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metal
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opengl
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Backend.h
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Buffer.h
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CommandBuffer.cpp
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CommandBuffer.h
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DepthStencilState.cpp
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DepthStencilState.h
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Device.cpp
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Device.h
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DeviceInfo.h
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Macros.h
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PixelBufferDescriptor.h
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Program.cpp
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Program.h
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ProgramCache.cpp
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ProgramCache.h
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ProgramState.cpp
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ProgramState.h
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ProgramStateRegistry.cpp
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ProgramStateRegistry.h
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RenderPassDescriptor.cpp
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RenderPassDescriptor.h
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RenderPipeline.h
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RenderTarget.h
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ShaderCache.cpp
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ShaderCache.h
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ShaderModule.cpp
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ShaderModule.h
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Texture.cpp
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Texture.h
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TextureUtils.cpp
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TextureUtils.h
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Types.cpp
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Types.h
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VertexLayout.cpp
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VertexLayout.h
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