.. |
CC3DProgramInfo.cpp
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
CC3DProgramInfo.h
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
CCAABB.cpp
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remove redundant user-defined copy constructor and destructor, (#19638)
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2019-04-25 17:59:25 -07:00 |
CCAABB.h
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remove redundant user-defined copy constructor and destructor, (#19638)
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2019-04-25 17:59:25 -07:00 |
CCAnimate3D.cpp
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Optimize cases where loop variable is unecessarily copied in a range-for loop. (#19637) (#19640)
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2019-04-27 18:20:22 -07:00 |
CCAnimate3D.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCAnimation3D.cpp
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Optimize cases where loop variable is unecessarily copied in a range-for loop. (#19637) (#19640)
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2019-04-27 18:20:22 -07:00 |
CCAnimation3D.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCAnimationCurve.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
CCAnimationCurve.inl
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Fix "Possible misuse of comma operator here" (#18350)
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2017-10-12 23:00:04 -05:00 |
CCAttachNode.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCAttachNode.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCBillBoard.cpp
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[3d] add meshcommand (#19472)
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2019-03-07 17:30:11 +08:00 |
CCBillBoard.h
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[3d] add billboard (#19407)
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2019-02-19 14:56:21 +08:00 |
CCBundle3D.cpp
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fix C4244 warning (#20173)
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2019-10-09 17:50:32 +08:00 |
CCBundle3D.h
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finish issue: #85
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2020-05-06 15:42:25 +08:00 |
CCBundle3DData.cpp
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Issue19416 (#19427)
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2019-02-22 14:06:26 +08:00 |
CCBundle3DData.h
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sync 19756: refactor CCBundle3DData (#19942)
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2019-07-22 09:36:24 +08:00 |
CCBundleReader.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCBundleReader.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCFrustum.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCFrustum.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCMesh.cpp
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CCMesh.h
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CCMeshSkin.cpp
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sync 3d support code (#19392)
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2019-02-15 14:30:10 +08:00 |
CCMeshSkin.h
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sync 3d support code (#19392)
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2019-02-15 14:30:10 +08:00 |
CCMeshVertexIndexData.cpp
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fix memory leak (#20423)
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2020-01-18 20:40:05 +08:00 |
CCMeshVertexIndexData.h
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rename
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2019-04-30 13:39:38 +08:00 |
CCMotionStreak3D.cpp
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Take care _programState use
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2020-07-21 23:11:03 +08:00 |
CCMotionStreak3D.h
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remove duplicated PrgramState instance in the derived class of Node (#20350)
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2019-11-20 11:04:42 +08:00 |
CCOBB.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCOBB.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCObjLoader.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCObjLoader.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCPlane.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCPlane.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCRay.cpp
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCRay.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCSkeleton3D.cpp
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Optimize cases where loop variable is unecessarily copied in a range-for loop. (#19637) (#19640)
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2019-04-27 18:20:22 -07:00 |
CCSkeleton3D.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |
CCSkybox.cpp
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Take care _programState use
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2020-07-21 23:11:03 +08:00 |
CCSkybox.h
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remove duplicated PrgramState instance in the derived class of Node (#20350)
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2019-11-20 11:04:42 +08:00 |
CCSprite3D.cpp
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CCSprite3D.h
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CCSprite3DMaterial.cpp
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fix ProgramState and Program performance (#20189)
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2019-10-15 09:40:59 +08:00 |
CCSprite3DMaterial.h
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3d support: some test cases works
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2019-01-30 09:35:17 +08:00 |
CCTerrain.cpp
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Take care _programState use
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2020-07-21 23:11:03 +08:00 |
CCTerrain.h
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remove duplicated PrgramState instance in the derived class of Node (#20350)
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2019-11-20 11:04:42 +08:00 |
CCVertexAttribBinding.cpp
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CCVertexAttribBinding.h
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move VertexLayout to ProgramState (#20029)
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2019-08-15 16:51:49 +08:00 |
CMakeLists.txt
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[3d] terrain impl & test case (#19442)
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2019-02-27 17:16:25 +08:00 |
cocos3d.h
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update Copyright. might need manual fix later (#18659)
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2018-01-29 16:25:32 +08:00 |