.. |
CCAction.h
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issue #85: make CCRepeatForever to inherit from CCIntervalAction
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2010-08-28 10:00:38 +00:00 |
CCActionManager.h
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2010-08-30 07:45:39 +00:00 |
CCAtlasNode.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCBitmapFontAtlas.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCCamera.h
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fixed #95
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2010-08-26 07:09:02 +00:00 |
CCCameraAction.h
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fixed #100
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2010-08-28 04:02:10 +00:00 |
CCDirector.h
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issue #80: remove CCDirector.h to direction of include
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2010-08-25 01:40:31 +00:00 |
CCDrawingPrimitives.h
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fixed #93
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2010-08-26 02:53:49 +00:00 |
CCEaseAction.h
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fixed #100
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2010-08-28 04:02:10 +00:00 |
CCGrid3DAction.h
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issue #51
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2010-08-18 08:56:27 +00:00 |
CCGridAction.h
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fixed #100
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2010-08-28 04:02:10 +00:00 |
CCInstantAction.h
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fixed #100
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2010-08-28 04:02:10 +00:00 |
CCIntervalAction.h
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issue #85: make CCRepeatForever to inherit from CCIntervalAction
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2010-08-28 10:00:38 +00:00 |
CCLabel.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCLabelAtlas.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCLayer.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCMenu.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCMenuItem.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCMotionStreak.h
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fixed #59, complete CCMotionStreak
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2010-08-19 02:14:54 +00:00 |
CCNode.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCPVRTexture.h
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issue #81: remove including header of "platform/platform.h"
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2010-08-25 03:38:08 +00:00 |
CCPageTurn3DAction.h
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fixed #53
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2010-08-20 02:41:36 +00:00 |
CCPageTurnTransition.h
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issue #64
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2010-08-20 06:35:37 +00:00 |
CCParallaxNode.h
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issue #82: debug CCParticleSystem::initWithDictionary ,break and return false if there is something wrong
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2010-08-27 07:17:15 +00:00 |
CCParticleExamples.h
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issue #82: debug CCParticleSystem::initWithDictionary ,break and return false if there is something wrong
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2010-08-27 07:17:15 +00:00 |
CCParticleSystem.h
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issue #82: debug ,
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2010-08-26 01:42:20 +00:00 |
CCPointParticleSystem.h
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fixed #62, complete particle system
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2010-08-23 06:57:37 +00:00 |
CCProgressTimer.h
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issue #65
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2010-08-21 02:26:26 +00:00 |
CCProgressTimerActions.h
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fixed #100
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2010-08-28 04:02:10 +00:00 |
CCProtocols.h
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issue #41, implement CCLabel,CCLabelAtlas
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2010-08-11 10:09:10 +00:00 |
CCQuadParticleSystem.h
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fixed #62, complete particle system
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2010-08-23 06:57:37 +00:00 |
CCRadialTransition.h
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issue #65
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2010-08-21 02:26:26 +00:00 |
CCRenderTexture.h
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issue #81: remove including header of "platform/platform.h"
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2010-08-25 03:40:02 +00:00 |
CCRibbon.h
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fixed #58, complete CCRibbon, CCRibbonSegment
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2010-08-18 09:56:59 +00:00 |
CCScene.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCSprite.h
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issue #85:remove the using of dynamic_cast()
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2010-08-31 03:20:37 +00:00 |
CCSpriteFrame.h
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issue #44: fix some bugs
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2010-08-12 09:01:51 +00:00 |
CCSpriteFrameCache.h
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fixed #30: change some header files to include
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2010-08-04 08:45:00 +00:00 |
CCSpriteSheet.h
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issue #18, debug
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2010-08-12 08:19:09 +00:00 |
CCTMXObjectGroup.h
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fixed #70, CCTMXObjectGroup
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2010-08-30 03:45:46 +00:00 |
CCTMXXMLParser.h
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fixed #70, CCTMXObjectGroup
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2010-08-30 03:45:46 +00:00 |
CCTexture2D.h
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issue $48, implement CCXBitmapDC
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2010-08-16 07:02:17 +00:00 |
CCTextureAtlas.h
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issue #18, debug, change description
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2010-08-06 08:05:19 +00:00 |
CCTextureCache.h
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issue #82: debug
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2010-08-26 06:06:41 +00:00 |
CCTileMapAtlas.h
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fixed #68, complete CCTileMapAtlas
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2010-08-30 07:23:07 +00:00 |
CCTiledGridAction.h
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fixed #100
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2010-08-28 04:02:10 +00:00 |
CCTouch.h
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issue #80
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2010-08-25 02:19:20 +00:00 |
CCTouchDelegateProtocol.h
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issue #85: avoid virtual inheriting from NSObject, and remove the using of dynamic_cast()
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2010-08-27 06:13:32 +00:00 |
CCTouchDispatcher.h
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issue #85: avoid virtual inheriting from NSObject, and remove the using of dynamic_cast()
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2010-08-27 06:13:32 +00:00 |
CCTransition.h
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issue #64
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2010-08-20 06:35:37 +00:00 |
CCXApplication.h
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fixed #22 use user defined message to call CCDirector::preMainLoop, Use PowerVR Win32 GLES Lib to emulate TOPS GLES.
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2010-08-03 03:23:12 +00:00 |
CCXEGLView.h
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issue #14 change CCXApplication to CCXEGLView, CCDirector compile ok.
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2010-07-28 02:15:02 +00:00 |
CCXFileUtils.h
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fixed #86
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2010-08-25 09:25:01 +00:00 |
CCXUIImage.h
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fixed #86
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2010-08-25 09:25:01 +00:00 |
CGAffineTransform.h
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fixed #30: add some header files
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2010-08-04 08:54:58 +00:00 |
CGGeometry.h
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fixed #30: add some header files
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2010-08-04 08:54:58 +00:00 |
CGPointExtension.h
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fixed #97
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2010-08-27 03:53:35 +00:00 |
Cocos2dDefine.h
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fixed #62, complete particle system
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2010-08-23 06:57:37 +00:00 |
NSAutoreleasePool.h
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issue #61
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2010-08-20 01:31:35 +00:00 |
NSData.h
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issue #81: remove including header of "platform/platform.h"
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2010-08-25 03:44:26 +00:00 |
NSMutableArray.h
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fixed #105
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2010-08-30 05:42:17 +00:00 |
NSMutableDictionary.h
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issue #18, debug : FNTConfigRemoveCache
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2010-08-18 04:03:31 +00:00 |
NSObject.h
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fixed #30: add some header files
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2010-08-04 08:54:58 +00:00 |
NSSet.h
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issue #74
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2010-08-23 03:53:37 +00:00 |
NSZone.h
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issue #81: remove including header of "platform/platform.h"
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2010-08-25 03:46:57 +00:00 |
ccConfig.h
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issue #62, debug
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2010-08-24 06:32:01 +00:00 |
ccMacros.h
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fixed #102: CCRANDOM_0_1() has an error, it always return 0
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2010-08-28 09:42:12 +00:00 |
ccTypes.h
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issue $48, implement CCXBitmapDC
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2010-08-16 07:02:17 +00:00 |
ccxCommon.h
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issue #14 add CCXEGLView attach with EGLTouchDelegate
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2010-07-28 10:18:27 +00:00 |
cocos2d.h
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fixed #103
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2010-08-30 07:04:46 +00:00 |
selector_protocol.h
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2010-08-30 07:45:39 +00:00 |