mirror of https://github.com/axmolengine/axmol.git
848 lines
26 KiB
C++
848 lines
26 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma comment(lib, "comctl32.lib")
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#pragma comment(linker, "\"/manifestdependency:type='Win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='X86' publicKeyToken='6595b64144ccf1df' language='*'\"")
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#include "stdafx.h"
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#include <io.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <Commdlg.h>
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#include <Shlobj.h>
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#include <winnls.h>
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#include <shobjidl.h>
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#include <objbase.h>
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#include <objidl.h>
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#include <shlguid.h>
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#include <shellapi.h>
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#include "SimulatorWin.h"
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#include "glfw3.h"
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#include "glfw3native.h"
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#include "scripting/lua-bindings/manual/CCLuaEngine.h"
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#include "AppEvent.h"
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#include "AppLang.h"
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#include "runtime/ConfigParser.h"
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#include "runtime/Runtime.h"
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#include "platform/win32/PlayerWin.h"
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#include "platform/win32/PlayerMenuServiceWin.h"
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// define 1 to open console ui and setup windows system menu, 0 to disable
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#define SIMULATOR_WITH_CONSOLE_AND_MENU 0
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USING_NS_CC;
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static WNDPROC g_oldWindowProc = NULL;
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INT_PTR CALLBACK AboutDialogCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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{
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UNREFERENCED_PARAMETER(lParam);
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switch (message)
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{
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case WM_INITDIALOG:
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return (INT_PTR)TRUE;
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case WM_COMMAND:
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if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
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{
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EndDialog(hDlg, LOWORD(wParam));
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return (INT_PTR)TRUE;
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}
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break;
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}
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return (INT_PTR)FALSE;
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}
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void onHelpAbout()
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{
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DialogBox(GetModuleHandle(NULL),
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MAKEINTRESOURCE(IDD_DIALOG_ABOUT),
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Director::getInstance()->getOpenGLView()->getWin32Window(),
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AboutDialogCallback);
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}
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void shutDownApp()
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{
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auto glview = dynamic_cast<GLViewImpl*> (Director::getInstance()->getOpenGLView());
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HWND hWnd = glview->getWin32Window();
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::SendMessage(hWnd, WM_CLOSE, NULL, NULL);
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}
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std::string getCurAppPath(void)
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{
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TCHAR szAppDir[MAX_PATH] = { 0 };
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if (!GetModuleFileName(NULL, szAppDir, MAX_PATH))
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return "";
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int nEnd = 0;
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for (int i = 0; szAppDir[i]; i++)
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{
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if (szAppDir[i] == '\\')
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nEnd = i;
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}
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szAppDir[nEnd] = 0;
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int iLen = 2 * wcslen(szAppDir);
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char* chRtn = new char[iLen + 1];
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wcstombs(chRtn, szAppDir, iLen + 1);
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std::string strPath = chRtn;
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delete[] chRtn;
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chRtn = NULL;
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char fuldir[MAX_PATH] = { 0 };
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_fullpath(fuldir, strPath.c_str(), MAX_PATH);
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return fuldir;
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}
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static void initGLContextAttrs()
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{
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// set OpenGL context attributes: red,green,blue,alpha,depth,stencil,multisamplesCount
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GLContextAttrs glContextAttrs = {8, 8, 8, 8, 24, 8, 0};
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GLView::setGLContextAttrs(glContextAttrs);
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}
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SimulatorWin *SimulatorWin::_instance = nullptr;
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SimulatorWin *SimulatorWin::getInstance()
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{
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if (!_instance)
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{
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_instance = new SimulatorWin();
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}
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return _instance;
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}
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SimulatorWin::SimulatorWin()
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: _hwnd(NULL)
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, _hwndConsole(NULL)
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, _app(nullptr)
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, _writeDebugLogFile(nullptr)
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{
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}
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SimulatorWin::~SimulatorWin()
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{
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CC_SAFE_DELETE(_app);
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if (_writeDebugLogFile)
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{
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fclose(_writeDebugLogFile);
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}
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}
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void SimulatorWin::quit()
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{
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Director::getInstance()->end();
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}
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void SimulatorWin::relaunch()
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{
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_project.setWindowOffset(Vec2(getPositionX(), getPositionY()));
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openNewPlayerWithProjectConfig(_project);
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quit();
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}
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void SimulatorWin::openNewPlayer()
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{
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openNewPlayerWithProjectConfig(_project);
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}
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void SimulatorWin::openNewPlayerWithProjectConfig(const ProjectConfig &config)
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{
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static long taskid = 100;
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stringstream buf;
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buf << taskid++;
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string commandLine;
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commandLine.append(getApplicationExePath());
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commandLine.append(" ");
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commandLine.append(config.makeCommandLine());
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CCLOG("SimulatorWin::openNewPlayerWithProjectConfig(): %s", commandLine.c_str());
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms682499(v=vs.85).aspx
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SECURITY_ATTRIBUTES sa = {0};
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sa.nLength = sizeof(sa);
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PROCESS_INFORMATION pi = {0};
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STARTUPINFO si = {0};
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si.cb = sizeof(STARTUPINFO);
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#define MAX_COMMAND 1024 // length of commandLine is always beyond MAX_PATH
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WCHAR command[MAX_COMMAND];
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memset(command, 0, sizeof(command));
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MultiByteToWideChar(CP_UTF8, 0, commandLine.c_str(), -1, command, MAX_COMMAND);
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BOOL success = CreateProcess(NULL,
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command, // command line
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NULL, // process security attributes
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NULL, // primary thread security attributes
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FALSE, // handles are inherited
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0, // creation flags
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NULL, // use parent's environment
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NULL, // use parent's current directory
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&si, // STARTUPINFO pointer
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&pi); // receives PROCESS_INFORMATION
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if (!success)
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{
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CCLOG("PlayerTaskWin::run() - create process failed, for execute %s", commandLine.c_str());
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}
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}
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void SimulatorWin::openProjectWithProjectConfig(const ProjectConfig &config)
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{
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openNewPlayerWithProjectConfig(config);
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quit();
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}
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int SimulatorWin::getPositionX()
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{
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RECT rect;
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GetWindowRect(_hwnd, &rect);
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return rect.left;
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}
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int SimulatorWin::getPositionY()
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{
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RECT rect;
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GetWindowRect(_hwnd, &rect);
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return rect.top;
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}
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int SimulatorWin::run()
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{
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INITCOMMONCONTROLSEX InitCtrls;
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InitCtrls.dwSize = sizeof(InitCtrls);
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InitCtrls.dwICC = ICC_WIN95_CLASSES;
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InitCommonControlsEx(&InitCtrls);
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parseCocosProjectConfig(_project);
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// load project config from command line args
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vector<string> args;
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for (int i = 0; i < __argc; ++i)
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{
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wstring ws(__wargv[i]);
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string s;
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s.assign(ws.begin(), ws.end());
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args.push_back(s);
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}
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_project.parseCommandLine(args);
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if (_project.getProjectDir().empty())
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{
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if (args.size() == 2)
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{
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// for Code IDE before RC2
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_project.setProjectDir(args.at(1));
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_project.setDebuggerType(kCCRuntimeDebuggerCodeIDE);
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}
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}
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// create the application instance
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_app = new AppDelegate();
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RuntimeEngine::getInstance()->setProjectConfig(_project);
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#if (SIMULATOR_WITH_CONSOLE_AND_MENU > 0)
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// create console window
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if (_project.isShowConsole())
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{
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AllocConsole();
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_hwndConsole = GetConsoleWindow();
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if (_hwndConsole != NULL)
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{
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ShowWindow(_hwndConsole, SW_SHOW);
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BringWindowToTop(_hwndConsole);
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freopen("CONOUT$", "wt", stdout);
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freopen("CONOUT$", "wt", stderr);
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HMENU hmenu = GetSystemMenu(_hwndConsole, FALSE);
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if (hmenu != NULL)
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{
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DeleteMenu(hmenu, SC_CLOSE, MF_BYCOMMAND);
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}
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}
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}
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#endif
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// log file
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if (_project.isWriteDebugLogToFile())
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{
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const string debugLogFilePath = _project.getDebugLogFilePath();
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_writeDebugLogFile = fopen(debugLogFilePath.c_str(), "w");
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if (!_writeDebugLogFile)
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{
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CCLOG("Cannot create debug log file %s", debugLogFilePath.c_str());
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}
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}
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// set environments
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SetCurrentDirectoryA(_project.getProjectDir().c_str());
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FileUtils::getInstance()->setDefaultResourceRootPath(_project.getProjectDir());
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FileUtils::getInstance()->setWritablePath(_project.getWritableRealPath().c_str());
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// check screen DPI
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HDC screen = GetDC(0);
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int dpi = GetDeviceCaps(screen, LOGPIXELSX);
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ReleaseDC(0, screen);
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// set scale with DPI
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// 96 DPI = 100 % scaling
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// 120 DPI = 125 % scaling
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// 144 DPI = 150 % scaling
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// 192 DPI = 200 % scaling
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// http://msdn.microsoft.com/en-us/library/windows/desktop/dn469266%28v=vs.85%29.aspx#dpi_and_the_desktop_scaling_factor
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//
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// enable DPI-Aware with DeclareDPIAware.manifest
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// http://msdn.microsoft.com/en-us/library/windows/desktop/dn469266%28v=vs.85%29.aspx#declaring_dpi_awareness
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float screenScale = 1.0f;
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if (dpi >= 120 && dpi < 144)
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{
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screenScale = 1.25f;
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}
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else if (dpi >= 144 && dpi < 192)
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{
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screenScale = 1.5f;
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}
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else if (dpi >= 192)
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{
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screenScale = 2.0f;
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}
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CCLOG("SCREEN DPI = %d, SCREEN SCALE = %0.2f", dpi, screenScale);
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// create opengl view
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Size frameSize = _project.getFrameSize();
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float frameScale = 1.0f;
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if (_project.isRetinaDisplay())
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{
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frameSize.width *= screenScale;
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frameSize.height *= screenScale;
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}
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else
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{
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frameScale = screenScale;
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}
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const Rect frameRect = Rect(0, 0, frameSize.width, frameSize.height);
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ConfigParser::getInstance()->setInitViewSize(frameSize);
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const bool isResize = _project.isResizeWindow();
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std::stringstream title;
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title << "Cocos Simulator - " << ConfigParser::getInstance()->getInitViewName();
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initGLContextAttrs();
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auto glview = GLViewImpl::createWithRect(title.str(), frameRect, frameScale);
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_hwnd = glview->getWin32Window();
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player::PlayerWin::createWithHwnd(_hwnd);
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DragAcceptFiles(_hwnd, TRUE);
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//SendMessage(_hwnd, WM_SETICON, ICON_BIG, (LPARAM)icon);
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//SendMessage(_hwnd, WM_SETICON, ICON_SMALL, (LPARAM)icon);
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//FreeResource(icon);
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auto director = Director::getInstance();
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director->setOpenGLView(glview);
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director->setAnimationInterval(1.0 / 60.0);
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// set window position
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if (_project.getProjectDir().length())
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{
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setZoom(_project.getFrameScale());
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}
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Vec2 pos = _project.getWindowOffset();
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if (pos.x != 0 && pos.y != 0)
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{
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RECT rect;
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GetWindowRect(_hwnd, &rect);
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MoveWindow(_hwnd, pos.x, pos.y, rect.right - rect.left, rect.bottom - rect.top, FALSE);
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}
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// path for looking Lang file, Studio Default images
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FileUtils::getInstance()->addSearchPath(getApplicationPath().c_str());
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#if SIMULATOR_WITH_CONSOLE_AND_MENU > 0
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// init player services
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setupUI();
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DrawMenuBar(_hwnd);
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#endif
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// prepare
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FileUtils::getInstance()->setPopupNotify(false);
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_project.dump();
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auto app = Application::getInstance();
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g_oldWindowProc = (WNDPROC)SetWindowLong(_hwnd, GWL_WNDPROC, (LONG)SimulatorWin::windowProc);
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// startup message loop
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return app->run();
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}
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// services
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void SimulatorWin::setupUI()
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{
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auto menuBar = player::PlayerProtocol::getInstance()->getMenuService();
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// FILE
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menuBar->addItem("FILE_MENU", tr("File"));
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menuBar->addItem("EXIT_MENU", tr("Exit"), "FILE_MENU");
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// VIEW
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menuBar->addItem("VIEW_MENU", tr("View"));
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SimulatorConfig *config = SimulatorConfig::getInstance();
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int current = config->checkScreenSize(_project.getFrameSize());
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for (int i = 0; i < config->getScreenSizeCount(); i++)
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{
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SimulatorScreenSize size = config->getScreenSize(i);
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std::stringstream menuId;
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menuId << "VIEWSIZE_ITEM_MENU_" << i;
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auto menuItem = menuBar->addItem(menuId.str(), size.title.c_str(), "VIEW_MENU");
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if (i == current)
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{
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menuItem->setChecked(true);
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}
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}
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menuBar->addItem("DIRECTION_MENU_SEP", "-", "VIEW_MENU");
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menuBar->addItem("DIRECTION_PORTRAIT_MENU", tr("Portrait"), "VIEW_MENU")
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->setChecked(_project.isPortraitFrame());
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menuBar->addItem("DIRECTION_LANDSCAPE_MENU", tr("Landscape"), "VIEW_MENU")
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->setChecked(_project.isLandscapeFrame());
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menuBar->addItem("VIEW_SCALE_MENU_SEP", "-", "VIEW_MENU");
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std::vector<player::PlayerMenuItem*> scaleMenuVector;
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auto scale100Menu = menuBar->addItem("VIEW_SCALE_MENU_100", tr("Zoom Out").append(" (100%)"), "VIEW_MENU");
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auto scale75Menu = menuBar->addItem("VIEW_SCALE_MENU_75", tr("Zoom Out").append(" (75%)"), "VIEW_MENU");
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auto scale50Menu = menuBar->addItem("VIEW_SCALE_MENU_50", tr("Zoom Out").append(" (50%)"), "VIEW_MENU");
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auto scale25Menu = menuBar->addItem("VIEW_SCALE_MENU_25", tr("Zoom Out").append(" (25%)"), "VIEW_MENU");
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int frameScale = int(_project.getFrameScale() * 100);
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if (frameScale == 100)
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{
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scale100Menu->setChecked(true);
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}
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else if (frameScale == 75)
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{
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scale75Menu->setChecked(true);
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}
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else if (frameScale == 50)
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{
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scale50Menu->setChecked(true);
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}
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else if (frameScale == 25)
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{
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scale25Menu->setChecked(true);
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}
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else
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{
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scale100Menu->setChecked(true);
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}
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scaleMenuVector.push_back(scale100Menu);
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scaleMenuVector.push_back(scale75Menu);
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scaleMenuVector.push_back(scale50Menu);
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scaleMenuVector.push_back(scale25Menu);
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// About
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menuBar->addItem("HELP_MENU", tr("Help"));
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menuBar->addItem("ABOUT_MENUITEM", tr("About"), "HELP_MENU");
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menuBar->addItem("REFRESH_MENU_SEP", "-", "VIEW_MENU");
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menuBar->addItem("REFRESH_MENU", tr("Refresh"), "VIEW_MENU");
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HWND &hwnd = _hwnd;
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ProjectConfig &project = _project;
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auto dispatcher = Director::getInstance()->getEventDispatcher();
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dispatcher->addEventListenerWithFixedPriority(EventListenerCustom::create("APP.EVENT", [&project, &hwnd, scaleMenuVector](EventCustom* event){
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auto menuEvent = dynamic_cast<AppEvent*>(event);
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if (menuEvent)
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{
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rapidjson::Document dArgParse;
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dArgParse.Parse<0>(menuEvent->getDataString().c_str());
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if (dArgParse.HasMember("name"))
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{
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string strcmd = dArgParse["name"].GetString();
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if (strcmd == "menuClicked")
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{
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player::PlayerMenuItem *menuItem = static_cast<player::PlayerMenuItem*>(menuEvent->getUserData());
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if (menuItem)
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{
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if (menuItem->isChecked())
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{
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return;
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}
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string data = dArgParse["data"].GetString();
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if ((data == "CLOSE_MENU") || (data == "EXIT_MENU"))
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{
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_instance->quit();
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}
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else if (data == "REFRESH_MENU")
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{
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_instance->relaunch();
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}
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else if (data.find("VIEW_SCALE_MENU_") == 0) // begin with VIEW_SCALE_MENU_
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{
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string tmp = data.erase(0, strlen("VIEW_SCALE_MENU_"));
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float scale = atof(tmp.c_str()) / 100.0f;
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project.setFrameScale(scale);
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auto glview = static_cast<GLViewImpl*>(Director::getInstance()->getOpenGLView());
|
|
glview->setFrameZoomFactor(scale);
|
|
|
|
// update scale menu state
|
|
for (auto &it : scaleMenuVector)
|
|
{
|
|
it->setChecked(false);
|
|
}
|
|
menuItem->setChecked(true);
|
|
|
|
// update window size
|
|
RECT rect;
|
|
GetWindowRect(hwnd, &rect);
|
|
MoveWindow(hwnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top + GetSystemMetrics(SM_CYMENU), FALSE);
|
|
|
|
// fix: can not update window on some windows system
|
|
::SendMessage(hwnd, WM_MOVE, NULL, NULL);
|
|
}
|
|
else if (data.find("VIEWSIZE_ITEM_MENU_") == 0) // begin with VIEWSIZE_ITEM_MENU_
|
|
{
|
|
string tmp = data.erase(0, strlen("VIEWSIZE_ITEM_MENU_"));
|
|
int index = atoi(tmp.c_str());
|
|
SimulatorScreenSize size = SimulatorConfig::getInstance()->getScreenSize(index);
|
|
|
|
if (project.isLandscapeFrame())
|
|
{
|
|
std::swap(size.width, size.height);
|
|
}
|
|
|
|
project.setFrameSize(cocos2d::Size(size.width, size.height));
|
|
project.setWindowOffset(cocos2d::Vec2(_instance->getPositionX(), _instance->getPositionY()));
|
|
_instance->openProjectWithProjectConfig(project);
|
|
}
|
|
else if (data == "DIRECTION_PORTRAIT_MENU")
|
|
{
|
|
project.changeFrameOrientationToPortait();
|
|
_instance->openProjectWithProjectConfig(project);
|
|
}
|
|
else if (data == "DIRECTION_LANDSCAPE_MENU")
|
|
{
|
|
project.changeFrameOrientationToLandscape();
|
|
_instance->openProjectWithProjectConfig(project);
|
|
}
|
|
else if (data == "ABOUT_MENUITEM")
|
|
{
|
|
onHelpAbout();
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}), 1);
|
|
|
|
AppDelegate *app = _app;
|
|
auto listener = EventListenerCustom::create(kAppEventDropName, [&project, app](EventCustom* event)
|
|
{
|
|
AppEvent *dropEvent = dynamic_cast<AppEvent*>(event);
|
|
if (dropEvent)
|
|
{
|
|
string dirPath = dropEvent->getDataString() + "/";
|
|
string configFilePath = dirPath + CONFIG_FILE;
|
|
|
|
if (FileUtils::getInstance()->isDirectoryExist(dirPath) &&
|
|
FileUtils::getInstance()->isFileExist(configFilePath))
|
|
{
|
|
// parse config.json
|
|
ConfigParser::getInstance()->readConfig(configFilePath);
|
|
|
|
project.setProjectDir(dirPath);
|
|
project.setScriptFile(ConfigParser::getInstance()->getEntryFile());
|
|
project.setWritablePath(dirPath);
|
|
|
|
RuntimeEngine::getInstance()->setProjectConfig(project);
|
|
}
|
|
}
|
|
});
|
|
dispatcher->addEventListenerWithFixedPriority(listener, 1);
|
|
}
|
|
|
|
void SimulatorWin::setZoom(float frameScale)
|
|
{
|
|
_project.setFrameScale(frameScale);
|
|
cocos2d::Director::getInstance()->getOpenGLView()->setFrameZoomFactor(frameScale);
|
|
}
|
|
|
|
// debug log
|
|
void SimulatorWin::writeDebugLog(const char *log)
|
|
{
|
|
if (!_writeDebugLogFile) return;
|
|
|
|
fputs(log, _writeDebugLogFile);
|
|
fputc('\n', _writeDebugLogFile);
|
|
fflush(_writeDebugLogFile);
|
|
}
|
|
|
|
void SimulatorWin::parseCocosProjectConfig(ProjectConfig &config)
|
|
{
|
|
// get project directory
|
|
ProjectConfig tmpConfig;
|
|
// load project config from command line args
|
|
vector<string> args;
|
|
for (int i = 0; i < __argc; ++i)
|
|
{
|
|
wstring ws(__wargv[i]);
|
|
string s;
|
|
s.assign(ws.begin(), ws.end());
|
|
args.push_back(s);
|
|
}
|
|
|
|
if (args.size() >= 2)
|
|
{
|
|
if (args.size() && args.at(1).at(0) == '/')
|
|
{
|
|
// FIXME:
|
|
// for Code IDE before RC2
|
|
tmpConfig.setProjectDir(args.at(1));
|
|
}
|
|
|
|
tmpConfig.parseCommandLine(args);
|
|
}
|
|
|
|
// set project directory as search root path
|
|
FileUtils::getInstance()->setDefaultResourceRootPath(tmpConfig.getProjectDir().c_str());
|
|
|
|
// parse config.json
|
|
auto parser = ConfigParser::getInstance();
|
|
auto configPath = tmpConfig.getProjectDir().append(CONFIG_FILE);
|
|
parser->readConfig(configPath);
|
|
|
|
// set information
|
|
config.setConsolePort(parser->getConsolePort());
|
|
config.setFileUploadPort(parser->getUploadPort());
|
|
config.setFrameSize(parser->getInitViewSize());
|
|
if (parser->isLanscape())
|
|
{
|
|
config.changeFrameOrientationToLandscape();
|
|
}
|
|
else
|
|
{
|
|
config.changeFrameOrientationToPortait();
|
|
}
|
|
config.setScriptFile(parser->getEntryFile());
|
|
}
|
|
|
|
//
|
|
// D:\aaa\bbb\ccc\ddd\abc.txt --> D:/aaa/bbb/ccc/ddd/abc.txt
|
|
//
|
|
std::string SimulatorWin::convertPathFormatToUnixStyle(const std::string& path)
|
|
{
|
|
std::string ret = path;
|
|
int len = ret.length();
|
|
for (int i = 0; i < len; ++i)
|
|
{
|
|
if (ret[i] == '\\')
|
|
{
|
|
ret[i] = '/';
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
//
|
|
// @return: C:/Users/win8/Documents/
|
|
//
|
|
std::string SimulatorWin::getUserDocumentPath()
|
|
{
|
|
TCHAR filePath[MAX_PATH];
|
|
SHGetSpecialFolderPath(NULL, filePath, CSIDL_PERSONAL, FALSE);
|
|
int length = 2 * wcslen(filePath);
|
|
char* tempstring = new char[length + 1];
|
|
wcstombs(tempstring, filePath, length + 1);
|
|
string userDocumentPath(tempstring);
|
|
delete [] tempstring;
|
|
|
|
userDocumentPath = convertPathFormatToUnixStyle(userDocumentPath);
|
|
userDocumentPath.append("/");
|
|
|
|
return userDocumentPath;
|
|
}
|
|
|
|
//
|
|
// convert Unicode/LocalCode TCHAR to Utf8 char
|
|
//
|
|
char* SimulatorWin::convertTCharToUtf8(const TCHAR* src)
|
|
{
|
|
#ifdef UNICODE
|
|
WCHAR* tmp = (WCHAR*)src;
|
|
size_t size = wcslen(src) * 3 + 1;
|
|
char* dest = new char[size];
|
|
memset(dest, 0, size);
|
|
WideCharToMultiByte(CP_UTF8, 0, tmp, -1, dest, size, NULL, NULL);
|
|
return dest;
|
|
#else
|
|
char* tmp = (char*)src;
|
|
uint32 size = strlen(tmp) + 1;
|
|
WCHAR* dest = new WCHAR[size];
|
|
memset(dest, 0, sizeof(WCHAR)*size);
|
|
MultiByteToWideChar(CP_ACP, 0, src, -1, dest, (int)size); // convert local code to unicode.
|
|
|
|
size = wcslen(dest) * 3 + 1;
|
|
char* dest2 = new char[size];
|
|
memset(dest2, 0, size);
|
|
WideCharToMultiByte(CP_UTF8, 0, dest, -1, dest2, size, NULL, NULL); // convert unicode to utf8.
|
|
delete[] dest;
|
|
return dest2;
|
|
#endif
|
|
}
|
|
|
|
//
|
|
std::string SimulatorWin::getApplicationExePath()
|
|
{
|
|
TCHAR szFileName[MAX_PATH];
|
|
GetModuleFileName(NULL, szFileName, MAX_PATH);
|
|
std::u16string u16ApplicationName;
|
|
char *applicationExePath = convertTCharToUtf8(szFileName);
|
|
std::string path(applicationExePath);
|
|
CC_SAFE_FREE(applicationExePath);
|
|
|
|
return path;
|
|
}
|
|
|
|
std::string SimulatorWin::getApplicationPath()
|
|
{
|
|
std::string path = getApplicationExePath();
|
|
size_t pos;
|
|
while ((pos = path.find_first_of("\\")) != std::string::npos)
|
|
{
|
|
path.replace(pos, 1, "/");
|
|
}
|
|
size_t p = path.find_last_of("/");
|
|
string workdir;
|
|
if (p != path.npos)
|
|
{
|
|
workdir = path.substr(0, p);
|
|
}
|
|
|
|
return workdir;
|
|
}
|
|
|
|
LRESULT CALLBACK SimulatorWin::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
if (!_instance) return 0;
|
|
|
|
switch (uMsg)
|
|
{
|
|
case WM_SYSCOMMAND:
|
|
case WM_COMMAND:
|
|
{
|
|
if (HIWORD(wParam) == 0)
|
|
{
|
|
// menu
|
|
WORD menuId = LOWORD(wParam);
|
|
auto menuService = dynamic_cast<player::PlayerMenuServiceWin*> (player::PlayerProtocol::getInstance()->getMenuService());
|
|
auto menuItem = menuService->getItemByCommandId(menuId);
|
|
if (menuItem)
|
|
{
|
|
AppEvent event("APP.EVENT", APP_EVENT_MENU);
|
|
|
|
std::stringstream buf;
|
|
buf << "{\"data\":\"" << menuItem->getMenuId().c_str() << "\"";
|
|
buf << ",\"name\":" << "\"menuClicked\"" << "}";
|
|
event.setDataString(buf.str());
|
|
event.setUserData(menuItem);
|
|
Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
|
|
}
|
|
|
|
if (menuId == ID_HELP_ABOUT)
|
|
{
|
|
onHelpAbout();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case WM_KEYDOWN:
|
|
{
|
|
#if (SIMULATOR_WITH_CONSOLE_AND_MENU > 0)
|
|
if (wParam == VK_F5)
|
|
{
|
|
_instance->relaunch();
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
case WM_COPYDATA:
|
|
{
|
|
PCOPYDATASTRUCT pMyCDS = (PCOPYDATASTRUCT) lParam;
|
|
if (pMyCDS->dwData == 1)
|
|
{
|
|
const char *szBuf = (const char*)(pMyCDS->lpData);
|
|
SimulatorWin::getInstance()->writeDebugLog(szBuf);
|
|
break;
|
|
}
|
|
}
|
|
|
|
case WM_DESTROY:
|
|
{
|
|
DragAcceptFiles(hWnd, FALSE);
|
|
break;
|
|
}
|
|
|
|
case WM_DROPFILES:
|
|
{
|
|
HDROP hDrop = (HDROP)wParam;
|
|
|
|
const int count = DragQueryFileW(hDrop, 0xffffffff, NULL, 0);
|
|
|
|
if (count > 0)
|
|
{
|
|
int fileIndex = 0;
|
|
|
|
const UINT length = DragQueryFileW(hDrop, fileIndex, NULL, 0);
|
|
WCHAR* buffer = (WCHAR*)calloc(length + 1, sizeof(WCHAR));
|
|
|
|
DragQueryFileW(hDrop, fileIndex, buffer, length + 1);
|
|
char *utf8 = SimulatorWin::convertTCharToUtf8(buffer);
|
|
std::string firstFile(utf8);
|
|
CC_SAFE_FREE(utf8);
|
|
DragFinish(hDrop);
|
|
|
|
// broadcast drop event
|
|
AppEvent forwardEvent("APP.EVENT.DROP", APP_EVENT_DROP);
|
|
forwardEvent.setDataString(firstFile);
|
|
|
|
Director::getInstance()->getEventDispatcher()->dispatchEvent(&forwardEvent);
|
|
}
|
|
} // WM_DROPFILES
|
|
|
|
}
|
|
return g_oldWindowProc(hWnd, uMsg, wParam, lParam);
|
|
}
|