axmol/cocos/editor-support/spine/IkConstraintData.h

76 lines
2.6 KiB
C

/******************************************************************************
* Spine Runtimes Software License
* Version 2.1
*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable and
* non-transferable license to install, execute and perform the Spine Runtimes
* Software (the "Software") solely for internal use. Without the written
* permission of Esoteric Software (typically granted by licensing Spine), you
* may not (a) modify, translate, adapt or otherwise create derivative works,
* improvements of the Software or develop new applications using the Software
* or (b) remove, delete, alter or obscure any trademarks or any copyright,
* trademark, patent or other intellectual property or proprietary rights
* notices on or in the Software, including any copy thereof. Redistributions
* in binary or source form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_IKCONSTRAINTDATA_H_
#define SPINE_IKCONSTRAINTDATA_H_
#include <spine/BoneData.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct spIkConstraintData {
const char* const name;
int bonesCount;
spBoneData** bones;
spBoneData* target;
int bendDirection;
float mix;
#ifdef __cplusplus
spIkConstraintData() :
name(0),
bonesCount(0),
bones(0),
target(0),
bendDirection(0),
mix(0) {
}
#endif
} spIkConstraintData;
spIkConstraintData* spIkConstraintData_create (const char* name);
void spIkConstraintData_dispose (spIkConstraintData* self);
#ifdef SPINE_SHORT_NAMES
typedef spIkConstraintData IkConstraintData;
#define IkConstraintData_create(...) spIkConstraintData_create(__VA_ARGS__)
#define IkConstraintData_dispose(...) spIkConstraintData_dispose(__VA_ARGS__)
#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_IKCONSTRAINTDATA_H_ */