.. |
CCAnimate3D.cpp
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
CCAnimate3D.h
|
add interface for speed and playback in animate
|
2014-06-11 15:07:37 +08:00 |
CCAnimation3D.cpp
|
extract Animation3DData
|
2014-06-12 14:03:33 +08:00 |
CCAnimation3D.h
|
extract Animation3DData
|
2014-06-12 14:03:33 +08:00 |
CCAnimationCurve.h
|
debug Sprite3D with .c3t
|
2014-06-09 18:37:58 +08:00 |
CCAnimationCurve.inl
|
animation bug
|
2014-06-10 19:53:06 +08:00 |
CCBundle3D.cpp
|
extract Animation3DData
|
2014-06-12 14:03:33 +08:00 |
CCBundle3D.h
|
extract Animation3DData
|
2014-06-12 14:03:33 +08:00 |
CCBundle3DData.h
|
extract Animation3DData
|
2014-06-12 14:03:33 +08:00 |
CCMesh.cpp
|
debug Sprite3D with .c3t
|
2014-06-09 18:37:58 +08:00 |
CCMesh.h
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
CCMeshSkin.cpp
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
CCMeshSkin.h
|
boneblendstate 30%
|
2014-06-12 18:32:47 +08:00 |
CCObjLoader.cpp
|
issue #5429: treat warning as error on Mac
|
2014-05-30 16:46:01 +08:00 |
CCObjLoader.h
|
Squashed commit of the following:
|
2014-05-18 14:49:16 -07:00 |
CCSprite3D.cpp
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
CCSprite3D.h
|
Merge branch 'v3' into v3Animation
|
2014-06-11 17:45:31 +08:00 |
CCSprite3DDataCache.cpp
|
Squashed commit of the following:
|
2014-05-18 14:49:16 -07:00 |
CCSprite3DDataCache.h
|
Squashed commit of the following:
|
2014-05-18 14:49:16 -07:00 |
CMakeLists.txt
|
Squashed commit of the following:
|
2014-05-18 14:49:16 -07:00 |