSBool jsval_to_charptr( JSContext *cx, jsval vp, const char **ret )
{
JSString *jsstr = JS_ValueToString( cx, vp );
JSB_PRECONDITION2( jsstr, cx, JS_FALSE, "invalid string" );
// root it
vp = STRING_TO_JSVAL(jsstr);
JSStringWrapper strWrapper(jsstr);
// XXX: It is converted to String and then back to char* to autorelease the created object.
String *tmp = String::create(strWrapper.get());
JSB_PRECONDITION2( tmp, cx, JS_FALSE, "Error creating string from UTF8");
*ret = tmp->getCString();
return JS_TRUE;
}
jsval charptr_to_jsval( JSContext *cx, const char *str)
{
JSString *ret_obj = JS_NewStringCopyZ(cx, str);
return STRING_TO_JSVAL(ret_obj);
}
JSBool JSB_jsval_typedarray_to_dataptr( JSContext *cx, jsval vp, GLsizei *count, void **data, JSArrayBufferViewType t)
{
JSObject *jsobj;
JSBool ok = JS_ValueToObject( cx, vp, &jsobj );
JSB_PRECONDITION2( ok && jsobj, cx, JS_FALSE, "Error converting value to object");
// WebGL supports TypedArray and sequences for some of its APIs. So when converting a TypedArray, we should
// also check for a possible non-Typed Array JS object, like a JS Array.
if( JS_IsTypedArrayObject( jsobj ) ) {
*count = JS_GetTypedArrayLength(jsobj);
JSArrayBufferViewType type = JS_GetArrayBufferViewType(jsobj);
JSB_PRECONDITION2(t==type, cx, JS_FALSE, "TypedArray type different than expected type");
switch (t) {
case js::ArrayBufferView::TYPE_INT8:
case js::ArrayBufferView::TYPE_UINT8:
*data = JS_GetUint8ArrayData(jsobj);
break;
case js::ArrayBufferView::TYPE_INT16:
case js::ArrayBufferView::TYPE_UINT16:
*data = JS_GetUint16ArrayData(jsobj);
break;
case js::ArrayBufferView::TYPE_INT32:
case js::ArrayBufferView::TYPE_UINT32:
*data = JS_GetUint32ArrayData(jsobj);
break;
case js::ArrayBufferView::TYPE_FLOAT32:
*data = JS_GetFloat32ArrayData(jsobj);
break;
default:
JSB_PRECONDITION2(false, cx, JS_FALSE, "Unsupported typedarray type");
break;
}
} else if( JS_IsArrayObject(cx, jsobj)) {
// Slow... avoid it. Use TypedArray instead, but the spec says that it can receive
// Sequence<> as well.
uint32_t length;
JS_GetArrayLength(cx, jsobj, &length);
for( uint32_t i=0; i<length;i++ ) {
jsval valarg;
JS_GetElement(cx, jsobj, i, &valarg);
switch(t) {
case js::ArrayBufferView::TYPE_INT32:
case js::ArrayBufferView::TYPE_UINT32:
{
uint32_t e = JSVAL_TO_INT(valarg);
((uint32_t*)data)[i] = e;
break;
}
case js::ArrayBufferView::TYPE_FLOAT32:
{
double e = JSVAL_TO_DOUBLE(valarg);
((GLfloat*)data)[i] = (GLfloat)e;
break;
}
default:
JSB_PRECONDITION2(false, cx, JS_FALSE, "Unsupported typedarray type");
break;
}
}
} else
JSB_PRECONDITION2(false, cx, JS_FALSE, "Object shall be a TypedArray or Sequence");
return JS_TRUE;
}
JSBool JSB_get_arraybufferview_dataptr( JSContext *cx, jsval vp, GLsizei *count, GLvoid **data )
{
JSObject *jsobj;
JSBool ok = JS_ValueToObject( cx, vp, &jsobj );
JSB_PRECONDITION2( ok && jsobj, cx, JS_FALSE, "Error converting value to object");
JSB_PRECONDITION2( JS_IsArrayBufferViewObject(jsobj), cx, JS_FALSE, "Not an ArrayBufferView object");
*data = JS_GetArrayBufferViewData(jsobj);
*count = JS_GetArrayBufferViewByteLength(jsobj);
return JS_TRUE;
}