mirror of https://github.com/axmolengine/axmol.git
271 lines
10 KiB
Python
Executable File
271 lines
10 KiB
Python
Executable File
#Github pull reqest builder for Jenkins
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import json
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import os
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import re
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import urllib2
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import urllib
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import base64
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import requests
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import sys
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import traceback
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import platform
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import subprocess
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import codecs
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from shutil import copy
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#set Jenkins build description using submitDescription to mock browser behavior
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#TODO: need to set parent build description
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def set_description(desc, url):
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req_data = urllib.urlencode({'description': desc})
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req = urllib2.Request(url + 'submitDescription', req_data)
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#print(os.environ['BUILD_URL'])
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req.add_header('Content-Type', 'application/x-www-form-urlencoded')
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base64string = base64.encodestring(os.environ['JENKINS_ADMIN']+ ":" + os.environ['JENKINS_ADMIN_PW']).replace('\n', '')
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req.add_header("Authorization", "Basic " + base64string)
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try:
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urllib2.urlopen(req)
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except:
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traceback.print_exc()
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def check_current_3rd_libs(branch):
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#get current_libs config
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backup_files = range(2)
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current_files = range(2)
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config_file_paths = ['external/config.json','templates/lua-template-runtime/runtime/config.json']
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if (branch == 'v2'):
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config_file_paths = ['external/config.json']
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backup_files = range(1)
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current_files = range(1)
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for i, config_file_path in enumerate(config_file_paths):
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if not os.path.isfile(config_file_path):
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raise Exception("Could not find 'external/config.json'")
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with open(config_file_path) as data_file:
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data = json.load(data_file)
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current_3rd_libs_version = data["version"]
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filename = current_3rd_libs_version + '.zip'
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node_name = os.environ['NODE_NAME']
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backup_file = '../../../cocos-2dx-external/node/' + node_name + '/' + filename
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backup_files[i] = backup_file
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current_file = filename
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current_files[i] = current_file
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if os.path.isfile(backup_file):
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copy(backup_file, current_file)
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#run download-deps.py
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os.system('python download-deps.py -r no')
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#backup file
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for i, backup_file in enumerate(backup_files):
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current_file = current_files[i]
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copy(current_file, backup_file)
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def main():
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#get payload from os env
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payload_str = os.environ['payload']
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payload_str = payload_str.decode('utf-8','ignore')
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#parse to json obj
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payload = json.loads(payload_str)
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#get pull number
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pr_num = payload['number']
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print 'pr_num:' + str(pr_num)
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#build for pull request action 'open' and 'synchronize', skip 'close'
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action = payload['action']
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print 'action: ' + action
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#pr = payload['pull_request']
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url = payload['html_url']
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print "url:" + url
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pr_desc = '<h3><a href='+ url + '> pr#' + str(pr_num) + ' is '+ action +'</a></h3>'
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#get statuses url
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statuses_url = payload['statuses_url']
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#get pr target branch
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branch = payload['branch']
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#set commit status to pending
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#target_url = os.environ['BUILD_URL']
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jenkins_url = os.environ['JENKINS_URL']
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job_name = os.environ['JOB_NAME'].split('/')[0]
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build_number = os.environ['BUILD_NUMBER']
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target_url = jenkins_url + 'job/' + job_name + '/' + build_number + '/'
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set_description(pr_desc, target_url)
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data = {"state":"pending", "target_url":target_url}
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access_token = os.environ['GITHUB_ACCESS_TOKEN']
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Headers = {"Authorization":"token " + access_token}
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try:
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requests.post(statuses_url, data=json.dumps(data), headers=Headers)
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except:
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traceback.print_exc()
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#reset path to workspace root
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os.system("cd " + os.environ['WORKSPACE']);
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os.system("git checkout v3")
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os.system("git branch -D pull" + str(pr_num))
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#clean workspace
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print "Before checkout: git clean -xdf -f"
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os.system("git clean -xdf -f")
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#fetch pull request to local repo
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git_fetch_pr = "git fetch origin pull/" + str(pr_num) + "/merge"
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ret = os.system(git_fetch_pr)
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if(ret != 0):
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return(2)
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#checkout
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git_checkout = "git checkout -b " + "pull" + str(pr_num) + " FETCH_HEAD"
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os.system(git_checkout)
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# After checkout a new branch, clean workspace again
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print "After checkout: git clean -xdf -f"
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os.system("git clean -xdf -f")
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#update submodule
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git_update_submodule = "git submodule update --init --force"
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ret = os.system(git_update_submodule)
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if(ret != 0):
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return(2)
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#copy check_current_3rd_libs
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check_current_3rd_libs(branch)
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# Generate binding glue codes
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if(branch == 'v3'):
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ret = os.system("python tools/jenkins-scripts/gen_jsb.py")
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elif(branch == 'v2'):
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os.chdir('tools/tojs')
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if(platform.system() == 'Windows'):
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os.environ['NDK_ROOT'] = os.environ['NDK_ROOT_R8E']
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ret = os.system("genbindings-win32.bat")
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os.environ['NDK_ROOT'] = os.environ['NDK_ROOT_R9B']
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else:
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ret = os.system("./genbindings.sh")
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os.chdir('../..')
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if(ret != 0):
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return(1)
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#make temp dir
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print "current dir is: " + os.environ['WORKSPACE']
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os.system("cd " + os.environ['WORKSPACE']);
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os.mkdir("android_build_objs")
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#add symbol link
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PROJECTS=["cpp-empty-test", "cpp-tests"]
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print platform.system()
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if(platform.system() == 'Darwin'):
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for item in PROJECTS:
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cmd = "ln -s " + os.environ['WORKSPACE']+"/android_build_objs/ " + os.environ['WORKSPACE']+"/tests/"+item+"/proj.android/obj"
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os.system(cmd)
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elif(platform.system() == 'Windows'):
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for item in PROJECTS:
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p = item.replace("/", os.sep)
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cmd = "mklink /J "+os.environ['WORKSPACE']+os.sep+"tests"+os.sep +p+os.sep+"proj.android"+os.sep+"obj " + os.environ['WORKSPACE']+os.sep+"android_build_objs"
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print cmd
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os.system(cmd)
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#build
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#TODO: add android-linux build
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#TODO: add mac build
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node_name = os.environ['NODE_NAME']
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if(branch == 'v3'):
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if(node_name == 'android_mac') or (node_name == 'android_win7'):
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#modify tests/cpp-empty-test/Classes/AppDelegate.cpp to support Console
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modify_file = 'tests/cpp-empty-test/Classes/AppDelegate.cpp'
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data = codecs.open(modify_file, encoding='UTF-8').read()
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data = re.sub("director->setDisplayStats\(true\);", "director->setDisplayStats(true); director->getConsole()->listenOnTCP(5678);", data)
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codecs.open(modify_file, 'wb', encoding='UTF-8').write(data)
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#modify tests/cpp-empty-test/proj.android/AndroidManifest.xml to support Console
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modify_file = 'tests/cpp-empty-test/proj.android/AndroidManifest.xml'
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data = codecs.open(modify_file, encoding='UTF-8').read()
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data = re.sub('<uses-feature android:glEsVersion="0x00020000" />', '<uses-feature android:glEsVersion="0x00020000" /> <uses-permission android:name="android.permission.INTERNET"/>', data)
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codecs.open(modify_file, 'wb', encoding='UTF-8').write(data)
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print "Start build android..."
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ret = os.system("python build/android-build.py -n -j10 all")
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# create and save apk
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if(ret == 0):
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sample_dir = 'tests/cpp-empty-test/proj.android/'
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os.system('android update project -p cocos/2d/platform/android/java/ -t android-13')
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os.system('android update project -p ' + sample_dir + ' -t android-13')
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os.system('ant debug -f ' + sample_dir + 'build.xml')
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local_apk = sample_dir + 'bin/CppEmptyTest-debug.apk'
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remote_apk = 'apks/cpp_empty_test/cpp_empty_test_' + str(pr_num) + '.apk'
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os.system('tools/jenkins-scripts/upload_apk.sh ' + local_apk + ' ' + remote_apk)
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elif(node_name == 'win32_win7'):
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ret = subprocess.call('"%VS110COMNTOOLS%..\IDE\devenv.com" "build\cocos2d-win32.vc2012.sln" /Build "Debug|Win32"', shell=True)
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elif(node_name == 'ios_mac'):
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ret = os.system("tools/jenkins-scripts/ios-build.sh")
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elif(node_name == 'linux_centos'):
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os.chdir("build/")
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ret = os.system("cmake ../")
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ret = os.system("make -j10")
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os.chdir("../")
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elif(branch == 'v2'):
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SAMPLES_DIRS = ['Cpp/HelloCpp', 'Cpp/SimpleGame', 'Cpp/TestCpp', 'Javascript/TestJavascript', 'Lua/HelloLua', 'Lua/TestLua']
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SAMPLES_NAMES = ['HelloCpp', 'SimpleGame', 'TestCpp', 'TestJavascript', 'HelloLua', 'TestLua']
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if(node_name == 'android_mac'):
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for item in SAMPLES_DIRS:
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proj_dir = "samples/" + item + "/proj.android"
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os.system('ln -s ../../../../android_build_objs obj')
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os.system(proj_dir + "/build_native.sh")
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if (ret != 0):
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break
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elif(node_name == 'win32_win7'):
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ret = subprocess.call('"%VS110COMNTOOLS%..\IDE\devenv.com" "cocos2d-win32.vc2012.sln" /Build "Debug|Win32"', shell=True)
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elif(node_name == 'ios_mac'):
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for i, item in enumerate(SAMPLES_DIRS):
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cmd = "xcodebuild -project samples/" + item + "/proj.ios/" + SAMPLES_NAMES[i] + ".xcodeproj -scheme " + SAMPLES_NAMES[i] + ' -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)"'
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cmd_clean = cmd + ' clean'
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cmd_build = cmd + ' build'
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ret = os.system(cmd_clean)
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if(ret != 0):
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break
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ret = os.system(cmd_build)
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if(ret != 0):
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break
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elif(node_name == 'linux_centos'):
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data = codecs.open('cocos2dx/proj.linux/cocos2dx.mk', encoding='UTF-8').read()
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data = re.sub('-lglfw','-L$(GLFW_279_LIB) -lglfw', data)
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codecs.open('cocos2dx/proj.linux/cocos2dx.mk', 'wb', encoding='UTF-8').write(data)
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ret = os.system('make -j10')
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else:
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ret = 0
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#get build result
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print "build finished and return " + str(ret)
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exit_code = 1
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if ret == 0:
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exit_code = 0
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else:
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exit_code = 1
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#clean workspace
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os.system("cd " + os.environ['WORKSPACE'])
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os.system("git reset --hard")
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os.system("git clean -xdf -f")
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os.system("git checkout v3")
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os.system("git branch -D pull" + str(pr_num))
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return(exit_code)
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# -------------- main --------------
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if __name__ == '__main__':
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sys_ret = 0
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try:
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sys_ret = main()
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except:
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traceback.print_exc()
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sys_ret = 1
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finally:
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sys.exit(sys_ret)
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