mirror of https://github.com/axmolengine/axmol.git
150 lines
4.9 KiB
C++
150 lines
4.9 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCLabelAtlas.h"
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#include "CCTextureAtlas.h"
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namespace cocos2d{
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//CCLabelAtlas - Creation & Init
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CCLabelAtlas * CCLabelAtlas::labelAtlasWithString(const char *label, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap)
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{
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CCLabelAtlas *pRet = new CCLabelAtlas();
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if(pRet && pRet->initWithString(label, charMapFile, itemWidth, itemHeight, startCharMap))
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{
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pRet->autorelease();
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return pRet;
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}
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CCX_SAFE_DELETE(pRet)
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return NULL;
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}
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CCLabelAtlas * CCLabelAtlas::initWithString(const char *label, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap)
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{
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if (CCAtlasNode::initWithTileFile(charMapFile, itemWidth, itemHeight, strlen(label)))
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{
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m_cMapStartChar = startCharMap;
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this->setString(label);
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return this;
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}
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return NULL;
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}
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//CCLabelAtlas - Atlas generation
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void CCLabelAtlas::updateAtlasValues()
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{
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int n = m_sString.length();
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ccV3F_C4B_T2F_Quad quad;
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const char *s = m_sString.c_str();
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for( int i=0; i<n; i++) {
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unsigned char a = s[i] - m_cMapStartChar;
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float row = (a % m_nItemsPerRow) * m_fTexStepX;
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float col = (a / m_nItemsPerRow) * m_fTexStepY;
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quad.tl.texCoords.u = row;
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quad.tl.texCoords.v = col;
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quad.tr.texCoords.u = row + m_fTexStepX;
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quad.tr.texCoords.v = col;
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quad.bl.texCoords.u = row;
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quad.bl.texCoords.v = col + m_fTexStepY;
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quad.br.texCoords.u = row + m_fTexStepX;
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quad.br.texCoords.v = col + m_fTexStepY;
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quad.bl.vertices.x = (float) (i * m_nItemWidth);
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quad.bl.vertices.y = 0;
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quad.bl.vertices.z = 0.0f;
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quad.br.vertices.x = (float)(i * m_nItemWidth + m_nItemWidth);
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quad.br.vertices.y = 0;
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quad.br.vertices.z = 0.0f;
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quad.tl.vertices.x = (float)(i * m_nItemWidth);
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quad.tl.vertices.y = (float)(m_nItemHeight);
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quad.tl.vertices.z = 0.0f;
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quad.tr.vertices.x = (float)(i * m_nItemWidth + m_nItemWidth);
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quad.tr.vertices.y = (float)(m_nItemHeight);
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quad.tr.vertices.z = 0.0f;
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m_pTextureAtlas->updateQuad(&quad, i);
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}
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}
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//CCLabelAtlas - CCLabelProtocol
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void CCLabelAtlas::setString(const char *label)
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{
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if (strlen(label) > m_pTextureAtlas->getTotalQuads())
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{
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m_pTextureAtlas->resizeCapacity(strlen(label));
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}
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m_sString.clear();
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m_sString = label;
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this->updateAtlasValues();
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CGSize s;
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s.width = (float)(m_sString.length() * m_nItemWidth);
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s.height = (float)(m_nItemHeight);
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this->setContentSize(s);
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}
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//CCLabelAtlas - draw
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// XXX: overriding draw from AtlasNode
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void CCLabelAtlas::draw()
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{
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// Default GL states: GL_TEXTURE_2D, GL_VERTEX_ARRAY, GL_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY
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// Needed states: GL_TEXTURE_2D, GL_VERTEX_ARRAY, GL_TEXTURE_COORD_ARRAY
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// Unneeded states: GL_COLOR_ARRAY
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glDisableClientState(GL_COLOR_ARRAY);
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glColor4ub( m_tColor.r, m_tColor.g, m_tColor.b, m_cOpacity);
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bool newBlend = false;
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if( m_tBlendFunc.src != CC_BLEND_SRC || m_tBlendFunc.dst != CC_BLEND_DST ) {
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newBlend = false;
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glBlendFunc( m_tBlendFunc.src, m_tBlendFunc.dst );
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}
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m_pTextureAtlas->drawNumberOfQuads(m_sString.length());
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if( newBlend )
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glBlendFunc(CC_BLEND_SRC, CC_BLEND_DST);
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// is this chepear than saving/restoring color state ?
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// XXX: There is no need to restore the color to (255,255,255,255). Objects should use the color
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// XXX: that they need
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// glColor4ub( 255, 255, 255, 255);
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// Restore Default GL state. Enable GL_COLOR_ARRAY
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glEnableClientState(GL_COLOR_ARRAY);
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#if CC_LABELATLAS_DEBUG_DRAW
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CGSize s = this->getContentSize();
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CGPoint vertices[4]={
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ccp(0,0),ccp(s.width,0),
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ccp(s.width,s.height),ccp(0,s.height),
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};
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ccDrawPoly(vertices, 4, true);
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#endif // CC_LABELATLAS_DEBUG_DRAW
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}
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} // namespace cocos2d
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