mirror of https://github.com/axmolengine/axmol.git
5308 lines
168 KiB
C++
5308 lines
168 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
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THE SOFTWARE.
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****************************************************************************/
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|
#include "LuaOpengl.h"
|
|
#include <map>
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|
#include <string>
|
|
#include "tolua_fix.h"
|
|
#include "cocos2d.h"
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|
#include "extensions/cocos-ext.h"
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|
#include "CCLuaStack.h"
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|
#include "CCLuaValue.h"
|
|
#include "CCLuaEngine.h"
|
|
#include "LuaScriptHandlerMgr.h"
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|
#include "LuaBasicConversions.h"
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|
|
|
using namespace cocos2d;
|
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using namespace cocos2d::extension;
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|
|
|
|
|
|
|
void GLNode::draw(Renderer *renderer, const cocos2d::Mat4& transform, uint32_t flags)
|
|
{
|
|
_renderCmd.init(_globalZOrder);
|
|
_renderCmd.func = CC_CALLBACK_0(GLNode::onDraw, this, transform, flags);
|
|
renderer->addCommand(&_renderCmd);
|
|
}
|
|
|
|
void GLNode::onDraw(const cocos2d::Mat4 &transform, uint32_t flags)
|
|
{
|
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::GL_NODE_DRAW);
|
|
if (0 != handler)
|
|
{
|
|
|
|
LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
|
|
lua_State* L = stack->getLuaState();
|
|
|
|
lua_newtable(L);
|
|
for (int i =0; i < 16; i++)
|
|
{
|
|
stack->pushFloat(transform.m[i]);
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|
lua_rawseti(L, -2, i + 1);
|
|
}
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|
stack->pushInt(flags);
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|
stack->executeFunctionByHandler(handler, 2);
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|
stack->clean();
|
|
}
|
|
}
|
|
|
|
/* function to release collected object via destructor */
|
|
static void tolua_reg_gl_type(lua_State* tolua_S)
|
|
{
|
|
tolua_usertype(tolua_S, "cc.GLNode");
|
|
}
|
|
|
|
static int tolua_collect_GLNode (lua_State* tolua_S)
|
|
{
|
|
GLNode *self = (GLNode*) tolua_tousertype(tolua_S,1,0);
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|
Mtolua_delete(self);
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|
return 0;
|
|
}
|
|
|
|
/* method: create of class GLNode */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_GLNode_create00
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|
static int tolua_Cocos2d_GLNode_create00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isusertable(tolua_S,1,"cc.GLNode",0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
GLNode *glNode = new GLNode();
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|
if (NULL != glNode)
|
|
{
|
|
glNode->autorelease();
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|
int nID = (int)glNode->_ID;
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|
int* pLuaID = &glNode->_luaID;
|
|
toluafix_pushusertype_ccobject(tolua_S, nID, pLuaID, (void*)glNode,"cc.GLNode");
|
|
//tolua_register_gc(tolua_S,lua_gettop(tolua_S));
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'create'.",&tolua_err);
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|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* method: setShaderProgram of class GLNode */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_GLNode_setShaderProgram00
|
|
static int tolua_Cocos2d_GLNode_setShaderProgram00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isusertype(tolua_S,1,"cc.GLNode",0,&tolua_err) ||
|
|
!tolua_isusertype(tolua_S,2,"cc.GLProgram",0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,3,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
GLNode* self = (GLNode*) tolua_tousertype(tolua_S,1,0);
|
|
GLProgram* pShaderProgram = ((GLProgram*) tolua_tousertype(tolua_S,2,0));
|
|
#ifndef TOLUA_RELEASE
|
|
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'setShaderProgram'", NULL);
|
|
#endif
|
|
if(NULL != self)
|
|
self->setGLProgram(pShaderProgram);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'setShaderProgram'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetSupportedExtensions*/
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetSupportedExtensions00
|
|
static int tolua_Cocos2d_glGetSupportedExtensions00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isnoobj(tolua_S,1,&tolua_err))
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
const GLubyte* extensions = glGetString(GL_EXTENSIONS);
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|
size_t len = strlen((const char*)extensions);
|
|
GLubyte* copy = new GLubyte[len+1];
|
|
strncpy((char*)copy, (const char*)extensions, len );
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|
|
|
int start_extension=0;
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|
LuaValueArray array;
|
|
for (unsigned int i=0; i < len+1; i++)
|
|
{
|
|
if( copy[i]==' ' || copy[i]==',' || i == len )
|
|
{
|
|
copy[i] = 0;
|
|
LuaValue value = LuaValue::stringValue((const char*)©[start_extension]);
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|
array.push_back(value);
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|
start_extension = i+1;
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|
i++;
|
|
}
|
|
}
|
|
|
|
lua_newtable(tolua_S); /* L: table */
|
|
int index = 1;
|
|
for (LuaValueArrayIterator it = array.begin(); it != array.end(); ++it)
|
|
{
|
|
lua_pushstring(tolua_S, (*it).stringValue().c_str()); /* L: table value */
|
|
lua_rawseti(tolua_S, -2, index); /* table[index] = value, L: table */
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|
++index;
|
|
}
|
|
CC_SAFE_DELETE_ARRAY(copy);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetSupportedExtensions'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
|
|
/* function: glActiveTexture */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glActiveTexture00
|
|
static int tolua_Cocos2d_glActiveTexture00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isnumber(tolua_S,1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int activeTexture = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glActiveTexture((GLenum)activeTexture);
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|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glActiveTexture'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glAttachShader */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glAttachShader00
|
|
static int tolua_Cocos2d_glAttachShader00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,3,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int program = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int shader = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
glAttachShader ((GLuint)program,(GLuint) shader);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glAttachShader'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBindAttribLocation */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBindAttribLocation00
|
|
static int tolua_Cocos2d_glBindAttribLocation00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isstring(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int program = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int index = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
const char* name = (const char*)tolua_tostring(tolua_S, 3, "");
|
|
glBindAttribLocation ((GLuint)program,(GLuint) index,name);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBindAttribLocation'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBindBuffer */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBindBuffer00
|
|
static int tolua_Cocos2d_glBindBuffer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int buffer = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
glBindBuffer((GLenum)target,(GLuint)buffer);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBindBuffer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* method: glBindFramebuffer of class GLNode */
|
|
/*
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBindFramebuffer00
|
|
static int tolua_Cocos2d_glBindFramebuffer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isusertype(tolua_S,1,"GLNode",0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
unsigned int framebuffer = (unsigned int)tolua_tonumber(tolua_S,3,0);
|
|
glBindFramebuffer((GLenum)target,(GLuint)framebuffer);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBindFramebuffer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
*/
|
|
|
|
/* function: glBindRenderbuffer */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBindRenderbuffer00
|
|
static int tolua_Cocos2d_glBindRenderbuffer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int renderbuffer = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
glBindRenderbuffer((GLenum)target,(GLuint)renderbuffer);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBindRenderbuffer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBindTexture */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBindTexture00
|
|
static int tolua_Cocos2d_glBindTexture00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int texture = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
glBindTexture((GLenum)target,(GLuint)texture);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBindTexture'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBlendColor */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBlendColor00
|
|
static int tolua_Cocos2d_glBlendColor00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int red = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int green = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
unsigned int blue = (unsigned int)tolua_tonumber(tolua_S,3,0);
|
|
unsigned int alpha = (unsigned int)tolua_tonumber(tolua_S,4,0);
|
|
glBlendColor((GLclampf)red , (GLclampf)green , (GLclampf)blue , (GLclampf)alpha );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBlendColor'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBlendEquation */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBlendEquation00
|
|
static int tolua_Cocos2d_glBlendEquation00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int mode = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glBlendEquation((GLenum)mode);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBlendEquation'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBlendEquationSeparate */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBlendEquationSeparate00
|
|
static int tolua_Cocos2d_glBlendEquationSeparate00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int modeRGB = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int modeAlpha = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
glBlendEquationSeparate((GLenum)modeRGB , (GLenum)modeAlpha );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBlendEquationSeparate'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBlendFunc */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBlendFunc00
|
|
static int tolua_Cocos2d_glBlendFunc00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int sfactor = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int dfactor = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
glBlendFunc((GLenum)sfactor , (GLenum)dfactor);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBlendFunc'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBlendFuncSeparate */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBlendFuncSeparate00
|
|
static int tolua_Cocos2d_glBlendFuncSeparate00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int srcRGB = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int dstRGB = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
unsigned int srcAlpha = (unsigned int)tolua_tonumber(tolua_S,3,0);
|
|
unsigned int dstAlpha = (unsigned int)tolua_tonumber(tolua_S,4,0);
|
|
glBlendFuncSeparate((GLenum)srcRGB , (GLenum)dstRGB , (GLenum)srcAlpha , (GLenum)dstAlpha );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBlendFuncSeparate'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBufferData */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBufferData00
|
|
static int tolua_Cocos2d_glBufferData00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2, 0,&tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
long length = (long)tolua_tonumber(tolua_S,2,0);
|
|
float* floatArray = new float[length];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= length; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 3, i, 0);
|
|
}
|
|
unsigned int usage = (unsigned int)tolua_tonumber(tolua_S,4,0);
|
|
long lengthInByte = length * sizeof(float);
|
|
glBufferData((GLenum)target , (GLsizeiptr)lengthInByte, (GLvoid*)floatArray , (GLenum)usage);
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBufferData'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glBufferSubData */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glBufferSubData00
|
|
static int tolua_Cocos2d_glBufferSubData00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
long offset = (long)tolua_tonumber(tolua_S,2,0);
|
|
long length = (long)tolua_tonumber(tolua_S,3,0);
|
|
float* floatArray = new float[length];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= length; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
long lengthInByte = length * sizeof(float);
|
|
long offsetInByte = offset * sizeof(float);
|
|
glBufferSubData((GLenum)target,(GLintptr)offsetInByte,(GLsizei)lengthInByte,(GLvoid*)floatArray);
|
|
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glBufferData'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCheckFramebufferStatus */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCheckFramebufferStatus00
|
|
static int tolua_Cocos2d_glCheckFramebufferStatus00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int retVal = glCheckFramebufferStatus((GLenum)target);
|
|
tolua_pushnumber(tolua_S,retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCheckFramebufferStatus'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glClear */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glClear00
|
|
static int tolua_Cocos2d_glClear00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int mask = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glClear((GLbitfield)mask);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glClear'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glClearColor */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glClearColor00
|
|
static int tolua_Cocos2d_glClearColor00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int red = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int green = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
unsigned int blue = (unsigned int)tolua_tonumber(tolua_S,3,0);
|
|
unsigned int alpha = (unsigned int)tolua_tonumber(tolua_S,4,0);
|
|
glClearColor((GLclampf)red , (GLclampf)green , (GLclampf)blue , (GLclampf)alpha);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glClearColor'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glClearDepthf */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glClearDepthf00
|
|
static int tolua_Cocos2d_glClearDepthf00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int depth = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glClearDepthf((GLclampf)depth );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glClearDepthf'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glClearStencil */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glClearStencil00
|
|
static int tolua_Cocos2d_glClearStencil00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int stencil = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glClearStencil((GLint)stencil );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glClearStencil'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glColorMask */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glColorMask00
|
|
static int tolua_Cocos2d_glColorMask00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned char red = (unsigned char)tolua_tonumber(tolua_S,1,0);
|
|
unsigned char green = (unsigned char)tolua_tonumber(tolua_S,2,0);
|
|
unsigned char blue = (unsigned char)tolua_tonumber(tolua_S,3,0);
|
|
unsigned char alpha = (unsigned char)tolua_tonumber(tolua_S,4,0);
|
|
glColorMask((GLboolean)red , (GLboolean)green , (GLboolean)blue , (GLboolean)alpha);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glColorMask'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCompileShader */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCompileShader00
|
|
static int tolua_Cocos2d_glCompileShader00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int shader = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glCompileShader((GLuint)shader );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCompileShader'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCompressedTexImage2D */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCompressedTexImage2D00
|
|
static int tolua_Cocos2d_glCompressedTexImage2D00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,5, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 6, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 7, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 8, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 9, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 10, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
int level = (int)tolua_tonumber(tolua_S,2,0);
|
|
unsigned int internalformat = (unsigned int)tolua_tonumber(tolua_S,3,0);
|
|
int width = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int height = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
int border = (int)tolua_tonumber(tolua_S, 6, 0);
|
|
int imageSize = (int)tolua_tonumber(tolua_S, 7, 0);
|
|
|
|
long length = (long)tolua_tonumber(tolua_S,8,0);
|
|
float* floatArray = new float[length];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= length; i++)
|
|
{
|
|
floatArray[i - 1] = (float)tolua_tofieldnumber(tolua_S, 9, i, 0);
|
|
}
|
|
glCompressedTexImage2D((GLenum)target , (GLint)level , (GLenum)internalformat , (GLsizei)width , (GLsizei)height , (GLint)border , (GLsizei)imageSize , (GLvoid*)floatArray );
|
|
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCompressedTexImage2D'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCompressedTexSubImage2D */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCompressedTexSubImage2D00
|
|
static int tolua_Cocos2d_glCompressedTexSubImage2D00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,5, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 6, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 7, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 8, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 9, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 10, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 11, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
int level = (int)tolua_tonumber(tolua_S,2,0);
|
|
int xoffset = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int yoffset = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int width = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
int height = (int)tolua_tonumber(tolua_S, 6, 0);
|
|
unsigned int format = (unsigned int)tolua_tonumber(tolua_S,7,0);
|
|
int imageSize = (int)tolua_tonumber(tolua_S, 8, 0);
|
|
|
|
long length = (long)tolua_tonumber(tolua_S,9,0);
|
|
float* floatArray = new float[length];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= length; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 10, i, 0);
|
|
}
|
|
glCompressedTexSubImage2D((GLenum)target , (GLint)level , (GLint)xoffset , (GLint)yoffset , (GLsizei)width , (GLsizei)height , (GLenum)format , (GLsizei)imageSize , (GLvoid*)floatArray );
|
|
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCompressedTexSubImage2D'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCopyTexImage2D */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCopyTexImage2D00
|
|
static int tolua_Cocos2d_glCopyTexImage2D00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,5, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 6, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 7, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 8, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 9, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
int level = (int)tolua_tonumber(tolua_S,2,0);
|
|
unsigned int internalformat = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
int x = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int y = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
int width = (int)tolua_tonumber(tolua_S, 6, 0);
|
|
int height = (int)tolua_tonumber(tolua_S,7,0);
|
|
int border = (int)tolua_tonumber(tolua_S, 8, 0);
|
|
glCopyTexImage2D((GLenum)target , (GLint)level , (GLenum)internalformat , (GLint)x , (GLint)y , (GLsizei)width , (GLsizei)height , (GLint)border );
|
|
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCopyTexImage2D'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCopyTexSubImage2D */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCopyTexSubImage2D00
|
|
static int tolua_Cocos2d_glCopyTexSubImage2D00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,5, 0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 6, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 7, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 8, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 9, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
int level = (int)tolua_tonumber(tolua_S,2,0);
|
|
int xoffset = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int yoffset = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int x = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
int y = (int)tolua_tonumber(tolua_S, 6, 0);
|
|
int width = (int)tolua_tonumber(tolua_S, 7, 0);
|
|
int height = (int)tolua_tonumber(tolua_S,8,0);
|
|
glCopyTexSubImage2D((GLenum)target , (GLint)level , (GLint)xoffset ,(GLint)yoffset , (GLint)x , (GLint)y , (GLsizei)width , (GLsizei)height);
|
|
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCopyTexSubImage2D'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCreateProgram */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCreateProgram00
|
|
static int tolua_Cocos2d_glCreateProgram00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isnoobj(tolua_S, 1, &tolua_err))
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int retVal = glCreateProgram();
|
|
tolua_pushnumber(tolua_S,retVal);
|
|
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCreateProgram'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCreateShader */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCreateShader00
|
|
static int tolua_Cocos2d_glCreateShader00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int type = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
int retVal = glCreateShader((GLenum)type );
|
|
tolua_pushnumber(tolua_S,retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCreateShader'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glCullFace */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glCullFace00
|
|
static int tolua_Cocos2d_glCullFace00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int mode = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glCullFace((GLenum)mode );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glCullFace'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDeleteBuffers */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDeleteBuffers00
|
|
static int tolua_Cocos2d_glDeleteBuffers00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int buffers = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDeleteBuffers(1,&buffers );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDeleteBuffers'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDeleteFramebuffers */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDeleteFramebuffers00
|
|
static int tolua_Cocos2d_glDeleteFramebuffers00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int framebuffers = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDeleteBuffers(1,&framebuffers );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDeleteFramebuffers'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDeleteProgram */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDeleteProgram00
|
|
static int tolua_Cocos2d_glDeleteProgram00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int program = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDeleteProgram((GLuint)program);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDeleteProgram'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDeleteRenderbuffers */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDeleteRenderbuffers00
|
|
static int tolua_Cocos2d_glDeleteRenderbuffers00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int renderbuffers = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDeleteRenderbuffers(1,&renderbuffers);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDeleteRenderbuffers'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDeleteShader */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDeleteShader00
|
|
static int tolua_Cocos2d_glDeleteShader00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int shader = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDeleteShader((GLuint)shader );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDeleteShader'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDeleteTextures */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDeleteTextures00
|
|
static int tolua_Cocos2d_glDeleteTextures00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int textures = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDeleteTextures(1,&textures );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDeleteTextures'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDepthFunc */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDepthFunc00
|
|
static int tolua_Cocos2d_glDepthFunc00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int func = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDepthFunc((GLenum)func);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDepthFunc'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDepthMask */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDepthMask00
|
|
static int tolua_Cocos2d_glDepthMask00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned char flag = (unsigned char)tolua_tonumber(tolua_S,1,0);
|
|
glDepthMask((GLboolean)flag );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDepthMask'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDepthRangef */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDepthRangef00
|
|
static int tolua_Cocos2d_glDepthRangef00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int zNear = (int)tolua_tonumber(tolua_S,1,0);
|
|
int zFar = (int)tolua_tonumber(tolua_S,2,0);
|
|
glDepthRangef((GLclampf)zNear , (GLclampf)zFar );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDepthRangef'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDetachShader */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDetachShader00
|
|
static int tolua_Cocos2d_glDetachShader00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int program = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
unsigned int shader = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
glDetachShader((GLuint)program , (GLuint)shader );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDetachShader'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDisable */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDisable00
|
|
static int tolua_Cocos2d_glDisable00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int cap = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDisable((GLenum)cap );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDisable'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDisableVertexAttribArray */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDisableVertexAttribArray00
|
|
static int tolua_Cocos2d_glDisableVertexAttribArray00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int index = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glDisableVertexAttribArray((GLuint)index );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDisableVertexAttribArray'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glDrawArrays */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDrawArrays00
|
|
static int tolua_Cocos2d_glDrawArrays00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int mode = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
int first = (unsigned int)tolua_tonumber(tolua_S,2,0);
|
|
int count = (unsigned int)tolua_tonumber(tolua_S,3,0);
|
|
glDrawArrays((GLenum)mode , (GLint)first , (GLsizei)count );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDrawArrays'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
|
|
/* function: glDrawElements */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glDrawElements00
|
|
static int tolua_Cocos2d_glDrawElements00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
|
|
!tolua_istable(tolua_S,5,1,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,6, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
unsigned int arg2 = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
unsigned int arg3 = (unsigned int)tolua_tonumber(tolua_S, 4, 0);
|
|
if (GL_UNSIGNED_BYTE == arg2)
|
|
{
|
|
if (arg3 > 0)
|
|
{
|
|
unsigned char* unit8Array = new unsigned char[arg3];
|
|
if (NULL == unit8Array)
|
|
{
|
|
return 0;
|
|
}
|
|
for (unsigned int i = 1; i <= arg3; i++)
|
|
{
|
|
unit8Array[i-1] = (unsigned char)tolua_tofieldnumber(tolua_S, 5, i, 0);
|
|
}
|
|
glDrawElements((GLenum)arg0 , (GLsizei)arg1 , (GLenum)arg2 , (GLvoid*)unit8Array);
|
|
CC_SAFE_DELETE_ARRAY(unit8Array);
|
|
|
|
}
|
|
else
|
|
{
|
|
glDrawElements((GLenum)arg0 , (GLsizei)arg1 , (GLenum)arg2 , nullptr);
|
|
}
|
|
}
|
|
else if(GL_UNSIGNED_SHORT == arg2)
|
|
{
|
|
if (arg3 > 0)
|
|
{
|
|
unsigned short* shortArray = new unsigned short[arg3];
|
|
if (NULL == shortArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (unsigned int i = 1; i <= arg3; i++)
|
|
{
|
|
shortArray[i-1] = (unsigned short)tolua_tofieldnumber(tolua_S, 5, i, 0);
|
|
}
|
|
|
|
glDrawElements((GLenum)arg0 , (GLsizei)arg1 , (GLenum)arg2 , (GLvoid*)shortArray);
|
|
|
|
CC_SAFE_DELETE_ARRAY(shortArray);
|
|
}
|
|
else
|
|
{
|
|
glDrawElements((GLenum)arg0 , (GLsizei)arg1 , (GLenum)arg2 , nullptr);
|
|
}
|
|
}
|
|
else if(GL_UNSIGNED_INT == arg2)
|
|
{
|
|
if (arg3 > 0)
|
|
{
|
|
unsigned int* intArray = new unsigned int[arg3];
|
|
if (NULL == intArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (unsigned int i = 1; i <= arg3; i++)
|
|
{
|
|
intArray[i-1] = (unsigned int)tolua_tofieldnumber(tolua_S, 5, i, 0);
|
|
}
|
|
glDrawElements((GLenum)arg0 , (GLsizei)arg1 , (GLenum)arg2 , (GLvoid*)intArray);
|
|
CC_SAFE_DELETE_ARRAY(intArray);
|
|
}
|
|
else
|
|
{
|
|
glDrawElements((GLenum)arg0 , (GLsizei)arg1 , (GLenum)arg2 , nullptr);
|
|
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glDrawElements'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
|
|
/* function: glEnable */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glEnable00
|
|
static int tolua_Cocos2d_glEnable00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int cap = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glEnable((GLenum)cap);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glEnable'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glEnableVertexAttribArray */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glEnableVertexAttribArray00
|
|
static int tolua_Cocos2d_glEnableVertexAttribArray00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int index = (unsigned int)tolua_tonumber(tolua_S,1,0);
|
|
glEnableVertexAttribArray((GLuint)index);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glEnableVertexAttribArray'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glFinish */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glFinish00
|
|
static int tolua_Cocos2d_glFinish00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnoobj(tolua_S, 1, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
glFinish();
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glFinish'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glFlush */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glFlush00
|
|
static int tolua_Cocos2d_glFlush00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnoobj(tolua_S, 1, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
glFlush();
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glFlush'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glFramebufferRenderbuffer */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glFramebufferRenderbuffer00
|
|
static int tolua_Cocos2d_glFramebufferRenderbuffer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int attachment = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
unsigned int renderbuffertarget = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
unsigned int renderbuffer = (unsigned int)tolua_tonumber(tolua_S, 4, 0);
|
|
glFramebufferRenderbuffer((GLenum)target , (GLenum)attachment , (GLenum)renderbuffertarget , (GLuint)renderbuffer );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glFramebufferRenderbuffer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glFramebufferTexture2D */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glFramebufferTexture2D00
|
|
static int tolua_Cocos2d_glFramebufferTexture2D00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 5, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 6, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int attachment = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
unsigned int textarget = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
unsigned int texture = (unsigned int)tolua_tonumber(tolua_S, 4, 0);
|
|
int level = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
glFramebufferTexture2D((GLenum)target , (GLenum)attachment , (GLenum)textarget , (GLuint)texture,(GLuint)level );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glFramebufferTexture2D'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glFrontFace */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glFrontFace00
|
|
static int tolua_Cocos2d_glFrontFace00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int mode = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glFrontFace((GLenum)mode);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glFrontFace'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGenBuffers */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGenBuffers00
|
|
static int tolua_Cocos2d_glGenBuffers00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnoobj(tolua_S, 1, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int buffer = 0;
|
|
glGenBuffers(1, &buffer);
|
|
tolua_pushnumber(tolua_S, buffer);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGenBuffers'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGenFramebuffers */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGenFramebuffers00
|
|
static int tolua_Cocos2d_glGenFramebuffers00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int framebuffer = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glGenFramebuffers(1, &framebuffer);
|
|
tolua_pushnumber(tolua_S, framebuffer);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGenFramebuffers'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGenRenderbuffers */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGenRenderbuffers00
|
|
static int tolua_Cocos2d_glGenRenderbuffers00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int renderbuffer = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glGenRenderbuffers(1, &renderbuffer);
|
|
tolua_pushnumber(tolua_S, renderbuffer);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGenRenderbuffers'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGenTextures */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGenTextures00
|
|
static int tolua_Cocos2d_glGenTextures00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnoobj(tolua_S, 1, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
GLuint texture;
|
|
glGenTextures(1, &texture);
|
|
tolua_pushnumber(tolua_S, texture);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGenTextures'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGenerateMipmap */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGenerateMipmap00
|
|
static int tolua_Cocos2d_glGenerateMipmap00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int target = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glGenerateMipmap((GLenum)target );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGenerateMipmap'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetActiveAttrib */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetActiveAttrib00
|
|
static int tolua_Cocos2d_glGetActiveAttrib00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
GLsizei length;
|
|
glGetProgramiv(arg0, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &length);
|
|
GLchar* buffer = new GLchar[length];
|
|
GLint size = -1;
|
|
GLenum type = -1;
|
|
glGetActiveAttrib(arg0, arg1, length, NULL, &size, &type, buffer);
|
|
lua_pushnumber(tolua_S, size);
|
|
lua_pushnumber(tolua_S, type);
|
|
//may check
|
|
std::string name = buffer;
|
|
lua_pushstring(tolua_S, name.c_str());
|
|
CC_SAFE_DELETE_ARRAY(buffer);
|
|
}
|
|
return 3;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetActiveAttrib'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetActiveUniform */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetActiveUniform00
|
|
static int tolua_Cocos2d_glGetActiveUniform00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
GLsizei length;
|
|
glGetProgramiv(arg0, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &length);
|
|
GLchar* buffer = new GLchar[length];
|
|
GLint size = -1;
|
|
GLenum type = -1;
|
|
glGetActiveUniform(arg0, arg1, length, NULL, &size, &type, buffer);
|
|
lua_pushnumber(tolua_S, size);
|
|
lua_pushnumber(tolua_S, type);
|
|
//may check
|
|
std::string name = buffer;
|
|
lua_pushstring(tolua_S, name.c_str());
|
|
CC_SAFE_DELETE_ARRAY(buffer);
|
|
}
|
|
return 3;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetActiveUniform'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetAttachedShaders */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetAttachedShaders00
|
|
static int tolua_Cocos2d_glGetAttachedShaders00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
GLsizei length;
|
|
glGetProgramiv(arg0, GL_ATTACHED_SHADERS, &length);
|
|
GLuint* buffer = new GLuint[length];
|
|
memset(buffer, 0, length * sizeof(GLuint));
|
|
//Fix bug 2448, it seems that glGetAttachedShaders will crash if we send NULL to the third parameter (eg Windows), same as in JS binding
|
|
GLsizei realShaderCount = 0;
|
|
glGetAttachedShaders(arg0, length, &realShaderCount, buffer);
|
|
|
|
lua_newtable(tolua_S); /* L: table */
|
|
int index = 1;
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
lua_pushnumber(tolua_S, buffer[i]); /* L: table value */
|
|
lua_rawseti(tolua_S, -2, index); /* table[index] = value, L: table */
|
|
++index;
|
|
}
|
|
CC_SAFE_DELETE_ARRAY(buffer);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetAttachedShaders'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetAttribLocation */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetAttribLocation00
|
|
static int tolua_Cocos2d_glGetAttribLocation00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isstring(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int program = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
const char* name = (const char*)tolua_tostring(tolua_S, 2, "");
|
|
int retVal = glGetAttribLocation((GLuint)program , name );
|
|
lua_pushnumber(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetAttribLocation'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetError */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetError00
|
|
static int tolua_Cocos2d_glGetError00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnoobj(tolua_S, 1, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int retVal = glGetError();
|
|
lua_pushnumber(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetAttribLocation'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetProgramInfoLog */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetProgramInfoLog00
|
|
static int tolua_Cocos2d_glGetProgramInfoLog00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
GLsizei length;
|
|
glGetProgramiv(arg0, GL_INFO_LOG_LENGTH, &length);
|
|
GLchar* src = new GLchar[length];
|
|
glGetProgramInfoLog(arg0, length, NULL, src);
|
|
lua_pushstring(tolua_S, src);
|
|
CC_SAFE_DELETE_ARRAY(src);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetProgramInfoLog'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetProgramiv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetProgramiv00
|
|
static int tolua_Cocos2d_glGetProgramiv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
GLint ret;
|
|
glGetProgramiv(arg0, arg1, &ret);
|
|
lua_pushnumber(tolua_S, ret);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetProgramiv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetShaderInfoLog */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetShaderInfoLog00
|
|
static int tolua_Cocos2d_glGetShaderInfoLog00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
GLsizei length;
|
|
glGetShaderiv(arg0, GL_INFO_LOG_LENGTH, &length);
|
|
GLchar* src = new GLchar[length];
|
|
glGetShaderInfoLog(arg0, length, NULL, src);
|
|
lua_pushstring(tolua_S, src);
|
|
CC_SAFE_DELETE_ARRAY(src);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetShaderInfoLog'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetShaderSource */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetShaderSource00
|
|
static int tolua_Cocos2d_glGetShaderSource00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
GLsizei length;
|
|
glGetShaderiv(arg0, GL_SHADER_SOURCE_LENGTH, &length);
|
|
GLchar* src = new GLchar[length];
|
|
glGetShaderSource(arg0, length, NULL, src);
|
|
lua_pushstring(tolua_S, src);
|
|
CC_SAFE_DELETE_ARRAY(src);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetShaderSource'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetShaderiv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetShaderiv00
|
|
static int tolua_Cocos2d_glGetShaderiv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
GLint ret;
|
|
glGetShaderiv(arg0, arg1, &ret);
|
|
lua_pushnumber(tolua_S, ret);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetShaderiv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetTexParameterfv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetTexParameterfv00
|
|
static int tolua_Cocos2d_glGetTexParameterfv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
GLfloat param;
|
|
glGetTexParameterfv(arg0, arg1, ¶m);
|
|
lua_pushnumber(tolua_S, param);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetTexParameterfv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
|
|
/* function: glGetUniformLocation */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetUniformLocation00
|
|
static int tolua_Cocos2d_glGetUniformLocation00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isstring(tolua_S, 2,0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
const char* arg1 = tolua_tostring(tolua_S, 2, "");
|
|
int retVal = glGetUniformLocation((GLuint)arg0 , arg1 );
|
|
lua_pushnumber(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetUniformLocation'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glGetUniformfv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glGetUniformfv00
|
|
static int tolua_Cocos2d_glGetUniformfv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
memset(&tolua_err, 0, sizeof(tolua_Error));
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2,0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
|
|
GLsizei length;
|
|
glGetProgramiv(arg0, GL_ACTIVE_UNIFORM_MAX_LENGTH, &length);
|
|
GLchar* namebuffer = new GLchar[length];
|
|
GLint size = -1;
|
|
GLenum type = -1;
|
|
|
|
glGetActiveUniform(arg0, arg1, length, NULL, &size, &type, namebuffer);
|
|
CC_SAFE_DELETE_ARRAY(namebuffer);
|
|
|
|
int usize = 0;
|
|
int utype = 0;
|
|
switch(type) {
|
|
// float
|
|
case GL_FLOAT:
|
|
usize = 1;
|
|
utype = GL_FLOAT;
|
|
break;
|
|
case GL_FLOAT_MAT2:
|
|
usize = 2 * 2;
|
|
utype = GL_FLOAT;
|
|
break;
|
|
case GL_FLOAT_MAT3:
|
|
usize = 3 * 3;
|
|
utype = GL_FLOAT;
|
|
break;
|
|
case GL_FLOAT_MAT4:
|
|
usize = 4 * 4;
|
|
utype = GL_FLOAT;
|
|
break;
|
|
case GL_FLOAT_VEC2:
|
|
usize = 2;
|
|
utype = GL_FLOAT;
|
|
break;
|
|
case GL_FLOAT_VEC3:
|
|
usize = 3;
|
|
utype = GL_FLOAT;
|
|
break;
|
|
case GL_FLOAT_VEC4:
|
|
usize = 4;
|
|
utype = GL_FLOAT;
|
|
break;
|
|
|
|
// int
|
|
case GL_INT:
|
|
usize = 1;
|
|
utype = GL_INT;
|
|
break;
|
|
case GL_INT_VEC2:
|
|
usize = 1;
|
|
utype = GL_INT;
|
|
break;
|
|
case GL_INT_VEC3:
|
|
usize = 1;
|
|
utype = GL_INT;
|
|
break;
|
|
case GL_INT_VEC4:
|
|
usize = 1;
|
|
utype = GL_INT;
|
|
break;
|
|
|
|
default:
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_error(tolua_S,"#ferror in function 'glGetUniformfv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
break;
|
|
}
|
|
if( utype == GL_FLOAT) {
|
|
GLfloat* param = new GLfloat[usize];
|
|
glGetUniformfv(arg0, arg1, param);
|
|
|
|
lua_newtable(tolua_S); /* L: table */
|
|
int index = 1;
|
|
for (int i = 0; i < usize; i++)
|
|
{
|
|
lua_pushnumber(tolua_S, param[i]); /* L: table value */
|
|
lua_rawseti(tolua_S, -2, index); /* table[index] = value, L: table */
|
|
++index;
|
|
}
|
|
CC_SAFE_DELETE_ARRAY(param);
|
|
|
|
} else if( utype == GL_INT ) {
|
|
GLint* param = new GLint[usize];
|
|
glGetUniformiv(arg0, arg1, param);
|
|
|
|
lua_newtable(tolua_S); /* L: table */
|
|
int index = 1;
|
|
for (int i = 0; i < usize; i++)
|
|
{
|
|
lua_pushnumber(tolua_S, param[i]); /* L: table value */
|
|
lua_rawseti(tolua_S, -2, index); /* table[index] = value, L: table */
|
|
++index;
|
|
}
|
|
CC_SAFE_DELETE_ARRAY(param);
|
|
}
|
|
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glGetUniformfv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glHint */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glHint00
|
|
static int tolua_Cocos2d_glHint00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
glHint((GLenum)arg0 , (GLenum)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glHint'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glIsBuffer */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glIsBuffer00
|
|
static int tolua_Cocos2d_glIsBuffer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool retVal = glIsBuffer((GLuint)arg0 );
|
|
lua_pushboolean(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glIsBuffer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glIsEnabled */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glIsEnabled00
|
|
static int tolua_Cocos2d_glIsEnabled00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool retVal = glIsEnabled((GLenum)arg0 );
|
|
lua_pushboolean(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glIsEnabled'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glIsFramebuffer */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glIsFramebuffer00
|
|
static int tolua_Cocos2d_glIsFramebuffer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool retVal = glIsFramebuffer((GLuint)arg0 );
|
|
lua_pushboolean(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glIsFramebuffer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glIsProgram */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glIsProgram00
|
|
static int tolua_Cocos2d_glIsProgram00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool retVal = glIsProgram((GLuint)arg0 );
|
|
lua_pushboolean(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glIsProgram'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glIsRenderbuffer */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glIsRenderbuffer00
|
|
static int tolua_Cocos2d_glIsRenderbuffer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool retVal = glIsRenderbuffer((GLuint)arg0 );
|
|
lua_pushboolean(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glIsRenderbuffer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glIsShader */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glIsShader00
|
|
static int tolua_Cocos2d_glIsShader00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool retVal = glIsShader((GLuint)arg0 );
|
|
lua_pushboolean(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glIsShader'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glIsTexture */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glIsTexture00
|
|
static int tolua_Cocos2d_glIsTexture00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool retVal = glIsTexture((GLuint)arg0 );
|
|
lua_pushboolean(tolua_S, retVal);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glIsTexture'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glLineWidth */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glLineWidth00
|
|
static int tolua_Cocos2d_glLineWidth00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
float arg0 = (float)tolua_tonumber(tolua_S, 1, 0);
|
|
glLineWidth((GLfloat)arg0 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glLineWidth'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glLinkProgram */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glLinkProgram00
|
|
static int tolua_Cocos2d_glLinkProgram00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glLinkProgram((GLuint)arg0 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glLinkProgram'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glPixelStorei */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glPixelStorei00
|
|
static int tolua_Cocos2d_glPixelStorei00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
glPixelStorei((GLenum)arg0 , (GLint)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glPixelStorei'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glPolygonOffset */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glPolygonOffset00
|
|
static int tolua_Cocos2d_glPolygonOffset00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
glPolygonOffset((GLfloat)arg0 , (GLfloat)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glPolygonOffset'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
|
|
/* function: glReadPixels */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glReadPixels00
|
|
static int tolua_Cocos2d_glReadPixels00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,5,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,6,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,7, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,8, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
unsigned int arg4 = (unsigned int)tolua_tonumber(tolua_S, 5, 0);
|
|
unsigned int arg5 = (unsigned int)tolua_tonumber(tolua_S, 6, 0);
|
|
|
|
long length = (long)tolua_tonumber(tolua_S,7,0);
|
|
unsigned char* unit8Array = new unsigned char[length];
|
|
if (NULL == unit8Array)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
unit8Array[i] = 0;
|
|
}
|
|
|
|
glReadPixels((GLint)arg0 , (GLint)arg1 , (GLsizei)arg2 , (GLsizei)arg3 , (GLenum)arg4 , (GLenum)arg5 , (GLvoid*)unit8Array);
|
|
|
|
lua_newtable(tolua_S); /* L: table */
|
|
int index = 1;
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
lua_pushnumber(tolua_S, unit8Array[i]); /* L: unit8 value */
|
|
lua_rawseti(tolua_S, -2, index); /* table[index] = value, L: table */
|
|
++index;
|
|
}
|
|
|
|
CC_SAFE_DELETE_ARRAY(unit8Array);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glReadPixels'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glReleaseShaderCompiler */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glReleaseShaderCompiler00
|
|
static int tolua_Cocos2d_glReleaseShaderCompiler00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnoobj(tolua_S, 1, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
glReleaseShaderCompiler( );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glReleaseShaderCompiler'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glRenderbufferStorage */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glRenderbufferStorage00
|
|
static int tolua_Cocos2d_glRenderbufferStorage00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
glRenderbufferStorage((GLenum)arg0 , (GLenum)arg1 , (GLsizei)arg2 , (GLsizei)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glRenderbufferStorage'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glSampleCoverage */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glSampleCoverage00
|
|
static int tolua_Cocos2d_glSampleCoverage00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned short arg1 = (unsigned short)tolua_tonumber(tolua_S, 2, 0);
|
|
glSampleCoverage((GLclampf)arg0 , (GLboolean)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glSampleCoverage'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glScissor */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glScissor00
|
|
static int tolua_Cocos2d_glScissor00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
glScissor((GLint)arg0 , (GLint)arg1 , (GLsizei)arg2 , (GLsizei)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glScissor'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glShaderSource */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glShaderSource00
|
|
static int tolua_Cocos2d_glShaderSource00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isstring(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
const char* arg1 = tolua_tostring(tolua_S, 2, "");
|
|
glShaderSource(arg0, 1, &arg1, NULL);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glShaderSource'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glStencilFunc */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glStencilFunc00
|
|
static int tolua_Cocos2d_glStencilFunc00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
unsigned int arg2 = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
glStencilFunc((GLenum)arg0 , (GLint)arg1 , (GLuint)arg2 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glStencilFunc'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glStencilFuncSeparate */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glStencilFuncSeparate00
|
|
static int tolua_Cocos2d_glStencilFuncSeparate00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
unsigned int arg3 = (unsigned int)tolua_tonumber(tolua_S, 4, 0);
|
|
glStencilFuncSeparate((GLenum)arg0 , (GLenum)arg1 , (GLint)arg2 , (GLuint)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glStencilFuncSeparate'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glStencilMask */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glStencilMask00
|
|
static int tolua_Cocos2d_glStencilMask00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glStencilMask((GLuint)arg0);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glStencilMask'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glStencilMaskSeparate */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glStencilMaskSeparate00
|
|
static int tolua_Cocos2d_glStencilMaskSeparate00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
glStencilMaskSeparate((GLenum)arg0 , (GLuint)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glStencilMaskSeparate'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glStencilOp */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glStencilOp00
|
|
static int tolua_Cocos2d_glStencilOp00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
unsigned int arg2 = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
glStencilOp((GLenum)arg0 , (GLenum)arg1 , (GLenum)arg2 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glStencilOp'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glStencilOpSeparate */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glStencilOpSeparate00
|
|
static int tolua_Cocos2d_glStencilOpSeparate00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
unsigned int arg2 = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
unsigned int arg3 = (unsigned int)tolua_tonumber(tolua_S, 4, 0);
|
|
glStencilOpSeparate((GLenum)arg0 , (GLenum)arg1 , (GLenum)arg2 , (GLenum)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glStencilOpSeparate'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glTexImage2D */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glTexImage2D00
|
|
static int tolua_Cocos2d_glTexImage2D00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 5, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 6, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 7, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 8, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 9, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 10, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 11, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
int arg5 = (int)tolua_tonumber(tolua_S, 6, 0);
|
|
unsigned int arg6 = (unsigned int)tolua_tonumber(tolua_S, 7, 0);
|
|
unsigned int arg7 = (unsigned int)tolua_tonumber(tolua_S, 8, 0);
|
|
unsigned int arg8 = (unsigned int)tolua_tonumber(tolua_S, 9, 0);
|
|
|
|
unsigned char* unit8Array = new unsigned char[arg8];
|
|
if (NULL == unit8Array)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (unsigned int i = 1; i <= arg8; i++)
|
|
{
|
|
unit8Array[i-1] = (unsigned char)tolua_tofieldnumber(tolua_S, 10, i, 0);
|
|
}
|
|
|
|
glTexImage2D((GLenum)arg0 , (GLint)arg1 , (GLint)arg2 , (GLsizei)arg3 , (GLsizei)arg4 , (GLint)arg5 , (GLenum)arg6 , (GLenum)arg7 , (GLvoid*)unit8Array);
|
|
|
|
// lua_newtable(tolua_S); /* L: table */
|
|
// int index = 1;
|
|
// for (int i = 0; i < arg8; i++)
|
|
// {
|
|
// lua_pushnumber(tolua_S, unit8Array[i]); /* L: unit8 value */
|
|
// lua_rawseti(tolua_S, -2, index); /* table[index] = value, L: table */
|
|
// ++index;
|
|
// }
|
|
|
|
|
|
CC_SAFE_DELETE_ARRAY(unit8Array);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glTexImage2D'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glTexParameterf */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glTexParameterf00
|
|
static int tolua_Cocos2d_glTexParameterf00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
glTexParameterf((GLenum)arg0 , (GLenum)arg1 , (GLfloat)arg2 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glTexParameterf'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glTexParameteri */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glTexParameteri00
|
|
static int tolua_Cocos2d_glTexParameteri00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
glTexParameteri((GLenum)arg0 , (GLenum)arg1 , (GLint)arg2 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glTexParameteri'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glTexSubImage2D */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glTexSubImage2D00
|
|
static int tolua_Cocos2d_glTexSubImage2D00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 5, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 6, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 7, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 8, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 9, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 10, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
int arg5 = (int)tolua_tonumber(tolua_S, 6, 0);
|
|
unsigned int arg6 = (unsigned int)tolua_tonumber(tolua_S, 7, 0);
|
|
unsigned int arg7 = (unsigned int)tolua_tonumber(tolua_S, 8, 0);
|
|
unsigned int arg8 = (unsigned int)tolua_tonumber(tolua_S, 9, 0);
|
|
|
|
unsigned char* unit8Array = new unsigned char[arg8];
|
|
if (NULL == unit8Array)
|
|
{
|
|
return 0;
|
|
}
|
|
for (unsigned int i = 0; i < arg8; i++)
|
|
{
|
|
unit8Array[i] = 0;
|
|
}
|
|
|
|
glTexSubImage2D((GLenum)arg0 , (GLint)arg1 , (GLint)arg2 , (GLint)arg3 , (GLsizei)arg4 , (GLsizei)arg5 , (GLenum)arg6 , (GLenum)arg7 , (GLvoid*)unit8Array );
|
|
|
|
lua_newtable(tolua_S); /* L: table */
|
|
int index = 1;
|
|
for (unsigned int i = 0; i < arg8; i++)
|
|
{
|
|
lua_pushnumber(tolua_S, unit8Array[i]); /* L: unit8 value */
|
|
lua_rawseti(tolua_S, -2, index); /* table[index] = value, L: table */
|
|
++index;
|
|
}
|
|
|
|
CC_SAFE_DELETE_ARRAY(unit8Array);
|
|
}
|
|
return 1;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glTexSubImage2D'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform1f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform1f00
|
|
static int tolua_Cocos2d_glUniform1f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
glUniform1f((GLint)arg0 , (GLfloat)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform1f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform1fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform1fv00
|
|
static int tolua_Cocos2d_glUniform1fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
float* floatArray = new float[arg2];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform1fv((GLint)arg0 , (GLsizei)arg1 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform1fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform1i */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform1i00
|
|
static int tolua_Cocos2d_glUniform1i00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
glUniform1i((GLint)arg0 , (GLint)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform1i'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform1iv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform1iv00
|
|
static int tolua_Cocos2d_glUniform1iv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int* intArray = new int[arg2];
|
|
if (NULL == intArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
intArray[i-1] = (int)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform1iv((GLint)arg0 , (GLsizei)arg1 , (GLint*)intArray );
|
|
CC_SAFE_DELETE_ARRAY(intArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform1fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform2f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform2f00
|
|
static int tolua_Cocos2d_glUniform2f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
glUniform2f((GLint)arg0 , (GLfloat)arg1 , (GLfloat)arg2);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform2f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform2fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform2fv00
|
|
static int tolua_Cocos2d_glUniform2fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
float* floatArray = new float[arg2];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform1fv((GLint)arg0 , (GLsizei)arg1 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform2fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform2i */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform2i00
|
|
static int tolua_Cocos2d_glUniform2i00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
glUniform2i((GLint)arg0 , (GLint)arg1 , (GLint)arg2 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform2i'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform2iv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform2iv00
|
|
static int tolua_Cocos2d_glUniform2iv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int* intArray = new int[arg2];
|
|
if (NULL == intArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
intArray[i-1] = (int)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform2iv((GLint)arg0 , (GLsizei)arg1 , (GLint*)intArray );
|
|
CC_SAFE_DELETE_ARRAY(intArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform2iv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform3f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform3f00
|
|
static int tolua_Cocos2d_glUniform3f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
glUniform3f((GLint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform4f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform3fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform3fv00
|
|
static int tolua_Cocos2d_glUniform3fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
float* floatArray = new float[arg2];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform1fv((GLint)arg0 , (GLsizei)arg1 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform3fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform3i */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform3i00
|
|
static int tolua_Cocos2d_glUniform3i00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
glUniform3i((GLint)arg0 , (GLint)arg1 , (GLint)arg2 , (GLint)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform3i'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform3iv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform3iv00
|
|
static int tolua_Cocos2d_glUniform3iv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int* intArray = new int[arg2];
|
|
if (NULL == intArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
intArray[i-1] = (int)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform3iv((GLint)arg0 , (GLsizei)arg1 , (GLint*)intArray );
|
|
CC_SAFE_DELETE_ARRAY(intArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform3iv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform4f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform4f00
|
|
static int tolua_Cocos2d_glUniform4f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 5, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 6, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
glUniform4f((GLint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 , (GLfloat)arg4 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform4f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform4fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform4fv00
|
|
static int tolua_Cocos2d_glUniform4fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
float* floatArray = new float[arg2];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform4fv((GLint)arg0 , (GLsizei)arg1 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform4fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform4i */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform4i00
|
|
static int tolua_Cocos2d_glUniform4i00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 5, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 6, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
glUniform4i((GLint)arg0 , (GLint)arg1 , (GLint)arg2 , (GLint)arg3 , (GLint)arg4 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform4i'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniform4iv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniform4iv00
|
|
static int tolua_Cocos2d_glUniform4iv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int* intArray = new int[arg2];
|
|
if (NULL == intArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
intArray[i-1] = (int)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniform4iv((GLint)arg0 , (GLsizei)arg1 , (GLint*)intArray );
|
|
CC_SAFE_DELETE_ARRAY(intArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniform4iv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniformMatrix2fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniformMatrix2fv00
|
|
static int tolua_Cocos2d_glUniformMatrix2fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned short arg1 = (unsigned short)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
float* floatArray = new float[arg2];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
glUniformMatrix2fv(arg0, 1, (GLboolean)arg1 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniformMatrix2fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniformMatrix3fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniformMatrix3fv00
|
|
static int tolua_Cocos2d_glUniformMatrix3fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
unsigned short arg1 = (unsigned short)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
float* floatArray = new float[arg2];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
|
|
glUniformMatrix3fv(arg0, 1, (GLboolean)arg1 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniformMatrix3fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUniformMatrix4fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUniformMatrix4fv00
|
|
static int tolua_Cocos2d_glUniformMatrix4fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isboolean(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
bool arg1 = (bool)tolua_toboolean(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
float* floatArray = new float[arg2];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (int i = 1; i <= arg2; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 4, i, 0);
|
|
}
|
|
|
|
glUniformMatrix4fv(arg0, 1, (GLboolean)arg1 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUniformMatrix4fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glUseProgram */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glUseProgram00
|
|
static int tolua_Cocos2d_glUseProgram00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glUseProgram((GLuint)arg0 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glUseProgram'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glValidateProgram */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glValidateProgram00
|
|
static int tolua_Cocos2d_glValidateProgram00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
glValidateProgram((GLuint)arg0 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glValidateProgram'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib1f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib1f00
|
|
static int tolua_Cocos2d_glVertexAttrib1f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
glVertexAttrib1f((GLuint)arg0 , (GLfloat)arg1 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib1f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib1fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib1fvf00
|
|
static int tolua_Cocos2d_glVertexAttrib1fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
float* floatArray = new float[arg1];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (int i = 1; i <= arg1; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 3, i, 0);
|
|
}
|
|
|
|
glVertexAttrib1fv((GLuint)arg0 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib1fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib2f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib2f00
|
|
static int tolua_Cocos2d_glVertexAttrib2f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
glVertexAttrib2f((GLuint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib2f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib2fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib2fv00
|
|
static int tolua_Cocos2d_glVertexAttrib2fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
float* floatArray = new float[arg1];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (int i = 1; i <= arg1; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 3, i, 0);
|
|
}
|
|
|
|
glVertexAttrib2fv((GLuint)arg0 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib2fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib3f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib3f00
|
|
static int tolua_Cocos2d_glVertexAttrib3f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
glVertexAttrib3f((GLuint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib3f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib3fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib3fv00
|
|
static int tolua_Cocos2d_glVertexAttrib3fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
float* floatArray = new float[arg1];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (int i = 1; i <= arg1; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 3, i, 0);
|
|
}
|
|
|
|
glVertexAttrib3fv((GLuint)arg0 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib3fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib4f */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib4f00
|
|
static int tolua_Cocos2d_glVertexAttrib4f00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 5, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 6, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
glVertexAttrib4f((GLuint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 , (GLfloat)arg4 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib4f'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttrib4fv */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttrib4fv00
|
|
static int tolua_Cocos2d_glVertexAttrib4fv00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 4, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
float* floatArray = new float[arg1];
|
|
if (NULL == floatArray)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for (int i = 1; i <= arg1; i++)
|
|
{
|
|
floatArray[i-1] = (float)tolua_tofieldnumber(tolua_S, 3, i, 0);
|
|
}
|
|
|
|
glVertexAttrib4fv((GLuint)arg0 , (GLfloat*)floatArray );
|
|
CC_SAFE_DELETE_ARRAY(floatArray);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttrib4fv'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glVertexAttribPointer */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glVertexAttribPointer00
|
|
static int tolua_Cocos2d_glVertexAttribPointer00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isboolean(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 5, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 6, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 7, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
unsigned int arg2 = (unsigned int)tolua_tonumber(tolua_S, 3, 0);
|
|
bool arg3 = tolua_toboolean(tolua_S, 4, 0);
|
|
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
|
//int arg5 = (int)tolua_tonumber(tolua_S, 7, 0);
|
|
glVertexAttribPointer((GLuint)arg0 , (GLint)arg1 , (GLenum)arg2 , (GLboolean)arg3 , (GLsizei)arg4 , (GLvoid*)NULL);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glVertexAttribPointer'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glViewport */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glViewport00
|
|
static int tolua_Cocos2d_glViewport00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 5, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
|
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
|
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
|
glViewport((GLint)arg0 , (GLint)arg1 , (GLsizei)arg2 , (GLsizei)arg3 );
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glViewport'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: glEnableVertexAttribs */
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_glEnableVertexAttribs00
|
|
static int tolua_Cocos2d_glEnableVertexAttribs00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
|
GL::enableVertexAttribs(arg0);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'glEnableVertexAttribs'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: DrawPoint in the DrawPrimitives namespace */
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_ccDrawPoint00
|
|
static int tolua_cocos2d_DrawPrimitives_drawPoint00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_istable(tolua_S,1,0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,2, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
cocos2d::Vec2 vec2;
|
|
if(luaval_to_vec2(tolua_S, 1, &vec2))
|
|
{
|
|
DrawPrimitives::drawPoint(vec2);
|
|
}
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawPoint'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawPoints in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_DrawPoints00
|
|
static int tolua_cocos2d_DrawPrimitives_drawPoints00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,3,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int numberOfPoints = ((unsigned int) tolua_tonumber(tolua_S,2,0));
|
|
|
|
if (numberOfPoints > 0)
|
|
{
|
|
cocos2d::Vec2* points = new cocos2d::Vec2[numberOfPoints];
|
|
if (NULL == points)
|
|
return 0;
|
|
|
|
for (int i = 0; i < numberOfPoints; i++)
|
|
{
|
|
lua_pushnumber(tolua_S,i + 1);
|
|
lua_gettable(tolua_S,1);
|
|
if (!tolua_istable(tolua_S,-1, 0, &tolua_err))
|
|
{
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
goto tolua_lerror;
|
|
}
|
|
|
|
if(!luaval_to_vec2(tolua_S, lua_gettop(tolua_S), &points[i]))
|
|
{
|
|
lua_pop(tolua_S, 1);
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
return 0;
|
|
}
|
|
lua_pop(tolua_S, 1);
|
|
}
|
|
DrawPrimitives::drawPoints(points, numberOfPoints);
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
}
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawPoints'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawLine in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawLine00
|
|
static int tolua_cocos2d_DrawPrimitives_drawLine00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 2, 0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
cocos2d::Vec2 origin;
|
|
if (!luaval_to_vec2(tolua_S, 1, &origin))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 destination;
|
|
if (!luaval_to_vec2(tolua_S, 2, &destination))
|
|
return 0;
|
|
|
|
DrawPrimitives::drawLine(origin,destination);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawLine'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawRect in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawRect00
|
|
static int tolua_cocos2d_DrawPrimitives_drawRect00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 2, 0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S, 3, &tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
cocos2d::Vec2 origin;
|
|
if (!luaval_to_vec2(tolua_S, 1, &origin))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 destination;
|
|
if (!luaval_to_vec2(tolua_S, 2, &destination))
|
|
return 0;
|
|
|
|
DrawPrimitives::drawRect(origin,destination);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawRect'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawSolidRect in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_Cocos2d_DrawPrimitives_drawSolidRect00
|
|
static int tolua_cocos2d_DrawPrimitives_drawSolidRect00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,4,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
cocos2d::Vec2 origin;
|
|
if (!luaval_to_vec2(tolua_S, 1, &origin))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 destination;
|
|
if (!luaval_to_vec2(tolua_S, 2, &destination))
|
|
return 0;
|
|
|
|
Color4F color;
|
|
if (!luaval_to_color4f(tolua_S, 3, &color))
|
|
return 0;
|
|
|
|
|
|
DrawPrimitives::drawSolidRect(origin,destination,color);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawSolidRect'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawPoly in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawPoly00
|
|
static int tolua_cocos2d_DrawPrimitives_drawPoly00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isboolean(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,4,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int numOfVertices = ((unsigned int) tolua_tonumber(tolua_S,2,0));
|
|
bool closePolygon = ((bool) tolua_toboolean(tolua_S,3,0));
|
|
|
|
if (numOfVertices > 0)
|
|
{
|
|
cocos2d::Vec2* points = new cocos2d::Vec2[numOfVertices];
|
|
if (NULL == points)
|
|
return 0;
|
|
|
|
for (int i = 0; i < numOfVertices; i++)
|
|
{
|
|
lua_pushnumber(tolua_S,i + 1);
|
|
lua_gettable(tolua_S,1);
|
|
if (!tolua_istable(tolua_S,-1, 0, &tolua_err))
|
|
{
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
goto tolua_lerror;
|
|
}
|
|
|
|
if(!luaval_to_vec2(tolua_S, lua_gettop(tolua_S), &points[i]))
|
|
{
|
|
lua_pop(tolua_S, 1);
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
return 0;
|
|
}
|
|
lua_pop(tolua_S, 1);
|
|
}
|
|
DrawPrimitives::drawPoly(points,numOfVertices,closePolygon);
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
}
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'ccDrawPoly'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawSolidPoly in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawSolidPoly00
|
|
static int tolua_cocos2d_DrawPrimitives_drawSolidPoly00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,4,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned int numberOfPoints = ((unsigned int) tolua_tonumber(tolua_S,2,0));
|
|
if (numberOfPoints > 0)
|
|
{
|
|
cocos2d::Vec2* points = new cocos2d::Vec2[numberOfPoints];
|
|
if (NULL == points)
|
|
return 0;
|
|
|
|
for (int i = 0; i < numberOfPoints; i++)
|
|
{
|
|
lua_pushnumber(tolua_S,i + 1);
|
|
lua_gettable(tolua_S,1);
|
|
if (!tolua_istable(tolua_S,-1, 0, &tolua_err))
|
|
{
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
goto tolua_lerror;
|
|
}
|
|
|
|
if(!luaval_to_vec2(tolua_S, lua_gettop(tolua_S), &points[i]))
|
|
{
|
|
lua_pop(tolua_S, 1);
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
return 0;
|
|
}
|
|
lua_pop(tolua_S, 1);
|
|
}
|
|
|
|
Color4F color;
|
|
if (!luaval_to_color4f(tolua_S, 3, &color))
|
|
{
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
return 0;
|
|
}
|
|
|
|
DrawPrimitives::drawSolidPoly(points,numberOfPoints,color);
|
|
CC_SAFE_DELETE_ARRAY(points);
|
|
}
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawSolidPoly'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawCircle in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawCircle00
|
|
static int tolua_cocos2d_DrawPrimitives_drawCircle00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
|
|
!tolua_isboolean(tolua_S,5,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,6,1,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,7,1,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,8,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
cocos2d::Vec2 center;
|
|
if (!luaval_to_vec2(tolua_S, 1, ¢er))
|
|
return 0;
|
|
|
|
float radius = ((float) tolua_tonumber(tolua_S,2,0));
|
|
float angle = ((float) tolua_tonumber(tolua_S,3,0));
|
|
unsigned int segments = ((unsigned int) tolua_tonumber(tolua_S,4,0));
|
|
bool drawLineToCenter = ((bool) tolua_toboolean(tolua_S,5,0));
|
|
float xScale = ((float) tolua_tonumber(tolua_S,6,1.0f));
|
|
float yScale = ((float) tolua_tonumber(tolua_S,7,1.0f));
|
|
|
|
DrawPrimitives::drawCircle(center,radius,angle,segments,drawLineToCenter,xScale,yScale);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawCircle'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawSolidCircle in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawSolidCircle00
|
|
static int tolua_cocos2d_DrawPrimitives_drawSolidCircle00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,5,1,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,6,1,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,7,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
cocos2d::Vec2 center;
|
|
if (!luaval_to_vec2(tolua_S, 1, ¢er))
|
|
return 0;
|
|
float radius = ((float) tolua_tonumber(tolua_S,2,0));
|
|
float angle = ((float) tolua_tonumber(tolua_S,3,0));
|
|
unsigned int segments = ((unsigned int) tolua_tonumber(tolua_S,4,0));
|
|
float scaleX = ((float) tolua_tonumber(tolua_S,5,1.0f));
|
|
float scaleY = ((float) tolua_tonumber(tolua_S,6,1.0f));
|
|
DrawPrimitives::drawSolidCircle(center,radius,angle,segments,scaleX,scaleY);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawSolidCircle'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
|
|
/* function: drawQuadBezier in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawQuadBezier00
|
|
static int tolua_cocos2d_DrawPrimitives_drawQuadBezier00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,4, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,5,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
cocos2d::Vec2 origin;
|
|
if (!luaval_to_vec2(tolua_S, 1, &origin))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 control;
|
|
if (!luaval_to_vec2(tolua_S, 2, &control))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 destination;
|
|
if (!luaval_to_vec2(tolua_S, 3, &destination))
|
|
return 0;
|
|
|
|
unsigned int segments = ((unsigned int) tolua_tonumber(tolua_S,4,0));
|
|
DrawPrimitives::drawQuadBezier(origin,control,destination,segments);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawQuadBezier'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawCubicBezier in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawCubicBezier00
|
|
static int tolua_cocos2d_DrawPrimitives_drawCubicBezier00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 2, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 3, 0, &tolua_err) ||
|
|
!tolua_istable(tolua_S, 4, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,5, 0, &tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,6,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
|
|
cocos2d::Vec2 origin;
|
|
if (!luaval_to_vec2(tolua_S, 1, &origin))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 control1;
|
|
if (!luaval_to_vec2(tolua_S, 2, &control1))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 control2;
|
|
if (!luaval_to_vec2(tolua_S, 3, &control2))
|
|
return 0;
|
|
|
|
cocos2d::Vec2 destination;
|
|
if (!luaval_to_vec2(tolua_S, 4, &destination))
|
|
return 0;
|
|
|
|
unsigned int segments = ((unsigned int) tolua_tonumber(tolua_S,5,0));
|
|
DrawPrimitives::drawCubicBezier(origin,control1,control2,destination,segments);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawCubicBezier'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawCatmullRom in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawCatmullRom00
|
|
int tolua_cocos2d_DrawPrimitives_drawCatmullRom00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,3,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int num = 0;
|
|
cocos2d::Vec2 *arr = NULL;
|
|
if (!luaval_to_array_of_vec2(tolua_S, 1, &arr, &num))
|
|
return 0;
|
|
|
|
|
|
PointArray* points = PointArray::create(num);
|
|
if (NULL == points)
|
|
{
|
|
CC_SAFE_DELETE_ARRAY(arr);
|
|
return 0;
|
|
}
|
|
|
|
for( int i = 0; i < num; i++) {
|
|
points->addControlPoint(arr[i]);
|
|
}
|
|
CC_SAFE_DELETE_ARRAY(arr);
|
|
|
|
unsigned int segments = ((unsigned int) tolua_tonumber(tolua_S,2,0));
|
|
|
|
DrawPrimitives::drawCatmullRom(points,segments);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawCatmullRom'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawCardinalSpline in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawCardinalSpline00
|
|
int tolua_cocos2d_DrawPrimitives_drawCardinalSpline00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_istable(tolua_S, 1, 0, &tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,4,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
int num = 0;
|
|
cocos2d::Vec2 *arr = NULL;
|
|
if (!luaval_to_array_of_vec2(tolua_S, 1, &arr, &num))
|
|
return 0;
|
|
|
|
|
|
PointArray* config = PointArray::create(num);
|
|
if (NULL == config)
|
|
{
|
|
CC_SAFE_DELETE_ARRAY(arr);
|
|
return 0;
|
|
}
|
|
|
|
for( int i = 0; i < num; i++) {
|
|
config->addControlPoint(arr[i]);
|
|
}
|
|
CC_SAFE_DELETE_ARRAY(arr);
|
|
float tension = ((float) tolua_tonumber(tolua_S,2,0));
|
|
unsigned int segments = ((unsigned int) tolua_tonumber(tolua_S,3,0));
|
|
DrawPrimitives::drawCardinalSpline(config,tension,segments);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawCardinalSpline'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawColor4B in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawColor4B00
|
|
static int tolua_cocos2d_DrawPrimitives_drawColor4B00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,5,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned char r = (( unsigned char) tolua_tonumber(tolua_S,1,0));
|
|
unsigned char g = (( unsigned char) tolua_tonumber(tolua_S,2,0));
|
|
unsigned char b = (( unsigned char) tolua_tonumber(tolua_S,3,0));
|
|
unsigned char a = (( unsigned char) tolua_tonumber(tolua_S,4,0));
|
|
DrawPrimitives::setDrawColor4B(r,g,b,a);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawColor4B'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: drawColor4F in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_drawColor4F00
|
|
static int tolua_cocos2d_DrawPrimitives_drawColor4F00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
|
|
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,5,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
unsigned char r = (( unsigned char) tolua_tonumber(tolua_S,1,0));
|
|
unsigned char g = (( unsigned char) tolua_tonumber(tolua_S,2,0));
|
|
unsigned char b = (( unsigned char) tolua_tonumber(tolua_S,3,0));
|
|
unsigned char a = (( unsigned char) tolua_tonumber(tolua_S,4,0));
|
|
DrawPrimitives::setDrawColor4F(r,g,b,a);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'drawColor4F'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
/* function: setPointSize in the DrawPrimitives namespace*/
|
|
#ifndef TOLUA_DISABLE_tolua_cocos2d_DrawPrimitives_setPointSize00
|
|
static int tolua_cocos2d_DrawPrimitives_setPointSize00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (
|
|
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
|
)
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
float pointSize = (( float) tolua_tonumber(tolua_S,1,0));
|
|
DrawPrimitives::setPointSize(pointSize);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'setPointSize'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
#endif //#ifndef TOLUA_DISABLE
|
|
|
|
|
|
TOLUA_API int tolua_opengl_open(lua_State* tolua_S)
|
|
{
|
|
tolua_open(tolua_S);
|
|
tolua_reg_gl_type(tolua_S);
|
|
tolua_module(tolua_S,"cc",0);
|
|
tolua_beginmodule(tolua_S,"cc");
|
|
tolua_cclass(tolua_S,"GLNode","cc.GLNode","cc.Node",tolua_collect_GLNode);
|
|
tolua_beginmodule(tolua_S,"GLNode");
|
|
tolua_function(tolua_S, "create", tolua_Cocos2d_GLNode_create00);
|
|
tolua_function(tolua_S, "setShaderProgram", tolua_Cocos2d_GLNode_setShaderProgram00);
|
|
tolua_endmodule(tolua_S);
|
|
tolua_module(tolua_S, "DrawPrimitives", 0);
|
|
tolua_beginmodule(tolua_S,"DrawPrimitives");
|
|
tolua_function(tolua_S,"drawPoint",tolua_cocos2d_DrawPrimitives_drawPoint00);
|
|
tolua_function(tolua_S,"drawPoints",tolua_cocos2d_DrawPrimitives_drawPoints00);
|
|
tolua_function(tolua_S,"drawLine",tolua_cocos2d_DrawPrimitives_drawLine00);
|
|
tolua_function(tolua_S,"drawRect",tolua_cocos2d_DrawPrimitives_drawRect00);
|
|
tolua_function(tolua_S,"drawSolidRect",tolua_cocos2d_DrawPrimitives_drawSolidRect00);
|
|
tolua_function(tolua_S,"drawPoly",tolua_cocos2d_DrawPrimitives_drawPoly00);
|
|
tolua_function(tolua_S,"drawSolidPoly",tolua_cocos2d_DrawPrimitives_drawSolidPoly00);
|
|
tolua_function(tolua_S,"drawCircle",tolua_cocos2d_DrawPrimitives_drawCircle00);
|
|
tolua_function(tolua_S,"drawSolidCircle",tolua_cocos2d_DrawPrimitives_drawSolidCircle00);
|
|
tolua_function(tolua_S,"drawQuadBezier",tolua_cocos2d_DrawPrimitives_drawQuadBezier00);
|
|
tolua_function(tolua_S,"drawCubicBezier",tolua_cocos2d_DrawPrimitives_drawCubicBezier00);
|
|
tolua_function(tolua_S,"drawCatmullRom",tolua_cocos2d_DrawPrimitives_drawCatmullRom00);
|
|
tolua_function(tolua_S,"drawCardinalSpline",tolua_cocos2d_DrawPrimitives_drawCardinalSpline00);
|
|
tolua_function(tolua_S,"drawColor4B",tolua_cocos2d_DrawPrimitives_drawColor4B00);
|
|
tolua_function(tolua_S,"drawColor4F",tolua_cocos2d_DrawPrimitives_drawColor4F00);
|
|
tolua_function(tolua_S,"setPointSize",tolua_cocos2d_DrawPrimitives_setPointSize00);
|
|
tolua_endmodule(tolua_S);
|
|
tolua_endmodule(tolua_S);
|
|
tolua_module(tolua_S, "gl", 0);
|
|
tolua_beginmodule(tolua_S,"gl");
|
|
tolua_function(tolua_S, "getSupportedExtensions", tolua_Cocos2d_glGetSupportedExtensions00);
|
|
tolua_function(tolua_S, "activeTexture", tolua_Cocos2d_glActiveTexture00);
|
|
tolua_function(tolua_S, "_attachShader", tolua_Cocos2d_glAttachShader00);
|
|
tolua_function(tolua_S, "_bindAttribLocation", tolua_Cocos2d_glBindAttribLocation00);
|
|
tolua_function(tolua_S, "_bindBuffer", tolua_Cocos2d_glBindBuffer00);
|
|
tolua_function(tolua_S, "_bindFramebuffer", tolua_Cocos2d_glBindBuffer00);
|
|
tolua_function(tolua_S, "_bindRenderbuffer", tolua_Cocos2d_glBindRenderbuffer00);
|
|
tolua_function(tolua_S, "_bindTexture", tolua_Cocos2d_glBindTexture00);
|
|
tolua_function(tolua_S, "blendColor", tolua_Cocos2d_glBlendColor00);
|
|
tolua_function(tolua_S, "blendEquation", tolua_Cocos2d_glBlendEquation00);
|
|
tolua_function(tolua_S, "blendEquationSeparate", tolua_Cocos2d_glBlendEquationSeparate00);
|
|
tolua_function(tolua_S, "blendFunc", tolua_Cocos2d_glBlendFunc00);
|
|
tolua_function(tolua_S, "blendFuncSeparate", tolua_Cocos2d_glBlendFuncSeparate00);
|
|
tolua_function(tolua_S, "bufferData", tolua_Cocos2d_glBufferData00);
|
|
tolua_function(tolua_S, "bufferSubData", tolua_Cocos2d_glBufferSubData00);
|
|
tolua_function(tolua_S, "checkFramebufferStatus", tolua_Cocos2d_glCheckFramebufferStatus00);
|
|
tolua_function(tolua_S, "clear", tolua_Cocos2d_glClear00);
|
|
tolua_function(tolua_S, "clearColor", tolua_Cocos2d_glClearColor00);
|
|
tolua_function(tolua_S, "clearDepthf", tolua_Cocos2d_glClearDepthf00);
|
|
tolua_function(tolua_S, "clearStencil", tolua_Cocos2d_glClearStencil00);
|
|
tolua_function(tolua_S, "colorMask", tolua_Cocos2d_glColorMask00);
|
|
tolua_function(tolua_S, "_compileShader", tolua_Cocos2d_glCompileShader00);
|
|
tolua_function(tolua_S, "compressedTexImage2D", tolua_Cocos2d_glCompressedTexImage2D00);
|
|
tolua_function(tolua_S, "compressedTexSubImage2D", tolua_Cocos2d_glCompressedTexSubImage2D00);
|
|
tolua_function(tolua_S, "copyTexImage2D", tolua_Cocos2d_glCopyTexImage2D00);
|
|
tolua_function(tolua_S, "copyTexSubImage2D", tolua_Cocos2d_glCopyTexSubImage2D00);
|
|
tolua_function(tolua_S, "_createProgram", tolua_Cocos2d_glCreateProgram00);
|
|
tolua_function(tolua_S, "_createShader", tolua_Cocos2d_glCreateShader00);
|
|
tolua_function(tolua_S, "cullFace", tolua_Cocos2d_glCullFace00);
|
|
tolua_function(tolua_S, "_deleteBuffer", tolua_Cocos2d_glDeleteBuffers00);
|
|
tolua_function(tolua_S, "_deleteFramebuffer", tolua_Cocos2d_glDeleteFramebuffers00);
|
|
tolua_function(tolua_S, "_deleteProgram", tolua_Cocos2d_glDeleteProgram00);
|
|
tolua_function(tolua_S, "_deleteRenderbuffer", tolua_Cocos2d_glDeleteRenderbuffers00);
|
|
tolua_function(tolua_S, "_deleteShader", tolua_Cocos2d_glDeleteShader00);
|
|
tolua_function(tolua_S, "_deleteTexture", tolua_Cocos2d_glDeleteTextures00);
|
|
tolua_function(tolua_S, "depthFunc", tolua_Cocos2d_glDepthFunc00);
|
|
tolua_function(tolua_S, "depthMask", tolua_Cocos2d_glDepthMask00);
|
|
tolua_function(tolua_S, "depthRangef", tolua_Cocos2d_glDepthRangef00);
|
|
tolua_function(tolua_S, "detachShader", tolua_Cocos2d_glDetachShader00);
|
|
tolua_function(tolua_S, "disable", tolua_Cocos2d_glDisable00);
|
|
tolua_function(tolua_S, "disableVertexAttribArray", tolua_Cocos2d_glDisableVertexAttribArray00);
|
|
tolua_function(tolua_S, "drawArrays", tolua_Cocos2d_glDrawArrays00);
|
|
tolua_function(tolua_S, "drawElements", tolua_Cocos2d_glDrawElements00);
|
|
tolua_function(tolua_S, "enable", tolua_Cocos2d_glEnable00);
|
|
tolua_function(tolua_S, "enableVertexAttribArray", tolua_Cocos2d_glEnableVertexAttribArray00);
|
|
tolua_function(tolua_S, "finish", tolua_Cocos2d_glFinish00);
|
|
tolua_function(tolua_S, "flush", tolua_Cocos2d_glFlush00);
|
|
tolua_function(tolua_S, "framebufferRenderbuffer", tolua_Cocos2d_glFramebufferRenderbuffer00);
|
|
tolua_function(tolua_S, "framebufferTexture2D", tolua_Cocos2d_glFramebufferTexture2D00);
|
|
tolua_function(tolua_S, "frontFace", tolua_Cocos2d_glFrontFace00);
|
|
tolua_function(tolua_S, "_createBuffer", tolua_Cocos2d_glGenBuffers00);
|
|
tolua_function(tolua_S, "_createFramebuffer", tolua_Cocos2d_glGenFramebuffers00);
|
|
tolua_function(tolua_S, "_createRenderbuffer", tolua_Cocos2d_glGenRenderbuffers00);
|
|
tolua_function(tolua_S, "_createTexture", tolua_Cocos2d_glGenTextures00);
|
|
tolua_function(tolua_S, "generateMipmap", tolua_Cocos2d_glGenerateMipmap00);
|
|
tolua_function(tolua_S, "_getActiveAttrib", tolua_Cocos2d_glGetActiveAttrib00);
|
|
tolua_function(tolua_S, "_getActiveUniform", tolua_Cocos2d_glGetActiveUniform00);
|
|
tolua_function(tolua_S, "_getAttachedShaders", tolua_Cocos2d_glGetAttachedShaders00);
|
|
tolua_function(tolua_S, "_getAttribLocation", tolua_Cocos2d_glGetAttribLocation00);
|
|
tolua_function(tolua_S, "getError", tolua_Cocos2d_glGetError00);
|
|
tolua_function(tolua_S, "_getProgramInfoLog", tolua_Cocos2d_glGetProgramInfoLog00);
|
|
tolua_function(tolua_S, "_getProgramParameter", tolua_Cocos2d_glGetProgramiv00);
|
|
tolua_function(tolua_S, "_getShaderInfoLog", tolua_Cocos2d_glGetShaderInfoLog00);
|
|
tolua_function(tolua_S, "_getShaderSource", tolua_Cocos2d_glGetShaderSource00);
|
|
tolua_function(tolua_S, "_getShaderParameter", tolua_Cocos2d_glGetShaderiv00);
|
|
tolua_function(tolua_S, "getTexParameter", tolua_Cocos2d_glGetTexParameterfv00);
|
|
tolua_function(tolua_S, "_getUniformLocation", tolua_Cocos2d_glGetUniformLocation00);
|
|
tolua_function(tolua_S, "_getUniform", tolua_Cocos2d_glGetUniformfv00);
|
|
tolua_function(tolua_S, "hint", tolua_Cocos2d_glHint00);
|
|
tolua_function(tolua_S, "isBuffer",tolua_Cocos2d_glIsBuffer00);
|
|
tolua_function(tolua_S, "isEnabled", tolua_Cocos2d_glIsEnabled00);
|
|
tolua_function(tolua_S, "isFramebuffer", tolua_Cocos2d_glIsFramebuffer00);
|
|
tolua_function(tolua_S, "isProgram", tolua_Cocos2d_glIsProgram00);
|
|
tolua_function(tolua_S, "isRenderbuffer", tolua_Cocos2d_glIsRenderbuffer00);
|
|
tolua_function(tolua_S, "isShader", tolua_Cocos2d_glIsShader00);
|
|
tolua_function(tolua_S, "isTexture", tolua_Cocos2d_glIsTexture00);
|
|
tolua_function(tolua_S, "lineWidth", tolua_Cocos2d_glLineWidth00);
|
|
tolua_function(tolua_S, "_linkProgram", tolua_Cocos2d_glLinkProgram00);
|
|
tolua_function(tolua_S, "pixelStorei", tolua_Cocos2d_glPixelStorei00);
|
|
tolua_function(tolua_S, "polygonOffset", tolua_Cocos2d_glPolygonOffset00);
|
|
tolua_function(tolua_S, "readPixels", tolua_Cocos2d_glReadPixels00);
|
|
tolua_function(tolua_S, "releaseShaderCompiler", tolua_Cocos2d_glReleaseShaderCompiler00);
|
|
tolua_function(tolua_S, "renderbufferStorage", tolua_Cocos2d_glRenderbufferStorage00);
|
|
tolua_function(tolua_S, "sampleCoverage", tolua_Cocos2d_glSampleCoverage00);
|
|
tolua_function(tolua_S, "scissor", tolua_Cocos2d_glScissor00);
|
|
tolua_function(tolua_S, "_shaderSource", tolua_Cocos2d_glShaderSource00);
|
|
tolua_function(tolua_S, "stencilFunc", tolua_Cocos2d_glStencilFunc00);
|
|
tolua_function(tolua_S, "stencilFuncSeparate", tolua_Cocos2d_glStencilFuncSeparate00);
|
|
tolua_function(tolua_S, "stencilMask", tolua_Cocos2d_glStencilMask00);
|
|
tolua_function(tolua_S, "stencilMaskSeparate", tolua_Cocos2d_glStencilMaskSeparate00);
|
|
tolua_function(tolua_S, "stencilOp", tolua_Cocos2d_glStencilOp00);
|
|
tolua_function(tolua_S, "stencilOpSeparate", tolua_Cocos2d_glStencilOpSeparate00);
|
|
tolua_function(tolua_S, "_texImage2D", tolua_Cocos2d_glTexImage2D00);
|
|
tolua_function(tolua_S, "texParameterf", tolua_Cocos2d_glTexParameterf00);
|
|
tolua_function(tolua_S, "texParameteri", tolua_Cocos2d_glTexParameteri00);
|
|
tolua_function(tolua_S, "_texSubImage2D", tolua_Cocos2d_glTexSubImage2D00);
|
|
tolua_function(tolua_S, "uniform1f", tolua_Cocos2d_glUniform1f00);
|
|
tolua_function(tolua_S, "uniform1fv", tolua_Cocos2d_glUniform1fv00);
|
|
tolua_function(tolua_S, "uniform1i", tolua_Cocos2d_glUniform1i00);
|
|
tolua_function(tolua_S, "uniform1iv", tolua_Cocos2d_glUniform1iv00);
|
|
tolua_function(tolua_S, "uniform2f", tolua_Cocos2d_glUniform2f00);
|
|
tolua_function(tolua_S, "uniform2fv", tolua_Cocos2d_glUniform2fv00);
|
|
tolua_function(tolua_S, "uniform2i", tolua_Cocos2d_glUniform2i00);
|
|
tolua_function(tolua_S, "uniform2iv", tolua_Cocos2d_glUniform2iv00);
|
|
tolua_function(tolua_S, "uniform3f", tolua_Cocos2d_glUniform3f00);
|
|
tolua_function(tolua_S, "uniform3fv", tolua_Cocos2d_glUniform3fv00);
|
|
tolua_function(tolua_S, "uniform3i", tolua_Cocos2d_glUniform3i00);
|
|
tolua_function(tolua_S, "uniform3iv", tolua_Cocos2d_glUniform3iv00);
|
|
tolua_function(tolua_S, "uniform4f", tolua_Cocos2d_glUniform4f00);
|
|
tolua_function(tolua_S, "uniform4fv", tolua_Cocos2d_glUniform4fv00);
|
|
tolua_function(tolua_S, "uniform4i", tolua_Cocos2d_glUniform4i00);
|
|
tolua_function(tolua_S, "uniform4iv", tolua_Cocos2d_glUniform4iv00);
|
|
tolua_function(tolua_S, "uniformMatrix2fv", tolua_Cocos2d_glUniformMatrix2fv00);
|
|
tolua_function(tolua_S, "uniformMatrix3fv", tolua_Cocos2d_glUniformMatrix3fv00);
|
|
tolua_function(tolua_S, "uniformMatrix4fv", tolua_Cocos2d_glUniformMatrix4fv00);
|
|
tolua_function(tolua_S, "_useProgram", tolua_Cocos2d_glUseProgram00);
|
|
tolua_function(tolua_S, "_validateProgram", tolua_Cocos2d_glValidateProgram00);
|
|
tolua_function(tolua_S, "vertexAttrib1f", tolua_Cocos2d_glVertexAttrib1f00);
|
|
tolua_function(tolua_S, "vertexAttrib1fv", tolua_Cocos2d_glVertexAttrib1fv00);
|
|
tolua_function(tolua_S, "vertexAttrib2f", tolua_Cocos2d_glVertexAttrib2f00);
|
|
tolua_function(tolua_S, "vertexAttrib2fv", tolua_Cocos2d_glVertexAttrib2fv00);
|
|
tolua_function(tolua_S, "vertexAttrib3f", tolua_Cocos2d_glVertexAttrib3f00);
|
|
tolua_function(tolua_S, "vertexAttrib3fv", tolua_Cocos2d_glVertexAttrib3fv00);
|
|
tolua_function(tolua_S, "vertexAttrib4f", tolua_Cocos2d_glVertexAttrib4f00);
|
|
tolua_function(tolua_S, "vertexAttrib4fv", tolua_Cocos2d_glVertexAttrib4fv00);
|
|
tolua_function(tolua_S, "vertexAttribPointer", tolua_Cocos2d_glVertexAttribPointer00);
|
|
tolua_function(tolua_S, "viewport", tolua_Cocos2d_glViewport00);
|
|
tolua_function(tolua_S, "glEnableVertexAttribs", tolua_Cocos2d_glEnableVertexAttribs00);
|
|
tolua_endmodule(tolua_S);
|
|
return 1;
|
|
}
|
|
|
|
static int tolua_Cocos2d_GLNode_registerScriptDrawHandler00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isusertype(tolua_S,1,"cc.GLNode",0,&tolua_err) ||
|
|
(tolua_isvaluenil(tolua_S,2,&tolua_err) || !toluafix_isfunction(tolua_S,2,"LUA_FUNCTION",0,&tolua_err)) ||
|
|
!tolua_isnoobj(tolua_S,3,&tolua_err))
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
GLNode* glNode = (GLNode*) tolua_tousertype(tolua_S,1,0);
|
|
LUA_FUNCTION handler = ( toluafix_ref_function(tolua_S,2,0));
|
|
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)glNode, handler, ScriptHandlerMgr::HandlerType::GL_NODE_DRAW);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'registerScriptDrawHandler'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
|
|
static int tolua_Cocos2d_GLNode_unregisterScriptDrawHandler00(lua_State* tolua_S)
|
|
{
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_Error tolua_err;
|
|
if (!tolua_isusertype(tolua_S,1,"cc.GLNode",0,&tolua_err) ||
|
|
!tolua_isnoobj(tolua_S,2,&tolua_err))
|
|
goto tolua_lerror;
|
|
else
|
|
#endif
|
|
{
|
|
GLNode* glNode = (GLNode*)tolua_tousertype(tolua_S,1,0);
|
|
ScriptHandlerMgr::getInstance()->removeObjectHandler((void*)glNode,ScriptHandlerMgr::HandlerType::GL_NODE_DRAW);
|
|
}
|
|
return 0;
|
|
#ifndef TOLUA_RELEASE
|
|
tolua_lerror:
|
|
tolua_error(tolua_S,"#ferror in function 'unregisterScriptDrawHandler'.",&tolua_err);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
int register_glnode_manual(lua_State* tolua_S)
|
|
{
|
|
if (nullptr == tolua_S)
|
|
return 0;
|
|
|
|
lua_pushstring(tolua_S,"cc.GLNode");
|
|
lua_rawget(tolua_S,LUA_REGISTRYINDEX);
|
|
if (lua_istable(tolua_S,-1))
|
|
{
|
|
lua_pushstring(tolua_S,"registerScriptDrawHandler");
|
|
lua_pushcfunction(tolua_S,tolua_Cocos2d_GLNode_registerScriptDrawHandler00);
|
|
lua_rawset(tolua_S,-3);
|
|
lua_pushstring(tolua_S,"unregisterScriptDrawHandler");
|
|
lua_pushcfunction(tolua_S,tolua_Cocos2d_GLNode_unregisterScriptDrawHandler00);
|
|
lua_rawset(tolua_S,-3);
|
|
}
|
|
lua_pop(tolua_S, 1);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|