axmol/cocos/scripting/lua-bindings/auto/api/ControlButton.lua

235 lines
7.0 KiB
Lua

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-- @module ControlButton
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-- @function [parent=#ControlButton] isPushed
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ControlButton] setSelected
-- @param self
-- @param #bool bool
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-- @function [parent=#ControlButton] setTitleLabelForState
-- @param self
-- @param #cc.Node node
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] setAdjustBackgroundImage
-- @param self
-- @param #bool bool
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-- @function [parent=#ControlButton] setHighlighted
-- @param self
-- @param #bool bool
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-- @function [parent=#ControlButton] setZoomOnTouchDown
-- @param self
-- @param #bool bool
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-- @function [parent=#ControlButton] setTitleForState
-- @param self
-- @param #string str
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] setLabelAnchorPoint
-- @param self
-- @param #point_table point
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-- @function [parent=#ControlButton] getLabelAnchorPoint
-- @param self
-- @return point_table#point_table ret (return value: point_table)
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-- @function [parent=#ControlButton] getTitleTTFSizeForState
-- @param self
-- @param #cc.Control::State state
-- @return float#float ret (return value: float)
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-- @function [parent=#ControlButton] setTitleTTFForState
-- @param self
-- @param #string str
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] setTitleTTFSizeForState
-- @param self
-- @param #float float
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] setTitleLabel
-- @param self
-- @param #cc.Node node
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-- @function [parent=#ControlButton] setPreferredSize
-- @param self
-- @param #size_table size
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-- @function [parent=#ControlButton] getCurrentTitleColor
-- @param self
-- @return color3B_table#color3B_table ret (return value: color3B_table)
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-- @function [parent=#ControlButton] setEnabled
-- @param self
-- @param #bool bool
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-- @function [parent=#ControlButton] getBackgroundSpriteForState
-- @param self
-- @param #cc.Control::State state
-- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite)
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-- @function [parent=#ControlButton] getHorizontalOrigin
-- @param self
-- @return int#int ret (return value: int)
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-- @function [parent=#ControlButton] needsLayout
-- @param self
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-- overload function: getCurrentTitle()
--
-- overload function: getCurrentTitle()
--
-- @function [parent=#ControlButton] getCurrentTitle
-- @param self
-- @return string#string ret (retunr value: string)
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-- @function [parent=#ControlButton] getScaleRatio
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#ControlButton] getTitleTTFForState
-- @param self
-- @param #cc.Control::State state
-- @return string#string ret (return value: string)
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-- @function [parent=#ControlButton] getBackgroundSprite
-- @param self
-- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite)
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-- @function [parent=#ControlButton] getTitleColorForState
-- @param self
-- @param #cc.Control::State state
-- @return color3B_table#color3B_table ret (return value: color3B_table)
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-- @function [parent=#ControlButton] setTitleColorForState
-- @param self
-- @param #color3B_table color3b
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] doesAdjustBackgroundImage
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ControlButton] setBackgroundSpriteFrameForState
-- @param self
-- @param #cc.SpriteFrame spriteframe
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] setBackgroundSpriteForState
-- @param self
-- @param #cc.Scale9Sprite scale9sprite
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] setScaleRatio
-- @param self
-- @param #float float
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-- @function [parent=#ControlButton] setBackgroundSprite
-- @param self
-- @param #cc.Scale9Sprite scale9sprite
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-- @function [parent=#ControlButton] getTitleLabel
-- @param self
-- @return Node#Node ret (return value: cc.Node)
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-- @function [parent=#ControlButton] getPreferredSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- @function [parent=#ControlButton] getVerticalMargin
-- @param self
-- @return int#int ret (return value: int)
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-- @function [parent=#ControlButton] getTitleLabelForState
-- @param self
-- @param #cc.Control::State state
-- @return Node#Node ret (return value: cc.Node)
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-- @function [parent=#ControlButton] setMargins
-- @param self
-- @param #int int
-- @param #int int
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-- @function [parent=#ControlButton] setTitleBMFontForState
-- @param self
-- @param #string str
-- @param #cc.Control::State state
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-- @function [parent=#ControlButton] getTitleBMFontForState
-- @param self
-- @param #cc.Control::State state
-- @return string#string ret (return value: string)
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-- @function [parent=#ControlButton] getZoomOnTouchDown
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ControlButton] getTitleForState
-- @param self
-- @param #cc.Control::State state
-- @return string#string ret (return value: string)
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-- overload function: create(cc.Scale9Sprite)
--
-- overload function: create()
--
-- overload function: create(cc.Node, cc.Scale9Sprite)
--
-- overload function: create(string, string, float)
--
-- @function [parent=#ControlButton] create
-- @param self
-- @param #string str
-- @param #string str
-- @param #float float
-- @return ControlButton#ControlButton ret (retunr value: cc.ControlButton)
return nil