axmol/tests/cpp-tests/CMakeLists.txt

492 lines
19 KiB
CMake

cmake_minimum_required(VERSION 3.1)
set(APP_NAME cpp-tests)
project(${APP_NAME})
if(NOT DEFINED BUILD_ENGINE_DONE)
set(COCOS2DX_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../..)
set(CMAKE_MODULE_PATH ${COCOS2DX_ROOT_PATH}/cmake/Modules/)
include(CocosBuildSet)
if(NOT USE_COCOS_PREBUILT)
add_subdirectory(${COCOS2DX_ROOT_PATH}/cocos ${ENGINE_BINARY_PATH}/cocos/core)
endif()
endif()
# record sources, headers, resources...
set(GAME_SOURCE)
set(GAME_HEADER)
set(GAME_RES_FOLDER
"${CMAKE_CURRENT_SOURCE_DIR}/Resources"
)
if(APPLE OR VS)
cocos_mark_multi_resources(cc_common_res RES_TO "Resources" FOLDERS ${GAME_RES_FOLDER})
endif()
if(ANDROID)
# change APP_NAME to the share library name for Android, it's value depend on AndroidManifest.xml
set(APP_NAME cpp_tests)
list(APPEND GAME_HEADER
Classes/JNITest/JNITest.h
)
list(APPEND GAME_SOURCE
Classes/JNITest/JNITest.cpp
proj.android/app/jni/main.cpp
)
elseif(LINUX)
list(APPEND GAME_SOURCE
proj.linux/main.cpp
)
elseif(WINDOWS)
list(APPEND GAME_HEADER
proj.win32/main.h
)
list(APPEND GAME_SOURCE
proj.win32/main.cpp
${cc_common_res}
)
elseif(APPLE)
if(IOS)
list(APPEND GAME_HEADER
proj.ios/Classes/testsAppDelegate.h
proj.ios/Classes/RootViewController.h
)
set(APP_UI_RES
proj.ios/LaunchScreen.storyboard
proj.ios/LaunchScreenBackground.png
proj.ios/Images.xcassets
)
list(APPEND GAME_SOURCE
proj.ios/main.m
proj.ios/Classes/testsAppDelegate.mm
proj.ios/Classes/RootViewController.mm
proj.ios/Prefix.pch
${APP_UI_RES}
)
elseif(MACOSX)
set(APP_UI_RES
proj.mac/Icon.icns
proj.mac/Info.plist
proj.mac/Prefix.pch
proj.mac/en.lproj/MainMenu.xib
proj.mac/en.lproj/InfoPlist.strings
)
list(APPEND GAME_SOURCE
proj.mac/main.cpp
${APP_UI_RES}
)
endif()
list(APPEND GAME_SOURCE ${cc_common_res})
endif()
list(APPEND GAME_HEADER
Classes/ActionsEaseTest/ActionsEaseTest.h
Classes/ParallaxTest/ParallaxTest.h
Classes/testBasic.h
Classes/ZwoptexTest/ZwoptexTest.h
Classes/precheader.h
Classes/CurlTest/CurlTest.h
Classes/UnitTest/UnitTest.h
Classes/UnitTest/RefPtrTest.h
Classes/ConfigurationTest/ConfigurationTest.h
Classes/PhysicsTest/PhysicsTest.h
Classes/CurrentLanguageTest/CurrentLanguageTest.h
Classes/AppDelegate.h
Classes/LabelTest/LabelTestNew.h
Classes/LabelTest/LabelTest.h
Classes/Particle3DTest/Particle3DTest.h
Classes/AllocatorTest/AllocatorTest.h
Classes/VibrateTest/VibrateTest.h
Classes/ClippingNodeTest/ClippingNodeTest.h
Classes/UserDefaultTest/UserDefaultTest.h
Classes/tests.h
Classes/DataVisitorTest/DataVisitorTest.h
Classes/NewAudioEngineTest/NewAudioEngineTest.h
Classes/BugsTest/Bug-422.h
Classes/BugsTest/Bug-CCDrawNode.h
Classes/BugsTest/BugsTest.h
Classes/BugsTest/Bug-12847.h
Classes/BugsTest/Bug-899.h
Classes/BugsTest/Bug-1159.h
Classes/BugsTest/Bug-350.h
Classes/BugsTest/Bug-15594.h
Classes/BugsTest/Bug-914.h
Classes/BugsTest/Bug-624.h
Classes/BugsTest/Bug-458/QuestionContainerSprite.h
Classes/BugsTest/Bug-458/Bug-458.h
Classes/BugsTest/Bug-886.h
Classes/BugsTest/Bug-Child.h
Classes/BugsTest/Bug-15776.h
Classes/BugsTest/Bug-1174.h
Classes/ActionsTest/ActionsTest.h
Classes/TouchesTest/TouchesTest.h
Classes/TouchesTest/Ball.h
Classes/TouchesTest/Paddle.h
Classes/ActionManagerTest/ActionManagerTest.h
Classes/ClickAndMoveTest/ClickAndMoveTest.h
Classes/MaterialSystemTest/MaterialSystemTest.h
Classes/IntervalTest/IntervalTest.h
Classes/TileMapTest/TileMapTest2.h
Classes/TileMapTest/TileMapTest.h
Classes/NewEventDispatcherTest/NewEventDispatcherTest.h
Classes/ActionsProgressTest/ActionsProgressTest.h
Classes/RotateWorldTest/RotateWorldTest.h
Classes/Camera3DTest/Camera3DTest.h
Classes/TextInputTest/TextInputTest.h
Classes/Texture2dTest/Texture2dTest.h
Classes/TerrainTest/TerrainTest.h
Classes/controller.h
Classes/TransitionsTest/TransitionsTest.h
Classes/TextureCacheTest/TextureCacheTest.h
Classes/MotionStreakTest/MotionStreakTest.h
Classes/ExtensionsTest/AssetsManagerExTest/AssetsManagerExTest.h
Classes/ExtensionsTest/ExtensionsTest.h
Classes/ExtensionsTest/TableViewTest/CustomTableViewCell.h
Classes/ExtensionsTest/TableViewTest/TableViewTestScene.h
Classes/ExtensionsTest/NetworkTest/WebSocketTest.h
Classes/ExtensionsTest/NetworkTest/SocketIOTest.h
Classes/ExtensionsTest/NetworkTest/HttpClientTest.h
Classes/Sprite3DTest/Sprite3DTest.h
Classes/Sprite3DTest/DrawNode3D.h
Classes/BaseTest.h
Classes/SceneTest/SceneTest.h
Classes/ReleasePoolTest/ReleasePoolTest.h
Classes/CocosDenshionTest/CocosDenshionTest.h
Classes/InputTest/MouseTest.h
Classes/SpineTest/SpineTest.h
Classes/Scene3DTest/Scene3DTest.h
Classes/ParticleTest/ParticleTest.h
Classes/EffectsTest/EffectsTest.h
Classes/UITest/UITest.h
Classes/UITest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.h
Classes/UITest/CocoStudioGUITest/CocosGUIScene.h
Classes/UITest/CocoStudioGUITest/UITabControlTest/UITabControlTest.h
Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.h
Classes/UITest/CocoStudioGUITest/UITextBMFontTest/UITextBMFontTest.h
Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.h
Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest.h
Classes/UITest/CocoStudioGUITest/UILoadingBarTest/UILoadingBarTest.h
Classes/UITest/CocoStudioGUITest/UIEditBoxTest.h
Classes/UITest/CocoStudioGUITest/UIRichTextTest/UIRichTextTest.h
Classes/UITest/CocoStudioGUITest/UIScene.h
Classes/UITest/CocoStudioGUITest/UIPageViewTest/UIPageViewTest.h
Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest.h
Classes/UITest/CocoStudioGUITest/UIScale9SpriteTest.h
Classes/UITest/CocoStudioGUITest/UIWidgetAddNodeTest/UIWidgetAddNodeTest.h
Classes/UITest/CocoStudioGUITest/UIListViewTest/UIListViewTest.h
Classes/UITest/CocoStudioGUITest/UISceneManager.h
Classes/UITest/CocoStudioGUITest/UIRadioButtonTest/UIRadioButtonTest.h
Classes/UITest/CocoStudioGUITest/UILayoutTest/UILayoutTest.h
Classes/UITest/CocoStudioGUITest/UITextAtlasTest/UITextAtlasTest.h
Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.h
Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.h
Classes/UITest/CocoStudioGUITest/UITextTest/UITextTest.h
Classes/DrawPrimitivesTest/DrawPrimitivesTest.h
Classes/BillBoardTest/BillBoardTest.h
Classes/SpriteFrameCacheTest/SpriteFrameCacheTest.h
Classes/EffectsAdvancedTest/EffectsAdvancedTest.h
Classes/SchedulerTest/SchedulerTest.h
Classes/MultiTouchTest/MultiTouchTest.h
Classes/testResource.h
Classes/ShaderTest/ShaderTest.vsh.h
Classes/ShaderTest/shaderTest.psh.h
Classes/ShaderTest/ShaderTest.h
Classes/ShaderTest/ShaderTest2.h
Classes/NewRendererTest/NewRendererTest.h
Classes/SpritePolygonTest/SpritePolygonTest.h
Classes/TexturePackerEncryptionTest/TextureAtlasEncryptionTest.h
Classes/NodeTest/NodeTest.h
Classes/FileUtilsTest/FileUtilsTest.h
Classes/RenderTextureTest/RenderTextureTest.h
Classes/LayerTest/LayerTest.h
Classes/SpriteTest/SpriteTest.h
Classes/FontTest/FontTest.h
Classes/LightTest/LightTest.h
Classes/VisibleRect.h
Classes/DownloaderTest/DownloaderTest.h
Classes/OpenURLTest/OpenURLTest.h
Classes/ConsoleTest/ConsoleTest.h
Classes/MenuTest/MenuTest.h
)
list(APPEND GAME_SOURCE
Classes/ActionManagerTest/ActionManagerTest.cpp
Classes/ActionsEaseTest/ActionsEaseTest.cpp
Classes/ActionsProgressTest/ActionsProgressTest.cpp
Classes/ActionsTest/ActionsTest.cpp
Classes/AllocatorTest/AllocatorTest.cpp
Classes/AppDelegate.cpp
Classes/BaseTest.cpp
Classes/BillBoardTest/BillBoardTest.cpp
Classes/BugsTest/Bug-CCDrawNode.cpp
Classes/BugsTest/Bug-1159.cpp
Classes/BugsTest/Bug-1174.cpp
Classes/BugsTest/Bug-350.cpp
Classes/BugsTest/Bug-422.cpp
Classes/BugsTest/Bug-458/Bug-458.cpp
Classes/BugsTest/Bug-458/QuestionContainerSprite.cpp
Classes/BugsTest/Bug-624.cpp
Classes/BugsTest/Bug-886.cpp
Classes/BugsTest/Bug-899.cpp
Classes/BugsTest/Bug-914.cpp
Classes/BugsTest/Bug-12847.cpp
Classes/BugsTest/Bug-15594.cpp
Classes/BugsTest/Bug-15776.cpp
Classes/BugsTest/Bug-Child.cpp
Classes/BugsTest/BugsTest.cpp
Classes/Camera3DTest/Camera3DTest.cpp
Classes/ClickAndMoveTest/ClickAndMoveTest.cpp
Classes/ClippingNodeTest/ClippingNodeTest.cpp
Classes/CocosDenshionTest/CocosDenshionTest.cpp
Classes/ConfigurationTest/ConfigurationTest.cpp
Classes/ConsoleTest/ConsoleTest.cpp
Classes/CurlTest/CurlTest.cpp
Classes/CurrentLanguageTest/CurrentLanguageTest.cpp
Classes/DataVisitorTest/DataVisitorTest.cpp
Classes/DownloaderTest/DownloaderTest.cpp
Classes/DrawPrimitivesTest/DrawPrimitivesTest.cpp
Classes/EffectsAdvancedTest/EffectsAdvancedTest.cpp
Classes/EffectsTest/EffectsTest.cpp
Classes/ExtensionsTest/AssetsManagerExTest/AssetsManagerExTest.cpp
Classes/ExtensionsTest/ExtensionsTest.cpp
Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp
Classes/ExtensionsTest/NetworkTest/SocketIOTest.cpp
Classes/ExtensionsTest/NetworkTest/WebSocketTest.cpp
Classes/ExtensionsTest/TableViewTest/CustomTableViewCell.cpp
Classes/ExtensionsTest/TableViewTest/TableViewTestScene.cpp
Classes/FileUtilsTest/FileUtilsTest.cpp
Classes/FontTest/FontTest.cpp
Classes/InputTest/MouseTest.cpp
Classes/IntervalTest/IntervalTest.cpp
Classes/LabelTest/LabelTest.cpp
Classes/LabelTest/LabelTestNew.cpp
Classes/LayerTest/LayerTest.cpp
Classes/LightTest/LightTest.cpp
Classes/MaterialSystemTest/MaterialSystemTest.cpp
Classes/MenuTest/MenuTest.cpp
Classes/MotionStreakTest/MotionStreakTest.cpp
Classes/MultiTouchTest/MultiTouchTest.cpp
Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
Classes/NewEventDispatcherTest/NewEventDispatcherTest.cpp
Classes/NewRendererTest/NewRendererTest.cpp
Classes/NodeTest/NodeTest.cpp
Classes/OpenURLTest/OpenURLTest.cpp
Classes/ParallaxTest/ParallaxTest.cpp
Classes/Particle3DTest/Particle3DTest.cpp
Classes/ParticleTest/ParticleTest.cpp
Classes/PhysicsTest/PhysicsTest.cpp
Classes/ReleasePoolTest/ReleasePoolTest.cpp
Classes/RenderTextureTest/RenderTextureTest.cpp
Classes/RotateWorldTest/RotateWorldTest.cpp
Classes/SceneTest/SceneTest.cpp
Classes/SchedulerTest/SchedulerTest.cpp
Classes/ShaderTest/ShaderTest.cpp
Classes/ShaderTest/ShaderTest2.cpp
Classes/SpineTest/SpineTest.cpp
Classes/Scene3DTest/Scene3DTest.cpp
Classes/Sprite3DTest/DrawNode3D.cpp
Classes/Sprite3DTest/Sprite3DTest.cpp
Classes/SpritePolygonTest/SpritePolygonTest.cpp
Classes/SpriteTest/SpriteTest.cpp
Classes/TerrainTest/TerrainTest.cpp
Classes/TextInputTest/TextInputTest.cpp
Classes/Texture2dTest/Texture2dTest.cpp
Classes/TextureCacheTest/TextureCacheTest.cpp
Classes/TexturePackerEncryptionTest/TextureAtlasEncryptionTest.cpp
Classes/TileMapTest/TileMapTest.cpp
Classes/TileMapTest/TileMapTest2.cpp
Classes/TouchesTest/Ball.cpp
Classes/TouchesTest/Paddle.cpp
Classes/TouchesTest/TouchesTest.cpp
Classes/TransitionsTest/TransitionsTest.cpp
Classes/UITest/CocoStudioGUITest/CocosGUIScene.cpp
Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp
Classes/UITest/CocoStudioGUITest/UIRadioButtonTest/UIRadioButtonTest.cpp
Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp
Classes/UITest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
Classes/UITest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
Classes/UITest/CocoStudioGUITest/UIListViewTest/UIListViewTest.cpp
Classes/UITest/CocoStudioGUITest/UILoadingBarTest/UILoadingBarTest.cpp
Classes/UITest/CocoStudioGUITest/UIPageViewTest/UIPageViewTest.cpp
Classes/UITest/CocoStudioGUITest/UIRichTextTest/UIRichTextTest.cpp
Classes/UITest/CocoStudioGUITest/UIScale9SpriteTest.cpp
Classes/UITest/CocoStudioGUITest/UIScene.cpp
Classes/UITest/CocoStudioGUITest/UISceneManager.cpp
Classes/UITest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest.cpp
Classes/UITest/CocoStudioGUITest/UITextAtlasTest/UITextAtlasTest.cpp
Classes/UITest/CocoStudioGUITest/UITextBMFontTest/UITextBMFontTest.cpp
Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
Classes/UITest/CocoStudioGUITest/UITextTest/UITextTest.cpp
Classes/UITest/CocoStudioGUITest/UIWidgetAddNodeTest/UIWidgetAddNodeTest.cpp
Classes/UITest/CocoStudioGUITest/UITabControlTest/UITabControlTest.cpp
Classes/UITest/UITest.cpp
Classes/UnitTest/RefPtrTest.cpp
Classes/UnitTest/UnitTest.cpp
Classes/UserDefaultTest/UserDefaultTest.cpp
Classes/VisibleRect.cpp
Classes/VibrateTest/VibrateTest.cpp
Classes/ZwoptexTest/ZwoptexTest.cpp
Classes/SpriteFrameCacheTest/SpriteFrameCacheTest.cpp
Classes/controller.cpp
# Classes/VRTest/VRTest.cpp
# Classes/VRTest/VRTest.h
)
if(ANDROID OR IOS)
list(APPEND GAME_HEADER
Classes/UITest/CocoStudioGUITest/UIVideoPlayerTest/UIVideoPlayerTest.h
Classes/UITest/CocoStudioGUITest/UIWebViewTest/UIWebViewTest.h
)
list(APPEND GAME_SOURCE
Classes/UITest/CocoStudioGUITest/UIVideoPlayerTest/UIVideoPlayerTest.cpp
Classes/UITest/CocoStudioGUITest/UIWebViewTest/UIWebViewTest.cpp
)
endif()
if(WIN32 OR MACOSX OR LINUX)
list(APPEND GAME_HEADER
Classes/WindowTest/WindowTest.h
Classes/BugsTest/Bug-14327.h
)
list(APPEND GAME_SOURCE
Classes/WindowTest/WindowTest.cpp
Classes/BugsTest/Bug-14327.cpp
)
endif()
if(USE_CHIPMUNK)
include_directories(${CHIPMUNK_INCLUDE_DIRS})
list(APPEND GAME_HEADER
Classes/ChipmunkTest/ChipmunkTest.h
)
list(APPEND GAME_SOURCE
Classes/ChipmunkTest/ChipmunkTest.cpp
)
endif()
if(USE_BOX2D)
list(APPEND GAME_HEADER
Classes/Box2DTest/Box2dTest.cpp
Classes/Box2DTestBed/Test.h
Classes/Box2DTestBed/Tests/Chain.h
Classes/Box2DTestBed/Tests/Confined.h
Classes/Box2DTestBed/Tests/PolyCollision.h
Classes/Box2DTestBed/Tests/EdgeTest.h
Classes/Box2DTestBed/Tests/ApplyForce.h
Classes/Box2DTestBed/Tests/Gears.h
Classes/Box2DTestBed/Tests/SliderCrank.h
Classes/Box2DTestBed/Tests/ContinuousTest.h
Classes/Box2DTestBed/Tests/Revolute.h
Classes/Box2DTestBed/Tests/TheoJansen.h
Classes/Box2DTestBed/Tests/Bridge.h
Classes/Box2DTestBed/Tests/CollisionProcessing.h
Classes/Box2DTestBed/Tests/DistanceTest.h
Classes/Box2DTestBed/Tests/PolyShapes.h
Classes/Box2DTestBed/Tests/TimeOfImpact.h
Classes/Box2DTestBed/Tests/ConveyorBelt.h
Classes/Box2DTestBed/Tests/Tiles.h
Classes/Box2DTestBed/Tests/BulletTest.h
Classes/Box2DTestBed/Tests/MotorJoint.h
Classes/Box2DTestBed/Tests/Car.h
Classes/Box2DTestBed/Tests/Mobile.h
Classes/Box2DTestBed/Tests/VaryingFriction.h
Classes/Box2DTestBed/Tests/Rope.h
Classes/Box2DTestBed/Tests/SensorTest.h
Classes/Box2DTestBed/Tests/Pyramid.h
Classes/Box2DTestBed/Tests/VaryingRestitution.h
Classes/Box2DTestBed/Tests/RopeJoint.h
Classes/Box2DTestBed/Tests/VerticalStack.h
Classes/Box2DTestBed/Tests/MobileBalanced.h
Classes/Box2DTestBed/Tests/CompoundShapes.h
Classes/Box2DTestBed/Tests/CollisionFiltering.h
Classes/Box2DTestBed/Tests/Pulleys.h
Classes/Box2DTestBed/Tests/Breakable.h
Classes/Box2DTestBed/Tests/BodyTypes.h
Classes/Box2DTestBed/Tests/DumpShell.h
Classes/Box2DTestBed/Tests/ShapeEditing.h
Classes/Box2DTestBed/Tests/SphereStack.h
Classes/Box2DTestBed/Tests/OneSidedPlatform.h
Classes/Box2DTestBed/Tests/AddPair.h
Classes/Box2DTestBed/Tests/Pinball.h
Classes/Box2DTestBed/Tests/Tumbler.h
Classes/Box2DTestBed/Tests/RayCast.h
Classes/Box2DTestBed/Tests/ConvexHull.h
Classes/Box2DTestBed/Tests/EdgeShapes.h
Classes/Box2DTestBed/Tests/Prismatic.h
Classes/Box2DTestBed/Tests/Dominos.h
Classes/Box2DTestBed/Tests/Web.h
Classes/Box2DTestBed/Tests/CharacterCollision.h
Classes/Box2DTestBed/Tests/DynamicTreeTest.h
Classes/Box2DTestBed/Tests/Cantilever.h
Classes/Box2DTestBed/Box2dView.h
Classes/Box2DTestBed/GLES-Render.h
)
list(APPEND GAME_SOURCE
Classes/Box2DTest/Box2dTest.cpp
Classes/Box2DTestBed/Box2dView.cpp
Classes/Box2DTestBed/GLES-Render.cpp
Classes/Box2DTestBed/Test.cpp
Classes/Box2DTestBed/TestEntries.cpp
)
include_directories(${Box2D_INCLUDE_DIRS})
endif()
if(USE_BULLET)
list(APPEND GAME_HEADER
Classes/Physics3DTest/Physics3DTest.h
Classes/NavMeshTest/NavMeshTest.h
)
list(APPEND GAME_SOURCE
Classes/Physics3DTest/Physics3DTest.cpp
Classes/NavMeshTest/NavMeshTest.cpp
)
include_directories(${BULLET_INCLUDE_DIRS})
endif()
if(NOT LINUX)
list(APPEND GAME_SOURCE
Classes/UITest/CocoStudioGUITest/UIEditBoxTest.cpp
)
endif()
include_directories(
Classes
${COCOS2DX_ROOT_PATH}/cocos/editor-support
)
# mark app complie info and libs info
set(APP_SRC
${GAME_HEADER}
${GAME_SOURCE}
)
cocos_build_app(${APP_NAME}
APP_SRC "${APP_SRC}"
DEPEND_COMMON_LIBS "cocos2d"
DEPEND_ANDROID_LIBS "cocos2d_android"
COMMON_USE_PKGS "FREETYPE" "CURL"
LINUX_USE_PKGS "FONTCONFIG" "GTK3"
)
# mark app resources
if(APPLE)
set_target_properties(${APP_NAME} PROPERTIES RESOURCE "${APP_UI_RES}")
if(MACOSX)
set_target_properties(${APP_NAME} PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/proj.mac/Info.plist"
)
elseif(IOS)
cocos_pak_xcode(${APP_NAME} INFO_PLIST "iOSBundleInfo.plist.in")
set_xcode_property(${APP_NAME} ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon-${APP_NAME}")
endif()
elseif(WINDOWS)
cocos_copy_target_dll(${APP_NAME} COPY_TO ${APP_RES_DIR})
endif()
if(LINUX OR WINDOWS)
cocos_copy_res(COPY_TO ${APP_RES_DIR} FOLDERS ${GAME_RES_FOLDER})
endif()