mirror of https://github.com/axmolengine/axmol.git
666 lines
21 KiB
C++
666 lines
21 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2015-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
Copyright (c) 2021 Bytedance Inc.
|
|
|
|
https://axis-project.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#include "navmesh/CCNavMesh.h"
|
|
#if CC_USE_NAVMESH
|
|
|
|
# include "platform/CCFileUtils.h"
|
|
# include "renderer/CCRenderer.h"
|
|
# include "recast/DetourCommon.h"
|
|
# include "recast/DetourDebugDraw.h"
|
|
# include <sstream>
|
|
|
|
NS_AX_BEGIN
|
|
|
|
# pragma pack(push, 1)
|
|
struct TileCacheSetHeader
|
|
{
|
|
int32_t magic;
|
|
int32_t version;
|
|
int32_t numTiles;
|
|
dtNavMeshParams meshParams;
|
|
dtTileCacheParams cacheParams;
|
|
};
|
|
|
|
struct TileCacheTileHeader
|
|
{
|
|
dtCompressedTileRef tileRef;
|
|
int32_t dataSize;
|
|
};
|
|
# pragma pack(pop)
|
|
|
|
static unsigned char* parseRow(unsigned char* buf, unsigned char* bufEnd, char* row, int len)
|
|
{
|
|
bool start = true;
|
|
bool done = false;
|
|
int n = 0;
|
|
while (!done && buf < bufEnd)
|
|
{
|
|
char c = *buf;
|
|
buf++;
|
|
// multirow
|
|
switch (c)
|
|
{
|
|
case '\n':
|
|
if (start)
|
|
break;
|
|
done = true;
|
|
break;
|
|
case '\r':
|
|
break;
|
|
case '\t':
|
|
case ' ':
|
|
if (start)
|
|
break;
|
|
default:
|
|
start = false;
|
|
row[n++] = c;
|
|
if (n >= len - 1)
|
|
done = true;
|
|
break;
|
|
}
|
|
}
|
|
row[n] = '\0';
|
|
return buf;
|
|
}
|
|
|
|
static const int TILECACHESET_MAGIC = 'T' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'TSET';
|
|
static const int TILECACHESET_VERSION = 2; // 1: fastlz, 2: lz4
|
|
static const int MAX_AGENTS = 128;
|
|
|
|
NavMesh* NavMesh::create(std::string_view navFilePath, std::string_view geomFilePath)
|
|
{
|
|
auto ref = new NavMesh();
|
|
if (ref->initWithFilePath(navFilePath, geomFilePath))
|
|
{
|
|
ref->autorelease();
|
|
return ref;
|
|
}
|
|
CC_SAFE_DELETE(ref);
|
|
return nullptr;
|
|
}
|
|
|
|
NavMesh::NavMesh()
|
|
: _navMesh(nullptr)
|
|
, _navMeshQuery(nullptr)
|
|
, _crowed(nullptr)
|
|
, _tileCache(nullptr)
|
|
, _allocator(nullptr)
|
|
, _compressor(nullptr)
|
|
, _meshProcess(nullptr)
|
|
, _geomData(nullptr)
|
|
, _isDebugDrawEnabled(false)
|
|
{}
|
|
|
|
NavMesh::~NavMesh()
|
|
{
|
|
dtFreeTileCache(_tileCache);
|
|
dtFreeCrowd(_crowed);
|
|
dtFreeNavMesh(_navMesh);
|
|
dtFreeNavMeshQuery(_navMeshQuery);
|
|
CC_SAFE_DELETE(_allocator);
|
|
CC_SAFE_DELETE(_compressor);
|
|
CC_SAFE_DELETE(_meshProcess);
|
|
CC_SAFE_DELETE(_geomData);
|
|
|
|
for (auto iter : _agentList)
|
|
{
|
|
CC_SAFE_RELEASE(iter);
|
|
}
|
|
_agentList.clear();
|
|
|
|
for (auto iter : _obstacleList)
|
|
{
|
|
CC_SAFE_RELEASE(iter);
|
|
}
|
|
_obstacleList.clear();
|
|
}
|
|
|
|
bool NavMesh::initWithFilePath(std::string_view navFilePath, std::string_view geomFilePath)
|
|
{
|
|
_navFilePath = navFilePath;
|
|
_geomFilePath = geomFilePath;
|
|
if (!read())
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool NavMesh::read()
|
|
{
|
|
if (!loadGeomFile())
|
|
return false;
|
|
if (!loadNavMeshFile())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NavMesh::loadNavMeshFile()
|
|
{
|
|
auto data = FileUtils::getInstance()->getDataFromFile(_navFilePath);
|
|
if (data.isNull())
|
|
return false;
|
|
|
|
// Read header.
|
|
unsigned int offset = 0;
|
|
TileCacheSetHeader header = *(reinterpret_cast<TileCacheSetHeader*>(data.getBytes() + offset));
|
|
offset += sizeof(TileCacheSetHeader);
|
|
if (header.magic != TILECACHESET_MAGIC)
|
|
{
|
|
return false;
|
|
}
|
|
if (header.version != TILECACHESET_VERSION)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
_navMesh = dtAllocNavMesh();
|
|
if (!_navMesh)
|
|
{
|
|
return false;
|
|
}
|
|
dtStatus status = _navMesh->init(&header.meshParams);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
_tileCache = dtAllocTileCache();
|
|
if (!_tileCache)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
_allocator = new LinearAllocator(32000);
|
|
_compressor = new LZ4Compressor();
|
|
_meshProcess = new MeshProcess(_geomData);
|
|
status = _tileCache->init(&header.cacheParams, _allocator, _compressor, _meshProcess);
|
|
|
|
if (dtStatusFailed(status))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Read tiles.
|
|
for (int i = 0; i < header.numTiles; ++i)
|
|
{
|
|
TileCacheTileHeader tileHeader = *((TileCacheTileHeader*)(data.getBytes() + offset));
|
|
offset += sizeof(TileCacheTileHeader);
|
|
if (!tileHeader.tileRef || !tileHeader.dataSize)
|
|
break;
|
|
|
|
unsigned char* tileData = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
|
|
if (!tileData)
|
|
break;
|
|
memcpy(tileData, (data.getBytes() + offset), tileHeader.dataSize);
|
|
offset += tileHeader.dataSize;
|
|
|
|
dtCompressedTileRef tile = 0;
|
|
_tileCache->addTile(tileData, tileHeader.dataSize, DT_COMPRESSEDTILE_FREE_DATA, &tile);
|
|
|
|
if (tile)
|
|
_tileCache->buildNavMeshTile(tile, _navMesh);
|
|
}
|
|
|
|
// create crowed
|
|
_crowed = dtAllocCrowd();
|
|
_crowed->init(MAX_AGENTS, header.cacheParams.walkableRadius, _navMesh);
|
|
|
|
// create NavMeshQuery
|
|
_navMeshQuery = dtAllocNavMeshQuery();
|
|
_navMeshQuery->init(_navMesh, 2048);
|
|
|
|
_agentList.assign(MAX_AGENTS, nullptr);
|
|
_obstacleList.assign(header.cacheParams.maxObstacles, nullptr);
|
|
// duDebugDrawNavMesh(&_debugDraw, *_navMesh, DU_DRAWNAVMESH_OFFMESHCONS);
|
|
return true;
|
|
}
|
|
|
|
bool NavMesh::loadGeomFile()
|
|
{
|
|
unsigned char* buf = nullptr;
|
|
auto data = FileUtils::getInstance()->getDataFromFile(_geomFilePath);
|
|
if (data.isNull())
|
|
return false;
|
|
buf = data.getBytes();
|
|
_geomData = new GeomData;
|
|
_geomData->offMeshConCount = 0;
|
|
|
|
unsigned char* src = buf;
|
|
unsigned char* srcEnd = buf + data.getSize();
|
|
char row[512];
|
|
while (src < srcEnd)
|
|
{
|
|
// Parse one row
|
|
row[0] = '\0';
|
|
src = parseRow(src, srcEnd, row, sizeof(row) / sizeof(char));
|
|
if (row[0] == 'c')
|
|
{
|
|
// Off-mesh connection
|
|
if (_geomData->offMeshConCount < GeomData::MAX_OFFMESH_CONNECTIONS)
|
|
{
|
|
float* v = &_geomData->offMeshConVerts[_geomData->offMeshConCount * 3 * 2];
|
|
int bidir, area = 0, flags = 0;
|
|
float rad;
|
|
sscanf(row + 1, "%f %f %f %f %f %f %f %d %d %d", &v[0], &v[1], &v[2], &v[3], &v[4], &v[5], &rad,
|
|
&bidir, &area, &flags);
|
|
_geomData->offMeshConRads[_geomData->offMeshConCount] = rad;
|
|
_geomData->offMeshConDirs[_geomData->offMeshConCount] = (unsigned char)bidir;
|
|
_geomData->offMeshConAreas[_geomData->offMeshConCount] = (unsigned char)area;
|
|
_geomData->offMeshConFlags[_geomData->offMeshConCount] = (unsigned short)flags;
|
|
_geomData->offMeshConCount++;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void NavMesh::dtDraw()
|
|
{
|
|
drawObstacles();
|
|
_debugDraw.depthMask(false);
|
|
duDebugDrawNavMeshWithClosedList(
|
|
&_debugDraw, *_navMesh, *_navMeshQuery,
|
|
DU_DRAWNAVMESH_OFFMESHCONS | DU_DRAWNAVMESH_CLOSEDLIST /* | DU_DRAWNAVMESH_COLOR_TILES*/);
|
|
drawAgents();
|
|
drawOffMeshConnections();
|
|
_debugDraw.depthMask(true);
|
|
}
|
|
|
|
void axis::NavMesh::drawOffMeshConnections()
|
|
{
|
|
unsigned int conColor = duRGBA(192, 0, 128, 192);
|
|
unsigned int baseColor = duRGBA(0, 0, 0, 64);
|
|
_debugDraw.begin(DU_DRAW_LINES, 2.0f);
|
|
for (int i = 0; i < _geomData->offMeshConCount; ++i)
|
|
{
|
|
float* v = &_geomData->offMeshConVerts[i * 3 * 2];
|
|
|
|
_debugDraw.vertex(v[0], v[1], v[2], baseColor);
|
|
_debugDraw.vertex(v[0], v[1] + 0.2f, v[2], baseColor);
|
|
|
|
_debugDraw.vertex(v[3], v[4], v[5], baseColor);
|
|
_debugDraw.vertex(v[3], v[4] + 0.2f, v[5], baseColor);
|
|
|
|
duAppendCircle(&_debugDraw, v[0], v[1] + 0.1f, v[2], _geomData->offMeshConRads[i], baseColor);
|
|
duAppendCircle(&_debugDraw, v[3], v[4] + 0.1f, v[5], _geomData->offMeshConRads[i], baseColor);
|
|
|
|
if (/*hilight*/ true)
|
|
{
|
|
duAppendArc(&_debugDraw, v[0], v[1], v[2], v[3], v[4], v[5], 0.25f,
|
|
(_geomData->offMeshConDirs[i] & 1) ? 0.6f : 0.0f, 0.6f, conColor);
|
|
}
|
|
}
|
|
_debugDraw.end();
|
|
}
|
|
|
|
void axis::NavMesh::drawObstacles()
|
|
{
|
|
// Draw obstacles
|
|
for (auto iter : _obstacleList)
|
|
{
|
|
if (iter)
|
|
{
|
|
const dtTileCacheObstacle* ob = _tileCache->getObstacleByRef(iter->_obstacleID);
|
|
if (ob->state == DT_OBSTACLE_EMPTY)
|
|
continue;
|
|
float bmin[3], bmax[3];
|
|
_tileCache->getObstacleBounds(ob, bmin, bmax);
|
|
|
|
unsigned int col = 0;
|
|
if (ob->state == DT_OBSTACLE_PROCESSING)
|
|
col = duRGBA(255, 255, 0, 128);
|
|
else if (ob->state == DT_OBSTACLE_PROCESSED)
|
|
col = duRGBA(255, 192, 0, 192);
|
|
else if (ob->state == DT_OBSTACLE_REMOVING)
|
|
col = duRGBA(220, 0, 0, 128);
|
|
|
|
duDebugDrawCylinder(&_debugDraw, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], col);
|
|
duDebugDrawCylinderWire(&_debugDraw, bmin[0], bmin[1], bmin[2], bmax[0], bmax[1], bmax[2], duDarkenCol(col),
|
|
2);
|
|
}
|
|
}
|
|
}
|
|
|
|
void axis::NavMesh::drawAgents()
|
|
{
|
|
for (auto iter : _agentList)
|
|
{
|
|
if (iter)
|
|
{
|
|
auto agent = _crowed->getAgent(iter->_agentID);
|
|
float r = iter->getRadius();
|
|
float h = iter->getHeight();
|
|
|
|
unsigned int col = duRGBA(0, 0, 0, 32);
|
|
duDebugDrawCircle(&_debugDraw, agent->npos[0], agent->npos[1], agent->npos[2], r, col, 2.0f);
|
|
|
|
col = duRGBA(220, 220, 220, 128);
|
|
if (agent->targetState == DT_CROWDAGENT_TARGET_REQUESTING ||
|
|
agent->targetState == DT_CROWDAGENT_TARGET_WAITING_FOR_QUEUE)
|
|
col = duLerpCol(col, duRGBA(128, 0, 255, 128), 32);
|
|
else if (agent->targetState == DT_CROWDAGENT_TARGET_WAITING_FOR_PATH)
|
|
col = duLerpCol(col, duRGBA(128, 0, 255, 128), 128);
|
|
else if (agent->targetState == DT_CROWDAGENT_TARGET_FAILED)
|
|
col = duRGBA(255, 32, 16, 128);
|
|
else if (agent->targetState == DT_CROWDAGENT_TARGET_VELOCITY)
|
|
col = duLerpCol(col, duRGBA(64, 255, 0, 128), 128);
|
|
|
|
duDebugDrawCylinder(&_debugDraw, agent->npos[0] - r, agent->npos[1] + r * 0.1f, agent->npos[2] - r,
|
|
agent->npos[0] + r, agent->npos[1] + h, agent->npos[2] + r, col);
|
|
}
|
|
}
|
|
|
|
// Velocity stuff.
|
|
for (auto iter : _agentList)
|
|
{
|
|
if (iter)
|
|
{
|
|
auto agent = _crowed->getAgent(iter->_agentID);
|
|
|
|
const float radius = agent->params.radius;
|
|
const float height = agent->params.height;
|
|
const float* pos = agent->npos;
|
|
const float* vel = agent->vel;
|
|
// const float* dvel = agent->dvel;
|
|
|
|
unsigned int col = duRGBA(220, 220, 220, 192);
|
|
if (agent->targetState == DT_CROWDAGENT_TARGET_REQUESTING ||
|
|
agent->targetState == DT_CROWDAGENT_TARGET_WAITING_FOR_QUEUE)
|
|
col = duLerpCol(col, duRGBA(128, 0, 255, 192), 32);
|
|
else if (agent->targetState == DT_CROWDAGENT_TARGET_WAITING_FOR_PATH)
|
|
col = duLerpCol(col, duRGBA(128, 0, 255, 192), 128);
|
|
else if (agent->targetState == DT_CROWDAGENT_TARGET_FAILED)
|
|
col = duRGBA(255, 32, 16, 192);
|
|
else if (agent->targetState == DT_CROWDAGENT_TARGET_VELOCITY)
|
|
col = duLerpCol(col, duRGBA(64, 255, 0, 192), 128);
|
|
|
|
duDebugDrawCircle(&_debugDraw, pos[0], pos[1] + height, pos[2], radius, col, 2.0f);
|
|
|
|
// duDebugDrawArrow(&_debugDraw, pos[0], pos[1] + height, pos[2],
|
|
// pos[0] + dvel[0], pos[1] + height + dvel[1], pos[2] + dvel[2],
|
|
// 0.0f, 0.4f, duRGBA(0, 192, 255, 192), 2.0f);
|
|
|
|
duDebugDrawArrow(&_debugDraw, pos[0], pos[1] + height, pos[2], pos[0] + vel[0], pos[1] + height + vel[1],
|
|
pos[2] + vel[2], 0.0f, 0.4f, duRGBA(0, 0, 0, 160), 2.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
void NavMesh::removeNavMeshObstacle(NavMeshObstacle* obstacle)
|
|
{
|
|
auto iter = std::find(_obstacleList.begin(), _obstacleList.end(), obstacle);
|
|
if (iter != _obstacleList.end())
|
|
{
|
|
obstacle->removeFrom(_tileCache);
|
|
obstacle->release();
|
|
_obstacleList[iter - _obstacleList.begin()] = nullptr;
|
|
}
|
|
}
|
|
|
|
void NavMesh::addNavMeshObstacle(NavMeshObstacle* obstacle)
|
|
{
|
|
auto iter = std::find(_obstacleList.begin(), _obstacleList.end(), nullptr);
|
|
if (iter != _obstacleList.end())
|
|
{
|
|
obstacle->addTo(_tileCache);
|
|
obstacle->retain();
|
|
_obstacleList[iter - _obstacleList.begin()] = obstacle;
|
|
}
|
|
}
|
|
|
|
void NavMesh::removeNavMeshAgent(NavMeshAgent* agent)
|
|
{
|
|
auto iter = std::find(_agentList.begin(), _agentList.end(), agent);
|
|
if (iter != _agentList.end())
|
|
{
|
|
agent->removeFrom(_crowed);
|
|
agent->setNavMeshQuery(nullptr);
|
|
agent->release();
|
|
_agentList[iter - _agentList.begin()] = nullptr;
|
|
}
|
|
}
|
|
|
|
void NavMesh::addNavMeshAgent(NavMeshAgent* agent)
|
|
{
|
|
auto iter = std::find(_agentList.begin(), _agentList.end(), nullptr);
|
|
if (iter != _agentList.end())
|
|
{
|
|
agent->addTo(_crowed);
|
|
agent->setNavMeshQuery(_navMeshQuery);
|
|
agent->retain();
|
|
_agentList[iter - _agentList.begin()] = agent;
|
|
}
|
|
}
|
|
|
|
bool NavMesh::isDebugDrawEnabled() const
|
|
{
|
|
return _isDebugDrawEnabled;
|
|
}
|
|
|
|
void NavMesh::setDebugDrawEnable(bool enable)
|
|
{
|
|
_isDebugDrawEnabled = enable;
|
|
}
|
|
|
|
void NavMesh::debugDraw(Renderer* renderer)
|
|
{
|
|
if (_isDebugDrawEnabled)
|
|
{
|
|
_debugDraw.clear();
|
|
dtDraw();
|
|
_debugDraw.draw(renderer);
|
|
}
|
|
}
|
|
|
|
void NavMesh::update(float dt)
|
|
{
|
|
for (auto iter : _agentList)
|
|
{
|
|
if (iter)
|
|
iter->preUpdate(dt);
|
|
}
|
|
|
|
for (auto iter : _obstacleList)
|
|
{
|
|
if (iter)
|
|
iter->preUpdate(dt);
|
|
}
|
|
|
|
if (_crowed)
|
|
_crowed->update(dt, nullptr);
|
|
|
|
if (_tileCache)
|
|
_tileCache->update(dt, _navMesh);
|
|
|
|
for (auto iter : _agentList)
|
|
{
|
|
if (iter)
|
|
iter->postUpdate(dt);
|
|
}
|
|
|
|
for (auto iter : _obstacleList)
|
|
{
|
|
if (iter)
|
|
iter->postUpdate(dt);
|
|
}
|
|
}
|
|
|
|
void axis::NavMesh::findPath(const Vec3& start, const Vec3& end, std::vector<Vec3>& pathPoints)
|
|
{
|
|
static const int MAX_POLYS = 256;
|
|
static const int MAX_SMOOTH = 2048;
|
|
float ext[3];
|
|
ext[0] = 2;
|
|
ext[1] = 4;
|
|
ext[2] = 2;
|
|
dtQueryFilter filter;
|
|
dtPolyRef startRef, endRef;
|
|
dtPolyRef polys[MAX_POLYS];
|
|
int npolys = 0;
|
|
_navMeshQuery->findNearestPoly(&start.x, ext, &filter, &startRef, 0);
|
|
_navMeshQuery->findNearestPoly(&end.x, ext, &filter, &endRef, 0);
|
|
_navMeshQuery->findPath(startRef, endRef, &start.x, &end.x, &filter, polys, &npolys, MAX_POLYS);
|
|
|
|
if (npolys)
|
|
{
|
|
//// Iterate over the path to find smooth path on the detail mesh surface.
|
|
// dtPolyRef polys[MAX_POLYS];
|
|
// memcpy(polys, polys, sizeof(dtPolyRef)*npolys);
|
|
// int npolys = npolys;
|
|
|
|
float iterPos[3], targetPos[3];
|
|
_navMeshQuery->closestPointOnPoly(startRef, &start.x, iterPos, 0);
|
|
_navMeshQuery->closestPointOnPoly(polys[npolys - 1], &end.x, targetPos, 0);
|
|
|
|
static const float STEP_SIZE = 0.5f;
|
|
static const float SLOP = 0.01f;
|
|
|
|
int nsmoothPath = 0;
|
|
// dtVcopy(&m_smoothPath[m_nsmoothPath * 3], iterPos);
|
|
// m_nsmoothPath++;
|
|
|
|
pathPoints.push_back(Vec3(iterPos[0], iterPos[1], iterPos[2]));
|
|
nsmoothPath++;
|
|
|
|
// Move towards target a small advancement at a time until target reached or
|
|
// when ran out of memory to store the path.
|
|
while (npolys && nsmoothPath < MAX_SMOOTH)
|
|
{
|
|
// Find location to steer towards.
|
|
float steerPos[3];
|
|
unsigned char steerPosFlag;
|
|
dtPolyRef steerPosRef;
|
|
|
|
if (!getSteerTarget(_navMeshQuery, iterPos, targetPos, SLOP, polys, npolys, steerPos, steerPosFlag,
|
|
steerPosRef))
|
|
break;
|
|
|
|
bool endOfPath = (steerPosFlag & DT_STRAIGHTPATH_END) ? true : false;
|
|
bool offMeshConnection = (steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION) ? true : false;
|
|
|
|
// Find movement delta.
|
|
float delta[3], len;
|
|
dtVsub(delta, steerPos, iterPos);
|
|
len = dtMathSqrtf(dtVdot(delta, delta));
|
|
// If the steer target is end of path or off-mesh link, do not move past the location.
|
|
if ((endOfPath || offMeshConnection) && len < STEP_SIZE)
|
|
len = 1;
|
|
else
|
|
len = STEP_SIZE / len;
|
|
float moveTgt[3];
|
|
dtVmad(moveTgt, iterPos, delta, len);
|
|
|
|
// Move
|
|
float result[3];
|
|
dtPolyRef visited[16];
|
|
int nvisited = 0;
|
|
_navMeshQuery->moveAlongSurface(polys[0], iterPos, moveTgt, &filter, result, visited, &nvisited, 16);
|
|
|
|
npolys = fixupCorridor(polys, npolys, MAX_POLYS, visited, nvisited);
|
|
npolys = fixupShortcuts(polys, npolys, _navMeshQuery);
|
|
|
|
float h = 0;
|
|
_navMeshQuery->getPolyHeight(polys[0], result, &h);
|
|
result[1] = h;
|
|
dtVcopy(iterPos, result);
|
|
|
|
// Handle end of path and off-mesh links when close enough.
|
|
if (endOfPath && inRange(iterPos, steerPos, SLOP, 1.0f))
|
|
{
|
|
// Reached end of path.
|
|
dtVcopy(iterPos, targetPos);
|
|
if (nsmoothPath < MAX_SMOOTH)
|
|
{
|
|
// dtVcopy(&m_smoothPath[m_nsmoothPath * 3], iterPos);
|
|
// m_nsmoothPath++;
|
|
pathPoints.push_back(Vec3(iterPos[0], iterPos[1], iterPos[2]));
|
|
nsmoothPath++;
|
|
}
|
|
break;
|
|
}
|
|
else if (offMeshConnection && inRange(iterPos, steerPos, SLOP, 1.0f))
|
|
{
|
|
// Reached off-mesh connection.
|
|
float startPos[3], endPos[3];
|
|
|
|
// Advance the path up to and over the off-mesh connection.
|
|
dtPolyRef prevRef = 0, polyRef = polys[0];
|
|
int npos = 0;
|
|
while (npos < npolys && polyRef != steerPosRef)
|
|
{
|
|
prevRef = polyRef;
|
|
polyRef = polys[npos];
|
|
npos++;
|
|
}
|
|
for (int i = npos; i < npolys; ++i)
|
|
polys[i - npos] = polys[i];
|
|
npolys -= npos;
|
|
|
|
// Handle the connection.
|
|
dtStatus status = _navMesh->getOffMeshConnectionPolyEndPoints(prevRef, polyRef, startPos, endPos);
|
|
if (dtStatusSucceed(status))
|
|
{
|
|
if (nsmoothPath < MAX_SMOOTH)
|
|
{
|
|
// dtVcopy(&m_smoothPath[m_nsmoothPath * 3], startPos);
|
|
// m_nsmoothPath++;
|
|
pathPoints.push_back(Vec3(startPos[0], startPos[1], startPos[2]));
|
|
nsmoothPath++;
|
|
// Hack to make the dotted path not visible during off-mesh connection.
|
|
if (nsmoothPath & 1)
|
|
{
|
|
// dtVcopy(&m_smoothPath[m_nsmoothPath * 3], startPos);
|
|
// m_nsmoothPath++;
|
|
pathPoints.push_back(Vec3(startPos[0], startPos[1], startPos[2]));
|
|
nsmoothPath++;
|
|
}
|
|
}
|
|
// Move position at the other side of the off-mesh link.
|
|
dtVcopy(iterPos, endPos);
|
|
float eh = 0.0f;
|
|
_navMeshQuery->getPolyHeight(polys[0], iterPos, &eh);
|
|
iterPos[1] = eh;
|
|
}
|
|
}
|
|
|
|
// Store results.
|
|
if (nsmoothPath < MAX_SMOOTH)
|
|
{
|
|
// dtVcopy(&m_smoothPath[m_nsmoothPath * 3], iterPos);
|
|
// m_nsmoothPath++;
|
|
|
|
pathPoints.push_back(Vec3(iterPos[0], iterPos[1], iterPos[2]));
|
|
nsmoothPath++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_AX_END
|
|
|
|
#endif // CC_USE_NAVMESH
|