mirror of https://github.com/axmolengine/axmol.git
537 lines
11 KiB
C++
537 lines
11 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
https://axis-project.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "2d/CCTweenFunction.h"
|
|
|
|
#define _USE_MATH_DEFINES // needed for M_PI and M_PI2
|
|
#include <math.h> // M_PI
|
|
#undef _USE_MATH_DEFINES
|
|
|
|
NS_AX_BEGIN
|
|
|
|
namespace tweenfunc
|
|
{
|
|
|
|
#ifndef M_PI_X_2
|
|
# define M_PI_X_2 (float)M_PI * 2.0f
|
|
#endif
|
|
|
|
float tweenTo(float time, TweenType type, float* easingParam)
|
|
{
|
|
float delta = 0;
|
|
|
|
switch (type)
|
|
{
|
|
case CUSTOM_EASING:
|
|
delta = customEase(time, easingParam);
|
|
break;
|
|
|
|
case Linear:
|
|
delta = linear(time);
|
|
break;
|
|
|
|
case Sine_EaseIn:
|
|
delta = sineEaseIn(time);
|
|
break;
|
|
case Sine_EaseOut:
|
|
delta = sineEaseOut(time);
|
|
break;
|
|
case Sine_EaseInOut:
|
|
delta = sineEaseInOut(time);
|
|
break;
|
|
|
|
case Quad_EaseIn:
|
|
delta = quadEaseIn(time);
|
|
break;
|
|
case Quad_EaseOut:
|
|
delta = quadEaseOut(time);
|
|
break;
|
|
case Quad_EaseInOut:
|
|
delta = quadEaseInOut(time);
|
|
break;
|
|
|
|
case Cubic_EaseIn:
|
|
delta = cubicEaseIn(time);
|
|
break;
|
|
case Cubic_EaseOut:
|
|
delta = cubicEaseOut(time);
|
|
break;
|
|
case Cubic_EaseInOut:
|
|
delta = cubicEaseInOut(time);
|
|
break;
|
|
|
|
case Quart_EaseIn:
|
|
delta = quartEaseIn(time);
|
|
break;
|
|
case Quart_EaseOut:
|
|
delta = quartEaseOut(time);
|
|
break;
|
|
case Quart_EaseInOut:
|
|
delta = quartEaseInOut(time);
|
|
break;
|
|
|
|
case Quint_EaseIn:
|
|
delta = quintEaseIn(time);
|
|
break;
|
|
case Quint_EaseOut:
|
|
delta = quintEaseOut(time);
|
|
break;
|
|
case Quint_EaseInOut:
|
|
delta = quintEaseInOut(time);
|
|
break;
|
|
|
|
case Expo_EaseIn:
|
|
delta = expoEaseIn(time);
|
|
break;
|
|
case Expo_EaseOut:
|
|
delta = expoEaseOut(time);
|
|
break;
|
|
case Expo_EaseInOut:
|
|
delta = expoEaseInOut(time);
|
|
break;
|
|
|
|
case Circ_EaseIn:
|
|
delta = circEaseIn(time);
|
|
break;
|
|
case Circ_EaseOut:
|
|
delta = circEaseOut(time);
|
|
break;
|
|
case Circ_EaseInOut:
|
|
delta = circEaseInOut(time);
|
|
break;
|
|
|
|
case Elastic_EaseIn:
|
|
{
|
|
float period = 0.3f;
|
|
if (nullptr != easingParam)
|
|
{
|
|
period = easingParam[0];
|
|
}
|
|
delta = elasticEaseIn(time, period);
|
|
}
|
|
break;
|
|
case Elastic_EaseOut:
|
|
{
|
|
float period = 0.3f;
|
|
if (nullptr != easingParam)
|
|
{
|
|
period = easingParam[0];
|
|
}
|
|
delta = elasticEaseOut(time, period);
|
|
}
|
|
break;
|
|
case Elastic_EaseInOut:
|
|
{
|
|
float period = 0.3f;
|
|
if (nullptr != easingParam)
|
|
{
|
|
period = easingParam[0];
|
|
}
|
|
delta = elasticEaseInOut(time, period);
|
|
}
|
|
break;
|
|
|
|
case Back_EaseIn:
|
|
delta = backEaseIn(time);
|
|
break;
|
|
case Back_EaseOut:
|
|
delta = backEaseOut(time);
|
|
break;
|
|
case Back_EaseInOut:
|
|
delta = backEaseInOut(time);
|
|
break;
|
|
|
|
case Bounce_EaseIn:
|
|
delta = bounceEaseIn(time);
|
|
break;
|
|
case Bounce_EaseOut:
|
|
delta = bounceEaseOut(time);
|
|
break;
|
|
case Bounce_EaseInOut:
|
|
delta = bounceEaseInOut(time);
|
|
break;
|
|
|
|
default:
|
|
delta = sineEaseInOut(time);
|
|
break;
|
|
}
|
|
|
|
return delta;
|
|
}
|
|
|
|
// Linear
|
|
float linear(float time)
|
|
{
|
|
return time;
|
|
}
|
|
|
|
// Sine Ease
|
|
float sineEaseIn(float time)
|
|
{
|
|
return -1 * cosf(time * (float)M_PI_2) + 1;
|
|
}
|
|
|
|
float sineEaseOut(float time)
|
|
{
|
|
return sinf(time * (float)M_PI_2);
|
|
}
|
|
|
|
float sineEaseInOut(float time)
|
|
{
|
|
return -0.5f * (cosf((float)M_PI * time) - 1);
|
|
}
|
|
|
|
// Quad Ease
|
|
float quadEaseIn(float time)
|
|
{
|
|
return time * time;
|
|
}
|
|
|
|
float quadEaseOut(float time)
|
|
{
|
|
return -1 * time * (time - 2);
|
|
}
|
|
|
|
float quadEaseInOut(float time)
|
|
{
|
|
time = time * 2;
|
|
if (time < 1)
|
|
return 0.5f * time * time;
|
|
--time;
|
|
return -0.5f * (time * (time - 2) - 1);
|
|
}
|
|
|
|
// Cubic Ease
|
|
float cubicEaseIn(float time)
|
|
{
|
|
return time * time * time;
|
|
}
|
|
float cubicEaseOut(float time)
|
|
{
|
|
time -= 1;
|
|
return (time * time * time + 1);
|
|
}
|
|
float cubicEaseInOut(float time)
|
|
{
|
|
time = time * 2;
|
|
if (time < 1)
|
|
return 0.5f * time * time * time;
|
|
time -= 2;
|
|
return 0.5f * (time * time * time + 2);
|
|
}
|
|
|
|
// Quart Ease
|
|
float quartEaseIn(float time)
|
|
{
|
|
return time * time * time * time;
|
|
}
|
|
|
|
float quartEaseOut(float time)
|
|
{
|
|
time -= 1;
|
|
return -(time * time * time * time - 1);
|
|
}
|
|
|
|
float quartEaseInOut(float time)
|
|
{
|
|
time = time * 2;
|
|
if (time < 1)
|
|
return 0.5f * time * time * time * time;
|
|
time -= 2;
|
|
return -0.5f * (time * time * time * time - 2);
|
|
}
|
|
|
|
// Quint Ease
|
|
float quintEaseIn(float time)
|
|
{
|
|
return time * time * time * time * time;
|
|
}
|
|
|
|
float quintEaseOut(float time)
|
|
{
|
|
time -= 1;
|
|
return (time * time * time * time * time + 1);
|
|
}
|
|
|
|
float quintEaseInOut(float time)
|
|
{
|
|
time = time * 2;
|
|
if (time < 1)
|
|
return 0.5f * time * time * time * time * time;
|
|
time -= 2;
|
|
return 0.5f * (time * time * time * time * time + 2);
|
|
}
|
|
|
|
// Expo Ease
|
|
float expoEaseIn(float time)
|
|
{
|
|
return time == 0 ? 0 : powf(2, 10 * (time / 1 - 1)) - 1 * 0.001f;
|
|
}
|
|
float expoEaseOut(float time)
|
|
{
|
|
return time == 1 ? 1 : (-powf(2, -10 * time / 1) + 1);
|
|
}
|
|
float expoEaseInOut(float time)
|
|
{
|
|
if (time == 0 || time == 1)
|
|
return time;
|
|
|
|
if (time < 0.5f)
|
|
return 0.5f * powf(2, 10 * (time * 2 - 1));
|
|
|
|
return 0.5f * (-powf(2, -10 * (time * 2 - 1)) + 2);
|
|
}
|
|
|
|
// Circ Ease
|
|
float circEaseIn(float time)
|
|
{
|
|
return -1 * (sqrt(1 - time * time) - 1);
|
|
}
|
|
float circEaseOut(float time)
|
|
{
|
|
time = time - 1;
|
|
return sqrt(1 - time * time);
|
|
}
|
|
float circEaseInOut(float time)
|
|
{
|
|
time = time * 2;
|
|
if (time < 1)
|
|
return -0.5f * (sqrt(1 - time * time) - 1);
|
|
time -= 2;
|
|
return 0.5f * (sqrt(1 - time * time) + 1);
|
|
}
|
|
|
|
// Elastic Ease
|
|
float elasticEaseIn(float time, float period)
|
|
{
|
|
|
|
float newT = 0;
|
|
if (time == 0 || time == 1)
|
|
{
|
|
newT = time;
|
|
}
|
|
else
|
|
{
|
|
float s = period / 4;
|
|
time = time - 1;
|
|
newT = -powf(2, 10 * time) * sinf((time - s) * M_PI_X_2 / period);
|
|
}
|
|
|
|
return newT;
|
|
}
|
|
float elasticEaseOut(float time, float period)
|
|
{
|
|
|
|
float newT = 0;
|
|
if (time == 0 || time == 1)
|
|
{
|
|
newT = time;
|
|
}
|
|
else
|
|
{
|
|
float s = period / 4;
|
|
newT = powf(2, -10 * time) * sinf((time - s) * M_PI_X_2 / period) + 1;
|
|
}
|
|
|
|
return newT;
|
|
}
|
|
float elasticEaseInOut(float time, float period)
|
|
{
|
|
|
|
float newT = 0;
|
|
if (time == 0 || time == 1)
|
|
{
|
|
newT = time;
|
|
}
|
|
else
|
|
{
|
|
time = time * 2;
|
|
if (!period)
|
|
{
|
|
period = 0.3f * 1.5f;
|
|
}
|
|
|
|
float s = period / 4;
|
|
|
|
time = time - 1;
|
|
if (time < 0)
|
|
{
|
|
newT = -0.5f * powf(2, 10 * time) * sinf((time - s) * M_PI_X_2 / period);
|
|
}
|
|
else
|
|
{
|
|
newT = powf(2, -10 * time) * sinf((time - s) * M_PI_X_2 / period) * 0.5f + 1;
|
|
}
|
|
}
|
|
return newT;
|
|
}
|
|
|
|
// Back Ease
|
|
float backEaseIn(float time)
|
|
{
|
|
float overshoot = 1.70158f;
|
|
return time * time * ((overshoot + 1) * time - overshoot);
|
|
}
|
|
float backEaseOut(float time)
|
|
{
|
|
float overshoot = 1.70158f;
|
|
|
|
time = time - 1;
|
|
return time * time * ((overshoot + 1) * time + overshoot) + 1;
|
|
}
|
|
float backEaseInOut(float time)
|
|
{
|
|
float overshoot = 1.70158f * 1.525f;
|
|
|
|
time = time * 2;
|
|
if (time < 1)
|
|
{
|
|
return (time * time * ((overshoot + 1) * time - overshoot)) / 2;
|
|
}
|
|
else
|
|
{
|
|
time = time - 2;
|
|
return (time * time * ((overshoot + 1) * time + overshoot)) / 2 + 1;
|
|
}
|
|
}
|
|
|
|
// Bounce Ease
|
|
float bounceTime(float time)
|
|
{
|
|
if (time < 1 / 2.75f)
|
|
{
|
|
return 7.5625f * time * time;
|
|
}
|
|
else if (time < 2 / 2.75f)
|
|
{
|
|
time -= 1.5f / 2.75f;
|
|
return 7.5625f * time * time + 0.75f;
|
|
}
|
|
else if (time < 2.5f / 2.75f)
|
|
{
|
|
time -= 2.25f / 2.75f;
|
|
return 7.5625f * time * time + 0.9375f;
|
|
}
|
|
|
|
time -= 2.625f / 2.75f;
|
|
return 7.5625f * time * time + 0.984375f;
|
|
}
|
|
float bounceEaseIn(float time)
|
|
{
|
|
return 1 - bounceTime(1 - time);
|
|
}
|
|
|
|
float bounceEaseOut(float time)
|
|
{
|
|
return bounceTime(time);
|
|
}
|
|
|
|
float bounceEaseInOut(float time)
|
|
{
|
|
float newT = 0;
|
|
if (time < 0.5f)
|
|
{
|
|
time = time * 2;
|
|
newT = (1 - bounceTime(1 - time)) * 0.5f;
|
|
}
|
|
else
|
|
{
|
|
newT = bounceTime(time * 2 - 1) * 0.5f + 0.5f;
|
|
}
|
|
|
|
return newT;
|
|
}
|
|
|
|
// Custom Ease
|
|
float customEase(float time, float* easingParam)
|
|
{
|
|
if (easingParam)
|
|
{
|
|
float tt = 1 - time;
|
|
return easingParam[1] * tt * tt * tt + 3 * easingParam[3] * time * tt * tt +
|
|
3 * easingParam[5] * time * time * tt + easingParam[7] * time * time * time;
|
|
}
|
|
return time;
|
|
}
|
|
|
|
float easeIn(float time, float rate)
|
|
{
|
|
return powf(time, rate);
|
|
}
|
|
|
|
float easeOut(float time, float rate)
|
|
{
|
|
return powf(time, 1 / rate);
|
|
}
|
|
|
|
float easeInOut(float time, float rate)
|
|
{
|
|
time *= 2;
|
|
if (time < 1)
|
|
{
|
|
return 0.5f * powf(time, rate);
|
|
}
|
|
else
|
|
{
|
|
return (1.0f - 0.5f * powf(2 - time, rate));
|
|
}
|
|
}
|
|
|
|
float quadraticIn(float time)
|
|
{
|
|
return powf(time, 2);
|
|
}
|
|
|
|
float quadraticOut(float time)
|
|
{
|
|
return -time * (time - 2);
|
|
}
|
|
|
|
float quadraticInOut(float time)
|
|
{
|
|
|
|
float resultTime = time;
|
|
time = time * 2;
|
|
if (time < 1)
|
|
{
|
|
resultTime = time * time * 0.5f;
|
|
}
|
|
else
|
|
{
|
|
--time;
|
|
resultTime = -0.5f * (time * (time - 2) - 1);
|
|
}
|
|
return resultTime;
|
|
}
|
|
|
|
float bezieratFunction(float a, float b, float c, float d, float t)
|
|
{
|
|
return (powf(1 - t, 3) * a + 3 * t * (powf(1 - t, 2)) * b + 3 * powf(t, 2) * (1 - t) * c + powf(t, 3) * d);
|
|
}
|
|
|
|
} // namespace tweenfunc
|
|
|
|
NS_AX_END
|