axmol/core/renderer
halx99 0094c6bbb2 keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
..
backend keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
shaders keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
CMakeLists.txt keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
CallbackCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CallbackCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Colorizer.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Colorizer.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
CustomCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CustomCommand.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
GroupCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
GroupCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Material.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Material.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MeshCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MeshCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Pass.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Pass.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
PipelineDescriptor.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
QuadCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
QuadCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommandPool.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderState.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderState.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Renderer.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Renderer.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Shaders.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Shaders.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Technique.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Technique.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Texture2D.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
Texture2D.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
TextureAtlas.cpp Update Sprite::getQuad() to return const reference (#1260) 2023-07-09 19:00:12 +08:00
TextureAtlas.h Update Sprite::getQuad() to return const reference (#1260) 2023-07-09 19:00:12 +08:00
TextureCache.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
TextureCache.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
TextureCube.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TextureCube.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TrianglesCommand.cpp keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00
TrianglesCommand.h keep files for site build [skip ci] 2023-08-31 22:08:50 +08:00