axmol/cocos2dx/include
Ming 39c6ebf503 issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
..
CCAction.h issue #85: make CCRepeatForever to inherit from CCIntervalAction 2010-08-28 10:00:38 +00:00
CCActionManager.h 2010-08-30 07:45:39 +00:00
CCAtlasNode.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCBitmapFontAtlas.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCCamera.h fixed #95 2010-08-26 07:09:02 +00:00
CCCameraAction.h fixed #100 2010-08-28 04:02:10 +00:00
CCDirector.h issue #80: remove CCDirector.h to direction of include 2010-08-25 01:40:31 +00:00
CCDrawingPrimitives.h fixed #93 2010-08-26 02:53:49 +00:00
CCEaseAction.h fixed #100 2010-08-28 04:02:10 +00:00
CCGrid3DAction.h issue #51 2010-08-18 08:56:27 +00:00
CCGridAction.h fixed #100 2010-08-28 04:02:10 +00:00
CCInstantAction.h fixed #100 2010-08-28 04:02:10 +00:00
CCIntervalAction.h issue #85: make CCRepeatForever to inherit from CCIntervalAction 2010-08-28 10:00:38 +00:00
CCLabel.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCLabelAtlas.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCLayer.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCMenu.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCMenuItem.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCMotionStreak.h fixed #59, complete CCMotionStreak 2010-08-19 02:14:54 +00:00
CCNode.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCPVRTexture.h issue #81: remove including header of "platform/platform.h" 2010-08-25 03:38:08 +00:00
CCPageTurn3DAction.h fixed #53 2010-08-20 02:41:36 +00:00
CCPageTurnTransition.h issue #64 2010-08-20 06:35:37 +00:00
CCParallaxNode.h issue #82: debug CCParticleSystem::initWithDictionary ,break and return false if there is something wrong 2010-08-27 07:17:15 +00:00
CCParticleExamples.h issue #82: debug CCParticleSystem::initWithDictionary ,break and return false if there is something wrong 2010-08-27 07:17:15 +00:00
CCParticleSystem.h issue #82: debug , 2010-08-26 01:42:20 +00:00
CCPointParticleSystem.h fixed #62, complete particle system 2010-08-23 06:57:37 +00:00
CCProgressTimer.h issue #65 2010-08-21 02:26:26 +00:00
CCProgressTimerActions.h fixed #100 2010-08-28 04:02:10 +00:00
CCProtocols.h issue #41, implement CCLabel,CCLabelAtlas 2010-08-11 10:09:10 +00:00
CCQuadParticleSystem.h fixed #62, complete particle system 2010-08-23 06:57:37 +00:00
CCRadialTransition.h issue #65 2010-08-21 02:26:26 +00:00
CCRenderTexture.h issue #81: remove including header of "platform/platform.h" 2010-08-25 03:40:02 +00:00
CCRibbon.h fixed #58, complete CCRibbon, CCRibbonSegment 2010-08-18 09:56:59 +00:00
CCScene.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCSprite.h issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
CCSpriteFrame.h issue #44: fix some bugs 2010-08-12 09:01:51 +00:00
CCSpriteFrameCache.h fixed #30: change some header files to include 2010-08-04 08:45:00 +00:00
CCSpriteSheet.h issue #18, debug 2010-08-12 08:19:09 +00:00
CCTMXObjectGroup.h fixed #70, CCTMXObjectGroup 2010-08-30 03:45:46 +00:00
CCTMXXMLParser.h fixed #70, CCTMXObjectGroup 2010-08-30 03:45:46 +00:00
CCTexture2D.h issue $48, implement CCXBitmapDC 2010-08-16 07:02:17 +00:00
CCTextureAtlas.h issue #18, debug, change description 2010-08-06 08:05:19 +00:00
CCTextureCache.h issue #82: debug 2010-08-26 06:06:41 +00:00
CCTileMapAtlas.h fixed #68, complete CCTileMapAtlas 2010-08-30 07:23:07 +00:00
CCTiledGridAction.h fixed #100 2010-08-28 04:02:10 +00:00
CCTouch.h issue #80 2010-08-25 02:19:20 +00:00
CCTouchDelegateProtocol.h issue #85: avoid virtual inheriting from NSObject, and remove the using of dynamic_cast() 2010-08-27 06:13:32 +00:00
CCTouchDispatcher.h issue #85: avoid virtual inheriting from NSObject, and remove the using of dynamic_cast() 2010-08-27 06:13:32 +00:00
CCTransition.h issue #64 2010-08-20 06:35:37 +00:00
CCXApplication.h fixed #22 use user defined message to call CCDirector::preMainLoop, Use PowerVR Win32 GLES Lib to emulate TOPS GLES. 2010-08-03 03:23:12 +00:00
CCXEGLView.h issue #14 change CCXApplication to CCXEGLView, CCDirector compile ok. 2010-07-28 02:15:02 +00:00
CCXFileUtils.h fixed #86 2010-08-25 09:25:01 +00:00
CCXUIImage.h fixed #86 2010-08-25 09:25:01 +00:00
CGAffineTransform.h fixed #30: add some header files 2010-08-04 08:54:58 +00:00
CGGeometry.h fixed #30: add some header files 2010-08-04 08:54:58 +00:00
CGPointExtension.h fixed #97 2010-08-27 03:53:35 +00:00
Cocos2dDefine.h fixed #62, complete particle system 2010-08-23 06:57:37 +00:00
NSAutoreleasePool.h issue #61 2010-08-20 01:31:35 +00:00
NSData.h issue #81: remove including header of "platform/platform.h" 2010-08-25 03:44:26 +00:00
NSMutableArray.h fixed #105 2010-08-30 05:42:17 +00:00
NSMutableDictionary.h issue #18, debug : FNTConfigRemoveCache 2010-08-18 04:03:31 +00:00
NSObject.h fixed #30: add some header files 2010-08-04 08:54:58 +00:00
NSSet.h issue #74 2010-08-23 03:53:37 +00:00
NSZone.h issue #81: remove including header of "platform/platform.h" 2010-08-25 03:46:57 +00:00
ccConfig.h issue #62, debug 2010-08-24 06:32:01 +00:00
ccMacros.h fixed #102: CCRANDOM_0_1() has an error, it always return 0 2010-08-28 09:42:12 +00:00
ccTypes.h issue $48, implement CCXBitmapDC 2010-08-16 07:02:17 +00:00
ccxCommon.h issue #14 add CCXEGLView attach with EGLTouchDelegate 2010-07-28 10:18:27 +00:00
cocos2d.h fixed #103 2010-08-30 07:04:46 +00:00
selector_protocol.h 2010-08-30 07:45:39 +00:00