axmol/tools/simulator/libsimulator/lib/PlayerMenuServiceProtocol.h

67 lines
1.8 KiB
C++

#ifndef __PLAYER_MENU_SERVICE_PROTOCOL_H
#define __PLAYER_MENU_SERVICE_PROTOCOL_H
#include <string>
#include "cocos2d.h"
#include "PlayerMacros.h"
#include "PlayerServiceProtocol.h"
PLAYER_NS_BEGIN
#define kPlayerSuperModifyKey "super"
#define kPlayerShiftModifyKey "shift"
#define kPlayerCtrlModifyKey "ctrl"
#define kPlayerAltModifyKey "alt"
class PlayerMenuItem : public cocos2d::Ref
{
public:
virtual ~PlayerMenuItem();
std::string getMenuId() const;
std::string getTitle() const;
int getOrder() const;
bool isGroup() const;
bool isEnabled() const;
bool isChecked() const;
std::string getShortcut() const;
virtual void setTitle(const std::string &title) = 0;
virtual void setEnabled(bool enabled) = 0;
virtual void setChecked(bool checked) = 0;
virtual void setShortcut(const std::string &shortcut) = 0;
protected:
PlayerMenuItem();
std::string _menuId;
std::string _title;
int _order;
bool _isGroup;
bool _isEnabled;
bool _isChecked; // ignored when isGroup = true
std::string _shortcut; // ignored when isGroup = true
};
class PlayerMenuServiceProtocol : public PlayerServiceProtocol
{
public:
static const int MAX_ORDER = 9999;
virtual PlayerMenuItem *addItem(const std::string &menuId,
const std::string &title,
const std::string &parentId,
int order = MAX_ORDER) = 0;
virtual PlayerMenuItem *addItem(const std::string &menuId,
const std::string &title) = 0;
virtual PlayerMenuItem *getItem(const std::string &menuId) = 0;
virtual bool removeItem(const std::string &menuId) = 0;
virtual void setMenuBarEnabled(bool enabled) = 0;
};
PLAYER_NS_END
#endif // __PLAYER_MENU_SERVICE_PROTOCOL_H